Noble Arms: The ASEAN War is 21 months old across two threads (one 15 months old and one 6 months old).
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22 days ago
10 days till my RP, Noble Arms: The ASEAN War, reaches 21 months old across two threads (one 15 months old and one 5 to 6 months old).
1 mo ago
To people seeking an RP, my own, Noble Arms: The ASEAN War, has lasted for two threads that in turn went on for 15 and 5 months; 20 months overall. And it's still open.
- Joshua Bannings, the Champion of the Noble Arms Summit, has been replaced by 'William Ascot'. - Grace Poe is this timeline's President of the Philippines and not Rodrigo Duterte. - Jim Mattis is this timeline's President of the United States instead of Donald Trump or Hilary Clinton. - More to follow.
Noble Arm Name & Appearance:Katotohanan Ng Mundo (Truth of the World)
Noble Arm Abilities:
The Light of Truth - By touching a target with any part of the sword, Pablo can reveal said target's 'truth'; this, in essence, means he can find out their life, their thoughts, and their secrets, without lies, self-delusions, and filters. When used upon a living person, they also see what is being revealed as well and know, instinctively, that it's the truth. When used on an inanimate object, Pablo can find out events the object was involved in; useful when used against a murder weapon. This power can undo any form of mind control or mental effect, illusions that are not based on holograms, and mundane indoctrination and brainwashing techniques, as well as various forms of insanity that lead one to believe lies.
But the drawback of this power is twofold: One, Pablo also uses the power on himself every time he activates it, preventing him from lying to himself about his actions and their consequences. The other flaw is that whenever Pablo uses any of his other powers (see below) to fight, he cannot use the Light of Truth.
The Light of Primefire - Pablo can release waves of light that knockback or slightly singe Non-Noble Arms wielders, but burn Noble Arms wielders with fire that cannot be healed by Noble Arms - although Mundane Science isn't bound by that restriction.
Mana Shield - Pablo creates a shield of raw mystic force; a dome or circle two to four meters in height and length, that blocks or reduces the damage from a mundane or 'mystic' attack. Note that too much force would just shatter this barrier.
Eyes of Truth - Pablo focuses the Sword's power into his eyes, allowing him to 'read' the hidden powers of Noble Arms within sight range, even if they are invisible or otherwise concealed. Like the above two powers, this cannot be used alongside the Light of Truth, though in this case, it's only because the latter is redundant with the Eyes.
Personality: Pablo is a naturally reckless person who relies on his powers too often, but can take advice when needed. He also has a high opinion of himself and his intelligence, as well as a sense of self-loathing whenever this high opinion is proven to be wrong. Despite this, however, Pablo is a kind person, one who focuses on helping others as well as himself, and is aware of his flaws. He is someone who wants to have friends and goes to great lengths to get people to like him and keep liking him.
*Likes: Sweets, Swordsmanship, History, and Literature.
*Dislikes: Bullies, Spicy Food.
Fears: Showing his darker side to his peers.
Bio: Pablo's great-grandparents were migrant workers who came to the city of Manila in the Magsaysay Administration, looking for opportunity, and unlike many others, finding it. While said great-grandparents were menial workers, their children, Pablo's grandparents, were lowly clerks, while Pablo's mother became a lawyer and his father an Eskrima instructor. And so, Pablo grew into some wealth and affluence, despite his mother frequently taking on cases for free. Despite this, Pablo's life seemed normal, although he was more intelligent than his peers by a large margin, to the point where he took advanced classes. This made him feel isolated, and also the target of bullies. It became worse when he realized that he was bisexual early on.
He was afraid that if anyone found out, he would be expelled from his family and left out in the streets; he didn't want that. But at the same time, this was what he was born with, and he couldn't change it - he tried. The only people he can confide his secrets to, as well as doubts, were people on the Internet. Yes, foolish idea, but as long as he didn't reveal his name and personal details, he would be all right, right? Wrong, because eventually, one of those people, a woman, found out his personal details and tried to blackmail him for money.
Pablo had to make a choice; risk his secret coming out, or steal from what was not his? He chose the former, and he 'came out' to his mother that day. Surprisingly, his mother was understanding; not entirely approving, but not rejecting, either. And so they chose to confront the potential blackmailer together, Pablo's mother had a gun, just in case.
