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“You don't get anywhere in life without discipline. Anybody who tells you otherwise is a fool.”


N A M E
Etoile Lécuyer

A G E
27

O R I G I N
Iquenos nobility

V I S A G E
Slim and slight and standing just beneath 5'7" with relatively undefined muscular tone, Etoile honestly doesn't look much like a soldier, and that fits her just fine. Though previous she carried herself erect and at attention at all times from her training, she's fought herself down into a more relaxed way to better blend in, and her crisp, snapping strides have gone the same way as her posture. Now instead of her hard-soled dress shoes, she wears a pair of tough leather boots, worn and patched in several places.

Her head of blonde hair, previously cut into sharp bangs, with more falling to the sides of her face in distinctive long chunks, has been chopped further, coming to rest messily at around the base of her neck. To further distance herself from what she once looked like, she tends to tie it up in a small, messy bun. Nearby are her eyes, a cold stormy-gray. They are narrow and calculating, always roving around as though she's always watchful for something or other.

Over the months following the disastrous event that removed Etoile from the Inquisition, she's piecemeal replaced every article of clothing she owned. Now she carries in her bag a set of plain green clothes, as well as a heavier set for winters and a long, cream-colored cloak. The picture is completed with her gloved hands, worn as such to hide the nature of her right arm, which is steel-colored metal all the way up to the shoulder. The joints glimmer faintly with ether when stretched, and engraved prominently on the shoulder is the crest of House Lécuyer.

P E R S O N A L I T Y T R A I T S
Calm. Collected. Unflappable. A gods-damned ice queen. These were just some of the descriptors used to describe Etoile by her subordinates in the past, and most are, or at least were, accurate. She is a cool-headed woman, thinking through the consequences of any given course of events extensively before taking action as long as she has the opportunity to do so. She is generally slow and methodical in her approach to problems, which can certainly lead to issues making quick decisions, and certainly has. She's quite a cold person as well; judgmental and disdainful, she is not afraid to let someone know exactly what she thinks about them. All that being said, she's become quite a bit more practical and pragmatic than she used to be, her worries about reputation and status having mostly been ground away over the past year or so.

Still, she's not just cold logic and practicality. Much of her personality finds its roots in a massive inferiority complex towards her elder brother, Edmund Lécuyer. She's struggled with this on and off throughout most of her life, and it's a lot of what set her along the course that her life eventually took. That leads into her final cardinal personality trait: she's stubborn. Incredibly so. Trying to alter her from a course of action that she's decided upon is like trying to stop a charging bull with a piece of tissue paper.

L I F E E X P E R I E N C E S
Etoile was on the path of conflict with the Ecclesiae and the rest of the Inquisitors from the moment she enlisted in their military. Of course, she didn't become an officer entirely on her own merits; though they were the majority of the reason, it certainly didn't hurt being of the Lécuyer noble family. As a fairly high-ranking member of the military when the final stand of the Magi aboard Eileithyia occurred, she became suspicious. Before then, she'd not paid them much mind; as a member of the Inquisitors, she'd been authorized to use magic in the service of Iquenos by the Ecclesiae, after all. But she'd known many of those magi for many years; due to her family, she'd had connections with many of the guilds, and she'd always found them perfectly normal, nice people, with the obvious exception of their magical abilities. Nothing heretical about them; many were, in fact, devout worshippers. So, she did the one thing that sealed her fate:

She started to dig.

Over the next decade, she would ascent in rank quite steadily and, more importantly, discover that there had never been any "dark magic" within the Nsiferum. And, inevitably, she was discovered. She was stripped of her title immediately, and sentenced to death for her heretical tendencies, and for conspiring against the Ecclesiae. Before her execution, though, she managed to slip her manacles with the addition of a well-applied gust of sharp, slicing wind, and escaped from the Church.

Now she roams the countryside, sleeping in places that she obviously finds distasteful and doing her best to stay ahead of the Inquisitors, her former colleagues, pursuing her, and those stationed in pretty much every town and village, which her prideful nature makes...difficult, especially on those occasions that she refuses to remove her immaculately-kept old uniform. It is largely due to pure dumb luck that she is still alive today.

E L E M E N T A L A F F I N I T Y
Ventus.

