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    1. Haeo 9 yrs ago
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3 yrs ago
Current Pirates, monsters, magic, islands and no civilization to steal from. Hmm.
4 yrs ago
Now, what happens when you have a bunch of monsters that were living in a forest and they get transmigrated into a futuristic urban setting?
5 yrs ago
I know that few, if any, people on this site would be interested in it... but... I just got an idea for a SAO/GGO/XCOM/UFO crossover... fun tingles...
6 yrs ago
Life has never given mankind sufficient time... nor sleep... nor comprehension. If it had, we would have stopped trying.
2 likes
6 yrs ago
It can be greatly refreshing to return to a thing that one has long loved.
3 likes

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Most Recent Posts

Life is exhausting right now but I'll try to get a post up before work tomorrow morning.
@Royaletutor59 That would work as well. The strongest impression of a person is usually what people remember first so, in Annabeth's case, it's his fighting ability and the fact that he survived. In the case of someone who arrived later it would probably have more to do with his surviving infection and delirium. It could also include rumors about him, either from those who saw him hunting enemies through the streets or from those who might be in-the-know about the death of his fiancé and her family.

A key part of any story is the difference in perspective between characters. I'm hoping to strengthen that a little by encouraging people to draw information from events that their characters did not directly witness but could have heard about, filtered by the opinions of others of course.
@Zaphander Actually, of all of the Player Characters, she would have been in the best position to see his skills in action since he and she fought at the same gate. While she was concentrating on her own battle, I doubt that she had such tunnel vision as to make her blind to the number of enemies that were felled from behind or diverted to the wall by Skurr's attacks. Also, what is only barely seen in the heat of the moment can be recalled more vividly, and in greater clarity, in hind-sight.

The last she would have seen of him would have been him fleeing along the wall in the company of two guardsmen and pursued by several of the enemy. Under those conditions, she likely would have not held out much hope for his survival. The fact that he lived might be enough to bring him to mind when she's thinking of hunting partners, to say nothing of his skills and profession which you have already mentioned.
@ArkmageddonCat A claymore would be more effective for armor crushing. Only show claymores had sharp edges.

Given the time skip, Skurr's injury will likely be manageable. That is to say, he'll be up and about. Though, he won't be at his best. Things are chaotic on my end, in real life, and my future plans for Skurr had centered on Cassius and the Princess. I'll have to... rethink things before I try to post again. Those who were passingly acquainted with Skurr or who would at least take note of his condition during that week could do me a favor by adding their character's perspectives on him.

Those perspectives, as far as I can tell right now, could possibly include: references to the way he fought as related by witnesses, descriptions of him experiencing delirium and surviving infection, general knowledge about his conduct and competence before the siege by others related to the fishing industry.
Much to our patient frustration.
I'm here.
Knowledge of how to manufacture thermite, black powder or napalm would be far more effective than magical knowledge in this setting. However, the equipment necessary to manufacture some of them would be fragile and difficult to transport.
@Strange Rodent That sounds good too. It would give a chance for her positive skills to be noticed by someone who wouldn't underestimate their value. I know that both Monica and Dmitri will need places in the structure of things but I don't have a strong gut feeling for where they belong, so I left that up to others without suggesting anything.

Though, I have a strong suspicion that staying in this city would not further the plot unless we want to set up an Alamo situation. So, the Princess will need to have a destination and motive for going there. Though, the Orcs could provide a temporary haven and would have differing information regarding legends and whatnot. Otherwise, I'm at a loss for ideas there as well.
In my character's condition... I could only do an introspective bit right now. That wouldn't do much beyond bump up the post count and that's not worth it. It feels better for flow and development for the Captain to have a scene with the princess now, followed by or interrupted by the orc emissary. At least... that's what my gut is telling me.

My suggestion is as follows:

The introspective interlude of the injured fisherman should probably happen after the emissary part and immediately before Skurr wakes up, ready to interact with somebody who has either heard about his efforts or observed them directly. Since none of the PCs have taken note, it would be helpful if someone heard about him from an NPC. The most likely witnesses would be some of the wounded civilians in the chapel or perhaps the Captain's subordinates.

This interaction would give a plot link and justification for Skurr to join the Princess's personal forces, though he would be at the lowest rank as a newly recruited non-soldier. Well, that's where I see Skurr's development going right now. Without someplace to go and something to do... his story would lack drive and trail off into oblivion. Still, this isn't up to me. It's up to the "Princess" and the "Captain" to decide.
Ah, but dishonor is such a flexible thing. It really isn't used enough in contemporary literature.
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