The blackmailer turned out to be one a former plaintiff that Pablo's mother had successfully prosecuted, and now sought to ruin the life of her family in response. She was also a Noble Arms master with a Gauntlet that controlled darkness. Caught in a trap, Pablo and his mother risked death...until Pablo manifested his own Noble Arm, the Noble Arm of Truth. Taken by surprise, the blackmailer was defeated through a combination of quick moves and sucker punches by Pablo. And after that, the boy transferred to Trinidad Academy, a local school for Arms Masters, rejecting offers from more reputable institutions because Trinidad Academy was both in his country and closer to home.
After two years in Trinidad, the mysterious new Director of the Academy sent Pablo to join Operation: Symbiosis on the condition that he was not to be sent to Combat. His job? As an investigator and interrogator who can get answers without torture...
*Current Goal: See that Operation: Symbiosis succeeds.
Military Rank: Military Police-equivalent.
*Optional
Appearance:
5'4, 170.6 pounds.
Name: Eliza Logan
Age: 20
Nationality: American
Noble Arm Name & Appearance:
Flamebringer
Noble Arm Abilities:
Fire Generation - Flamebringer can generate fire and control already-existing flames, moving them from place to place at will. The sword can launch waves of fire with every slash, heat itself to a blowtorch's temperature, and send out fireballs that are slightly slower than bullets but can explode for massive damage.
Friendly Fireproofing - With a moment of concentration, Eliza can magically make her flames refuse to burn people she does not count as an enemy, enabling her to spare civilians and allies from her attacks. With another moment of concentration, she can also make it refuse to burn wood and othet flammable materials. This makes her an immensely valuable asset on clearance missions, as it means that she can spray fire around without risking too much collateral damage.
Personality: Eliza likes to think of herself as ordinary except for her Noble Arm. She mixes with Arms Master and normal person alike easily, trying as best as she can to project a breezy or breezy-ish personality. Kind, joyful, and fun-loving, Eliza nevertheless knows that Operation: Symbiosis is a hard gamble and that the local populace is hostile to foriegn intervention. She hates the Hammer of Masters and Disablers for reasons she deems just, as to her, it's not just intent that matters, but also one's methods of gaining victory. Even if there are times where the ends justify the means, it should only be rarely.
*Likes: Babysitting the child prodigies and Arms Masters accompanying the Operation, Reading, Saving Civilians.
*Dislikes: Being feared and hated, while knowing it'd happen a lot. Also, Licqorice.
Fears: Having to commit an atrocity.
Bio: The daugther of a soldier and a nurse, Eliza Logan lived an average life, one that hadn't changed even when her Noble Arm manifested. Her parents handled the apperance of said arm without much fanfare, reminding Eliza that it was what one did with her tools that mattered, not what tools one had in the first place. And Eliza listened, knowing the truth in those worlds. In her small town, she was loved, and quickly learned the ways of talking and acting needed to keep it that way. This served her in good stead as she joined the American Military, completing her training just before Operation: Symbiosis was proposed.
As the Operation gained support among various sectors of society, Eliza volunteered to join, and it was discovered that she was good with 'talented but immature' kids. And so as the Operation's troops began deployment in Lebanon, Jordan, Israel, Palestine and Cyprus, Eliza was tasked with guarding Pablo Legazpi, the Filipino kid from Trinidad Academy. For it was foreseen by those with precognitive Noble Arms that the two of them were the linchpin to any possibility of victory in the Operation.
Thankfully, the two hit it off without any problems, with Eliza finding Pablo intelligent and surprisingly mature for his age. And so, preperations for their baptism of fire continued...
*Current Goal: Ensure the success of Operation: Symbiosis.
Fire Generation - Flamebringer can generate fire and control already-existing flames, moving them from place to place at will. The sword can launch waves of fire with every slash, heat itself to a blowtorch's temperature, and send out fireballs that are slightly slower than bullets but can explode for massive damage.
Friendly Fireproofing - With a moment of concentration, Eliza can magically make her flames refuse to burn people she does not count as an enemy, enabling her to spare civilians and allies from her attacks. With another moment of concentration, she can also make it refuse to burn wood and othet flammable materials. This makes her an immensely valuable asset on clearance missions, as it means that she can spray fire around without risking too much collateral damage.