A T T R I B U T E S
Scholaris Magum - Etoile's proficiency with ventus-oriented magic comes from long, dedicated study. She is highly learned about the structure of magic, but because of her rigid nature and the educated nature of her magic, she finds it difficult to improvise, relying instead on a series of predefined spells. There are several, but those listed below are her most commonly used:
Acer Ventus: Etoile directs a narrow gust of slicing wind at any object she has direct line of sight on, though the effort to use it is increased with distance. Can cut through quite a few durable objects such as metal and stone.
Densus Ventus: Using this spell, Etoile can render air hyperdense, rendering it solid. Though it remains as such for no more than a minute or so, she can also manipulate it with her mind during this state. Used often for crossing gaps with bridges of air.
Gladius Ventus: Etoile enhances her sabre using a slight modification of the Acer Ventus spell, creating a lengthy Acer Ventus a centimetre or so directly in front of the blade, enhancing its cutting power.
Impulsus Ventus: Though it looks basic, this spell is deceptively difficult for Etoile to use. She holds out a hand and forces an immensely powerful blast of wind out of it, applying concussive force to anything in its path.

Swordsmanship - While nowhere near as skillful as most, Etoile can hold her own against an opponent that hasn't been formally trained due to her status as a military officer. She uses a slim, curved sabre, a family heirloom known as Vent de Trancheuse, when fighting is necessary.

Learned - As described above, Etoile gained her skill in magic through long study. However, her study was not limited to magic; she was expected to be both a noblewoman and an officer at the same time. Thus, while her street-smarts are debatable, she is highly intelligent and knows a great deal of natural science and logical reasoning, as well as being a bit of a literature buff by her own admission.

Prosthetic - Several years ago, she lost an arm during a military campaign gone wrong. Since then, her right arm has been replaced by an ether-powered prosthetic crafted of silver metal and engraved with the crest of house Lécuyer, rendering it quite durable and entirely immune to pain. However, it also draws attention very easily.

Strategic - As an officer in the military, Etoile became quite skillful in tactics and strategy. She is particularly skillful at deducing ambushes before they can occur, and at large troop movements.
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“Stay still, please, that's a good little boy. This won't hurt a bit.”


N A M E
Perfidia Mothwax

A G E
24

O R I G I N
Dryadalis

V I S A G E
Perfidia is a short young woman, all told. Not much taller than kids years younger than she is, she certainly doesn't look like she's in her mid-twenties.

P E R S O N A L I T Y T R A I T S
Calm. Collected. Unflappable. A gods-damned ice queen. These were just some of the descriptors used to describe Etoile by her subordinates in the past, and most are, or at least were, accurate. She is a cool-headed woman, thinking through the consequences of any given course of events extensively before taking action as long as she has the opportunity to do so. She is generally slow and methodical in her approach to problems, which can certainly lead to issues making quick decisions, and certainly has. She's quite a cold person as well; judgmental and disdainful, she is not afraid to let someone know exactly what she thinks about them. All that being said, she's become quite a bit more practical and pragmatic than she used to be, her worries about reputation and status having mostly been ground away over the past year or so.

Still, she's not just cold logic and practicality. Much of her personality finds its roots in a massive inferiority complex towards her elder brother, Edmund Lécuyer. She's struggled with this on and off throughout most of her life, and it's a lot of what set her along the course that her life eventually took. That leads into her final cardinal personality trait: she's stubborn. Incredibly so. Trying to alter her from a course of action that she's decided upon is like trying to stop a charging bull with a piece of tissue paper.

L I F E E X P E R I E N C E S
Etoile was on the path of conflict with the Ecclesiae and the rest of the Inquisitors from the moment she enlisted in their military. Of course, she didn't become an officer entirely on her own merits; though they were the majority of the reason, it certainly didn't hurt being of the Lécuyer noble family. As a fairly high-ranking member of the military when the final stand of the Magi aboard Eileithyia occurred, she became suspicious. Before then, she'd not paid them much mind; as a member of the Inquisitors, she'd been authorized to use magic in the service of Iquenos by the Ecclesiae, after all. But she'd known many of those magi for many years; due to her family, she'd had connections with many of the guilds, and she'd always found them perfectly normal, nice people, with the obvious exception of their magical abilities. Nothing heretical about them; many were, in fact, devout worshippers. So, she did the one thing that sealed her fate:

She started to dig.

