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As I was saying, the arrival on Hoth demonstrates the idea of a Jack of hyperspace sensors perfectly with Vader, Ozzle and Piett.

Ozzle came out of Hyperspace too early, putting them across the solar system. Vader had assumed Ozzle would have emerged in high orbit to take the rebels by surprise. In response Vader executed Ozzle and promotes Piett.

As for the Last Jedi. The hyperspace tracker was a horrible idea! Any decent writer could have told Rian Johnson that. What he should have done was have a spy on the rebel ship with a hyperspace beacon. Leia, Poe and Holdo could have arguments about how to find the spy while Rose and Finn yelled to board the Imperial Dreadnaught to take down their transmitter array... Or heck, maybe they had a contact somewhere that could identify the traitor.

So many options but instead he bent the universe to fit his story
"I got no reason to keep you alive."

Varrock's words echoed inside her head. Based on his words and attitude it seemed like he was going to kill her regardless of what she offered him.

Assallya sighed. This ruffian was truly bereft of foresight. She pirouetted, continuing her dance as she studied the back and side of his happy-faced helmet. She had to lest the ogre sized goblin escape her spell's effect. For a moment she considered stopping, rendering herself invisible and thus let the bastard extorting her deal with the creature alone. The only problem with that is that the rock could be tossed at her as easily as the monster.

"Fine," she stated with some resignation, "I assure you. I have no interest in wasting magic on someone I could more readily buy. Enchantments, geases, wear off and when they do all become enemies. It is coin that buys loyalty, not magic. I have two trade bars of gold hidden inside the wagon. Money doesn't interest me -only power. You may have one now and one additional if you accompany me through these ruins."


Graven Peril


Home Universe/Name of Franchise: Dungeons and Dragons, Spelljammer (Modified to be cooler)
Role: Brigantine/Frigate
Physical Description/Image: A stout wooden vessel with sails- in space! It has a bridge, the "Castle" that is all enchanted glass on a platform that overlooks the main deck.
Physical Size (roughly): 100 meters long
Armament/Complement (roughly): 20 Magic Brands per broadside, 4 Brands on the bow, Four Catapults, Six Ballista.

History of the Ship: The Graven Peril is a re-purposed Elven Brigantine, stolen from the Elven empire of Arcadium. The Arcadian Empire, composed of Elves, was the first race to ascend into the Empyrean and they cemented their place as rulers over the cosmos.

The crew of the Graven Peril is a rag-tag collection of races seeking to thwart the Elven rule. Some of them are even elves.

Crew Size: 100
Class: Brigantine/Frigate
Faction/Operator/Owner: Rebel Alliance



Are superluminal sensors dumb or would it be dumb if they didn't exist? I'd say it depends on your in-franchise physics. If ships in the franchise use hyperspace, slip space, or some other equivalent then maybe it makes sense not to have it. Very few franchises actually have superluminal sensors. Stargate doesn't. Babylon 5 doesn't. Battlestar Galactica doesn't. Andromeda doesn't. In most of these cases, they don't even have the ability to communicate long distances except by courier. (Star Wars has the holonet which works through the hyperspace beacon network. While B5 uses the Jump Gate network for the same effect.)

Star Trek has superluminal sensors but then, they don't use hyperspace. They fly in real space by bending space in front of them, thus shortening the distance between two points. Having such sensors makes more sense for them. They're also one of the few franchises that can have battles while moving faster than light.

@Sophrus
Superluminal sensors *could* work if there were some sort of particle that moved faster than the speed of light like the mythical Tachyon but yes, you're right, with today's physics it makes no sense. Maybe if someone could bend space... but then, if you could do that you wouldn't need to direct your sensors there, you could just be there and use your own eyes!
On another note, is it too late to submit my Gallifreyan? *Lol* I really want to shoot someone with my paradox gun which kills you five minutes before I got around to shooting you!

@Assallya

1) Care to provide examples of it being a surprise when starships enter via hyperspace? At the moment I don't recall any such event, other than in (ugh) Disney's Rogue One in which the Devastator interrupts the Rebel retreat.


Episode 2
Attack on Geonosis: The separatist fleet is caught on the ground and annihilated before they could even launch. Great hyperspace sensors there. One could make the argument that maybe the Republic fleet jammed these sensors which leads to the question why wouldn't you preemptively launch your fleet when the sensors started being jammed? This logic applies in nearly every following movie.

Episode 3
Attack on Coruscant: the Republic fleet is completely bypassed as the Separatists invade and kidnap the Emperor before the Republic fleet high tails it and catches the Separatists as they're trying to leave

Episode 4: Sure they know the Death Star is coming but they can't see it coming. There's no countdown, nothing saying they can see the Death Star arriving in twenty minutes. One minute there's no death Star and the next it's maneuvering around the planet.

Episode 5: The Imperial Probe Droid is discovered. They immediately begin to evacuate because there's no way to see the enwmy fleet coming. A good thing too because if Admiral Ozzle(sp?) hadn't come out of Hyperspace on the edge of the system there's no way they'd have seen the Imperials coming.

(Key Vader's line about coming out of hyperspace too early)

Episode 6: The rebel fleet sneaks up on the Death Star II. Thankfully the Emperor forsaw this using the force because no hyperspace sensors saw this coming. The Imperial Fleet thought the rebels were mustering a fleet near Sollust.