Personality: Eliza likes to think of herself as ordinary except for her Noble Arm. She mixes with Arms Master and normal person alike easily, trying as best as she can to project a breezy or breezy-ish personality. Kind, joyful, and fun-loving, Eliza nevertheless knows that Operation: Symbiosis is a hard gamble and that the local populace is hostile to foriegn intervention. She hates the Hammer of Masters and Disablers for reasons she deems just, as to her, it's not just intent that matters, but also one's methods of gaining victory. Even if there are times where the ends justify the means, it should only be rarely.
*Likes: Babysitting the child prodigies and Arms Masters accompanying the Operation, Reading, Saving Civilians.
*Dislikes: Being feared and hated, while knowing it'd happen a lot. Also, Licqorice.
Fears: Having to commit an atrocity.
Bio: The daugther of a soldier and a nurse, Eliza Logan lived an average life, one that hadn't changed even when her Noble Arm manifested. Her parents handled the apperance of said arm without much fanfare, reminding Eliza that it was what one did with her tools that mattered, not what tools one had in the first place. And Eliza listened, knowing the truth in those worlds. In her small town, she was loved, and quickly learned the ways of talking and acting needed to keep it that way. This served her in good stead as she joined the American Military, completing her training just before Operation: Symbiosis was proposed.
As the Operation gained support among various sectors of society, Eliza volunteered to join, and it was discovered that she was good with 'talented but immature' kids. And so as the Operation's troops began deployment in Lebanon, Jordan, Israel, Palestine and Cyprus, Eliza was tasked with guarding Pablo Legazpi, the Filipino kid from Trinidad Academy. For it was foreseen by those with precognitive Noble Arms that the two of them were the linchpin to any possibility of victory in the Operation.
Thankfully, the two hit it off without any problems, with Eliza finding Pablo intelligent and surprisingly mature for his age. And so, preperations for their baptism of fire continued...
*Current Goal: Ensure the success of Operation: Symbiosis.
Noble Arm Name & Appearance:Katotohanan Ng Mundo (Truth of the World)
Noble Arm Abilities:
The Light of Truth - By touching a target with any part of the sword, Pablo can reveal said target's 'truth'; this in essence means he can find out their life, their thoughts, and their secrets, without lies, self-delusions, and filters . When used upon a living person, they also see what is being revealed as well and know, instictively, that it's the truth. When used on an inanimate object, Pablo can find out events the object was involved in; useful when used against a murder weapon. This power can undo any form of mind control or mental effect, illusions that are not based on holograms, and mundane indoctrination and brainwashing techniques, as well as various forms of insanity that lead one to believe lies.
But the drawback of this power is twofold: One, Pablo also uses the power on himself every time he activates it, preventing him from lying to himself about his actions and their consequences. The other flaw is that whenever Pablo uses any of his other powers (see below) to fight, he cannot use the Light of Truth.
The Light of Primefire - Pablo can release waves of light that knock back or slightly singe Non-Noble Arms wielders, but burn Noble Arms wielders with fire that cannot be healed by Noble Arms - although Mundane Science isn't bound by that restriction.
Mana Shield - Pablo creates a shield of raw mystic force; a dome or circle two to four meters in height and length, that blocks or reduces the damage from a mundane or 'mystic' attack. Note that too much force would just shatter this barrier.
Eyes of Truth - Pablo focuses the Sword's power into his eyes, allowing him to 'read' the hidden powers of Noble Arms within sight range, even if they are invisible or otherwise concealed. Like the above two powers, this cannot be used alongside the Light of Truth, though in this case, it's only because the latter is redundant with the Eyes.
Personality: Pablo is a naturally reckless person who relies on his powers too often, but can take advice when needed. He also has a high opinion of himself and his intelligence, as well as a sense of self-loathing whenever this high opinion is proven to be wrong. Despite this, however, Pablo is a kind person, one who focuses on helping others as well as himself, and is aware of his flaws. He is someone who wants to have friends, and goes to great lengths to get people to like him and keep liking him.
*Likes: Sweets, Swordsmanship, History and Literature.
*Dislikes: Bullies, Spicy Food.
Fears: Showing his darker side to his peers.
Bio: Pablo's great-grandparents were migrant workers who came to the city of Manila in the Magsaysay Administration, looking for opportunity, and unlike many others, finding it. While said great-grandparents were menial workers, their children, Pablo's grandparents, were lowly clerks, while Pablo's mother became a lawyer and his father an Eskrima instructor. And so, Pablo grew into some wealth and affluence, despite his mother frequently taking on cases for free. Despite this, Pablo's life seemed normal, although he was more intelligent than his peers by a large margin, to the point where he took advanced classes. This made him feel isolated, and also the target of bullies. It became worse when he realized that he was bisexual early on.
