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Zenoram and Zero

> > > On Tenrou Island < < <
Phoenix Wing
Tags: @MarshiestMallow@Crimson Raven@Zarkun@Silver Fox and basically everyone else within earshot on Tenrou


Zero watched as everything began, initially attempting to fight every urge to charge the monstrous beast and follow orders. That is, he would have, if everything hadn't gone almost immediately to shit. Soon, there was a battle raging around him as he stood frozen. Wait... What? Why was he...

"Zenoram, what the hell are you doing?!"

"I just... I don't... I... I...

"You idiot!" Zero snapped as suddenly he and Zenoram were face to face in the deep recesses of their mind. The dragon slayer glared at the young, quivering man before him, unable to bring himself to move in opposition of the deadly beast facing his group. He couldn't possibly. Not when the memories of their fallen father, of the being who'd raised them, flooded his young mind. And especially not when their hand, their magic, had played a pivotal role in the Dragon's demise.

"But I can’t… I don’t…” Zenoram was clearly distraught, and this was in tandem effect Zero’s control over the body.

”Zenoram, you don’t have to fight, but you’ve gotta let me move. We have to help defend our friends and I can’t do that if you’re putting up all these damn, mental blocks!” He growled angrily at the timid mage. He could hear the shouts and orders being barked along with the sounds of battle as he stared down at Zenoram. He shook his head, clearly annoyed and disappointed.

”I just… I can’t Zero. What if this Dragon is also being controlled by something? What if the dragon doesn’t know what it’s doing? I don’t wanna be apart of bringing it down.” He shot back, tears welling up in his eyes, mirrored on their body if anybody were to look more closely. Zero sucked his teeth at this. He didn’t know how to respond. He didn’t want to hurt Zenoram. He never wanted to hurt Zenoram. But right now, they didn’t have many options available to them. ”Zero?”

It took a second, but soon, as the battle continued to rage Zero came to his senses. ”We don’t really have a choice here Zenoram.” Zero’s voice was softer now as he placed a hand on Zenoram’s shoulder. ”You may not need to be a slayer to stop a dragon, but my magic… our magic... will sure as hell make a difference.”

”But-”

”No buts.” Zero cut Zenoram off. ”I’m not makin you fight, but if things go south we’re gonna need your Time Zone magic. So, for now, close your eyes. Isolate yourself and let me do all the dirty work. We can hash out feelings later. I promise.”


Zero didn’t have to say anything else. Just like that he felt a weight lift. He could move again, just in time to catch himself up on what the fuck was going on. Gods, things had gone to shit fast. Fuck! Why couldn’t everyone have just listened to Sasha?!” He slapped his palm up against his face and dragged it down. They probably should have all tried to retreat, no questions asked. It wasn’t his style, but he’d agreed to listen to the person in charge. Guess, it was just gonna have to be an all out assault. Even though it was possible that Zenoram might have been able to temporarily stop the dragon with his time magic, having practiced on Hemlock for years, he was in not condition to battle.

Given how that he was still out of it, it wasn’t like Zero was completely ready for this himself. What the hell was he even supposed to do? He shook his head. He couldn’t feel Zenoram tugging at the back of his mind. It was weird. It was like for the first time ever, he was in complete control. ”Alright, one of us is gonna need therapy after this.” He said as he began to gather his magical power.

He hopped back to avoid some of the brunt of some of the powerful attacks being launched. Powerful spells were being cast in this little assault on the dragon. He glanced around trying to ascertain who exactly was doing what. ”Fuck it, no time for strategy.” He said as he relaxed his stance and closed his eyes. His magic began to swell and poison began to take the shape around him. The shapes were… rudimentary, hardly solid in anyway, and yet spears, arrows, javelins, etc. could likely be made out. ”Poison Dragon’s Arsenal: Projectile Edition.” He spoke to nobody in particular as he readied his attack.

