Hidden 4 yrs ago 4 yrs ago
Zeroth Post
Raw
Zeroth


















NameRank
Dro'SintabaGuild Leader
IvyGuild Provisioner (Second-in-Command)
Rhillian of DrakeloweLvl. 1 Guild Healer
Megana CorvusLvl. 1 Squire
Aud LongspearLvl. 1 Guild Warrior
Lifts-Many-BouldersLvl. 1 Guild Warrior
DaixanosLvl. 1 Guild Warrior
SinalareLvl. 1 Guild Mage
TsleeixthLvl. 1 Guild Mage
La'ShuniLvl 1. Guild Scout
Ioannis KyresesLvl 1. Guild Scout





Room Allocation;


  • Master Suite - Dro'Sintaba
  • Attic/Loft - Ivy
  • 1st Floor Ladies - Megana, La'Shuni, Aud, Sinalare
  • Ground Floor Mens - Ioannis, Lifts-Many-Boulders
  • Basement Mens - Rhillian, Daxainos, Tsleeixth


Rooms of the Guild;

  • Communal Kitchen/Pantry/Dining Space
  • Communal Lounge
  • Communal Basement Study
  • Boardroom
  • Master Suite/Office Space
  • Herb Garden and Pond
  • Outside Training Grounds
  • Infirmary/Medicinal Office
2x Like Like
Hidden 4 yrs ago 4 yrs ago Post by Hank
Raw
Avatar of Hank

Hank Dionysian Mystery

Moderator Seen 1 day ago

Name: Anansi, but call me Ana.
Age: 45.
Race: Dunmer.
Class: Spellsword.

Portrait:


I’ve got gray skin and red eyes, obviously. My hair’s black and long and it might look messy to you but it’s exactly how I want it. Most of it is loosely tied behind my head but I’ve put a few braids and beads in it. That’s probably something I borrowed from the Nords, now that I think about it. I think I’m about five-foot-seven, but if you want to know for sure you’ll have to take my height yourself after I’ve finished filling out this form. I’ve got a few piercings in my ears and tattoos on my face. I trust that won’t be a problem. And don’t give me that “looking representative” crap because this is cultural heritage we’re talking about.

My clothes are pretty simple, I guess. I firmly believe in function over form when it comes to my gear so it’s a lot of Dunmer tunics, leather vambraces, all-weather cloaks and stuff like that. I don’t know how often you send someone to liaison with a local noble or something but I’ll be honest right now and say that I don’t have suitable outfits for that kind of crowd. Sorry not sorry.

Sum your life so far into a single paragraph: My parents fled Morrowind after the Red Year, so I was born and raised in the Gray Quarter in Windhelm. My father did odd jobs and my mother worked at the cornerclub. We never had a lot of money to go around and the Nords weren’t exactly eager to extend a helping hand, so I was desperate to get out of there my whole childhood and I did exactly that when I came of age. Took to wandering and making money however I could. I’ve been a sailor, a huntress, a scribe and even a cook, but never felt like I’d found my true calling until I met this Breton adventurer by name of Goddard. He showed me the ropes until he’d taught me everything he knew. I’ve been freelancing ever since, gone places all over the continent, met all kinds of people, done all sorts of jobs. But steady employment would be nice, and then I saw this job opening of yours, and here we are.

What was the most difficult decision you've ever had to make?: Leaving my parents behind, I guess. But I send them money every so often so don’t go around thinking I’m a heartless bitch or anything. But maybe it was not saving that kid from those Falmer. I don’t really know. Life is hard, I try not to think about it too much. Gotta keep moving forward.

Tell me how other people would describe you?: I’m not interested in gossip, but I hope people see me as capable and professional and reasonable and all that shit stuff. People have a problem, I show up, I take care of the problem, they pay me, we all shake hands and I leave. But I do have some friends too. I guess they think I’m… funny? Maybe a bit mean, but it’s not like that and they know it. As long as people don’t think I’m some clueless girl out of her depth that they can take advantage of, we’re cool in my book.

What are your outside interests?: I’m a good cook. I love eating. No, I’m not fat. Does ‘current events’ count as an interest? I keep up with the world to know how shitty it’s getting. I like reading and swimming and long walks on the fucking beach -- what kind of question is this, anyway?

What are your greatest strengths?: I’m versatile, resourceful and smart. Not like book-learned, but clever. I don’t take shit from anyone and I can smell it from a mile off. And I’m beautiful. Hands off, though.

What are your weaknesses?: I’m a perfectionist and too obsessed with doing a good job. Haha. Seriously though, I guess I’m not the best at making people love me. Bad with kids. Don’t do well with nobles. Can’t shoot a bow for shit. Prissy people get upset because I don’t kiss their ass while giving them a reacharound. My wrist aches when it gets cold. And I can’t fly or breathe fire because I’m not a dragon. Kind of a big weakness.

What are your aspirations for the future?: Be better. Get richer. Don’t get addicted to skooma again. Do a very very very good job for my wonderful and amazing employer and retire at the ripe old age of 150 and reject my pension for the good of the guild and adopt a whole orphanage. I’m just trying to make it from one day to the next, alright?

Why do you want to join this guild?: I like money. Steady employment from a single, trustworthy source. Make some more friends, I don’t know.

What are your expectations of the guild?: Don’t fuck me over, or I’ll gut you like a fish and eat your eyeballs for jujubes.




Skill LevelSkill
Highly ProficientOne-Handed
Moderately ProficientDestruction, Alchemy
Somewhat ProficientRestoration, Athletics
NoviceIllusion, Stealth






Magic SchoolSpell
DestructionFireball, Flames, Fire Rune
Conjuration
RestorationHealing, Healing Hands
IllusionFear, Muffle
Alteration






Equipment TypeItem
WeaponSteel katana
ArmourLeather armor
Food/ProvisionsDried fruits, ash yams, kwama eggs, flin, shein
Alchemical IngredientsBlisterwort, blue mountain flower, butterfly wing, wheat, ectoplasm, nightshade, red mountain flower, skeever tail
MiscellaneousCarved figurines of the Reclamations, 52 septims, various rings, beads and piercings

3x Like Like
Hidden 4 yrs ago 4 yrs ago Post by Spoopy Scary
Raw
Avatar of Spoopy Scary

Spoopy Scary ☠️🌸soft grunge🌸☠️

Member Seen 3 mos ago

Name: Venwen
Age: 68
Race: Bosmer
Class: Jaqspur

Portrait:


Sum your life so far into a single paragraph: “You quite sure you’re ready for that? I find that most people aren’t prepared to hear ‘bout Bosmer life. It’s always ‘By the Gods’ this, an’ ‘Heavens have mercy’ that -- men an’ mer alike can’t seem to stomach the Old Ways of eating fallen enemies or hunting an’ raiding through the grahtwood boughs an’ picking off the ignorant invaders, much like how I can’t stomach the sight of them clutching their pearls. I’m from Malabal Tor, in the deepest wilds of Valenwood, an’ was a jaqspur of me tribe. All Bosmer are taught to shoot, hunt, an’ track as children, to trek the forest floors an’ canopies blindfolded. I took it a step further an’ became a jaqspur -- a ranger, a scout, a sniper, a hunter; call me what you will, but it means I’m the best of the best. Ever since I became tribeless though… let’s just say I needed a change of scenery, so I ventured north. I love me homeland more than anything else, but it’s also home to a lot of painful memories.”