He was afraid that if anyone found out, he would be expelled from his family and left out in the streets; he didn't want that. But at the same time, this was what he was born with, and he couldn't change it - he tried. The only people he can confide his secrets to, as well as doubts, were people on the Internet. Yes, foolish idea, but as long as he didn't reveal his name and personal details, he would be all right, right? Wrong, because eventually, one of those people, a woman, found out his personal details and tried to blackmail him for money.
Pablo had to make a choice; risk his secret coming out, or steal from what was not his? He chose the former, and he 'came out' to his mother that day. Surprisingly, his mother was understanding; not entirely approving, but not rejecting, either. And so they chose to confront the potential blackmailer together, Pablo's mother had a gun, just in case.
The blackmailer turned out to be one a former plaintiff that Pablo's mother had successfully prosecuted, and now sought to ruin the life of her family in response. She was also a Noble Arms master with the a Gauntlet that controlled darkness. Caught in a trap, Pablo and his mother risked death...until Pablo manifested his own Noble Arm, the Noble Arm of Truth. Taken by surprise, the blackmailer was defeated through a combination of quick moves and sucker punches by Pablo. And after that, the boy transferred to Trinindad Academy, a local school for Arms Masters, rejecting offers from more reputable institutions because Trinidad Academy was both in his country and closer to home.
After two years in Trinidad, the mysterious new Director of the Academy sent Pablo to join Operation: Symbiosis on the condition that he was not to be sent to Combat. His job? As an investigator and interrogator who can get answers without torture...
*Current Goal: See that Operation: Symbiosis succeeds.
Noble Arms: Restoring Hope - With Gratitude to TheHangedMan
In the twilight of World War II, a mysterious power surfaced among select humans. This power, the Noble Arm, was the ability to conjure up a paranormal weapon that can defy the laws of physics, a weapon innate in the user's mind and summoned by their will into reality. For reasons that still cannot be explained despite years of research, Noble Arms only take the form of weapons from before the First World War, however, despite the antiquity of these forms, the power they bare to the battlefield is unlike anything modern technology has been able to produce.
The ability to manipulate the elements to the users will.
Force that can reduce matter down to atoms in seconds.
The strength to withstand the explosion of a nuclear missile.
All of these powers and more still have surfaced along side Noble Arms, and the ones who bear them, the Arms Masters, are sought after by countries all around the world. Where once the strength of a country was decided by the technological strength of their Army, it is now judged by the power of their Arms Masters.
But this state of affairs has produced sadness and strife; the world was not prepared for the possibility of superhumans, people who just by existing, challenge the notion of equality between men. And so Arms Masters and Normal Humans live in an uneasy state of coexistence, with radicals on both sides wishing to shatter the peace and dominate one another.
The year is 2020, ten years since the Union of Arab Republics was shattered by the Hammer of Masters, an organization which believes that Arms Masters are not part of humanity, but a 'master race' destined to dominate the world. The Hammer, relying on the immense power of their Noble Arms, broke the governments and armies of Syria and Iraq (Egypt is fine; it regained its independence from the UoAR some decades ago), establishing the 'State of Masters', a regime dedicated to the supremacy of those who held Noble Arms. But in the moment of their triumph, their 'Malik', Yusuf Al-Kindi, was poisoned by a discontented slave, and their state fell apart.
Now was the turn of the second group of radicals, the Disablers, to emerge. Normal humans who believed that Arms Masters were a seperate race of monsters and freaks, the Disablers felt vindicated in their genocidal creed and with help from volunteers from the United States, Europe, and Russia, sparked an armed revolt where guns, bombs, and poison proved the bane of many members of the State of Masters. Exterminating even innocent children, the Disablers brought down the remnants of the State of Masters, plunging the centre of the Middle East into an anarchic void.
Enter Operation: Symbiosis. An armed force funded by multiple nations, corporations, and the two rival organizations called the Arms of Nobility and Organization for Disarmament, Operation Symbiosis is a numerous, well-funded, but fractious force divided in its goals. Should it restore order to the region, or just be content with dismantling the remnants of the State of Masters and the more radical Disablers? Should it ally with local forces to do so, even those that profess religious radicalism (like that has ever worked in other worlds)?
And if it did both of those things, should it attempt a utopian vision in which Arms Masters and Normal Humans cooperate with one another instead of conflict, and if so, does it have a chance?