Most of the Tenrou Team was keeping on their toes and still attacking. Karn had even become a dragon. That made aiming a bit harder, Zero had to avoid him, but it would hopefully help keep the dragon in place. ”Unless you’re immune to poison, I’d make sure to stay out of the way of this!” He shouted with a snarl as he began to fire the mass of poison “weapons” at the dragon his allies were currently attacking. It wasn’t like he couldn’t help anybody afflicted with his poison, but it’d still hurt like hell and it’d be a real drag to have to save anyone if it got in their system. Especially while trying to fight a dragon.
╔════════════════════════════════════╗
C H A R A C T E R S

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P L A Y E R S






  • SAWADA, Caterina
    Vongola XV Guardian of Lightning.
    Played by @Raijinslayer




C H A R A C T E R S H E E T








⥬ RESET ⥪
A Katekyo Hitman Reborn! RP
✧Special thanks to Grey for providing some notes from previous RPs and helping make this OOC what it is and what it will be.✧



The Vongola Famiglia of Italy, the most powerful mafia family in the world, in terms of traditions, history, size and influence is said to be unmatched. Under its sprawling aegis are legions of families pledged to ideals of this underworld colossus, and across its long and storied history are all that the mafia can aspire to become as a force for good and for evil. On the toil of generations, its might has remained constant amidst the fickle ebb and flow of power.

This once noble mafia family no longer stands atop the mafia world. Though it has begun to reclaim its former glory, it is on the verge of internal and external destruction. Moreover, recent events have further challenged its former prominence. Under the nose of Vongola Quattordicesimo, a previously unknown force has begun to move. The Rilevare Famiglia, a militant mafia group who has amassed power rivaling that of the former Vongola, has made a name for itself by taking lesser families out from the inside. By crippling various families across the world, assimilating those that could be forced to pledge loyalty, and eradicating those that could not, it has quickly become a force to be reckoned with.

With little to no information about the Rilevare available, there was little left for the remaining Mafia in power to do apart from prepare themselves for the storm that was to come. The growing forces and power of the Rilevare famiglia were unknown, though rumored to be on such a scale as to topple countries, though it is unknown if this is true or mere hearsay.

Pʀᴇᴍɪsᴇ

Reset! A Hitman Reborn is a roleplay set within the world of Katekyo Hitman Reborn! primarily following the continuity of the manga with influences from the anime. Much like its source material, this roleplay primary possesses elements of modern-fantasy, action, and slice of life. It’s narrative will revolve around seven youths, the bonds they form, and the trials they must overcome throughout their journey.

The setting of this roleplay will shift between a multitude of venues, the most prominent being Namimori and Kokuyo in Japan as well as Italy roughly 111 years after Sawada Tsunayoshi’s ascent to power as Vongola X. As a result, the world of this roleplay is far more developed and modernized compared to its previous iteration. For example, Namimori has become a full-fledged city, rather than a town; Kokuyo has grown in size, but is still relatively small in comparison. The Vongola Famiglia is under the leadership of Vongola XIV and, naturally, most of the characters of the original series will not be making an appearance.

The player characters are each one of the seven potential candidates for the titles of Vongola XV and Guardians respectively. That said, they are far from considered valid candidates by the mafia at large. They will be starting with a wealth of potential and basic knowledge of the ways in which the mafia world works, but it’s intricacies and the possibilities afforded to them will be vast and mostly unknown. The intent is that the events of the roleplay will allow them to grow in power through struggles against hardship and the lessons they learn from those around them. Character sheets should be generated with this intention in mind, both in terms of character and skill set.

Likewise, the guiding force for the plotline of this story is intended to be an equal balance of character and narrative. Although story arcs and key events will be planned out and enacted to drive the story forward, much like
Katekyo Hitman Reborn! the roleplay is more about character interaction and development as opposed to beating up the bad guys.

With the formalities out of the way, at its core this should still be about having fun. After all, a roleplay without fun is just another form of work. It is a collaborative effort and cooperation is key, so play never feel afraid to ask questions, present ideas, or anything of the sort.

