Avatar of Genon
  • Last Seen: 1 yr ago
  • Joined: 7 yrs ago
  • Posts: 173 (0.07 / day)
  • VMs: 0
  • Username history
    1. Genon 7 yrs ago
  • Latest 10 profile visitors:

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

<Snipped quote by Genon>

Goku doesn't exist


...Oh. You mentioned that we were replacing the Z-Fighters, but I wasn't sure if that applied to OG Dragonball. I probably should have confirmed that ahead of time. In any event, who destroyed the RRA if that's the case? Who killed King Piccolo? Did someone else accomplish all of Goku's feats?
WIP sheet up.

Name: Johnathan Talbot, aka Android X9
Age: It's been three years since he was brought online. He's mentally 19 or 20.
Sex: Non-reproducing, but programmed to identify as male.
Race: Android
Appearance: [Pics or descriptions are fine]
Personality:
Power Level: 750
Abilities: Experimental Infinite Energy Reactor
Transformations: N/A
Techniques: [4 is the max at the moment]

History:
The Red Ribbon Army has been a thing of the past for quite some time, brought down by a lone interloper. Of its infamous Androids, Androids 1-7 were scrapped as failures, and 8 became a hero, but few know the story of Android 9. The truth is, Android 9 was never completed, but a very early version, Android X9, was. X9, the "X" standing for "experimental," was a testbed for bleeding-edge technologies that were supposed to find their way into the completed Android 9. As a result, it resembled less an Android and more a Terminator-style endoskeleton, and an incomplete one at that. Wires spilled out everywhere, limbs barely functioned, and its programming was the definition of bare-bones. It was principally meant to test the then-unproven Infinite Energy Reactor, an invention that would have turned the tide of the war in the RRA's favor if it had managed to get to the front lines.

But, as Goku rampaged throughout Muscle Tower, one scientist had doubts about his cause. He knew the way the wind was blowing, and at this point was going to take an out from under Commander Red's thumb like a lifeline. Dr. Daniel Talbot, who was working on the Android 9 project, decided to take x9 and its precious Infinite Energy Reactor and run. He loaded the whole machine onto a spare truck, stealing the keys from a worker in the chaos, and, after turning himself in, sought an audience with the King of Earth to gain his clemency. He explained his vision for X9: a defender of Earth, using the Infinite Energy Reactor for good to stop another Red Ribbon Army in its tracks. He was given a pardon on the condition that he follow through on his promise and use X9 to help others. Dr. Talbot was given a lab, a budget, and a team, and told to get to work on overhauling the machine.

After two long years of development and research to reproduce and improve upon what Android 9 would have been, the completed Android X9 was presented to the King. But the King, while impressed with X9's combat ability, was frustrated with X9's social limitations. "A savior should be charismatic, not emotionless!" he exclaimed, and ordered Dr. Talbot to prioritize its personality. Desperation drove Dr. Talbot to eventually replicate the conditions that had caused the much-maligned Android 8 to develop sapience, and once successful, adopted X9 as his own son. John Talbot was born, and in a mere three years of social development, was ready to be the world's champion.

Other: [this section is for any other piece of information that you feel is relevant to the character]
Hey, does this still exist? It looks like no-one gave this thread any attention, but I'm a Dragon Ball addict, so I was curious.

@dabombjk
In hindsight, posting in the character tab was not a good idea. Here you go.

Name: Leon D'Encant, The Freezing Blade
Age: 25
Birthday: February 21
Magic:




History:
Leon D'Encant was, of course, born in Encant, a Fiorean town known for its elite marksmen, who had provided deadly troops to the armies of Fiore in centuries past. These "Musketeers," trained in the arts of the rapier, parrying dagger, pistol, and rifle, were known to be men of honor and pride. Cutting dashing figures, they were respected warriors, using their Requip techniques to great effect against the enemies of the Royal Household. As they were loyal to the Royal Family for centuries, when Zeref resurfaced and Wizards became stigmatized, the Musketeers were a notable exception, allowed to continue their work and even being put to use hunting down unauthorized Wizards.

A young Leon, wide-eyed and naive, sought to join Legion's Gate, the great Requip school where the best Musketeers were trained. At the age of eighteen, he was accepted and began his training in the Musketeer's arts. Two years later, he graduated. However, in time he had grown disillusioned with Musketeer society in general. He had been lured in with tales of crack shots shooting Dark Wizards between the eyes from half a mile away, of dashing rogues dueling S-Class threats by themselves with a smile on their face, all while never allowing an innocent to come to harm or, worse, betray their personal code of honor.