What was the most difficult decision you've ever had to make?: “I come from a tribe that took the Green Pact seriously, but we were hunters first an’ foremost. So, in addition to Y’ffre, Z’en, and Baan Dar, we worshipped Hircine. We prayed to him so that he would guide our arrows to our quarries’ hearts, but eventually me people took their worship of Hircine too far. The Huntsman ought to be treated like any beast: to be respected at a distance. But when they threw themselves wholly an’ willingly into the beast’s maw, they spoke of Y’ffre’s gift as a trap and a cage. After such profanity, they desecrated their bodies with were-touched transformations and betrayed the Green Pact. So, I was forced to run to Silvenar and tell them what happened.

And then, with the help of the other jaqspurs, I slew me entire tribe one by one.”

Tell me how other people would describe you?: “I think I scare most people, y’know? You’d think they never seen a woman with sharp teeth an’ horn nubs before. They don’t like how I look at them -- of course I look at ‘em like fresh meat, I’m a predator. It’s what I do. If you aren’t sizin’ everyone you meet, you’re dead. But if you asked another Bosmer, they’d tell you I’m pretty cheerful an’ fun to be around -- the life of the party an’ all that. I don’t like being held down by rules, see? The only laws I follow are in the Green Pact.”

What are your outside interests?: “Aye, of course I’ve got interests! I’m not a savage. Let’s see… well, ask any Bosmer and they’ll tell you they love a good story. Song, poetry, spoken -- it’s like moon sugar to us. Though of course, a story with no point to it is also like moon sugar in that it’s empty calories an’ can make a mer go psychotically ballistic, so make sure it’s at least somewhat good! And parties! Been across Tamriel, and Bosmer always have the best parties. The secret is not in all the dress-up, but in the spirit! Even Sanguine would agree, I think. Otherwise? Rite of Theft.”

What are your greatest strengths?: “Optimism and confidence! Nothin’ brings me down. The circle of life is the way of things, right? Unlike some of your greenhorns, I’m close friends with death. It doesn’t bother me. Of course that doesn’t mean I don’t respect the dead, y’know? But death can break lesser men. If you mean me strengths in a scrap, then know this: I'm quicker than anyone you know, I can shoot farther, an’ if you can see me, it's because I’m allowing it.”

What are your weaknesses?: “Rules shmules. I work best when you let me work on me own terms. An’ sure, I don't much like the city, an’ I might not make friends easy, but there's more than one way to make a pig squeal. And I get called short a lot, even for a Bosmer. Makes intimidation a wee bit harder.”

What are your aspirations for the future?: “One day, I’d like to return home. Travellin’ the world is nice an’ all, but there’s no place like Valenwood an’ I’d like to bring those experiences home to me people. Until then? I’m just gonna live day by day doing as I will. Maybe I’ll become one of the Briars of Falinesti, or the personal bodyguard of the Silvenar or the Green Lady. Only time will tell! Maybe as a gift to said Green Lady, or to meself when I become her bodyguard, I can commission bone scale mail armor; I even did the math, see: one thousand knuckle bones from a hundred of my enemies for the rings, and chipping their skulls for the plates!”

Why do you want to join this guild?: “If you’re good at something, never do it for free. But I don’t like sittin’ in one place for too long, or goin’ out of me way to look for people I don’t particularly care for to run solo. I wanna stay busy doin’ what I’m good at without doin’ it outta charity.”

What are your expectations of the guild?: “Why, I expect to be shown a good time! Keep me busy, trust me instincts, an’ don’t judge me methods. They work and they get results. What else matters?”




Skill LevelSkill
Highly ProficientArchery
Moderately ProficientAcrobatics, Stealth, Athletics
Somewhat ProficientOne-Handed, Light Armor
NovicePickpocket






Magic SchoolSpell
DestructionN/A
ConjurationN/A
RestorationN/A
IllusionRacial Abilities: Forest Coupling, Charm Animal
AlterationN/A






Equipment TypeItem
WeaponBone longbow; string made from khajiit gut sinew, an obsidian shortsword, and various bone arrows.
ArmourLeather.
Food/ProvisionsJerky, dried fish, pickled eggs, waterskin, jagga, and rotmeth.
Alchemical IngredientsButterfly Wings, Bees, Slaughterfish Scales, and a Hagraven Claw.
Miscellaneous12 Septims, leather haversack, someone’s house key

3x Like Like
Hidden 4 yrs ago Post by Dervish
Raw
Avatar of Dervish

Dervish Let's get volatile

Member Seen 9 mos ago

Name: La’Shuni
Age: 23
Race: Khajiit, Suthay-raht
Class: Scout

Portrait:


Sum your life so far into a single paragraph:

This one had always been quiet and studious, but an opportunity to join my uncle on a business trip to the new Orsinium in the Dragontail Mountains had opened La’Shuni’s world considerably. She has spent the past 5 years in Orsinium, learning about Orsimer customs and history, and it has awoken an adventurous side to this one she did not know she had! This one is still largely inexperienced, but she is understanding why her sister has not returned home to Leyawiin in some time. When one hears the call to adventure, to see things that you could only dream about before your eyes, it makes it difficult to return to a small, comfortable box. It is a Khajiit’s way to be a nomad, no?

What was the most difficult decision you've ever had to make?:

One is never prepared to choose between lives, but oftentimes, fate does not let you sit idle. While accompanying a caravan across a treacherous mountain pass on the way to Wrothgar, some of the ice pack gave out near the rear of the column, where six of the caravan were clinging for their lives, two having already fallen too far to retrieve. The rest of the shelf was beginning to show signs of wear and damage, and it became clear that to linger would have put the remaining column at risk, and the supplies that were fastened to the horses and echateres were direly needed by the mountain clans and strongholds for the winter… we had to get them off of the shelf and back away from the crumbling ice. This one still can hear the screams and the deafening sound of the impact when bodies… may we move on? It is a difficult memory, one La’Shuni asks herself each day if she could have done things differently, if those people would have survived had she been brave enough, fast enough. But she knows that had she done so, La’Shuni would have likely fallen that day, too.

Tell me how other people would describe you?:

This one has always been quiet, studious, respectful. Following the rules of both the law and home, respecting one’s family and community, and not expressing yourself inappropriately around others were all hallmarks of my upbringing. My sister was, and still is, a brash troublemaker, and La’Shuni spent years trying to cover for her and to try and make our parents happy and proud. It did not always work, and many have commented that this one takes some things too close to the heart. This one was always curious about people, although shy, but she delighted in the stories of people from far away brought with them… they were always the stories belonging to another person, a different life, one that this one would never experience herself.

This one’s parents were quite understandably shocked when she declared she wished to accompany uncle Zegol to the North. La’Shuni, leaving town? No, that could not be right! She was preparing to be a court page, or to inherent father’s business! For so long this one spent her life trying to please others, no one thought to question what it was that this one really wanted for herself… even she didn’t know until something told her if she did not take the chance, she would never find out what she was meant to be.

This one does not wish to sound ungrateful; she loves her family, her community, and she hopes to return to Leyawiin before long, but there is still so much she needs to discover about the world and herself, and after seeing so many people struggling in ways she could not imagine from her life at home, how can she turn her back on them? Since arriving in Orsinium, La’Shuni has been accused of having too big of a heart, to rush in without thinking. The Orcs are big on personal accountability, honour, and strength, and it is hard for them to readily accept an offered hand. This one does not care; if someone is cold, they need a coat. If someone is hungry, they need bread. Pride is a silly thing to suffer for, is it not?


What are your outside interests?:

This one loves animals! Perhaps more than anything, leaving home and seeing what sorts of magnificent beasts roam Tamriel has really turned the embers of my wanderlust into a wildfire. La’Shuni has spent hours sitting on frozen beaches with horkers, grooming and feeding echateres, gazing at the magnificent mammoths and their giant keepers from across the tundra… there’s nothing more pure and wondrous than the natural world and those that live in it. This one even bonded with a badger echalette that has become her companion! She calls him Scooter; she was never very good at naming things, but the little fellow never seems to sit still for long!