Exᴘᴇᴄᴛᴀᴛɪᴏɴs

  • All Fundamental Rules of the Guild apply, as well as all of the usual guidelines of RP etiquette: respect your GMs and fellow players; don't powergame, godmod, metagame, etc; communicate your problems and concerns; and so on and so forth. We've all been doing this for some time, we all know how this works. I trust you all to do what's best for development and story, know the capabilities of your character, and ensure that nobody feels unwelcome.
  • There are no hard rules as far post length or frequency goes other than the usual "no one-liners." That being said, I am implementing a soft one post per week rule to try and keep us moving and on track as often as possible. I understand that at times life happens and it might pull you away, but I’d like us to avoid stagnation as much as possible. As long as there is proper characterization and sufficient content to reply to, there shouldn't be a problem with briefer posts. and if there are going to be schedule issues, just let everyone know so we can make the necessary arrangements and we'll be golden. This should be done either through the use of the OOC on the guild or the group Discord chat. Do not make me chase you, and do not ghost us.
  • Typically, the GM is the one that sets the expectations and gets final say on all discussion related to the RP. While this holds true for most OOC conflicts, it should be clear that I'm willing to hear people’s arguments out as far as the IC and character ideas are concerned. Generally speaking, if an idea has merit to story and character progression, I'll hear it out; don't be afraid to point something out or suggest ideas if you feel the desire to.
  • I reserve the right to amend this section as necessary and as I see fit.
  • You are assumed to have read this section if you post a character sheet.




CS template is located in the CHAR tab. We are currently closed and not looking for other players at the moment.

YOSHIAKI SUGIHARA



Note: Special thanks to Grey for finding awesome images that I actually like for Yoshi.

"You can throw anything you want at me. But, if I've learned anything from games, it's that if more enemies are comin' your way, you're headed in the right direction."



P E R S O N A L I A


"Everyone thinks they've got me figured out. I guess that's what makes provin' 'em wrong so much fun."

// A G E
17 years old

// P E R S O N A L I T Y
Contradictory, crude, informal, competitive, and reckless are all words that could be used to describe the up and coming boss candidate of the Vongola, Yoshiaki Sugihara. Although he is intelligent he rarely focuses on anything beyond the realm of games, even going as far as to treat his life as just another game to be played. The young man is a thrill seeker, often finding fun in training, sparring, missions or other activities. However, when left with none of the more combat oriented activities he can generally be found entertaining himself with a video game. However, when that’s not enough, he isn’t above satiating his boredom with a bit of mischief, usually in the form of berating of his friends and allies, or the occasional brawl. To him, it’s all in good fun, even if it can be a bit annoying to anyone other than him.

Apart from that, where Yoshi is concerned, one may note a general indifference towards society. That is to say, save for a few people in his life, he just doesn’t quite care. Yet, despite his biases towards the general public, he seems to abide by his own code of honor and morality that at times can surprise individuals in his life. Couple that with a somewhat skewed idea of justice and you've got a fighter willing to stick his neck out for people he doesn't know, but also a leader who isn’t afraid to strike the finishing blow on his enemies.

Overall, Yoshiaki is driven by a need for entertainment and a bit of attitude. He can be a loudmouth and a jerk, and he doesn’t always filter himself unless necessary. Yoshi doesn’t go out of his way to rebel against those in a position of power, but he isn’t one to blindly show respect to individuals simply because they are in a position of authority. He just doesn’t care to be told what to do and when he sets his mind on something he can get pretty stubborn. In cases like this, he isn’t likely to stray from a decision he may make.

// B A C K G R O U N D
Yoshiaki was born in August to an Italian/Japanese mother and Japanese father. The two had fallen in love while his mother, Analise, was on vacation in the town of Namimori visiting family. Junichirou, Yoshiaki’s father, was a young man who’d recently finished college and was just beginning his venture into the corporate world. As impressed as Analise was with his vigor and drive to improve himself, the things that made her fall in love with Junichirou were his values and the strong sense of family she got from him.

Junichirou was kind and gentle and was always there for her. It was why she was able to happily retire and focus on her life with him. They married, and moved to Kokuyo. Soon after they had a son whom they named Yoshiaki Sugihara. Not long after that, they had a daughter, Ami Sugihara.

For the first 7 years of his life Yoshi was fairly happy. He’d been given a younger sister when he was two, and though he was young, he’d taken to being an older brother fairly easily. They were inseparable. The same couldn’t be said for their parents though. Junichirou had been working longer hours, spending more time away from home and hadn’t been paying much attention to his wife or kids. When they did see him he was quick to brush them off. He’d taken to drinking, something Analise had long made clear she wasn’t happy with at home. She accepted work obligations, but he’d been bringing liquor home more often. She hit her breaking point when Junichirou, in a drunken stupor, accidentally spilled a glass on Ami.

The young girl cried as her mother carried her out the door with Yoshi’s gripping her mother’s waist tightly. Yoshi and Ami, ages seven and five respectively, were unhappy to say the least. Their parents were splitting up and their father was fighting for custody. He had a small team of lawyers backing him, he did have the money to pay for them after all, while their mother only had one. She’d been retired for years, with not much saved up. Even the help she was getting was at the behest of her family, and a benefactor who Yoshi and Ami had only met once when they were younger.