Instead he found a once-great force of warriors in sharp decline. Old mottos were forgotten in the name of excess. The Musketeers had grown lazy and corrupt after over a century of being the most privileged wizards around. Though they were capable Wizards, they rarely fought, instead preferring to use their large degree of autonomy to skim money meant for other corps and divert it to themselves, living large while other branches starved, fought, and bled. Leon was disgusted enough by this that, having never gotten to participate in a single action, he handed in his resignation and left as soon as he got the opportunity.

If the Musketeers would not do anything useful with their lives, then Leon D'Encant would. He took up bounty hunting, and, after a rough start, proved quite good at it. But, years into his bounty hunting career, he made a rookie mistake. Picking off too many members of the Lifetakers, a notorious criminal organization, got their undivided attention. Not only was he a marked man, but the Lifetakers had ties to Gorgon Head, a full-fledged, if minor Dark Guild. This was far, far too much heat for even an experienced loner like Leon to survive for long, and he knew it. So he went to the biggest Light Guild in Fiore, Phoenix Wing, and signed up. Of course, you don't just sign up for a Light Guild just for protection. You've got to earn your keep and make a commitment to the guild ethos, and Leon is trying to do that. Besides, doing something other than tracking down and capturing/killing the worst criminals imaginable is a nice change of pace.

Personality: Leon is, on duty, a professional and a stoic, to the point where he might be a stick in the mud. However, while he may groan at the antics of his fellow guild members, he's nonetheless a good-natured person at the Guild Hall. Just...give him some time to loosen up first.
Guild and guild mark location: Phoenix Wing, abdomen

Three Strengths:
1. Consummate Professional: Through years of hunting the scum of the earth, Leon has become an experienced veteran of the bounty hunting world, and has the demeanor to back it up. He is serious, to the point, and dedicated to his craft. It takes a lot to shake him.
2. Self-Reliant: Being part of a guild is a team effort, but Leon has spent years as a lone wolf. He's needed to tend to his own wounds, maintain his own camps, hunt his own game, and track his own targets. This means that, if separated from his team for whatever reason, he's no worse for it.
3. Elite Combat Skill: Leon may not be the greatest wizard ever in terms of raw power, but he is skilled. He was trained to an elite level by one of the finest magic schools in Fiore, and his training was intended to help him serve as one of the Royal Family's crack troops. Against a superior opponent, he will often leverage his superb fencing abilities to allow him to hold his own even when spectacularly outgunned.

Three Weaknesses:
1. Marked: Leon has not just an entire criminal syndicate, but also their Gorgon Head buddies hunting him down. It's only a matter of time before his past catches up to him, and when it does, things will get nasty.
2. Finesse-based Fighter: Leon is not overly strong or durable by Wizard standards. He's more durable than most, due to his A-class power, but he is reliant on finesse and reflexes rather than brute force to defeat an opponent. This makes him significantly more fragile and easier to mission-kill than peer fighters should an opponent manage to hit him.
3. Fish Out of Water: Leon has spent years living alone, traveling from town to town, hunting down and killing complete strangers to put food on the table. This naturally means that the freewheeling nature of guild life is a challenge for him to adapt to.
Greatest Love: The thrill of the chase.
Motivation: To get the Lifetakers and Gorgon Head off his back.
Appearance:

Additional Details:

Name: Leon D'Encant, The Freezing Blade
Age: 25
Birthday: February 21
Magic:




History:
Leon D'Encant was, of course, born in Encant, a Fiorean town known for its elite marksmen, who had provided deadly troops to the armies of Fiore in centuries past. These "Musketeers," trained in the arts of the rapier, parrying dagger, pistol, and rifle, were known to be men of honor and pride. Cutting dashing figures, they were respected warriors, using their Requip techniques to great effect against the enemies of the Royal Household. As they were loyal to the Royal Family for centuries, when Zeref resurfaced and Wizards became stigmatized, the Musketeers were a notable exception, allowed to continue their work and even being put to use hunting down unauthorized Wizards.

A young Leon, wide-eyed and naive, sought to join Legion's Gate, the great Requip school where the best Musketeers were trained. At the age of eighteen, he was accepted and began his training in the Musketeer's arts. Two years later, he graduated. However, in time he had grown disillusioned with Musketeer society in general. He had been lured in with tales of crack shots shooting Dark Wizards between the eyes from half a mile away, of dashing rogues dueling S-Class threats by themselves with a smile on their face, all while never allowing an innocent to come to harm or, worse, betray their personal code of honor.