She has also had a keen interest in cultures and society and people in general. She never understood why Daro’Vasora had always had her nose in books and focus honed almost exclusively towards a world long passed and people who are long gone when there are so many people here and now who have such incredible aspects to them. Cuisine, clothing, customs, the way they fight, how they build their cities, the rites they follow… it’s something one could spend a lifetime immersed in and still be discovering new things. There is so much war, distrust, and hatred in this world, and perhaps there wouldn’t be if people just simply took time to appreciate what made them different?

The Orsimer have never treated this one poorly for being a Khajiit, La’Shuni thinks they understand more than most what it means to be an outsider, to be distrusted. Many look at this one like she will steal their belongings, or bring skooma into their communities, or that she is a Dominion spy. This one does not think a spy would loudly exclaim delight at seeing a puppy or kitten and rush over to greet it, but what would La’Shuni know? She isn’t a spy.

La’Shuni has discovered how much she simply just enjoys being out in nature. The cities are great, and that is where the people are, but there’s nothing quite like losing one’s self for hours walking the wilderness, immersing yourself in the breath of Nirni, sustaining yourself from the land. This one has learned how to hunt, gather, track. My Orsimer companions certainly see the benefit of one who can see at night with the same clarity as another can see at day, no?

This one loves music, but she has no talent of her own. You would not wish to hear her sing, and she is careful not to drink to excess, so it is unlikely she would ever get to a point she would wish to. Sitting near a warm fire listening to instruments and the voices of those who carry a tune in their hearts with a mug of mead in one hand and the other on a board game piece is a delightful way to spend a night, or simply sitting around a fire sharing food and stories.

Moreover, La’Shuni takes pride in testing herself and training. The Orsimer have this philosophy for preparedness and that every day you do not hone your body and mind and skill at arms, your enemy will be. Should you be overcome by this enemy, it is because they prepared more than you had. While this one has run into bandits, raiders, scavengers, and the like, she has to have taken a life, nor met someone who has challenged her abilities. She hopes it will stay that way, but she knows that with this life, it is only a matter of time.


What are your greatest strengths?:

This one is in excellent physical condition and is a specialist in survival in harsh Northern climates, capable of tracking prey and quarry from vast distances and recognizing when something is amiss, unnatural; it keeps you alive, and there is almost always another way around. Finding food is simple if one knows where to look, and if you can get a fire started in the summer rains or the winter storms, you can anywhere. Likewise, La’Shuni can turn most anything she can find into a passable meal, provided you are not expecting some gourmet dish with the finest Alik’r lamb, Pellitine spices, and Kwarma eggs.

La’Shuni is quite capable with a spear, which is her main form of defense and hunting, and she has been training with twin daggers in more traditional accordance of Khajiiti martial teachings. A Khajiit is more comfortable in light armour that allows us to be agile and flexible, unencumbered by heavy plate. Hard leather protects against slashes and even some arrows, as well as the claws and teeth of many beasts, but it is better if your adversary cannot touch you, no? Being quick of mind and body is more important than how well one can swing a sword, in this one’s humble opinion.

With many respects to my upbringing and the education this one’s parents were able to afford as prominent members of the Leyawiin community, La’Shuni is educated and capable of speaking multiple languages, as well as reading them. She has learned commerce from her father, how to spot counterfeit or poor quality items from uncle Zegol and Daro’Vasora, and she is familiar with the customs of Khajiit and Orsimer quite intimately. This one may appear to be naïve and out of her depth, but looks can be deceiving; this one has learned much and it has brought me to where she is today.


What are your weaknesses?:

Perhaps this one can be too trusting of others and what they say; not everyone means well, and lie through their teeth to take advantage of others, and La’Shuni has fallen for that more than once. Perhaps it is a desire to want to see the good and earnestness in everyone, or perhaps this one does not wish to face the world as jaded and cynical as my sister does. She is lonely and miserable at times, but it makes her push others away from her, and it keeps her from trying to help others in need. That isn’t La’Shuni’s way.

This one also acknowledges that five years is not enough time for one to call themselves an expert at anything, and she has much to learn of the art of fighting and she has not truly had to test herself in any meaningful way. While La’Shuni is proud of her techniques and progress, she also knows that many others have been raised as warriors since they were children, and this one has gone from a world of courtly mannerisms and finding stacks of books heavy to a harsh, unforgiving world where you must push yourself constantly to survive; she would not have it any other way, but she has a long way to go.

On a personal level, La’Shuni is rather meek and modest and she has a difficult time asserting herself in social situations. She is not particularly well-spoken under pressure, and she worries about what others think of her. It makes me push myself harder than she should to prove myself through actions, and La’Shuni knows that that can be a mistake in many ways.


What are your aspirations for the future?:

La’Shuni wishes to travel Tamriel, to immerse herself in what the world has to offer and offer her services to those who are in need. She is not after fame and fortune, at least, not in the way many think of it. Experiences and learning are what she wishes, and to improve herself. This one feels she spent years of her life in such a small place with only a window into the world, and there is much to catch up on.

Why do you want to join this guild?:

For experience, travel, and training. The companionship does not hurt, and there are a variety of people from across Tamriel that this one is eager to learn about. It seems like a good chance to help people and hunt monsters in a way that feels right.


What are your expectations of the guild?:

That it is not just a bandit clan with a new coat of paint, that its leaders are earnest that it is honest work. We are not mercenaries, this one hopes. There are enough people in this world who harm others for amusement, power, and profit. Tamriel does not need more.

Character Skill/Spell/Equipment Table;

Please complete for each character as means of reference. Paste underneath character application.


2x Like Like
Hidden 4 yrs ago Post by Greenie
Raw
Avatar of Greenie

Greenie

Member Seen 6 mos ago

Megana Corvus

21 ~ Nord ~ Fighter




Sum your life so far into a single paragraph: I was born twenty-one years ago. Pa is Imperial, Ma was a Nord though. She died when I was really, really small, on an adventure to take care of some witches. Pa had to take care of me after that, but it was pretty hard for him. We were in Riverhold but moved to Riften… but we moved from there when I was a bit older because Pa didn’t want me to hang around sour sorts… even though he was doing the same. But anyways, after that we moved to Whiterun. I helped Pa with farm work, and then with escorting traders (Pa has taught me how to use a sword!). Once he got married and had a kid, I set out on my own… I guess that’s pretty much it!

What was the most difficult decision you've ever had to make?: Probably leaving my father and heading out to look for adventure, like my Ma. I know he'd rather have me home, but I don't really think I'm needed there now. Pa's got a wife and a little boy now, he has a family. I love him but I got to find my own.

Tell me how other people would describe you?: Well, I guess they would say I'm pretty friendly? At least I hope they do! They might also say annoying though, but I promise, I try not to be anything too much to handle.

What are your outside interests?: Now that’s another hard one. I find a bunch of different things interesting! I guess if I have to pick a few… Well I love to go treasure hunting. I just really like sparkly shiny things I guess. When I’m not not bounty hunting, I usually head down into delves and ruins and see what I can find there. It's not like the dead need all their gold... right? I know... people might disagree.

Besides that, I guess I also like to write but I’m not really good at that. Reckon you can already tell though!

What are your greatest strengths: Hm… Well I guess maybe that I try to get along with most people I meet? Unless they're jerks and being terrible to my friends, I try my best to be nice. I also like to think positively, even if things don't look good right now, they have to get better. I also never give up… or well, I try to never give up. Sometimes you have no choice but to, but that’s really just stepping back to try again. Right?