The dispute was settled, but Analise was unable to maintain custody of both of her children. She was able to keep Ami, but Junichirou’s team of lawyers was able to garner custody of Yoshi. The young boy kicked and screamed, but there was nothing else that could be done as far as legal means were concerned. Each parent was allowed visitation; weekends would alternate. Yoshi would stay with his mother and sister one week and Ami would stay with him and his father another. Junichirou still spent much of his time at work, but he’d sobered up a bit in his home life with Yoshi. The boy spent more time with his father, and though he resented the man for some of the things he’d done, he still loved him.

The first year was a cake walk. Things had gone smoothly, and Junichirou had gotten better. However, on the eve of Yoshi’s eighth birthday his father came home. He was crying, and he reeked of liquor. He’d lost his job. Junichirou spent the next few days holed up in his room. Yoshi could fend for himself for the most part; he microwaved frozen dinners and ate snacks. Under normal circumstances this would have been a child’s dream. Until his father began skipping the weekends Ami was meant to come over. Junichirou began to complain about his luck, his inability to get a job, and even the fact that he had Yoshi to worry about. It had only been about half a year, but even as young as he was, Yoshi spoke up. Junichirou lashed out, smacking Yoshi. The boy rubbed his cheek looking up at his father who seemed as shocked as he was. Yoshi ran to his room after that, but this was a turning point between the two.

After that moment the bond between Yoshiaki and his father became strained to say the least. After an initial period of avoidance between the two, things only managed to get worse. Yoshiaki’s father took to releasing his frustrations on his son and as if trying to justify himself he would argue his various standpoints. He was doing this “for Yoshi’s benefit,” to “make him stronger,” to prepare him for the “cruelty of the world.”

Yoshi continued visiting his mother. It was simple to hide his bruises and Junichirou was was smart enough not to leave marks anywhere that couldn’t be easily hidden. Yoshiaki, had developed a bit of a complex; he didn’t want to worry his mother or Ami. He kept it a secret; even now he doesn’t understand why. This went on until he was 11. One day, in an argument with his father, Yoshi tried to fight back, but he was much smaller, and far from the fighter he is today.

Having come to blows, Yoshiaki was more bruised up than normal. When he went to visit his mother she couldn’t be anything other than shocked. All the same, he didn’t tell her what was going on. Perhaps it was just his own stubbornness, but he lied. He was “playing with dad,” he said. Still, Analise couldn’t accept that though. She once again reached out to a man who’d sporadically come in and out of her and her children’s lives since they were children: Manuel Robino. At her behest Manuel began to investigate Yoshiaki and his father; it had been his job to watch over the family after all. He watched for the better part of a month before reporting the situation to his boss, who would then report it to Nico Ruggiano, Vongola Quattordicesimo. Analise was heartbroken; she couldn’t believe her child wouldn’t feel safe enough to tell her what was going on. She felt even worse about what it took for her to realize what he’d been going through.

Nico weighed the options at his disposal, but decided that going a legal route would have been too drawn out and costly. Even then, it would have been quite possible for him to get to the children, or possibly try to fight for them back. It was also clear that he was becoming quite more unstable as time went on. He was working a dead end job, showed no motivation for improvement and was getting more volatile as time went on. And so, as Analise sobbed, the order was given that Junichirou be dealt with.

Junichirou was placed under watch. With his life and behavior as it was, it was very easy to make things out to be a suicide. His handwriting was forged perfectly in order to create and leave a note behind. There were no signs of a struggle and the only snag in the plan came in the form of Yoshi skipping school Junichirou was meant to have been found by a neighbor, but was found by Yoshiaki instead. He had just turned 12 a few days before finding his father’s lifeless corpse. He was scared, confused, hurt, and unsure of what to do altogether.

Yoshiaki lived with his mother from that point on and as time went on became a bit more closed off to her.He grew a bit more mischievous, began skipping school more often, and spent most of his time playing video games. He also developed a bit of a temper, and even more of a mouth, spending most of the time that he wasn’t playing video games, bad mouthing anyone he didn’t care to “enjoy” the company of. This, ironically, was one of the things that would lead him to uniting and leading the delinquents of Kokuyo. He didn’t necessarily intend to at first, but as time went on and he won fight after fight it just happened. Couple that with the odd teacher-student relationship he’d developed with Manuel, who came around every so often, and Yoshi was quickly growing into, if nothing else, an interesting individual.

