Avatar of HokumPocus
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    1. HokumPocus 7 yrs ago
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Status

Recent Statuses

6 yrs ago
Idea: Superhero rp but every superpower has to be a unnecessarily specific fetish taken from a 1x1 thread
16 likes
6 yrs ago
joining a roleplay can have the same stress of applying for a job except its better cause instead of bagging groceries you get to be a cute gay anime cat girl who goes to magic school
31 likes
6 yrs ago
*tackleglomps u and nuzzles* X3 *notices bulge in ur pants* OwO wats dis???
4 likes
6 yrs ago
does anybody in this thread smoke weed
12 likes
6 yrs ago
The thrill of doing seventy different code edits without saving and then not knowing whether your post looks cute or like an exploded cumbox
7 likes

Bio

YOU JUST GOT HIT BY
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▄██THE YAOI TANK███▅▄▃▂
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I like rats, jalapeño poppers, y2k aesthetics and idol games. I am pretty extroverted on the internet due to how easy it is to connect with people with similar interests. My personality may come across as aggressively friendly or over the top at times and I apologize in advance for that, whoops.

As for my strange signatures and profile pictures, a lot of them are a part of a specific aesthetic I´ve developed over the years that's basically 2000s aesthetics with a focus on the technology that explore themes of loss, abandonment, filth, and hopelessness, rather than the optimistic and mainstream view of the future that was common during that period of time.

TALK 2 ME!!!!

Most Recent Posts

Reserved for character no. 0, as soon as I find its sheet



[url=http://]Link[/url]

No.

""

Title of Roleplay:

Exhibition date:

Closing thoughts:

Other:
It´s about fucking time I start getting my characters in order
intwested UwU
A L E X I S /// A L E X A N D E R




“I think I´m gonna be Alex.”

"Seriously? Could you be any less original?"

"Alright, sheesh. I´ll be Alex... ander."

- Snippet of conversation between the Barnett siblings.

Personal Dossier

Name
Alexis Barnett

Avatar
Alexander

Age
20

Gender
Male

Visage
Alex considers himself a realist when it comes to the things that matter in life, so it´s no surprise to see that his appearance in Pariah has a lot in common with his real self, from his height and frame down to the color of his hair and eyes. His features could be described as "pleasantly average", a likely result of him wishing to not stand out and blend in. He dislikes wearing anything that restricts his movement and regularly wears comfortable merchants clothing, as it´s extravagant enough to signal his wayfarer status to others without having to adopt any of the flashy accessories everyone else seems to be so fond of. Pariah´s avatar system was keen enough to pick up on Alex´s true feelings and assign him a male body, a contrast to real life. That should be a fun thing to explain to his brother Logan. Or in his own words, "Shit."

Personality
Alexander's impatient nature and constant urge to move around are quelled to a passable level by his hobbies, but they'll gladly resurface in the event of having no good outlet at his disposal. On the other hand, it's this passion that makes Alexander so capable of reaching extreme states of focus when pouring all of his energy into something.

There is little distinction between his personality in and out of the game aside from him having swallowed his pride only a few days in. Not knowing much about video games or physical confrontation has led him to be a more open minded individual now that he's gone from being an average joe to what the gaming world considers a "newbie".

He's an extrovert with social skills that are rough around the edges from a lack of experience with human friends. Alexander isn´t the type to make a good first impression, but he is aware of his shortcomings and tries hard to make up for them. He may be rash, immature and even awkward at times, but he is still capable of being a good friend and party member. Just give him a couple of tries to get the hang of it.

Background
Born as a daughter to a pair of parents with a laissez faire approach to life, the forests of the Canadian wilderness that surrounded Alexander´s home were where his childhood´s greatest adventures took place. It was there that the odd boy learned to read a compass before knowing how to spell it, and made better friends with animals over any of his classmates. As he grew older and his imagination waned, it transitioned into a sanctuary for him to unwind in.