What are your weaknesses?: I'm not really sure what this means... Mead? I really do love mead, I kind of drink a whole lot of it sometimes... not too much anymore though!

What are your aspirations for the future?: I want to be like my Ma! She was from the Companions, and people knew her name across Skyrim as Ylva the Slayer... well I don't want to be known as a slayer, but it would be great if I could make a name for myself for doing great deeds! And perhaps make a good lot of septims at the same time!

Why do you want to join this guild?: Well, if I want all of the above, I know I can't just get it on my own. I need more than a person or two if I want to go hunt beasties and take down bad folks doing rotten things.

What are your expectations of the guild?: I guess I'm thinking I'll be making friends and going on jolly adventures with them, making Tamriel a safe place to be. At least, I hope so!





Skill LevelSkill
Highly ProficientSneak
Moderately ProficientOne handed Blade, Lock Picking, Pickpocket
Somewhat ProficientProvisioning
NoviceSpeech






Equipment TypeItem
WeaponSkyforge Steel Sword, given to me by my Pa! It used to belong to my Ma, given to her as a reward when she was a Companion. It’s pretty old but I take good care of it, make sure it’s clean and sharp!
ArmourBanded armour, this too was my Ma’s. It’s even older than her sword and might have to be given up soon, but it’s strong and protected me a lot.
Food/ProvisionsGot some dried fruit and nuts, mostly apples. Some dried meat that I bought a little while ago but mostly it’s all broken up… maybe I should throw it out now.
Alchemical IngredientsI don’t have much besides some mountain flowers and mushrooms I picked up to sell.
MiscellaneousGot myself a rucksack here with my extra clothes- just the one pair. Got a smaller pouch with my coin in there- hopefully no one steals it! It’s not that much right now.
Besides that, I got some lockpicks and some potions, just in case!
3x Like Like
Hidden 4 yrs ago Post by Lemons
Raw
Avatar of Lemons

Lemons Resident Of The Bargain Bin

Member Seen 1 hr ago

Name: Aud Longspear
Age: 27
Race: Nord
Class: Skirmisher (part-time werebear berserker)

Portrait:


Sum your life so far into a single paragraph: Well, I was a hunter and a guard for the Skaal village up in Solstheim. Good hunter, good fighter. Got cocky, and decided to go after some werebears that had taken up camp in a nearby ruin. It went about as well as you’d expect for a single woman with a couple steel spears against a pack of hungry lycanthropes. I thought they’d kill me, but instead they turned me into one. I still have the claw-scar, all the way from my neck to my breast. So anyway, the All Maker isn’t exactly fond of werebears, so I got ran out of the village. Been wandering ever since, trying to find a place for myself and failing. The Companions got sick of me pretty quickly. Something about territory…?

What was the most difficult decision you've ever had to make?: Hardest thing I’ve had to do is leave home. They would have killed me if I’d stayed, but maybe it would have been right for them to do; I’m a monster in the All-Maker’s eyes, so I probably deserved to die. Packing up and leaving the only home I’d ever known wasn’t an easy choice.

Tell me how other people would describe you?: I get called intense a lot. Can’t blame them. I tend to be a little tricky to talk to at first. Hey, don’t blame me; I’m just...very point-driven. Got some stuff on my mind, you know? Other than intense...let’s see. Gruff is a big one. I don’t have time for small talk and beating around the bush, you know? I have better things to do than that. Hircine’s out there doing who knows what. Why do I need to talk more than I already do?

I also get called stupid a lot. I’m not stupid! Just because I wasn’t raised in one of your big cities and don’t know my way around a book doesn’t mean I’m stupid! I have my own skill sets! I’d like to see you hunt a horker during a blizzard to feed your people, or solve a picture puzzle in an ancient Nordic ruin to find and put down a group of necromancers that are spoiling an ancient tomb!

What are your outside interests?: I really like hunting, and I’m really good at it. I’m also not a half-bad cook. I make a mean ash yam and mudcrab stew, as long as you don’t mind strong flavors! I’m also pretty fond of riddles. I might not be the smartest, but I can figure out riddles pretty well.

What are your greatest strengths?: I’m a great fighter. Solstheim is an unfriendly place to live. Lots of bandits, reiklings, big wolves, bears, werebears...the list goes on. You want to live in my home, you need to obey the rules. And the biggest rules is that if you can’t fight, you’re gonna need to get a tribe around you, or else you’re dead meat. I have no interest in being dead meat. I can hit a troll with a spear from thirty meters, and I can fend off three highwaymen at once in melee range if I need to. Lots of stamina and strength, too. Deer can run a long way, and if you can’t chase one down if you miss a spear, well, you aren’t much of a hunter, now are you?

What are your weaknesses?: Well, like I mentioned...I’m not exactly educated. My parents weren’t big into the knowledge thing, so I never learned how to read, I never learned how to write, I never learned drawing or magic or enchantment or alchemy. Also: I can hit things really hard and really fast for a very long time when I’m using spears, but put me behind a sword or a bow and things go downhill quick. I’m not very good at them.

Oh, also, at random times every fortnight, I’ll turn into a werebear. I keep my reason--well, most of it--but it makes it hard to walk around in public, and there’s always the chance that I’ll lose myself, get really mad, and start whacking people I actually like. That usually doesn’t happen, though.

What are your aspirations for the future?: Well, let’s see. First thing’s first, I’d like to learn to read. It seems like a nice thing to know, and it shouldn’t take too long, right? I’m sure there’s someone at the guild that can teach me! Then, more important, I want to cure myself of bearness. It’s because of the bearness that I can never go back to my tribe, and even though I can never return, I still don’t want it in my head. Past that? Well...do you know the legend of Hircine’s Blood Moon? Legends say that once every age, he comes to Nirn to hunt. Hircine is the reason I can no longer live with my people. After I cure myself of bear, I want to find him, kill his hounds, and then kill him. Nobody messes with a Skaal.

Why do you want to join this guild?: I’ve been wandering for a few years now, trying to find somewhere I fit in. The Companions booted me out, the Fighter’s Guild in Cyrodiil had too many rules and it was too hot down there, and everywhere else laughed at me when I mentioned I couldn’t read. Never even offered to teach me. It would be nice to find some friends that won’t stab me when I turn into a bear. It’s a lonely road to travel when you’re friendless in Skyrim, and some people would go a long way towards fixing that.

What are your expectations of the guild?: I don’t have high expectations much anymore. All I can hope is that nobody here wants to kill me, and that I maybe make friends with one or two. I don’t think I’ve had a single friend since Solstheim. It’s a shame that Aela didn’t want me around because I was a werebear (how could she tell? It confuses me to this day), because I think that maybe we could have been good friends. But since she wouldn’t...I guess this guild is a fair shot!





Skill LevelSkill
Highly ProficientTwo-handed, Marksmanship (both exclusive to spears)
Moderately ProficientAthletics
Somewhat ProficientStealth
NoviceSmithing, Acrobatics, Light Armor






Equipment Type Item
WeaponReplica of the Spear of Bitter Mercy used specifically in close-ranged combat, five throwing spears, old Stalhrim dagger worn on a thong around her neck
ArmourCut-down set of carved Nordic armor
Food/ProvisionsTwo-liter waterskin; she hunts the rest
MiscellaneousLeather-and-fur backpack, 7 Septims, bedroll and fur tent, spartan but effective cookset and mess kit, tinderbox and flint, extra-large quiver for spears
3x Like Like
Hidden 4 yrs ago Post by LadyTabris
Raw
Avatar of LadyTabris

LadyTabris princess

Member Seen 2 yrs ago

Name: Sinalare
Age: 57
Race: Bosmer
Class: Battlemage

Portrait:


Sum your life so far into a single paragraph:
“You want my life story? Fine. My family's from Valenwood, and it’s a big one. I’ve got got six siblings left at home. Father’s a hunter, course; he trades in furs. I left and joined the military under the Thalmor when I was 15, a damn stupid decision which I paid back through years as a prisoner of war. A long time ago, now. But damn, if nothing else, I was good at it. The itch to fight never left me and I’ve worked with mercenary groups the like ever since they finally let me out - I’ve got experience. That enough, or do you want the details of my love life as well?”