Only time and your involvement will tell.
------
Basically, unlike previous versions of Noble Arms, Restoring Hope is a semi-sandbox RP where (almost) every faction is playable, although Operation: Symbiosis (see below) members are preferred. You can play adult military or civilian personnel as well as the usual 'child prodigy' characters. In fact, adults are more encouraged in this setting for obvious reasons. You can also play normal people, people who do not have any Noble Arms and have to rely on technology.
Membership in a faction allows one the perks and privileges that each organization (see below) has; for example, an Operation: Symbiosis member has decent rations, medical care, and access to the latest technology, but also risks the hatred of the local population and the wrong side of a roadside bombing if they're not careful. PCs are limited only to the rank of Colonel or the equivalent (unless with special permission from the GM) but can get promoted up to Faction Leader if they are careful. They can also increase the power of their Noble Arm (if they have any) or gain access to more sophisticated technologies in time.
PCs can also start at multiple places in the region, within reason - We don't want PCs being too far from each other. The general direction of the plot will be guided by 'Region Events', such as the Operation: Symbiosis deployment, the resolution of the war against the Hammer of Masters (see below), and Kuwait and the Gulf's attempts to undermine the Aishanids of Barsa (see below). PCs are expected to react to these 'Region Events' and even start their own once they grow powerful and influential enough.
Note again that Operation: Symbiosis members are preferred for the first few applications...
Noble Arms: Noble Arms take the form of weaponry that were created before World War I; each Noble Arm posses powerful abilities beyond normal human capacity, however they can only be used if they are released into reality by their user. Noble Arms exist in a kind of 'hyperspace' that is unique to its user and can be called from there - in essence, an Arms Master is always armed. Noble Arms have an astonishingly versatile ability pool, from calling down fire, to strengthening the body, etc., and more often than not, possess more than one ability. However, similar to physical activity, using a Noble Arm is draining physically and moreso mentally - extended use of ability is much akin to overexerting yourself on both fronts, and as such, so much more fatal to overdo.
Noble Arm Ratings: Noble Arms are rated according to how valuable they are, and that value is determined using to factors: Rarity of effect, and military usage. The strength of a Noble Arm is thus determined by how many military and police countermeasures are in place. The rankings go from F to A. There exist Noble Arms that change strength depending on the situation, and are added with the additional "+" symbol.
Examples of determining rank and its effects is:
A Noble Arm Capable of strengthening its user is common, and can easily be countered by police officers with proper ordinance, and thus, merits an E rank, its user is not notable to the government and subsequently ignored.
On the other hand, a Noble Arm capable creating explosions in the atmosphere is uncommon and dangerous, as such, the user must undergo a government registration form and placed under mild scrutiny. The Noble Arm in question will merit a C or B rank.
Finally, there are Noble Arms that can achieve effects akin to nuclear explosions. Such Noble Arms are both rare and extremely dangerous to countries at large. Its user will be under constant surveillance and limits will be placed on the usage of their Noble Arm. Such Noble Arms are always rated A.
An organization bent on pushing the importance of Noble Arms and Arms Masters, and is the chief backer of their rights globally. Many of its supporters are wealthy and well known, however, they often face strong opposition from non-Arms Masters due to the agenda's they push and the number of benefits they desire for Arms Masters. In a reluctant truce with the Organization for Disarmament to back Operation:Symbiosis.
An organization determined to limit the use of Noble Arms and the suppression of Arms Masters. Their main goal is to abolish schools and facilities dedicated to Noble Arms and to limit the occupation of Arms Masters to the military only. Often, they are supported by many labor unions and social media outlets. In a reluctant truce with the Arms of Nobility to back Operation Symbiosis.
A terrorist organization bent on creating a world were Arms Masters are the rulers. Their ideology is that Arms Masters are not, in fact, human, but a new superior race that deserves to be in power. The current number of members is unknown, however, they have 2 confirmed A ranked Arms Masters in their ranks, a fact that worries many countries.
In the former UoAR, the Hammer holds the cities of Raqqa in Syria and Mosul in Iraq, as well as the central portions of each country (contested with the DIsablers).
A terrorist organization bent on erasing or otherwise oppressing Arms Masters. Their ideology is that Arms Masters are not, in fact, human, but a race of monsters born with nothing but the ability to bring misery and destruction and as such must be culled or otherwise strictly controlled. A cause that many have joined and more have supported, and because of the support they have garnered from the masses, they are able to move through countries and city with relative ease.