The young man didn’t develop many bonds, but those he had formed were precious to him. He treasured the warmth of his mother (despite the distance that had formed), the love of his sister, the few friends he’d actually made, and even Manuel. And, if nothing else, he’d grown stronger over time, if nothing else. Given this information, one would imagine that it would come as no surprise when Manuel approached Yoshiaki in order to recruit him into the Vongola. Still, the shock did not stop him from jumping at the opportunity to “level up” in his words. Although his mother wasn’t quite sure she approved of the world of unknown variables that her son was stepping into, she knew that there was no way she could possibly stop him.


P A R A M E T E R S


"I'd be careful if I were you, bro. Fact is, there's no way I'm letting some random NPC take me out."

// F L A M E
Sky Flame
Sky Flames are the most comparable to actual flames, as it can burn objects and release heat. Two different types of Sky Flames are known to exist: the "Soft" Sky Flames and the "Hard" Sky Flames. Described as having many mysteries, its characteristic, Harmony, represents a state without contradiction nor flaws in which the balance of the whole is maintained. The Harmony characteristic allows it to combine with other type of Dying Will Flames to create a new one, assimilate with its surroundings, and even petrify them.

Flame of Wrath
The Flame of Wrath is an extremely powerful and exceedingly rare type of flame. The special characteristic of this flame is its extreme destructive power which can reduce anything to ashes. Unlike regular Dying Will Flames, there is no need to use a Ring to ignite the Flame. Yoshi has little to no control over these flames and cannot manifest them at will. As such, reliance on them is a non-starter.

// A B I L I T I E S
Vongola Hyper Intuition - A blood trait passed down through the generations of Vongola Bosses. It determines the eligibility of a person in order to be able to succeed the Vongola, and has been described by the Arcobaleno Reborn as being "a power that could see through all." That being said, it is not perfect, and can be fooled through powerful enough illusions. The abilities and functions of the this innate ability have been widely speculated, but there is much uncertainty as to what individuals who have it may actually be capable of. It is a trait of many mysteries and few answers.

Dying Will Mode - A mode that can be taken when a person is shot with a Dying Will Bullet or when swallowing a Dying Will Pill. While in this mode, Yoshi feels as though his body is breaking, yet he is prepared to take on anything. As is typical he also becomes unafraid of his body being destroyed. In Yoshiaki's case, he ingests a Dying Will Pill which uses the pressure he faces during a crisis to externally remove his body's limiters. He then uses his increased strength and renewed confidence to fulfill his dying will, which is the last thought he regretted before swallowing the pill. Because of the nature of the "transformation" Yoshiaki has been given special made clothes which will not be destroyed by the power exerted by the Flames of Dying Will leaving him completely naked. Finally, Yoshi began training to remain in Dying Will Mode for extended periods of time. Currently, he is capable of maintaining the form roughly between 5 and 10 minutes (the time also depending on Yoshiaki's physical condition and the conditions of his "goal"). Still, the toll this takes on his body is great and he often tries to use it only in the most dire of situations.

YoSu Style Martial Arts - Yoshiaki, throughout the course of various fights since he was young, has developed his own style of martial arts. He is not a traditionally trained combatant in any sense of the word, which likely attributes to his heavy reliance on instinct and (hopefully) unpredictable attacks. Overall, Yoshi is a street fighter, a brawler really, who learns from his allies and enemies alike in order to assimilate the techniques he comes in contact with into his own style.

// E Q U I P M E N T
Dying Will Pills - This is an item similar to the Dying Will Bullet yet slightly less potent. Therefore, when swallowed by Yoshi, this pill produces a slightly less powerful Dying Will Mode. As it is more convenient than the Dying Will Bullet, he typically carries around a small container of them.

Combat Grade Dying Will Boots - Special boots that allow the user to propel themselves around and levitate in the air by emitting their respective Dying Will Flames from the soles of the boots. Yoshiaki owns a special pair made specifically to withstand, and be utilized in, the rage of battle.

Battery Boxes - Yoshi typically carries around two of these special boxes which are used for storing Dying Will Flames for future use.