What was the most difficult decision you've ever had to make?:
“We were sent on a scouting mission… Fairly routine, but we ran into an ambush and things just went sour. I… well. It was my call and I thought we could take them. We couldn’t. My group died, or were taken prisoner, like me. They didn’t want us reporting back. I should’ve told them to flee… Well, end of story. Don’t ask again.”

Tell me how other people would describe you?:
“Well, I’m not so warm and cuddly, you know, but if they’ve got my back, I’ve got theirs. Maybe I’m mean, but I… hope others see me as trustworthy. I don’t concern myself with it too much. They can think what they like as long as they don’t think I’m some kind of coward. I’ve been told I’m standoffish - that trying to get close to me is just painful. I’ll be your best friend for a night over drinks, and I’ll have your back through a fight, but beyond that people normally say I’m too angry, too violent, too short-sighted. Personally, I think I just see the world as it is. Violence is inevitable, so I’d better be good at it.”

What are your outside interests?:
“I like hunting, and cooking fresh killed meat - it reminds me of my childhood. But really, I like going into the wilderness. Climbing, fishing, swimming - just being out in the open and fresh air, away from the stink of cities. It’s more peaceful out there, just me and the beasts. Not like people’s violence. But my trade is violence, and it pays, so I can’t complain.”

What are your greatest strengths?:
“I’m versatile. You won’t catch me stuck in any situation. I can devastate enemies with flame and lightning from a distance, but I do most of my fighting a bit more up close and personal. I’ve got a trusty sword and I’m good with it. I might not wear much armour, but it covers what counts, since my foes hardly catch me; I’m quick. Truth is, though, I work best in a team, and I’ll have my companions’ backs in any tough spot.”

What are your weaknesses?:
“Weaknesses? Bah! …. Well… just don’t shut me in any confined spaces, yeah?”

What are your aspirations for the future?:
“That’s rather simple: I plan to keep breathing, out of captivity. There’s plenty of this world I haven’t seen, and I’m thinking I’ll try some other countries next.”

Why do you want to join this guild?:
“I’m sick of not being sure where my next job will be, and sick of seeking them out. I want reliable work where I don’t have to give the commands. Tell me where to go and I’ll do it, and when I’ve got the coin for it don’t tell me how to spend it. If I spend my evenings in the nearest tavern that’s my business - I’ll get the jobs done. Yeah?”

What are your expectations of the guild?:
“Point me in the direction of work and pay me for it, end of story.”






Skill LevelSkill
Highly ProficientDestruction
Moderately ProficientOne-Handed, Light Armour, Acrobatics
Somewhat ProficientAthletics, Archery
NoviceConjuration








Magic SchoolSpell[
DestructionThunderbolt, Lightning Cloak, Chain Lightning, Incinerate, Lightning Rune, Whirlwind Cloak
ConjurationN/A
RestorationN/A
IllusionN/A
AlterationN/A








Equipment TypeItem
WeaponSteel longsword
ArmourLeather, but with a few heavier pieces of steel attached in a few places, clearly not part of the original design but practical
Food/ProvisionsWaterskin, flask with a mixture of miscellaneous liquors, rations - mostly jerky and bread.
Alchemical IngredientsN/A
Miscellaneous28 septims

4x Like Like
Hidden 4 yrs ago Post by Greenie
Raw
Avatar of Greenie

Greenie

Member Seen 6 mos ago

Jaina el Kelbi

30 ~ Breton ~ Fighter




Sum your life so far into a single paragraph:
There isn't much I recall about my early childhood save that my mother was Breton and my father was a Redguard, though both lived not in their respective lands of birth, rather in Skyrim. I grew up near Whiterun… under the shadow of Dragonhold one could say, in the care of bandits. This didn't last too long- my parents and the others were found and killed, their bodies looted. How I remained alive, it's hard to say. Perhaps I was too small and unnoticeable while hiding, or perhaps the guards who found the camp decided it wasn't worth killing a small girl. From there on however, I was picked up after what felt like days by a kind farmer, Erald, who raised me as his own until I was old enough to take care of myself. I remained with him even afterwards; I daresay he was more if a father than my own would have been. Unfortunately his farm was cruelly attacked by bandits quite like those I used to live with. Needless to say, that was the push that drove me out into the rest of Skyrim to seek out those who would teach me to protect those who cannot protect themselves.

What was the most difficult decision you've ever had to make?: It's hard to pick just one when there are so many that wander my mind, but there is one that is painful to think of even now. I had met a huntress by the name of Seraya, and I became rather infatuated by her, not realizing that she wasn't all she showed to be. I had thought she was the most lovely and brave woman I had ever met, but it was naivety, and I learned this the hard way when I realized she was in fact a Thalmor agent actively contributing information that would hurt Skyrim. I could have reported her… I should have, but I took matters into my own hands and took her life. It was rash, emotional, and even now I don't know if what I did was right or wrong, just that it causes a pain in my heart that refuses to leave.

Tell me how other people would describe you?: I would say others describe me as a quiet, serious sort of person, and they wouldn't be completely wrong. If there is work to be done, I will keep my focus on what needs to be done, and that is the side most people see of me.

The few people I have spent time with outside of hunting marks would describe me as earnest and loyal, and perhaps a little overprotective. Then again, perhaps that is simply wishful thinking on my part- who really knows what is wandering in the minds of others?

What are your outside interests?: I have to say, I really enjoy reading. It was something I struggled with when I was a youngster, but the man who raised me, despite being a farmer, was perhaps a man of knowledge in his earlier years. He had more than a couple of bookcases with all sorts of different books he had scavenged or bought from merchants in his youth, and even while I was living with him. He was happy to teach me how to read when we would finish with the day's chores, and I was happy to learn. I find books are a wonderful way to experience the world, to learn more about others, and to broaden one's mind and thoughts.

Besides that, if there's anything else I can say I enjoy, it must be cooking. I learned at a young age how to make edible foods in order to stay satiated, but once I lived with Erald, I found many different ingredients to experiment with. Needless to say, I don't think anyone will be complaining about any food I make.

What are your greatest strengths: That is a bit of a hard question to answer if I’m being honest. We’re our worst critics after all, and I know there’s so much I can be better at. However, I can understand that humility and humbleness isn’t what’s needed- I am digressing.

I have spent my whole life among an assortment of people, from rich to poor, nobles to bandit, observing and attending. I don’t panic easily and keep a cool head, resorting to words first though I can easily use my sword to solve dangerous situations.

When I do need to resort to a physical solution, I will say I am quite apt at it. I have learned and observed quite a few talented folks in Skyrim and have tried to emulate their prowess with the sword.

I am loyal to a fault, this is one thing I can openly admit to. If you give me reason to follow you, I will do so and won’t be swayed.

What are your weaknesses?: Is it a weakness to be trusting of others? Many would deem it so, especially in the sort of world we live in, which is why I’m writing it here. I mentioned I had trusted Seraya, and I paid for it. I will admit I had lost my faith in people for a fraction of time, but it did not remain that way… I don’t wish to be the sort of person who looks at everything with narrowed eyes.

What are your aspirations for the future?: I don't believe my aspirations for the future are any different than they used to be since I left Erald's farm. I wish to keep Tamriel safe for those who lack the strength and ability to do it themselves, to the best of my ability.

