@Assallya If I had to come up with a justification for that it would probably be that the whole point of a Houri is that they are unnatural. Unnaturally beautiful. Unnaturally long lived. Even their parentage is unnatural as it's apparently extraordinarily rare for a Nymph and an Elf to produce a child.
On the meta side of things, from what I was saw while reading up on Houri, they seem to be somewhat of a Mary Sue race, though I could be wrong there. I think the whole point is that they're supposed to be these eternally perfect and pure things.
I'm a DnD noob to the very bone, but I've always been interested about tabletop gaming. (I guess you could say i'm "die-curious" lol) So I figured I'd make a post to fill in with any questions I may have about DnD and TT Gaming.
Current Question: How does tracking dice rolls work through an online medium, like in the tabletop section of this site? Does the DM make all rolls and tell players what they got? Or is there some kind of dice roll program that players use, so that everyone else can see what their roll was?
Top Answer: N/A
Question: Will A Houri Necromancer who becomes a Lich experience the decomposition disadvantage that Lich of other races experience? Top Answer: Yes if a Lich's decomposition is magical in nature. If not, then no. (up to DM's discretion) -by @BrokenPromise
This is a work in progress. I didn't want to overload the Interest Check with too much info, So this is just a basic overview of my idea. If you have any questions, please ask.
Regardless, if you are interested in this idea, please let me know.
"I weep, for the evil I have wrought this day may never be undone." — Bartemus John Nevil, Forger of the Six
PREMISE
One hundred years ago an ambitious king sought to conquer the known world. To that end he imprisoned a renowned alchemist and swordsmith, forcing him to forge six powerful weapons. These blades, known as the Six Demon Swords, were gifted to the kingdom's six most powerful warriors. With the might of the Six the King was able to bring countless neighbouring kingdoms under his rule.
In the years since, countless wars, rebellions and endless strife has wracked the known world, and in this time all Six of the Demon Swords have gone missing. Some were stolen, others simply lost. Without the power of the Six to enforce the King's rule, the land has descended into chaos, noblemen and warlords all over breaking away to form their own little fiefdoms.
In the midst of a countryside in chaos a lone maiden sets out with a single goal in mind: To seek out and recover the blades forged by her grandfather so long ago, and destroy them, erasing her family's mistake. Along the way she finds help. Those willing to help her end the threat of the Demon Swords, for none should have such power, and hopefully restore balance to the world.