Sky Gauntlets - Yoshiaki uses what is essentially a Vongola Standard Storage Box to carry around his set of custom Sky Gauntlets which are specially designed to channel Dying Will Flames. The glove is a black mesh like material with a slightly worn (from hours of training) fog gray metal layered over it to protect him. In their entirety the gauntlets reach up Yoshi's forearms and end just below his elbows. They are sleek in design, cling to his toned arms, and are likely to minimize weight and make for quicker movements. Although, they are mostly simple in design, the gauntlets are embroidered with the Family Crest of the Vongola Famiglia resting over the dorsal surface of each "hand."

Pangolino di Cielo - Yoshi's box animal takes the form of a Giant Pangolin he has named Aki (Spring). Typically, his appearance if no different than that of a regular pangolin, but with something of an orange hue and flames coating his claws. However, when in combat, Aki is capable of emitting the Sky flames, which appear to come from beneath his powerful and incredibly sharp scales. Like this, he is able to coat his body, claws, even tongue with the dying will flames of the sky. As such, he can almost infect anything that comes into contact with him with the calming and petrifying power of harmony held in the sky flames.

Aki spends much of his time out of battle walking along the ground, usually speeding up only to keep up with Yoshi or the other if he is outside of his box. However, in combat, he will usually take to float in the air beside Yoshi or rolling himself up in order to propel himself through the air like a cannonball using the Dying will flames. Despite his appearance, Aki is remarkably smart, able to use his flames to change his trajectory mid-air if he so chooses, although his mental capacities seem to deteriorate when enraged, similarly mimicking Yoshi. Essentially, the more reckless, wild, and idiotic Yoshi becomes, the more Aki becomes.


// T H E M E
[TBA]


⥬ DATABASE ⥪
This section will be updated as more details of the setting are revealed ICly or OOCly.

State of the World



Organizations


Locations




“You can’t just chalk up all my hard work to talent.”
Personal Dossier

Name
Sarutobi Seiichi

Age
11

Rank
Academy Student

Origin
Konohagakure

Chakra Nature
Fire
Characterization

Physical Description
There are typically two things that stand out most when somebody sees Seiichi. First, there are the two scars marking his face. Second, are his yellow (or golden in the words of his mother) eyes. He stands at roughly 4’11" tall with a fairly muscular, though lean, physique as would be expected from somebody who trains as much as him. He typically sports a messy head of dark brown, bordering black, hair. Typically, while within the confines of the Sarutobi Compound, he can be seen wearing a blue Kimono with black, pin-stripped, hakama. He also wears a haori embroidered with the Sarutobi crest on each side. Finally, while on the compound he usually wears tabi and waraji (traditional japanese socks and sandals) so as not to impede his movement, but also remain comfortable during down time. Outside of the compound, however, and while training, his clothing is a bit different.

Outside, he wears a dark green, short, shirt-like, Kimono with matching pants. Under this he wears mesh armor visible at the ankles and wrists. he also wears a brown, sleeveless haori with a the Sarutobi crest on each side like his haori at home. However, this Haori also fashions a fur lined trim. Finally, he has hand guards that match the darker green shade of his Kimono and a pair of kegutsu (also known as tsuranuki, short leather shoes trimmed with bear fur. Primarily, brown with a dark green trim and a blue inner lining). Additionally, one is likely to see a ninja tool pouch hung at the left side of his waist and another strapped to his leg just above his right knee. He also has a small holster placed at the small of his back, just above his rear, used to hold his bo staff folded in three. Finally, he often keeps a brown or black knapsack on his person. He uses this to carry larger ninja tools (if necessary), as well as travel supplies and clothes. It sometimes also has other various (sometimes unnecessary) things. It should be noted this is usually only for travel.

Personality
Above all else, Seiichi is a hard worker, though many are quick to wave off his skills as inborn talent. In fact, he hates when people try to attribute everything to talent (especially when he works so hard). He is calm under pressure, intelligent, and ambitious while simultaneously remaining cautious, emotional, and somewhat reckless. The list could go on. He loves animal; his favorites being dogs, cats and primates (of course). He is rarely satisfied with his own achievements, though he is quick to compliment others on their own. This is most likely due to his wish to become the next head of the Sarutobi clan. He wants to surpass his father and even his grandfather (Atsuo and Shinichi respectively) as a leader while protecting the clan and village. He knows that expectations of him are high, having been proclaimed a prodigy for as long as he can remember, but he refused to let that be his the only thing that defines him. He wants to be seen as a strong shinobi, a proud member of the Hidden Leaf, and a protector of the people he cares for.