Why do you want to join this guild?: I'm no stranger to walking through life by myself, moving from one place to another, meeting people and then never seeing them again, or expecting to. However, that sort of life is fine to a degree. I may be a quiet type of person, but that hardly means I dislike company. I wish to meet people and spend time with those of the same interests, those who I can trust, those who will not just disappear at the end of a mission.

What are your expectations of the guild?: I suppose I expect to find others with similar views as mine, or at least find those, whatever their intentions may be, to aid me in my endeavour and aspirations. That probably sounds selfish, but is it wrong to be selfish when your wish is for others to live their lives in peace and safety? I'll leave that to more learned people to judge.





Skill LevelSkill
Highly ProficientOne Hand Blade
Moderately ProficientProvisioning, Stealth, Athletics
Somewhat Proficient Speech, Acrobatics
NoviceArchery







Equipment TypeItem
WeaponSteel longsword
ArmourLeather Armour for dexterity, but with a few metal plates added for extra protection
Food/ProvisionsA satchel with small pouches of spices
nuts and dried fruits
jerky and dried fish
A waterskin
a small wineskin
Alchemical IngredientsNone
MiscellaneousA rucksack within which are:
5 carefully wrapped vials of health potions
An extra pair of clothes
A thin blanket
Two books
A roll of paper
A quill and stoppered pot of ink
1x Like Like
Hidden 4 yrs ago 4 yrs ago Post by Hank
Raw
Avatar of Hank

Hank Dionysian Mystery

Moderator Seen 1 day ago

Name: Rhillian of Drakelowe.
Age: 43.
Race: Imperial.
Class: Healer.

Portrait:


Sum your life so far into a single paragraph: My adoptive father, Bram, found me on the doorsteps of his chapel in Drakelowe. He took me in and raised me as his own, just like his true-born son, Marcus. He was a priest of the Eight Divines and Marcus and I served as his assistants in the chapel while he trained us to become priests and healers in our own rights. I never considered any other path or calling -- it has always been clear to me that the gods sent me to him, or him to me, and that it was their will that I should follow in his footsteps. But it was also my firm belief that since I was not of his blood, the priesthood of Drakelowe was not mine to inherit and his family name, Falxius, was not mine to take, no matter how much he argued to the contrary. I felt that he had done more than enough for me by raising me and that he owed me nothing else, so I left when I I was old enough to fend for myself. I wandered for a while, finding new friends wherever I went, administering the faith and practicing as itinerant healer, but never staying in one place for too long -- for there was so much to see. When the Civil War in Skyrim broke out, I saw an opportunity to serve my country and my people and joined the Legion as chaplain. The regiments I was attached to taught me how to fight, and in turn I did my best to assuage their fears, soothe their troubles and mend their wounds. They were like family to me, but after the war was over and Ulfric Stormcloak had been killed, I saw no other option but to take the honorable discharge that was offered to me. I had seen enough of the horrors of war. I returned to wandering, though not as capricious as before -- I even settled down for a few years and tended to a small chapel at the edge of the world, on the shores of the Sea of Ghosts, atoning for my sins and learning the ways of the Nords whose insurrection I had worked to suppress. But I can sense the gods calling me back out on the path. I’m not old yet. I have a part left to play in the heart of this world, and here I am.

Sorry, that was a longer paragraph than I intended.

What was the most difficult decision you've ever had to make?: Leaving the brotherhood and familiarity of the Legion behind after the Civil War. That was harder than leaving Bram and Marcus. Sometimes I wonder if I made a mistake, and I worry about my flock having to face the terrors burned into their memories without my guidance -- I was there with them, when it all happened, and I knew them well. It gnaws at me still.

Tell me how other people would describe you?: This is a hard question to answer. How am I to know what others think of me? I cannot see into their minds and I do not claim otherwise. But, if I had to hazard a guess, I would say that they would probably describe me as calm, patient, and (hopefully) understanding. It is my calling to listen, after all, and to provide courage through faith, healing through compassion and strength through fortitude.

What are your outside interests?: I am an eternal student. Knowledge is power, as they say. My favorite subjects are history, art, culture and the science, more or less in that order. My greatest priority is to strive towards a perfect understanding of the will and machinations of the Eight Divines, of course, but that is not exactly an outside interest.

What are your greatest strengths?: As a healer and a chaplain, I provide a listening ear, a friendly shoulder, words of advice and my skill in the art of Restoration. I can only hope that my advice contains any wisdom. Only time will tell. I am handy enough with a blade -- needs must, and so on -- and I bring my own, so one will not have to be provided for me. I do not fear death. And I have studied the other religions of Tamriel quite zealously so I should be able to provide rudimentary guidance, at least, to those of all races and creeds.

What are your weaknesses?: I can be slow to act in the heat of the moment, for I like to think well before I do anything. My skills as a warrior are somewhat limited. And while I do not hurl my stomach at the sight of blood, I am certainly no ‘natural-born killer’, if there is such a thing. That can be a weakness in this line of work. I can only trust that my talents as a healer will make up for that.

What are your aspirations for the future?: Eventually, should I grow old enough to be forced to hang up the sword and the cloak, I should like to return to my chapel by the sea -- or any other chapel, really -- and provide pastoral care for the people until the end of my days. Start a family, perhaps… provided I meet the right person.

Why do you want to join this guild?: Helping those in need is honorable enough, so I should like to help those who help the ones in need. I have found fulfilment in that calling before during my time in the Legion, but soldiers are often forced to do things that don’t help anyone. This guild seems like a safer bet.

What are your expectations of the guild?: I expect honorable conduct from its members in the field. And I expect that the guild charges reasonable fees for services rendered. I do not condone, and will not participate in, any predatory schemes that leave poor folk penniless and destitute. We aim to help people, after all.





Skill LevelSkill
Highly ProficientRestoration
Moderately ProficientTwo-Handed, Conjuration
Somewhat ProficientOne-Handed, Speech
NoviceMedium Armor, Athletics






Magic SchoolSpell
Destruction
ConjurationSummon Frost Atronach, Summon Flaming Familiar
RestorationHeal Other, Close Wounds, Circle of Protection
Illusion
Alteration






Equipment TypeItem
WeaponSteel claymore
ArmourImperial chainmail armor, worn underneath blue robes with fur lining
Food/ProvisionsCheese, bread, a flask of Cyrodiilic brandy, dried meats
Alchemical Ingredients
MiscellaneousAmulet of Arkay, silver chalice, maps, books and scrolls on medicine and Restoration (stored at the guild headquarters)


2x Like Like
Hidden 4 yrs ago 4 yrs ago Post by Spoopy Scary
Raw
Avatar of Spoopy Scary

Spoopy Scary ☠️🌸soft grunge🌸☠️

Member Seen 3 mos ago

Name: Lifts-Many-Boulders
Age: 28
Race: Argonian
Class: Tank

Portrait:


Sum your life so far into a single paragraph:
“Under the Ritual stars, my egg sat under the Hist Tree long time. Too long. Egg-Tender said I would die, but they dropped me into the sap pond. I was hatched in sap. I drank from the Hist until I was big and strong. Bigger and stronger than others, heal faster. Don’t remember much before dark elves came and take me. Killed others. Dresmer cruel, make me move things when I don’t want to. Move large rocks from kwama mines. Called me Lifts-Many-Boulders so much I can’t remember my first name no more. They liked to hit me because they knew I’ll heal fast. One nice Dres girl though. She took care of me and gave me food when I’m hungry, read to me. Her name was Shayla Dals. Then Argonians raided camp, start killing Dresmer. Nice girl freed me when the masters were distracted, so I picked her up and run into swamp. She saved me, so I save her. Dresmer yell and chase me. I kept going. Then they catch me and tell me to put her down. So I put her down. She runs. They try to hurt me, and I joined egg-brothers and egg-sisters in killing Dresmer. I killed lots, lots of Dresmer. Tore their arms off. Their heads. My people brought me back to Black Marsh. Shadowscales taught me how to use my strength. Easy ways to hurt people, easy to remember. Grabs, making arms and legs bend the other way. Then they let me join their raids on Dresmer. Sometimes I run first, get hit, break things, and then my egg-brothers and sisters come. Sometimes I hide under the water. I just did what they told me, just like Dresmer. Just like Dresmer hate all argonians, argonians hated all Dresmer. One raid I find nice girl again. Shayla Dals. Then egg-brother hurt her. Then I hurt egg-brother. Now tribe hates me, so I left. Never returned. Never will.”


