[quote=Riaxh] 1. Hmmm I see what you mean. I did mean John to be more of a support-type mage, but I feel like those changes would really limit what he could do. To me it seems that any OPness stems from the pockets of space being an insta hit, so how about we say that the casting time is closely proportional to the size of the space he needs to displace? A person is much bigger than say, an arrow, so that way they should have time to move out of the way if John attempts to trap them (the visual cue would be a blurriness in the air where the spell is being cast at). That would cover the case you mentioned anyway. If there are more that I've missed let me know. 2. I've re-read the intro. I get that the Council oversee magical law enforcement, but still, given how few mages remain (and I'm imagining fewer legal ones) is it not feasible for them to hire non-mages to lighten the workload and help take down criminal mages and such like? [/quote] 1. I'll accept that, unless dirkinz sees a case where it could go wrong and I don't. (Another visual cue would be the magic circle around them) 2. Possibly, but since the council can only really counter mages with magic weapons or other mages, it'd be unlikely as magic weapons weren't exactly easy to get a hold of.