The Disablers hold Baghdad and Tikrit in Iraq, as well as Damascus and Homs in Syria.
Arms Masters and Conventional Forces working together in order to restore order to Syria and Iraq, Operation: Symbiosis is either the last and greatest hope for peace and order in the region or a foreign force using those concepts as a smokescreen for seizing the area's resources. Numbering 150,000 strong (including 1,500 Arms Masters of varying strengths), Operation: Symbiosis is technologically sophisticated, with its backers calling on old favors (and it is rumored mind control) to acquire access to American, Chinese, and Russian weaponry. But these advantages can only win them the conventional war, not the battle for Hearts and Minds...
Formed by the Kurdish people as a 'self-defense force' in the years before the Hammers' coup, the Democratic Forces of Syria and Iraq gained mass appeal due to the 'State of Masters' and Disablers' oppressive policies, which drove Yazidis, Armenians, Assyrians, Turkmen and Zororastrians into the DFSI's grasp, along with masses of ordinary Arabs. The most powerful force in what was once the north of the UoAR, the DFSI is one of the most interested in allying with Operation: Symbiosis, and has hinted that only they can prevent the international forces from being chewed up by local insurgents... Or ensure it. They number 75,000, and are simulteanously besieging Mosul and Raqqa, the twin Capitals of the State of Masters.
Islamic Fundamentalists who control Idlib Province in Syria.
Islamic Fundamentalists and radical terrorists who rule over the city of Fallujiah in Iraq, but have cells all across the former UoAR, including Independent Egypt.
Barsa, Iraq, was under siege by the Hammer of Masters and their enslaved mortal minions, while suffering bombings and assassinations by the Islamic State day in and day out. Then one day rose an Arms Master by the name of Aisha, who claimed to be theAisha, the favorite wife of Muhammad, who had returned from death to restore the true spirit of Islam which had been distorted by evil men after the Battle of the Camel in 656 AD. Normally, this would be a ridiculous claim by anyone, even an Arms Master, but 'Aisha Returned' was able to manifest powers only the most powerful Noble Arms had shown, marking her as powerful enough to back up her words. Taking up arms against the 'State of Masters' and ISIS, 'Aisha Returned' was able to liberate Barsa by herself and was acclaimed ruler by the relieved (or terrified) population. She then declared the liberation and equality of Woman beside Man and transformed Barsa into a prosperous and fertile oasis city with her Noble Arm's powers. Is another potential ally of Operation: Symbiosis.
Turkey - Hates the Democratic Forces of Syria and Iraq and wants to take pieces of both northern Syria and Iraq for itself; is in an economic depression due to bad economic policies. Might be discreetly backing Islamic State against Disablers and Hammer of Masters.
Saudi Arabia - Is concerned about the Hammer of Masters and the Disablers and is openly backing Al-Nursa Front and the Islamic State.
Lebanon - Small country allied to Operation Symbiosis.
The Twin States of Israel and Palestine - Israel has very good Arms Masters, but Palestine has twice as many, and the Hammer of Masters wants to dismantle them both. Therefore, in 2010, Israel decided to concede everything to the Palestinans, including withdraw from West Bank settlements, give them East Jerusalem as their capital, and allow Palestinian refugees to return to Israeli territory. These decisions were controversial (to put it mildly), but bore fruit as the Hammer of Masters brought down an asteroid on both nations soon after, an asteroid as large as the one that killed the Dinosaurs and would have driven the rest of humanity except for Arms Masters extinct if it had hit. To halt the asteroid, Israeli and Palestinian Arms Masters had to work together, with many of them dying due to the strain of shielding the world. And after that, more Palestinian Noble Arms wielders survived than the Israelis (though not so much that they would simply have been able to overwhelm the latter), forcing further cooperation lest the Hammer and Disablers destroy them both.
Kuwait, United Arab Emirates, Bahrain and Qatar - Aligned with Saudi Arabia in foriegn policy, including backing Islamic State. Tried to attack Barsa to depose 'Aisha Returned', and got thorougly beaten. Are afraid of the Hammer of Masters.
Iran - Supporting the Disablers despite having Noble Arms wielders as part of its armed forces. It does not have Nukes as it already has Arms Masters, and it is using the disorder caused by the collapse of the UoAR to expand its influence and power, with the goal of invading Iraq and Syria and forging a new empire that would reach the Mediterranean.