What was the most difficult decision you've ever had to make?:
“Eat wamasu egg? Or eat kwama egg? No… no, eat cliff strider egg. No! Eat slaughterfish eggs! No… left the nice one… I left Shyra Dals.”


Tell me how other people would describe you?:
“I hear ‘giant fucker.’ And ‘holy shit.’ Others call me boots and laugh. I don’t get the joke.”


What are your outside interests?:
“People think I like to fight. I don’t. I like peace. I like to swim. I like fish. I like to grab things from high places for small people. I like to move big things for weak people. I like people reading to me. I like to carve wood with my claws, make them look like fish and people. I only fight because I have to.”


What are your greatest strengths?:
“Strong arms. Strong scales. Heal fast.”


What are your weaknesses?:
“Don’t like talk. Don’t like puzzles. Don’t like small doors.”


What are your aspirations for the future?:
“I want to join a family. I want to be useful to them. I want peace with them and protect them when there’s not. I want a tribe, far away from Dresmer.”


Why do you want to join this guild?:
“I am only good at one thing. Guess.”


What are your expectations of the guild?:
“Be my tribe.”





Skill LevelSkill
ExpertAthletics, Hand to Hand
AdeptBlock
Apprentice
NoviceRestoration*, Stealth





Magic SchoolSpells
DestructionN/A
ConjurationN/A
RestorationDespite his disconnection with his heritage, Boulder is extremely attuned to the Hist. He has a powerful command over his Histskin which allows him to quickly recover from injury. Alternatively, he can call forth a surge of the Hist's power to rapidly regenerate his wounds mid-battle at the cost of slowing down his passive recovery for the next couple days.
IllusionN/A
AlterationN/A





Equipment TypeItem
WeaponSome big ol’ clawed and meaty fists, and a massive maw full of teeth.
ArmourNo armor except for the hardened scales on Boulder’s massive body. He's at least seven feet tall and probably weighs a ton, and the rooster frills on the back of his head help him detect things underwater and regulate his body temperature. He wears some scrappy leather belts and harnesses to carry a couple of things with him.
Food/ProvisionsA variety of both raw and preserved (salted and smoked) seafood. Includes: salmon, roe, histcarp, mudcrab, and slaughterfish. He also has a pouch or two full of eggs that’s been padded with troll fat.
Alchemical IngredientsTechnically, the roe, histcarp, mudcrab chitin, slaughterfish scales, and troll fat would be alchemical ingredients if Boulder didn’t plan on eating them first.
MiscellaneousA collection of leather necklaces and bracelets with bone, shell, stone, and feather charms.

5x Like Like
Hidden 4 yrs ago Post by POOHEAD189
Raw
Avatar of POOHEAD189

POOHEAD189 Warrior

Moderator Seen 3 hrs ago

Hidden 4 yrs ago Post by POOHEAD189
Raw
Avatar of POOHEAD189

POOHEAD189 Warrior

Moderator Seen 3 hrs ago

1x Like Like
Hidden 4 yrs ago Post by Mortarion
Raw
Avatar of Mortarion

Mortarion

Member Seen 4 yrs ago

2x Like Like
Hidden 4 yrs ago 4 yrs ago Post by Peik
Raw
Avatar of Peik

Peik Peik

Member Seen 2 mos ago

2x Like Like
Hidden 4 yrs ago Post by Techne
Raw
Avatar of Techne

Techne Ghost

Member Seen 4 yrs ago

Toruka

31 ~ Orsimer ~ Forward Scout



Sum your life so far into a single paragraph:
My life began with my clan in Valenwood. My father was the chief and my mother his Forge-Wife, or what you would call his second wife. I spent more time in the air than I ever did on the ground, always looking to climb something else. I was the largest child of my brood and being the chief’s daughter, I had a lot to prove. These were happy times, but Mauloch decreed that they were not meant to last. A member of our clan killed a rival from another after a hunting dispute. The other chief demanded that my father hand our hunter over for punishment, but my father refused as he had a blood oath with the hunter's late father. We lost the resulting conflict, and my clan was slaughtered by our rivals. I should have died with the others, but my cowardice saved me. I hid under the corpses of my clansmen and waited until the screaming stopped. It has been fifteen of your years since then, but I still remember it when I close my eyes. My dishonor stains me and I cannot bring myself to return to my own people. I have wandered ever since using my skills to bring violence to others for a price. My hope is to find a good death to prove myself in the eyes of Mauloch. Your guild seems like a good place for this.


What was the most difficult decision you've ever had to make?:
After my clan's end... I wanted to end my own life. I felt a sorrow unlike any other. My sorrow drove me up the highest tree I could find, and once up there I stood on the edge of its highest branch. In a life such as mine you see many die from falling and I felt the urge to follow them. It would be as easy as throwing myself into the wind's uncaring embrace. Yet, I could not find the courage within myself to jump. I screamed at Mauloch to strike me down where I stood, but my feet refused to leave their anchoring point. I don't remember how or why I eventually climbed down, but I do remember the choice I made next. If Mauloch was not to kill me, then I had to earn his favor once more. I split open my hand with a nearby sharp stone and swore a blood oath upon the souls of all my clansman, I swore that I would fight until I fell in battle.

I choose to live that day. So now, when the old memories get bad, and they always do from time to time, I make another gash on my right arm as a reminder of my oath. The pain reminds me that I'm alive, and as long as I live...I have not yet earned the right to die.


Tell me how other people would describe you?:
What is the word that you ground-walkers use? Ah yes, open. The more I travel, the more I find that your people have a habit of not saying what they mean or what they want. You all seem to run or hide from your emotions, like you should feel shame for feeling? I do not understand this. Emotion is what fuels the warrior more than any meal. Rage, lust, pride these things have allowed lesser men to accomplish great things. To run from them is to only hurt yourself.


What are your outside interests?:
In her spare time my mother used to carve us little trinkets from the bone fragments left over from the hunt. After I left Valenwood, I soon began to make similar carvings. They are rough and uneven and far removed from the beauty of my mother's, but they give my fidgeting hands something to do.

I also spend much of my time performing physical labor. My clan did not believe in extraneous activity - all work had to be work towards a purpose. Luckily people always seem to need help. A bundle of wood needs to move, crops need harvesting, and messages need delivering. People seem to appreciate this work, and I would be lying if I said their happy faces did not make me feel proud of my actions.

I permit myself one indulgence and that is music. Back at home, we had war drummers and thunderous singers, but not the vast number of instruments you have. I remember my first night staying in tavern and a local musician was playing. The music reminded me of happier times, of dances and celebrations, of the family I have lost. So, when I have the time, I'll make way to the local tavern and sit in for a song.... or three. If Mauloch chooses to damn me for this indulgence, then I do not regret a thing.