Episode 7: Han uses the hyperspace trick to land on Starkiller base undetected since nothing can be detected in hyperspace. It also got them past the planetary shield too which was a bonus. (Also serves as additional proof that Star Wars ships don't have deflector shields, only energy shields)

That's a bunch of examples without even trying or delving into Star Wars Rebels or Cline Wars where Anakin makes this his signature piloting move but it's Empire Strikes Back that takes the cake. The exchange between Darth Vader, Piett and Ozzle definitely concludes any discussion.

In short, " Trust not the wookieepedia. You must unlearn that which you have learned!
TL:DR - Of course sensor systems in Star Wars have superluminal capabilities, and my two cents on the situation is that if they didn't, why have they invested in the Outbound Project when they aren't even at the level of detecting objects in front of them at FTL speeds? The Outbound Project is their efforts to voyage to another galaxy, by the way...


Don't worry about being good at debates. Most people don't know the difference between arguing and debating. Fewer still understand the purpose of them at all. In general, the only person who "wins" a debate is one that had their opinion changed our learns something.

I present to you this concept. Presume supraliminal sensors for a moment in Star Wars ships.

1.) Why is it always a surprise when ships pop out of hyperspace?
2.) Why have established trade routes for navigation purposes? (Defense and policing I'd understand but there seems to be little of that in Star Wars)
3.) When a ship escapes to hyperspace why do they plot all possible destinations along the trajectory if they could just watch it on sensors?
4.) What would be the point if an Interdictor cruiser if you could just hyperspace all the way around a solar system and enter from a random direction instead of coming out of a hyperlane?

In general I feel that superluminal sensors would break the system.

It's always important to remember that many sites inflate their favorite franchise to obscene levels. Here are some examples:

One article I read had Tired Fighters blowing up entire neighbourhoods with each blaster bolt. That clearly isn't the case or half the main characters would be quite dead in one strafing run. (I'm looking at you Rey and Finn)

Another article purported the idea that Star Destroyers had the power of a hundred stellar masses in their engine core. This basically means a star destroyer blowing up is likely to take out the entire solar system.

If what I see onscreen is different I call bullcrap on their articles.

Also... Sisko is the worst tactical Commander in all of science fiction. More on that later! *Lol*
Nothing wrong with adding a little something to a scenario or setting though I often prefer to use Occam's Razor in most cases. The last time I played my Macross vessel I gave the ship a pair of Cyclone mechs from Robotech which is decidedly non-canon. I also added electric roller blades to the special forces team. I mean, it sounds stupid until you remember that these guys are running around on foot beneath the feet of sixty foot tall robots! The electric roller blades helped them avoid getting stomped on.

One thing I should add is that even though I'm spouting out technology, facts and the like, it has nothing to do with critique. I just find the ideas fascinating. I just love how Star Wars is so low tech! It's cowboys and samurai- in space! It also solves a lot of story problems that other franchises have. Star Trek, for example, nearly always faces a problem that could be easily solved by some sort of technology they stumbled upon a few seasons ago but everyone conveniently forgets.

I should add that almost all of science fiction actually flouts science! For example, even if a light saber was possible nobody could hold it without losing their arms. The heat that thing would produce would burn anything within a few feet, including the handle holding the lightsaber itself to ash.
There's no implications at all. Hyperspace Beacons, Runs, (Like the infamous Kessel Run) are all well defined. Sure, the vessels can move at supraluminal speeds but they do so blind and could slam into stars and black holes and who knows what else.

Despite their likely being millions of habitable worlds across the galaxy only a small percentage have been discovered and mapped out. Hyperspace travel is done mainly via Hyperspace Lanes, well traveled and mapped routes that are deemed safe and, usually, are lined with beacons.

These lanes, the known worlds, and the lesser routes were mapped out via sublight probes and insane explorers making small micro-jumps. This is why the Empire plots all known locations along an escaping vessel's trajectory. Smugglers collect and trade secret hyperspace routes, using them to bypass imperial blockades. Rebel Bases could be right next to a major colony or within the deep core but completely undetectable if nobody knows the secret route to get to the planet. It also makes for "choke points" where fleets can defend various systems since, in order to get to a certain Solar System there are only so many ways to get there.

In the Revenge of the Sith, the Separatist Fleet manages to bypass the entire Republic Fleet and kidnap Senator Palpatine before anyone has a chance to react because the Separatists discovered records of a lost Hyperspace route that served as a back door into the Coruscant System.

I liken the system to the old Naval Concept of "Reuters". Before the invention of the sextant sailors couldn't reliably place themselves on a map. Thus Reuters were log-books that included every move a ship made on a journey. That way if one left at the same time of year and followed the instructions there was a very likely chance they'd end up at the same place.
I'd revise that list myself. Star Wars vessels in the Stargate Universe would have NO supraluminal capabilities at all. Without extensive amounts of data to calculate hyperspace routes they're going nowhere.

The fastest consistent drive system of all belongs to Battlestar Galactica which is basically teleportation with no known limit. The only problem they have is their ability to aim. They have no supraluminal sensors so if they look through a telescope at their destination they're effectively looking at a place forty years ago. Then they have to predict, based on orbital patterns and stellar drift, where the planet they're hoping to jump to actually is.
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