Hidden 5 yrs ago 5 yrs ago Post by Ollumhammersong
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Ollumhammersong

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Space, da final frontier. Dese are da voyages of the warboss Grimmsmasha. 'iz mission, to fly frew space fasta den any ovva git. Ta find new worlds an civilizashuns, an kick da zog outta dem. To boldly go where no ork ‘as gone before!

"Warboss grimmsmasha was a dead gud boy, 'an at iz back was a fleet uv kroozaz ‘dat kould get stuck 'n wit' any ship da otha git races kould drow at us. Every planet we kame across we looted, an put da boot ta loads uv humies, chaos boyz an otha gits. Dat was until da warboss went an got himself kilt ‘n a propa gud fight wit' some beakiez. Da beakiez was driven off right propa' but da damage was done.

Wit' da warboss dead 'der were a lot uv orks 'oo kould step up an’ take his place. Problem was, all uv em wanted ta be da boss, an' none uv im wanted ta see any uv ‘da othaz 'n charge. A great fight broke out, all across da fleet, wit' every ork choos'n a boss dey wanted ta see as da new warboss an' join'n his mob. It was a gud fight, an lasted for a long time.

By 'da time 'da dust settled not many orks was left, an da fleet wasn't ‘n 'da best shape eitha. 'der were only four ork kaptins left, each kall'n himself warboss; shazz snaznabba, gakk blakteef, gorgutz redskull an kork sixfingas.

Lucky for us, ‘da boyz floated into a new system ripe for plunder'n. Although da boyz were still keen for a fight, da four kaptains agreed ta a ceasefire; 'der were otha fings out 'der worth fight'n'. Loot kould be used ta rebuild da grimmsmasha, an' it would take a while for more boyz ta stumble outta da mushroom groves ta repopulate da krew.

Each kaptain also knew dat ‘da kaptain 'oo got ‘da most loot would become ‘da grand kaptain an’ rule ‘da fleet. Da race was on!!
Hidden 5 yrs ago Post by Ollumhammersong
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Ollumhammersong

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Alrighty, for anyone who doesn't understand what was just said in the Opening post, don't worry, the short answer is.... ORKS!!!! this is an rp set in the Warhammer 40k universe where players take on the roll of orks, caught up in the middle of a quasi civil war. Your warboss is dead, and your warband needs a new leader, rather than continuing to fight amongst themselves until every ork was dead a new competition was put forward. Whatever kaptin could rally more boys to their side and secure the shiniest loot would become the new warboss of this flotilla. Even with the recent inter-conflict being brought to a close there are still plenty of boyz alive in the fleet to do some serious damage to whatever unfortunate world they set their eyes on.

But what the four kaptins know that most boyz don't is that this competition needs to be quick. Space marines (The 'beakies' for anyone that doesn't know ork lingo) aren't ones to simply give up the chase. They were pushed back for now but they will return and the fleet may not survive a second battle in it's current state. No one knows how much time they have but no kaptin wants to be left behind to fight the humans when they catch up.

As far as the players themselves are concerned, you are all going to be playing a small mob of boyz as they make planetfell, get stuck in for some epic scraps and decide which of the four kaptins to throw their lot in. It's a tough call and doesn't need to be made early on in the game. But eventually you will need to pick a side.

Please let me know if your interested, or even if you just think this idea is the shittiest idea ever to be posted on RPG. I'm open to ideas, let me know what you think of the game or any concerns you may have about the game.
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