What are your greatest strengths:
We Orsimer of Valenwood are of a different stock than our mountain-born brethren, and I'm proud of that fact. I'm fast, I'm strong, and I've near met an obstacle that I couldn't scale. Looking at you land-walkers gawk as I bound up a tree is always a fun sight. Besides that, I'm self-reliant more than anything else. Life isn't easy growing up in an Orsimer clan and nobody holds your hand even if you share the chief's blood. I've also recently begun the process of learning how to make simple salves to heal or give energy. Though admittedly, this is slow going because I cannot read the strange words that you put inside your books. Finally, I'm dependable, because putting your faith in Mauloch means keeping your promises.


What are your weaknesses?:
My mind is not my own. The dishonor that stains me is with me wherever I go. There are times when I fall into a waking nightmare, where I relive my clan's final battle repeatedly. I hear and see things that are not always there, these spirits and whispers of ill-intent lurk on the edges of my sight. Even simple things have the possibility of ruining me, the scream of a playing child is enough to bring my mind to a different place. It is my great shame to admit that this failing can even overtake me in the heat of battle.

Luckily or unluckily, I have found a solution of sorts.

I was introduced to skooma through a Khajiit merchant whose life I saved from a highway man. Skooma is the only thing that can calm my mind for a while. It shames me that I must stoop to such means, but I will do what I must to survive. I try to be smart with my usage. I only use it before jobs when I know that I must. And I now have experience dealing with dosages, so that the heaviest waves of the drug are not hitting me in the middle of a battle.

As a result of all this, I try to avoid ambushes as much as I can for obvious reasons.


What are your aspirations for the future?:
I wish to prove myself to Mauloch and to earn my death. I wish to be free from my dishonor at least. That is all I wish from this life.


Why do you want to join this guild?:
The challenges I have faced alone are not worthy of a good death. The larger challenges that a guild such as this could provide will hopefully be better.


What are your expectations of the guild?:
I'm not foolish enough to expect it to be like another clan if that is what you mean. I expect the other members fight well and keep to their oaths and nothing more.






Skill LevelSkill
Highly ProficientAthletics
Moderately ProficientArchery, One Handed Axe, Sneak
Somewhat ProficientAcrobatics, Light Armor
NoviceAlchemy







Equipment TypeItem
WeaponTwin Orcish war axes
ArmourWolven fur armor
Food/ProvisionsA large water skin
Satchel containing strips of tough jerky and tougher hardtack
Alchemical IngredientsA bundle of crushed honeycomb
A handful of loose purple mountain flower
Miscellaneous
A small rucksack containing:
A pestle that has lost its mortar
A number of crudely carved bone charms
3 bottles of skooma + pipe wrapped in an old blanket

Hidden 4 yrs ago Post by Fetzen
Raw
Avatar of Fetzen

Fetzen

Member Seen 1 hr ago

Rydalac




Sum your life so far into a single paragraph
I've been born in Helgathe, deep in the Alik'r desert. It was roughly the year the Aldmeri Dominion finally retreated from my homeland, so the circumstances of the previous war and political struggles never really crossed my way. Being a nomad my life probably did not differ much from that of the average Redguard. That started to change however when I discovered not only my talent, but my greed for the secret and how to break it. So let's just say my parents weren't all too happy when someday I decided to leave Hammerfell and go to Cyrodiil for the sake of more adventure and less boredom. I'm still maintaining good relations to them, but a less arid and more densily populated region is just so much more favorable for further developing the skills I taught myself... under slightly dubious circumstances.


What was the most difficult decision you've ever had to make ?
Unlike what some people I bumped into during my various endeavours might claim I have work ethics. These forbid me to do things that are out of balance in order to reach my goals, so a seemingly simple theft and reconnaissance job should not end up with any dead bodies caused by me in order to bail myself out of a situation gone wrong. There was one occasion however when I had no proof about my employers good and important intentions, but I was so convinced that I indeed opted to pull through with violence for the sake of 'success'. I obtained the item and knowledge in question, but since then I sometimes feel as if I have lost something more important that night.


Tell me how other people would describe you ?
'Inconspicuous' might be a good term to describe it I think. Most people probably don't imagine that there's anything else noteworthy about me than my unusual outer appearance. They turn their heads, but pretty much don't care about me otherwise. That is, of course, unless they know about how I earn my living: Those having employed me often did so not because they wanted just 'anybody', but because the good part of my humble reputation had already reached out to them. Those who encountered my more hidden self otherwise... well I think I've left them behind quite afraid.


What are your outside interests ?
I like to come around -- not only people, but also just nature. It's not like we'd have much of that in the Alik'r desert and my travel list has become quite long. Aside from this I'm an avid consumer of more expensive spirits, but don't think I'd be drunk every other day! And last but not least I have a faible for mechanics and mathematics.


What are your greatest strengths ?
I tend to be underestimated. Most people think that Redguards are tough people who prefer to operate at the frontline as warriors. Measured by these standards I, being of ludicrous height but not overly burly, do fit neither into this scheme nor into that of the scoundrel. They think they could break me like a branch, but I'm a branch with a pointy end that sneaks up to them right in that big blind spot that is their insufficient imagination. I just do things a little differently than my colleagues and while I can't do everything they can do there are also things they can't do but I can. You gotta pick the right contracts for you, alright ?

If asked what I'd deem my greatest virtue however I'd say that it is my attitude. I've seen others for which greater experience in their business also meant mental degradation in the form of deadened feelings and a diminished sense for what is right and what is wrong. It's this kind of things which make the world a place more ugly than it needs to be and they also can get you into unnecessary trouble. I don't like to say that I'd be immune to this, but at least I can say that I've been doing comparably well in that respect so far.


What are your weaknesses ?
The silent tongue that's important for my business is prone to stand in my way otherwise. I might very well be a bit too much of an introvert in order to socialize easily. Small talk ? It's okay if the situation is accordingly casual, but I can't do it on purpose in order to massage someone's ears. So please don't send me to a damn trader in order to get a good price for the guild's needs. Send me for the full price or send me for the nonexistant price if you get what I mean.

Oh... and please don't make me pick up any of those swords, maces or axes everyone's so fond of. I know which end to point at the enemy, but I strongly prefer doing stuff with my own hands.


What are your aspirations for the future ?
Frankly ? Wealth and an occupation to keep me busy once I've become too old to do what I do today. Magic sounds good for that, maybe I should dig more into that. Yes, I know, my kind is ought to dislike that stuff, but I don't care because some of it is so useful.


Why do you want to join this guild ?
In recent time I've grown a little tired of the unregular stream of coin that comes with my style of employment so far. I hope that with a guild around me things will become a little more steady. Might also be a good opportunity to learn a few more things and to do some advertisement for myself -- by good work, of course.


What are your expectations of the guild ?
Umm... mutual respect, I guess ? Though I wouldn't be surprised if there'd be some boss around to toss nasty duties towards his or her subordinates. However then it would always be the same boss and not the broad and hard to learn variety of people I had to deal with so far. A nice play to stay would also be good to have, though I wouldn't dare to expect any luxury.



Skill levelSkill
Highly proficientUnarmed combat
Moderately proficientStealth, lock picking, medium armor
Somewhat proficientAlteration, acrobatics
NoviceArchery


Magic schoolSpell
AlterationCandlelight, detect life and telekinesis (the latter two on short range only)


Equipment typeItem
WeaponSteel bow and quiver with arrows, two large knifes
ArmorA rather exquisite set of volcanic glass armor.
Food/provisionsWaterskin, dry meat and bread for a day or two
MiscellaneousSatchel, a few septims, bedroll, small set of lockpicks
1x Like Like
↑ Top
© 2007-2024
BBCode Cheatsheet