Description: Thomas Mann said in his novel, The Magic Mountain, that "Disease makes men more physical, it leaves them nothing but body". Katherine learned the truth of this small aphorism the hard way when she was diagnosed with muscular dystrophy. Suddenly, the body to which she had paid relatively little attention to, gave up on her - and continued to so. At first, she went on with her life as if nothing was different, but soon she could feel strength gradually leaving her body. Eventually, she was reduced to a wheelchair, and ultimately, to a single hospital bed. At her worst she could barely dress herself - let alone take care of herself. For a girl who had always prided herself in her independence, this was intensely humiliating.
Katherine kept herself busy with drawing and video games to distract herself when she was not resting - but eventually even this became hard for her weakened body. Fortunately for her, VRMMO were not the only thing that made striving advances in recent history. Less and less diseases can now resist modern science - this included her particular condition. Recovery, on the other hand, would be long. Rehabilitation would not happen overnight. Her convalescence coincided with the boom of Cacophony Concord and she began to play whenever she was not sleeping or having therapy. It became something of an obsession for her. For one - the level of immersion was nothing like she had ever experienced. She crafted for herself a body that would not rot away, that would not give up on her - a body that could jump higher, run faster, and hit harder than any flesh could ever bear.
Raged with a thirst for life fueled by an existence confined to a bed, when seeing her pale and malnourished body, you'd never think that she was an adventurous, thrill-seeker. Online, Katherine is different from her typical self; less introverted and aloof, and more outgoing, straightforward, and energetic.
Since the citizens and shopkeepers are sentient, I’d bet that there’s benefits to being a job native to your region. Seeming like horogi will be where we end up so an example of this could be like, a shopkeeper treating a samurai or shrine priestess better than something like a gunslinger or beekeeper.
Everything's nice and dandy, until they realize you're a shrine priestess of a pacifist religion, but you're absolutely covered in the blood of your enemies and you carry a barbaric greatclub crafted from the skulls of children.
That being said, seeing how it's possible to be running six jobs at once, the benefit of different treatment isn't that great, especially when the NPC populace has already encountered and dealt with players previously.
Go ahead and pull my interest, some stuff has taken over my irl currently and I'm not finding the time or creative juices to actually build more than a rough concept of a character. Sorry for wasting anyone's time.