Avatar of 1Charak2
  • Last Seen: 1 mo ago
  • Joined: 10 yrs ago
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    1. 1Charak2 10 yrs ago
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Recent Statuses

5 yrs ago
Y'know with all the new Isekai concepts coming out, I wonder if there is an isekai concept for "Reincarnated as a Truck that sends people to other worlds"
3 likes
5 yrs ago
Draw 2 Cards
1 like
8 yrs ago
When your bored but don't really know why.
2 likes
8 yrs ago
That moment when you have a billion ideas and can't write them all down
1 like
9 yrs ago
I always win the coin flip... always...
4 likes

Bio

hi

Most Recent Posts

@Darkmoon Angel

Alright so first things first with all customs the question that needs to be asked is. "Why does Kuriboh need this if at all and what power level would be acceptable.

It seems your trying to make your field spell a catch-all that heavily improves kuriboh (which is a defensive archetype) into an aggressive beatdown strat that also has hand restock potential.

The first effect alone would be enough for the card, everything else seems like needless bloat, Not all powerful field effects need to float esp if they offer that much gas while up.

That said, If your running a kuriboh deck, half the fun of it is the fact that it isn't hyper oppressive, its just turtling as much hits as possible until it can turn the game around.

So I feel like the custom as is is unnecessary, for that reason alone if not for its unbalanced card design. To start you should skim it down alot and keep the core component of the card you want to keep.

That said I would like to see what type of 'kuriboh' deck your making before you try to slot in a field spell like this.

But for now, I recommend just make the field spells effect be only the first effect.
@Darkmoon Angel

Certainly, Would you like me to review the card on its lonesome or as part of the deck you wish to app.

The latter is a better judge of how fitting for the deck the card would be.
@el spandito

Sure if you want me to review it for you early I'd be more then happy to.
Sister Interest Check
Some questions have been answered there, go check it out!


A fair-weathered Autumnal day, a perfect day for any school to open its doors to new arrivals, With the recent new 'revitalisation' in the world renowned game of 'Duel Monsters' a new wave of fully equipped Duel Schools was to be expected. One of these new duel schools was the Mitsuri Campus, and it aims to aid up and coming duelists in fulfilling their dreams, while also offering a curriculum can allow them to diversify into other entertainment districts such as Action duels.

You, for whatever reason, are coming to this campus, perhaps because its new or perhaps its because you failed your application to get into your first choice. The School welcomes you with open arms. So come on duelist. Make your story!




Hello there, and welcome to the interest check for a Yu-Gi-Oh Duel Academy RP set in a universe thats independent from the rest of the canon so it allows a bit more creative freedom, I'm looking for a small group of active players (4-6 (maximum 8 if this gets alot of interest)) that want to be able to rp in the world of Yu-Gi-Oh, and have fun establishing their characters in the craziest only a Duel School can give.

Below are a few important things of note for those of you that are indeed interested





delet dis

EDIT: Forreal now tho. Here's questions for you.

-4k LP or 8k LP?
-Action duels are a thing, but what about Turbo duels?
-If they are a thing, is it with Speed World Neo or with Speed World / Speed World II + Speed Spells?
-Rulings on anime cards?
-Rulings on custom cards?
-Rulings on manga cards?
-Rulings on IRL- wait...
-What's the technology level like? (e.g. energy disks, lightweight disks with a duel gazer/duel tattoo, bulky disks with built-in hologram projectors ala DM/GX/5D's)


4k LP (As after some thought it prevents duel length from reaching an absurdity) added it to the OP

Turbo duels are indeed a thing, but they will be played with Neo as the field spell.

Exclusive cards such as Anime/Manga cards will be prohabited

Customs may be allowed but only if there is a significant hankering for them (IE the deck is functionally unplayable without it (dark scorpions anyone?)), so they may be allowed on a case by case bases but not to completely build an archetype from scratch with.

Technology Level is around Arc V, which means the Duel disks are pretty light-weight comparatively. This is due to action duel technology also being present. This doesn't mean that the older duel disk models don't exist. It just means they aren't common. However don't expect any dimension hopping anytime soon.

@1Charak2 Just to make sure I'm understanding that new rule properly. As long as you control an extra deck monster in your extra deck zone, you can summon other monsters of the same type that are a lower rank or level than that monster, in any other monster zone?

What happens if the card in your extra deck zone is destroyed? Are all your other extra deck monsters destroyed or returned to the extra deck as well? Or do you move the next highest level monster to that zone?


In the event the monster in your 'Extra deck zone' is destroyed. All that occurs is that you can no longer summon monsters from the extra deck to the main monster zones, until you summon a new monster form the extra deck to take its place. Otherwise your board state remains the same.

Similar to how a Link monster being destroyed won't destroy the monsters it was linked to.
Sister Thread


A fair-weathered Autumnal day, a perfect day for any school to open its doors to new arrivals, With the recent new 'revitalisation' in the world renowned game of 'Duel Monsters' a new wave of fully equipped Duel Schools was to be expected. One of these new duel schools was the Mitsuri Campus, and it aims to aid up and coming duelists in fulfilling their dreams, while also offering a curriculum can allow them to diversify into other entertainment districts such as Action duels.

You, for whatever reason, are coming to this campus, perhaps because its new or perhaps its because you failed your application to get into your first choice. The School welcomes you with open arms. So come on duelist. Make your story!




Hello there, and welcome to the interest check for a Yu-Gi-Oh Duel Academy RP set in a universe thats independent from the rest of the canon so it allows a bit more creative freedom, I'm looking for a small group of active players (4-6 (maximum 8 if this gets alot of interest)) that want to be able to rp in the world of Yu-Gi-Oh, and have fun establishing their characters in the craziest only a Duel School can give.

Below are a few important things of note for those of you that are indeed interested





Da-Vinci Chan~!

The Zoo

@DocRock
Da Vinci smiled that beaming knowing smile as she stood behind her master, following them to the exhabit of the creature that their master seemed so infatuated with. Ah a Panda. It was most certainly not a bird but it was a creature that Da Vinci herself could enjoy. What with its beautiful fur coverings it was most pleasing to the eye.

"Ah, a good choice for my master." She said smiling a big-sister like smile already. Beginning to really enjoy the woman that fate had chosen to be her master. Yes she might of gotten a bit lost in her galaxy brain of hers earlier when at the corner shop which almost made them late for this zoo trip. But she had gotten distracted.

"Still though Master, I would like to see the birds of paradise if that is ok with you?" She said softly. Asking it as if to say 'we can do this, but I won't stop you if you want to stare here and admire this specimen'



Latin District
After being lost in brain that encompasses the universe, Da Vinci and Master decide to head home.

@Sunglass@Danchou@SSW@ManyThings@Cu Chulainn@Crusader Lord@KoL@SubjectVision



Oh what a spectacular night, such things had gone so hectic and yet at the same time such hectic-ness could only be deemed fitting for the scenarios that the holy grail war provided. The fact that a random stranger had decided that they wanted to ally with them was both thrilling, mysterious and above all else concerning but if Lucienne felt like she could trust this magus, well, Da Vinci would have to put faith in her pupil.

Still it seemed like they were heading out and so Da Vinci remaining close to her master to escort her, walked with her master away from the battlefield. Making sure of course that what if anyone was stupid enough to touch her master. They would be meet by Da Vinci's immediate defence.

"and farewell~" She said finishing her masters goodbye walking alongside them.
Throwin in my hat, Why not.
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