Throughout his childish attempts at exploration Alexander learned to appreciate the beauty of nature, even when he wasn't actively imagining himself to be some warrior in another world along with his brother. As he grew older their interests diverged, with his brother getting hooked on videogames and him taking up an interest in carpentry and design. Sure, his brother had tried to hook him on sandbox titles as an introduction to gaming, but he had always found the controls too pesky and the materials to restrictive to properly work with. Their strong friendship was at times the only thing keeping him from chucking the controller at the television whenever his peaceful hobbies had been made virtual and complicated.

As they entered adulthood it was clear that their lives had become too different to rekindle their friendship. His brother was a successful videogame developer clinging to substance abuse and he was a freelancer that struggled to sell his wares, coming to terms with a growing resentment towards his identity. The spontaneous and suffocated pockets of time that they used to have small conversations with was all that remained of their once unbreakable bond, that is, until the fateful day in which his brother arrived at their doorstep with a smirk and a headset that probably belonged to his company.

Reputation
To most, being trapped inside of a fantasy world means adventure. To Alexander, it means living the quaint and cozy life of a village craftsman. It´s not as exciting as slaying dragons, but when you´re given such an abundance of materials to work with there´s no telling how a day might end. He´s never been interested or knowledgeable in video games either, so to him it´s best if the more dangerous fights to the more experienced players. Emphasis on the more dangerous fights. Combat in such a deadly world is an inevitability, so he´s had to refine his combat skills to survive.

Alexander´s lifestyle has led to the development of a very interesting reputation. A forgettable craftsman to most players and a glorified denizen to others, not many people know of Alexander, and those that do don´t think about him often outside of business. As for the denizens, they have come to see him as "one of the good ones" in a world paranoid of its invading adventurers. Whether it's a forest or cave system that needs to be mapped out or a caravan that needs protection, Alexander has assumed the role of a jack of all trades for plenty of villages. Mostly to keep food on the table though, as crafting by itself isn't dynamic enough for him.
Attributes & Additional Information

Role
DPS (Ranger)

Affiliation
Drox

Profession
Craftsman

Weapon of Choice
Bow and arrow

Alexander's weapon of choice is a perfect microcosm of the elegance and nobility that a patient, virtuous archer must always exhibit on the battlefield. Or so that's what his brother would say. Composed out of stained dark wood and adorned in several tasteful metal details, it's certainly a beautiful weapon and a testament to what amazing craftsmanship can do. The image that Alexander's design invokes is thrown out the window as soon as he sets off into battle, however.

The bow and arrow is the perfect weapon for Alexander because it's effective during moments of calm but also capable of firing ceaselessly and angrily. Alexander's fighting style is all about mercilessly concentrating on a single target and spitting out loads of heavy damage, trying his best to avoid being countered in the process. He believes that the best defense is a great offense, and doesn't see the fragility of his skillset as a concern. Why worry about running low on health when you can either run away or turn your opponent into an arrow porcupine?

Domain(s)
Wind
Enhancement

Benchmarks (Physical)
Run away!: Alexander doesn't see the point in things like honor or courage when your actual life is on the line. That and, running around forests is what a good portion of his life has consisted of. He is able to run at incredible speeds for healthy amounts of time.

I can´t die if they don´t hit me, right?: A glaring weakness in Alexander's abilities are his lack of defensive options. Rather than feel any sort of desire to protect himself with bulky armors, he has instead opted to use his athleticism as a means of avoiding damage. Alexander is quick on his feet and landing a solid hit on him can be an absolute nightmare. His light armor further helps his evasiveness.

I've never worn glasses and I don't plan on it anytime soon: Alexander possesses a powerful sense of vision that is capable of singling out and identifying objects of interest with ease. External obstacles like weather, darkness or blinding spells have little effect on him.

I made you a birdhouse again: The urge to create is a driving force behind most of Alexander's recreational activities. His experiences in woodwork have developed him into an undeniable professional of the medium. He is talented in crafting with other materials as well, most notably leather and cloth, though not to the same lofty extent.

