Hidden 1 mo ago Post by Digizel
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@Moon Man Oh yeah, also something worth knowing in case you're unaware is that Neopets come in a variety of "colors." I use quotes because the colors are sometimes more of an aesthetic than an actual color, such as "Faerie," "Pirate," or "Darigan."

If you go here and search by "Species" at the bottom of the page, you can find a list of all of the colors and how they look! It's very convenient, and I use it all the time when trying to make a new character~
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Hidden 1 mo ago Post by Moon Man
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@Digizel

Thanks for the info! I appreciate it.
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Hidden 1 mo ago 1 mo ago Post by Digizel
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As for myself, I've got a lot of characters I can potentially use here. I have a LOOOOOOONG history of Neopets RP. And I have actually already taken the time to think about how I'd put them into a tabletop campaign if the opportunity ever arose.



In other news, I've looked over that document, and while I mostly like what they're going for and I think it's largely fine, there are a couple of general changes I think should be considered:

1. I think the racial perks should be split between Species AND Color. Where you get a combination of abilities based on whatever combination you choose to use. Basic colors or colors PURELY of aesthetic design (like Spotted or Strawberry) would probably function identically while others like Faerie, Darigan or Mutant would function differently with different bonuses. This would make character creation a lot more flexible, considering Neopets aren't always born where their species originated. A change in Color can add or remove physical traits and features, such as Flight for a Faerie pet, or maybe a Darigan gets a bonus to Intimidation. In terms of color abilities, I believe you should get 2-3 "weaker" features or a single "stronger" feature like Flight.

2. I strongly disagree with the idea that a character's skill proficiencies can't change if they shift species. In the specific example they gave, it does not make sense for the Koi to maintain their Perception skill. The whole reason they have that proficiency in the first place is because they were an Eyrie - literally "eyes of an eagle." It does not make sense for them to maintain that skill when they lose the physical attribute that granted it. I believe every trait and feat should relate directly to the species physiology, and they should be gained and lost in their entirety if they change...with the obvious exception of Languages and ASI's (to prevent confusing flip/flopping of ability scores.)

3. I notice here and there that there are some traits/racial feats that seem more like they'd be bound to a personality rather than a species, such as the Lupe, Gelert and Ixi. A brave character wouldn't suddenly stop being brave just because they turned from one kind of dog into a dolphin. Special note goes to species like the Acara, who have a feat with an effect that is fine, but should be renamed to make it more tied to their species more than something like "cunning."

What do you guys think? Obviously, instead of overhauling the entire list at once, we can probably just do some modifications when they become relevant to us, like focusing on the species and colors of our characters for instance.
Hidden 1 mo ago Post by Birdboy
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@Moon Man You would be playing a neopet unless you really want to be a faerie!

@Digizel I can 100% agree with certain skills or abilities changing or not changing with morphing potions and I think we will change that as we go along, I talk with my players a lot and I think our small group can reasonably deal with this when/if it shows up. For all we know you guys may never use a morphin potion!

Regarding a neopet's 'color' I was going to have these take the place of backgrounds. Eventually each part of neopia would have a background and the other more miscellaneous brushes (glowing, pirate, mutant, etc) would likely have their own backgrounds.

I am aware of Balthazar and he may or may not be making a cameo ;) so be ready for a tough fight!
Hidden 1 mo ago Post by Digizel
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Hm.... That does actually sound like a decent idea to avoid things getting complicated. I suppose in the meantime, I'll have to actually narrow down which character to use. xD
Hidden 1 mo ago Post by Birdboy
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@Digizel I have a bias towards fighters but the scorchio sounds interesting to me.
Hidden 1 mo ago 1 mo ago Post by Olive Fontaine
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I'm sort of intrigued by the idea of playing a neopets fairy. I always thought they were an interesting part of the game when I was younger. I'm not exactly sure how it would work with 5e yet but I have some thoughts. Maybe an Earth fairy bard-type character who focuses on support. Or a Fire fairy with more offensive potential. Would summoning be an option in this game? If so, what would be summoned? Ghostly/"Ancestral" Neopets? Petpets? Just a thought.

I'm really experienced with D&D, and I'm a long time roleplayer. I've never rped about this exactly but I did play the game a lot when it was new. I remember it quite well. Posting interest.
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@Olive Fontaine we are in the same boat, this is my first time dming anything neopet based! Make your summons what you want but most likely they would be some sort of ghost, neopet, petpet or other creature in neopet lore!
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I wanted to add that I love the idea of making the color have some sort of significant mechanical effect. I would almost say make it a neopet exclusive magic item slot. And Neopets should be change into one of the other basic colors pretty easily (as the paintbrushes were readily available on the market)

Do you think you’ve seen enough interest to make a game thread? Is there anything more we can do to help get this off the ground? I’ve designed tabletops before so I’d be willing to help figure some of this out.
Hidden 1 mo ago Post by Birdboy
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@Olive Fontaine
I'll get a post started soon enough! Looks like we have enough potential players!
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I’ve been mulling over what to do with my fairy. I think I’ve settled on either being frontline support or a back line healer-striker, depending on what fits the team better.

One question - will you allow us to take a feat at first level? Perhaps by trading 2 points of ability score increase? I always missed feats in this edition. It would make a big difference as to making character builds more fun at this level.

The only race with a bonus feat in the document you provided is a variant Chia. This isn’t very fun as not everyone wants to play a Chia. People interested in roleplaying Neopets probably already know which pet they want to play as.

It’s your call, but I would be happy if you said yes. c:
Hidden 30 days ago Post by Birdboy
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@Olive Fontaine I would be fine with it as long as the other players don't mind! Take it up with them too!
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