He is strong willed, stubborn even, never willing to give up or quit, often pushing his mind and body past his limits. Perhaps that is why he is often quick to fall prey to the allure of a competition. Whether it is competing with his brother, Atsumi, for his place as the next head of the Sarutobi Clan or the struggle to remain first in the academy, he won’t back down from a challenge. This is probably also why it is very unlike him to try and shy away from, or hide, his opinion on what he does and does not find acceptable. This, however, can sometimes get him into trouble or cause problems that would otherwise be avoided. Additionally, because of his Aunt Matsuoka, he has developed something of an abnormal fear towards women. He often gets nervous speaking to women of his age or older. This can be something of a disadvantage and problem when it comes to fights or dealing with other people. He would prefer not to speak to them and will likely try and get them to leave him alone or stay at least 10 feet or so away from him if possible. It doesn’t seem to be triggered when she speaks to children, but it is possible he can also ignore it should he be put in a life or death situation (though he has never really been in such a position). Female animals also do not trigger this fear.

Even so, when not put into a situation where he must deal with a woman, his confidence is in himself and his own skills is evident. This is shown in his slight tendency to act more on instinct and emotion than logic, a “passion” he would claim to have been inherited from his father. Some things are just too important for him to simply let go. As such he can act rather recklessly where certain subjects are concerned. The young man also tends to give people the benefit of the doubt and treats them with respect and kindness to almost everyone he meets and knows unless given a reason not to. Still, he doesn’t necessarily see this as a problem.

When it comes to his goals, he feels that the only thing that can get in his way is himself. He is who he is because of his father and the other people who have shaped his life. He doesn’t pretend to think that he is better than he is and he knows that he has a long way to go, but that doesn’t stop him from taking up the role of a leader when he can.

Personal History
Attributes

Special Traits
Physical Conditioning and Mobility:
Seiichi has been training his body, with help from other Sarutobi clan member (his aunt in particular) since he was young. It was all necessary to improve his speed and mobility. He has utilized obstacle courses he would have ninja of the clan make for him, games of tree tag with his brother Atsumi, sparring sessions, and Spartan training from his Aunt Matsuoka to grow stronger. These things, among other factors, have caused his strength, speed, dexterity and agility to heighten to tremendous levels. It is also because of this that he has become so effective at acting and reacting to various stimuli in battle while also using his environment to the fullest.


Chakra Flow:
Seiichi learned just how important chakra control was by observing various members of the clan. Whether training, sparring, or engaging in any other manner of activity he came to grasp and understand the basics. So, when it came time for Genin exams, he’d come farther than many of the individuals he knew. He even seemed to have a knack for it. His skill in chakra control even stands to rival the Hyuga of his generation, though he’d still almost definitely lose were he to be pit against one in a competition of control.

Thus, his interest in Chakra Control having piqued, Seiichi took it upon himself to learn from anyone he could about Chakra Flow. Using this he can strengthen his body and weapons further than the average genin using his chakra. While he is unable to use many higher level techniques (I.E. Flying Swallow), and keeping his chakra flowing for extended periods of time is incredibly difficult, Seiichi has found that he can use his fire nature to enhance to power of explosive weaponry, use normal chakra to harden his blunt weaponry, or even coat weapons in flame. Although not quite at the level of such techniques (again, the flying swallow), it is still a powerful asset.


Character Focus & Skillset
Shurikenjutsu:
Seiichi, because of his lineage and goals for the future, was always interested in ninja tools. His favorites quickly became ranged weaponry such as shuriken, kunai, senbon, explosive tags, and bombs. Additionally, he has found he can control the trajectory of such weapons using wires or his own chakra. Overall, his abilities using weaponry are very advanced for his age.


Bojutsu
If long range is not enough to keep the enemy at bay, he is very skilled using blunt force weaponry such as staffs and nun-chucks. Seiichi's Bo Staff is one he had custom made of special-made metal that can be infused through "chakra flow" with elemental chakra to produce added effects. It is made to be able to split into a three section staff connected with chains. Like this, he uses it for more fluid movements and attacks, along with combat typical of styles involving Nunchaku. The chains make it so the staff can extend up to 25ft from each end should the user choose to do so. This can serve to wrap around enemies or objects at his leisure. This allows him to fight back enemies and keep himself and his opponent at mid-long range.


