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Aaaand now I'm off to a great start. The side of me that is sadistic toward my characters is contemplating whether to have Shieldwing be off to a rough start with a bungled landing now that I know Mr. GrumpyScale is judging them. xD Perhaps I'll just roll to myself or something xP
Heheh. Glad I could help~ You know me, if you need bullying to be done to my characters, you only need to ask my sadistic self~ xD
<Snipped quote by Digizel>

Yes, I would like you to write the “explanation” as well. Sorry, I completely forgot about that ^^;


Understood, and done and done on my end. That should make Shieldwing in the Characters thread complete!

Had some serious inspiration for the bottom one, so I went kind of all out on it, but hopefully that's still fine. xD
Oh, although here's an additional question I hadn't considered.

For any Fellowships that ask you to "explain" something, should we wright that out along with the Fellowship, or do we just leave that alone and just fill in the name?
Shieldwing, the Warrior of
House Brynback

Pronouns: He/Him

Playbook: The Warrior

Colour: Imperial Red/Scarlet

Look: Primarily a vibrant red color, with a pale yellow underbelly from jaw to tip of the tail, same color under the wings. Piercing green eyes with a black iris and red claws. Two white horns on the crown that reach straight backward and one very small one on the tip of his muzzle. Along the back are ridges that extend down to his back but not to the tail.

For a more visual idea of the description, take the body of the first image, and then impose the body features of the second: the horns (though white instead of black), ridges stopping at the tail, underwings matching underbelly)




Stats:
Charm: +0
Courage: +2
Cunning: +0

Virtue: Bravery

House & Obligation: Brynbak, the House of Steel: Destroy an unnatural menace born of Darkness.

Moves:

SCALES OF HONOUR: You have dedicated your life to the betterment of dragonkind. Choose one boon:
[] A mark of lunar authority; take +1 ongoing to call upon the Moons.
[X] A voice that penetrates the Darkness; take +1 ongoing to act despite danger in the face of the Darkness.
[X] A lineage that commands respect; take +1 Charm (max +3).
[] An heirloom from the War of Shadow; take +1 ongoing to stand up to a superior.
[] A large and valuable hoard; take +1 ongoing to give into the Darkness.
Mark a Shadow each time you conceal or hide one or more of your boons.
When you advance your signature move, mark a new boon. Tell the DM which of your adventures has earned you such an honor.

BATTLE PLAN: When you face an enemy in combat, roll +Courage. On a hit, you can ask the DM questions. Whenever you act on one of the DM’s answers, take +1.
On a 10+, ask 2. On a 7–9, ask 1:
- Which enemy is most vulnerable to me?
- Which enemy is the biggest threat?
- What’s my enemy’s true position?
- What’s my enemy’s mission or objective?
On a miss, they catch you off guard. Take a -1 ongoing until you can assert your dominance or rally your allies.

Advancement:

Rawscale Drake (1 XP):
You start with a +0 bonus to calling upon the Moons.
[] take another move from your playbook
[] take +1 to any stat (maximum of +3)
[X] advance your signature move

Winged Drake (0 XP):
You still have a +0 bonus to calling upon the Moons.
[] take another move from your playbook
[] take +1 to any stat (maximum of +3)
[] advance your signature move

Longtooth Dragon (0 XP):
You now have a +1 bonus to calling upon the Moons.
[] take another move from another playbook
[] take +1 to any stat (maximum of +3)
[] advance your signature move

Bearded Dragon:
You now have a +2 bonus to calling upon the Moons.
[] take a ritual of your House
[] advance your signature move

Elder Dragon:
You now have a +3 bonus to calling upon the Moons.
[] your house dedicates a stronghold to you
[] retire your character, arise as an Ancient or a Mystic

Moons:
- Liberty Moon
- Spirit Moon
- Stone Moon
- Storm Moon
- Void Moon

Shadow Track:

[] Anger
- Lash out at a friend.
- Break something valuable
- Escalate a delicate situation

[] Doubt
- Question a friend’s loyalty
- Steal something valuable
- Reject a tradition

[] Shame
- Blame a friend for your mistakes
- Mock or belittle someone vulnerable
- Seek isolation or solitude

[] Fear
- Hide something from your friends
- Avoid a difficult task
- Exaggerate the danger of the situation

Shadowself:
You are unstoppable, a hurricane whose might will singlehandedly shatter the Darkness. Adulare must be protected and no one else is strong enough to help you. Make sure the clutch knows you are the only one who can save Adulare. You are The Warrior. Return from your Shadowself when a friend convinces you to ask your Clutch for help.

Fellowship:
Fellwing has stood by your side in a fight against a monster of the Darkness. Explain how they exemplified your virtue. Give them a Gem.



Stargaze has recently joined your Clutch and you are training them in the art of combat and the importance of self defense. Take a Gem from them.

Fellwing was there when you were most vulnerable. Explain how they helped you and give them a Friendship Gem.