It's right over here: Alexander has an amazing sense of direction and it's hard for him to get lost. Whenever he visits a location its features just seem to stick to his brain with little effort, allowing him to frequently run around irresponsibly without worrying about the consequences.

Benchmarks (Mental)
Quality over... quality?: A combination of becoming frequently irritated during training and panicking on the battlefield has honed Alexander's ability to fire quickly and in a frenzy, escalating to machine gun-like bursts of arrows if he can get in a comfortable enough position.

It´s like I´m one with the forest: Spending so much time in nature both in and out of Pariah Online has molded Alexander into a well rounded visitor of the forest. Hunting, foraging and surviving in them is second nature to him.

I just have to shoot them until they're dead: Alexander's ability to concentrate and acheive a state of total focus carries over from the workshop onto the battlefield with no problem. His arrows become progressively deadlier with each successful strike when aimed at a single target as he zones in. If his focus breaks then he must start over again, however.

Phoenix heart: Alexander is capable of firing magical arrows that restore his health by draining it from his target. This ability was designed and named by his brother under the hopes that Alexander would hone it as much as possible. It has a limited amount of uses per battle.

I guess I've always been a Grandma´s boy: Doing so many small favors for the townspeople of Pariah Online has given him a nice reputation among the quainter, smaller villages of Pariah. To some of the NPCS, Alexander is known and trusted, most notably those he has traded with in the past. The elderly have take a particular liking to him as well, although that's likely just a product of his jovial and friendly looks and behavior.







"Interesting... interesting." muttered Ar´oa, in part echoing what his conversational partners had said to him and in part sifting through his thoughts. The best way to describe this part of the process... savoring a wine? Yes, he remembered many of the other race´s stories involving wine. That dark and pungent liquid, it unnerved him, the way that it caused the truth of one´s heart to spill. Much like the bracelet that was now on the table once more.

"This artifact is able to absorb poison, though its effectiveness for someone of your race and stature is uknown to me. Additionally..." he said, gently inspecting the bracelet, "It reveals the emotions of both oneself and those around them." Ar´oa tilted his head just slightly. There was more, he just had to recall it.

"And it does so through the eyes."

His heart thumped to the ancient drums of his ancestors and their red and golden dreams. The artifact held such a strange concoction of enchantments and it was hard to tell whether he was exhilarated or uneasy from the exotic little bracelet. He imagined the impact of one wearing it in anubis society, breaking the emotionless customs of his people not just by one way but both.

Throughout their conversation he had come to find that the others had interesting views on magic. It was obvious that they did not follow his people's beliefs, but it had still come across as a surprise to listen to their perspectives. "The way that my people sort magic in artifacts might seem strange to you. The Wasteland has been long considered a land of scarcity, and so we believe that the lost souls of curses must never be destroyed through brute force. They must be undone, so that they might ascend and continue the cycle of life, which is precious to us."

He was unsure of what Stephanie's sister had meant in her comparison. "A field of beautiful flowers? I have never heard of that saying. I wonder what she could have meant by that, although it sounds poetically pleasing to me."

Vilkas made more sense, though it had never ocurred to Ar'oa that other races could organize their enchantments like that. "Using those categories, most anubis enchantments would be activated, interesting. To my knowledge I have never witnessed an eternal enchantment in use. Would it disturb nearby entities?" He asked. Something like that could be dangerous in The Wasteland if so.

For a moment, thoughts of the curse that had haunted his clan for generations crawled through his mind in a brief daze, like dark and strange insects. The Sanctuary would no doubt keep it from harming him, but it would be unthinkable to consider that any sort of victory. Perhaps later he could leave the castle to check on it.

HACKING MAINFRAME...................



(GAMER VOICE) I'M IN




Octavio was a man of games, and although The Senses wasn´t one of his favorites he was well acquainted with it. Both the aristocratic background that he masqueraded in and the humbler one he grew up with shared an interest in them, albeit the former had a lot more gambling to it. He curled his lips into a smile so wide it almost looked devious at the mention of playing.