Over the next decade, she would ascent in rank quite steadily and, more importantly, discover that there had never been any "dark magic" within the Nsiferum. And, inevitably, she was discovered. She was stripped of her title immediately, and sentenced to death for her heretical tendencies, and for conspiring against the Ecclesiae. Before her execution, though, she managed to slip her manacles with the addition of a well-applied gust of sharp, slicing wind, and escaped from the Church.

Now she roams the countryside, sleeping in places that she obviously finds distasteful and doing her best to stay ahead of the Inquisitors, her former colleagues, pursuing her, and those stationed in pretty much every town and village, which her prideful nature makes...difficult, especially on those occasions that she refuses to remove her immaculately-kept old uniform. It is largely due to pure dumb luck that she is still alive today.

E L E M E N T A L A F F I N I T Y
Malum

A T T R I B U T E S
Artificem Magum - Fidia has a somewhat unusual combat style. Instead of using a rod, or a sword, or a spear, she focuses her malum magic through a series of four razor-sharp blades attached to durable ribbons attached to her shoulders.

Swordsmanship - While nowhere near as skillful as most, Etoile can hold her own against an opponent that hasn't been formally trained due to her status as a military officer. She uses a slim, curved sabre, a family heirloom known as Vent de Trancheuse, when fighting is necessary.

Learned - As described above, Etoile gained her skill in magic through long study. However, her study was not limited to magic; she was expected to be both a noblewoman and an officer at the same time. Thus, while her street-smarts are debatable, she is highly intelligent and knows a great deal of natural science and logical reasoning, as well as being a bit of a literature buff by her own admission.

Prosthetic - Several years ago, she lost an arm during a military campaign gone wrong. Since then, her right arm has been replaced by an ether-powered prosthetic crafted of silver metal and engraved with the crest of house Lécuyer, rendering it quite durable and entirely immune to pain. However, it also draws attention very easily.

Strategic - As an officer in the military, Etoile became quite skillful in tactics and strategy. She is particularly skillful at deducing ambushes before they can occur, and at large troop movements.
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Physical Description
A sixteen year old just a hair under 5'2", Lina Massey is a short little kiddo. She's altogether incredibly average in terms of build, slender and petite as befits a young teenage girl. Her greatest distinguishing mark is her bright strawberry-blonde hair (she thinks that it's pretty), which falls to around mid-back, usually tied up in a ponytail in waking life. It's exceptionally messy and hard to control sometimes, but she embraces the chaos (she thinks it makes her look cool) and doesn't pay too much attention to how it's worn as long as it doesn't get caught on something and get yanked. Her face is kind and open, and ninety percent of the time, it's plastered with that gunpowder smile so typical of her. Her pale skin is covered in little scars, way more than most girls her age do, just because she's so good at accidentally injuring herself in creative ways. She's always bouncing her knee or tapping her fingers, always trying to find some way to let out the wellspring of energy that's always burning inside her.

The Pariah version of Lina isn't altogether different from what she looks like IRL. A little taller, maybe? her hair is definitely a little bit longer, and instead of looking disheveled it actually does look chaotically fun. Her build is the same, as is the near-constant bright-eyed smile. The jeans and tanktop are replaced with a short robe, tall boots, and a big ol' wizard hat, capped with a bright ribbon, that sits atop her head. She wears her weapon—her spellcasting focus, really—around her wrists, focus bangles instead of focus rings (she tried using rings for a while, but she kept needing to replace them after she lost them repeatedly), brilliant rose gold bracelets each set with a single bright red ruby. She habitually fiddles with them, almost constantly (she remains exactly as twitchy as she is IRL).

Character Conceptualization
It's not uncommon for those meeting Lina for the first time to assume that something awful happened to her, and that's why she acts so happy and dumb so much of the time; to ignore whatever darkness is in her past.

Nah. She's just an idiot.

And she was always a happy kid, even way back when she was little. An only child, she was pretty much the sole occupant of both parents' time, and she had a really good relationship with them, all told. The worst thing that's happened to Lina is when her mom discovered that his dad was cheating on her and had been for a while, and filed for divorce. She lived with her mom from then on. But the two of them certainly wasn't poor off, given how much her mom made as a pediatrician.

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