Ninjutsu:
One of the most important skills for a shinobi, Seiichi’s skill with ninjutsu is quite evident as he uses it in tandem with many a manner of bukijutsu. Because he can effectively use his chakra so well, he can perform many jutsu in succession without much worry of exhausting his chakra reserves. Seiichi has even managed to incorporate elemental ninjutsu into his arsenal, a feat not many Genin can achieve. Even so, if it were a contest of ninjutsu by itself, he would likely lose to an individual with greater techniques than his own.


Taijutsu:
Seiichi couldn’t possibly think of a more fitting way to improve himself and honor his grandfather than by adopting the man's fighting style. Utilizing the Monkey Paw Taijutsu in tandem with his Bojutsu and Shurikenjutsu he can more effectively wear out opponents and inflict maximum damage. Though he doesn't know it very well in its entirety, as he has no formal instruction in the style, Seiichi has done his best to recreate it. It's focus on evasion and wearing down the opponent over a period of time is particularly interesting and unique for him. His hope is that he may be able to hone his abilities to the point that he may improve the style further and truly make it his own. Then, perhaps even if he is somehow disarmed, he will be able to display skill just as comparable to his skill with weapons and surpass his grandfather. For now though, he's taijutsu skill is mediocre at best, and laughable at worst.
Relationships

Family


Team
Koyomi-Sensei:

Inazuka Kimura:
Kimura is yet another one of the, apparently many, females who just does not understand the concept of personal space. What’s more is she is somewhat unpredictable, paranoid and just plain odd. Seiichi doesn’t really ever understand what she might be saying when she goes off on her conspiracy-like notions. If he were to be completely honest, he isn’t very close with her and that lack of closeness can likely be attribute to his own fear. One thing is for sure, being a team with her is going to be a challenge.

Yamanaka Inokikue:


Peers
Kohaku Sanae:

Namikaze Fukushu:
Seiichi is very much under the impression that all women can be scary in some way, shape or form. However, even apart from this he is sure that Namikaze Fukushu may very well be the devil in disguise. She’s crude and scornful towards Seiichi. Friendly competition is one thing, but she just might actually hate him and he doesn’t know why. Honestly, he can’t stand her. Even so, she’s a shinobi of the hidden leaf and like anyone else, he wants to protect her too. Even so, her frustration when he wins or comes out on top, no matter how much he hates dealing with her and her assault on his very being, is always somewhat satisfying.

Hatake Shunpei:
Seiichi can’t help, but admire Shunpei’s hard work. Although they are not particularly close they are, at least friends. Seiichi has no qualms about jumping in to help Shunpei out in a pinch or if the guy is getting messed with. He also wouldn’t mind trying to give or even receive tips on training practices if the situation were to arise.

Yakushi Tsume:

Uchiha Tomoya:

Uzumaki Kiyoshi:

Hyuga Hikari:


Others
{Insert Name Here}:
Jutsu List

S Rank
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A Rank
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B Rank
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C Rank

D Rank

E Rank

Gonna be posting all my characters here. I don't really mind if people look, but I'd prefer to keep is private! Also us this to organize and fix up BBcoding and all that.
Where's the rest of the CSs/folks? Do I need to do some aggressive recruiting?


I have almost all my Seiichi stuff. I think I just got lowkey unmotivated when we had to transfer over the sheets again. Trying to get my shit together. I got you fam. Trust me.
Mamoru temper flared once more with the response Ringo gave him. "Not what your dad wants for you?" He questioned once incredulously. "NOT WHAT YOUR DAD WANTS FOR YOU?!" Mamoru shouted this time before pounding his gloved fist into the wall beside him. Even so, as she continued speaking, his blood quickly decreasing from a boil to a simmer. "Well... You damn well better work harder." He finally growled after a moment of deafening silence between the two of them. He turned away from her and opened the door back up.

"Now, lets go get something to eat or whatever." Mamoru added sounding a bit more like himself, though still clearly "meh" about what had just transpired. He was still gonna be a bit grumpy for a while. It was how things always were. And he wouldn't just let Ringo off if she tried to play cute or make him laugh! Not this time! Probably...
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