"Games? I have to say, these pieces look different from those at the palaces, but the core rules are the same I assume." He said, scratching his chin. The sound of footsteps caught his attention.

"You can trust us to guard you as you rest, you know. But, if you´re that determined to help, then I guess there´s no point in stopping you." remarked Octavio, cheekily. He was picking up game pieces left and right, amusing himself and remembering several of his adventures that involved them. Chres had been setting up the board at the same time, so he was partly helping him out. Partly.

"I have to say, these tiles are interesting." he said, delicately holding one by pinching its corners. He thought about the effects of having a third member on their improvised little team, and felt glad that so many of his party members were so passionate about combat. Somebody has to be, after all. He thought. Illusions had an easier time passing as the real deal at night, but it would be hard to defend anything through brute force given his skill set.

Lynx was still sound asleep and Octavio didn´t feel like he´d be necessary right now. Sure the cat could help when it came to scamming people, but it ultimately wasn´t worth it considering everyone at the table was a teammate.

The anubis favored wearing gaudy accessories and keeping wandering eyes guessing as to which ones housed magic, but they also enjoyed wearing them in secret, wrapped to the body and hidden from view. At the mention of analysis Ar´oa withdrew a small rod tied to his forearm in a disconcertingly stealthy motion, all without having broken sight of the bracelet set in front of him. It had been placed near the meats on his platter, the visual beauty melding with his appetite to produce a strong feelings of wanting to consume.

There was another who wished to sit with them, a man who had introduced himself as Vilkas earlier. He seemed to be a regular human in appearance, but appearances could be deceiving. "You are welcome to join us." replied Ar´oa. The man had beautiful golden eyes. He turned back to the jewelry.

"Yes, curses." He said to Stephanie, ears perked slightly. He let the small bracelet settle on the palm of his hand with a gentleness that seemed impossible for someone of his size.

"The anubis believe that artifacts, that is, tools for power, house either dead magic or living magic, what the other races refer to as enchantments and curses." He thought that the two would be confused as to what he was plotting, so he began to explain the basics of his craft. "Handling a curse is handling an entity with as much life as you or I, like capturing a wild and unpredictable animal. Enchantments are simpler to scrutinize."

The golden rod was engraved with various symbols representing organs, their carvings twisting and connecting with one another in a representation of the complexity of the soul. He brandished it confidently and linked it to the bracelet with a soft clink of fine metal against fine metal. A soft blue glow cascaded throughout the engravings.

"Studying an enchantment would be closer to... foraging for a fruit within a forest, rather than tracking an animal." He was unsure if the comparison made sense. Their kind knew what forests were, so he reasoned that it did. His pitch black eyes had remained fixated on the pair of objects firmly pressed against one another. The familiar determination of discovering the unknown rushed through his veins and kept him absolutely focused on the task at hand.

"Curses are very dangerous in comparison, but they should not be destroyed however..." he said, in between breaths that steadily grew deeper. "...There is life within curses, one that must be unraveled and coaxed into ascending beyond our world... destroying a curse is simple but... a grave sin." His hands trembled in short bursts, his willpower assuring that the connection held. "That is why... understanding them is necessary. That is why... those like I are necessary." His eyes clamped shut in concentration. He was a curse hunter dealing with an enchantment, and although it was much simpler it was not a task he was accustomed to.

"This process... will be quick. There are no countermeasures... on this artifact..." He said, grim satisfaction lining the edges of his words. His voice was noticeably struggling to keep its usual tone of stability and confidence. "No countermeasures... an anubis... would never..."

With a sharp exhale of air his mind sprang back into normality, signalling the end of his plunge into exploring the bracelet and its hidden quirks. He had only managed grasp the essence of the enchantment for a moment, but that had been enough to understand what it could do. "Interesting." he muttered. He slowed his breathing to a more reasonable level and gazed at Stephanie. "There are several complex effects happening within this. Allow me to... breathe a little."
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