Instead he found a once-great force of warriors in sharp decline. Old mottos were forgotten in the name of excess. The Musketeers had grown lazy and corrupt after over a century of being the most privileged wizards around. Though they were capable Wizards, they rarely fought, instead preferring to use their large degree of autonomy to skim money meant for other corps and divert it to themselves, living large while other branches starved, fought, and bled. Leon was disgusted enough by this that, having never gotten to participate in a single action, he handed in his resignation and left as soon as he got the opportunity.

If the Musketeers would not do anything useful with their lives, then Leon D'Encant would. He took up bounty hunting, and, after a rough start, proved quite good at it. But, years into his bounty hunting career, he made a rookie mistake. Picking off too many members of the Lifetakers, a notorious criminal organization, got their undivided attention. Not only was he a marked man, but the Lifetakers had ties to Gorgon Head, a full-fledged, if minor Dark Guild. This was far, far too much heat for even an experienced loner like Leon to survive for long, and he knew it. So he went to the biggest Light Guild in Fiore, Phoenix Wing, and signed up. Of course, you don't just sign up for a Light Guild just for protection. You've got to earn your keep and make a commitment to the guild ethos, and Leon is trying to do that. Besides, doing something other than tracking down and capturing/killing the worst criminals imaginable is a nice change of pace.

Personality: Leon is, on duty, a professional and a stoic, to the point where he might be a stick in the mud. However, while he may groan at the antics of his fellow guild members, he's nonetheless a good-natured person at the Guild Hall. Just...give him some time to loosen up first.
Guild and guild mark location: Phoenix Wing, abdomen

Three Strengths:
1. Consummate Professional: Through years of hunting the scum of the earth, Leon has become an experienced veteran of the bounty hunting world, and has the demeanor to back it up. He is serious, to the point, and dedicated to his craft. It takes a lot to shake him.
2. Self-Reliant: Being part of a guild is a team effort, but Leon has spent years as a lone wolf. He's needed to tend to his own wounds, maintain his own camps, hunt his own game, and track his own targets. This means that, if separated from his team for whatever reason, he's no worse for it.
3. Elite Combat Skill: Leon may not be the greatest wizard ever in terms of raw power, but he is skilled. He was trained to an elite level by one of the finest magic schools in Fiore, and his training was intended to help him serve as one of the Royal Family's crack troops. Against a superior opponent, he will often leverage his superb fencing abilities to allow him to hold his own even when spectacularly outgunned.

Three Weaknesses:
1. Marked: Leon has not just an entire criminal syndicate, but also their Gorgon Head buddies hunting him down. It's only a matter of time before his past catches up to him, and when it does, things will get nasty.
2. Finesse-based Fighter: Leon is not overly strong or durable by Wizard standards. He's more durable than most, due to his A-class power, but he is reliant on finesse and reflexes rather than brute force to defeat an opponent. This makes him significantly more fragile and easier to mission-kill than peer fighters should an opponent manage to hit him.
3. Fish Out of Water: Leon has spent years living alone, traveling from town to town, hunting down and killing complete strangers to put food on the table. This naturally means that the freewheeling nature of guild life is a challenge for him to adapt to.
Greatest Love: The thrill of the chase.
Motivation: To get the Lifetakers and Gorgon Head off his back.
Appearance:

Additional Details:

Hey @Savo, is this still running? Can I get another Discord invite? The current one appears to have broken. Probably due to the bot panic that happened a while ago.
MEC Troopers are reminded that any ‘therapeutic rolling’ should be done in rooms or in the gym, not down main access ramps.


XCOM. A force that stands ready to defend mankind from the hell that the extraterrestrial menace can throw at them. The Watchers in the Night... But they're still people, right? And they're people with access to some of the most advanced kit in the world.

Things get fun sometimes.

What this will include:
A way to punch aliens in the face with kinetic strike modules.
Saying cheesy punchlines as you sniper shoot someone across the AO.
Missing a 95% chance to hit five times in the row
Getting mind controlled by a sectoid commander, then having the entirety of the rest of the group panicking.

What this will not include:
Super grittyness.

Anyone interested?


Seems interesting. I've already got a ton of stuff on my plate so I don't know if I have time for another roleplay, but it looks like it's worthwhile in any event.

@Surtr
Alright, XAND sheet 2.0 is ready for judgment!


Oh hey, new blood! Welcome! Discord kind of killed our ooc, soooooo yeah. We're still going strong though!

Anywho, I'll try to get back to you as soon as possible on the app.


>Discord
Thank God, I was worried that this RP was on its last legs with such a dead OOC chat. Do you have a separate Discord for this game or do you use the RPGuild server?
© 2007-2024
BBCode Cheatsheet