Alright, then I guess I'll go ahead and post mine over there as well, since people seemed to have settled in on all of the choices at this point~
Yeah, I looked through them, and Sylph only had her name in only one character's Fellowship for sure: Skobeloff. Mostly because she just hadn't been too involved in a lot of the discussion. And this was quickly remedied with an entry for Shieldwing instead since, as luck would have it, Shieldwing was almost as perfect for the role as Sylph was. xD

I'll give Rush a few extra days to see if he wants to take up one of Shieldwing's two Fellowships that are currently tied to Fellwing. But if it's fine as-is, then I'll move it to the CS page later this week~

I just realised we've reached 100 (now 101) posts in this forum, and we haven't even posted the first IC yet... or the first character sheet xD That's not a complaint btw, seeing you guys working out character details and relationships together is wonderful.

I have actually been working on the first IC post this whole time. Once all the CSs are finalised and I've put the starting friendship gems in the tracker (which can be found in the Character section), it won't be long before the first IC is up. Looking forward to getting this game started ^^


Heheh. Yeah, I actually kind alike setting things up like this ahead of time. Giving the characters a bit of a pre-established history means that we don't really have to go through that awkward phase of everybody getting to know each other slowly over the course of a couple pages. Instead, it lets us jump right into it like books usually do~

Looking forward to the IC to be sure. Can't wait to get started either! All this build up and character prep work has got me pretty excited to give this a shot~
As far as I can tell, most of us are filled in at this point. The only ones that still need filling are these:

___ is consumed by the Isle’s immediate problems; you will show them why they must focus on the future. Take a Friendship Gem from them.
Stargaze (Shieldwing, Skobeloff accounted for)

Since Fellwing is not really a good match for this one, this one will come down to doubling up on either Shieldwing or Skobeloff, unless we wanted to change this Fellowship in some way that would still be suitable for The Orphan.



___ ’s knowledge is unparalleled within the Clutch, but they do not see the danger ahead. Take a Gem from them.

You dreamed of ___ long before you two met. Tell them what the dream was about and take a Gem from them.
Fellwing (Shieldwing accounted for)

The former is kinda tough with the clutch. So assuming we don't just, like...change the Fellowship or something, you're most likely going to need to associate that one with either Skobeloff or Stargaze, so leaving it to their interpretations is probably for the best. And then you could probably tie the latter into whichever character doesn't take the former.

Also technically I could change one of Shieldwing's from Fellwing to Skobeloff if there's a good enough idea for one of them. But since Fellwing isn't getting a spot on Stargaze's list, I figure doubling down on Fellwing for Shieldwing probably helps even things out a bit more; and I do think it would make sense for someone as serious as him to be closer to the other two than the prankster. Though, obviously, he would never dismiss Skobeloff...he just wouldn't be as close to him as he'd like to be. But those gosh darned rubber chickens keep getting in his way! xP
All that said, that does change some things if Sylph won't be around (at least at first). That's a few Fellowships that need to be adjusted accordingly.

Luckily, I think these are pretty simple to alleviate.

Shieldwing's Fellowship involving Sylph is easily exchanged for a second with Fellwing. Or I could potentially rework one of them to apply to Skobeloff so that I have one for each party member.

Skobeloff's Fellowship regarding trust and confidence can easily be applied to another. Shieldwing would match this one really well. Fellwing might work pretty well too.

For Shieldwing, it could be that Skobeloff has probably tricked or lied to Shieldwing multiple times so that he could either get out of something or just to make Shieldwing look silly as a joke. Most dragons in his position would then consider Skobeloff unreliable, like a boy crying wolf. But then one time, Skobeloff gets in actual, dangerous trouble at some point. He realizes he can't talk his way out of it (maybe he got on the bad side of a bad dragon or two that demand something from him), and he doesn't want to get the clutch dragged into it. But then he gets the idea to ask Shieldwing for backup since he's "the strong Brynback" and would be able to handle himself and maybe even resolve the whole thing.

When he goes to ask Shieldwing for his help, Shieldwing initially agrees, but an older Brynback dragon scolds the two of them, saying that Wroughtwing's descendant shouldn't be made a fool of by such obvious lies so many times. Maybe Skobeloff believes that Shieldwing will listen to his superior and runs off before he gets an answer. But then, when the time comes, Shieldwing shows up to support him. When questioned about why, Shieldwing would then say he'd rather be made the butt of a joke than run the risk of abandoning a clutchmate when they need him. He's strong enough to handle being a victim of a prank, but would forever regret it if he did nothing while there was something he could have done to help.

And then finally, Fellwing's Fellowship regarding the most knowledgeable member of the clutch. That definitely won't be Shieldwing, who struggles with that on a daily basis. So that would leave either Skobeloff or Stargaze; whichever one of those two would be most likely to be the most knowledgeable. I presume it to be the Orphan who has outside experience, but that's something I should leave to you two, I suppose. xD
Hey guys, I know I just got here and I've already made my character all the way, et cetera et cetera, but I may have to pull out.

I'm sorta chronically ill and disabled and I'm being hit with a huuuuge wave of fatigue. I don't think I'll have the energy to do this roleplay :(

My apologies for the wasted time.


Hey, I'm sorry to hear about your situation, and you've got my hopes and prayers directed at you for things to improve in whatever ways they can! Don't worry about it, your health comes first! And as far as I'm aware, there wasn't really any time wasted: it was fun talking about it in the first place! Sylph seemed pretty cool, and so do you!
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