Egypt - Glad it is independent of the former UoAR.
[center][b]Appearance:[/b] (Picture preferred, although written descriptions are good too. Also, please included miscellaneous information such as height and weight.)[/center]
[b]Name:[/b]
[b]Age:[/b] (13 is the minimum age; even Operation: Symbiosis employs 'child geniuses' or child Arms Masters in strictly [i]non-combat[/i] roles.
[b]Nationality:[/b]
[b]Noble Arm Name & Appearance:[/b]
[b]Noble Arm Abilities:[/b] (No maximum number, however, try and be sensible about this. Just because you [i]can[/i] doesn't mean you [i]should[/i], also be as detailed as you can, especially on its strengths, weaknesses, and effects.)
(As a clarification, no A-ranked Noble Arms; Noble Arms that can cause the equivalent of a nuclear explosion. B-class Noble Arms, which can explode city blocks, are also severely restricted; they will only be allowed if the user can be trusted not to use them too much [i]and[/i] if they have to pay a cost to their body and mind.)
[b]Personality:[/b]
[b]*Likes:[/b]
[b]*Dislikes:[/b]
[b]Fears:[/b]
[b]Bio:[/b]
[b]*Current Goal:[/b]
[b]Military Rank:[/b] If a member of Operation Symbiosis.
*Optional
1.) Cooperative storytelling comes first. You are not here to godmode by gaming/breaking the system to make yourself as powerful as possible. You are not here to use your powers to brute-force all obstacles the GM brings before you, or use sophistry, psychological tricks, or 'mental influence magic' to win every diplomatic confrontation. If you find 'Storygaming' an ugly word, this is not the RP for you. 2.) Nor does an angsty backstory that fits various 'story beats' make your character good if their purpose is to defeat everyone and establish themselves as superior top dogs and otherwise make it an arms race with the GM on who can godmode more. If you're not going to use your angsty backstory to make a good story, this is not the RP for you. 3.) That said, powerful characters and angsty backstories are permitted, as long as they are made by players who are willing to cooperate with each other and the GM to make a good dynamic story that isn't just 'X overpowers Y' by bending the rules so far they break, violating the spirit of said rules, and (to quote Dave Brookshaw of Onyx Path publishing) of course, common sense. 4.) I am not as lenient as TheHangedMan. If you cannot obey the prior three rules, you don't need to respond to this thread at all; there are other games for you. 5.) Do not be an asshole. 6.) Post length is five sentences minimum, but longer posts are encouraged, of course. GMs are also bound by this rule.
- Joshua Bannings, the Champion of the Noble Arms Summit, has been replaced by 'William Ascot'. - The Iraq War did not happen in this timeline, although Afghanistan did. Operation: Symbiosis is the first intervention by international forces in both Syria and Iraq in this timeline. - Grace Poe is this timeline's President of the Philippines and not Rodrigo Duterte. - Jim Mattis is this timeline's President of the United States instead of Donald Trump or Hilary Clinton. - More to follow. - Syria and Iraq are (nominally) united into one country, with Egypt being part of said union as well until 2010.
Noble Arm Name & Appearance:Katotohanan Ng Mundo (Truth of the World)
Noble Arm Abilities:
The Light of Truth - By touching a target with any part of the sword, Pablo can reveal said target's 'truth'; this in essence means he can find out their life, their thoughts, and their secrets, without lies, self-delusions, and filters . When used upon a living person, they also see what is being revealed as well and know, instictively, that it's the truth. When used on an inanimate object, Pablo can find out events the object was involved in; useful when used against a murder weapon. This power can undo any form of mind control or mental effect, illusions that are not based on holograms, and mundane indoctrination and brainwashing techniques, as well as various forms of insanity that lead one to believe lies.
But the drawback of this power is twofold: One, Pablo also uses the power on himself every time he activates it, preventing him from lying to himself about his actions and their consequences. The other flaw is that whenever Pablo uses any of his other powers (see below) to fight, he cannot use the Light of Truth.
The Light of Primefire - Pablo can release waves of light that knock back or slightly singe Non-Noble Arms wielders, but burn Noble Arms wielders with fire that cannot be healed by Noble Arms - although Mundane Science isn't bound by that restriction.
Mana Shield - Pablo creates a shield of raw mystic force; a dome or circle two to four meters in height and length, that blocks or reduces the damage from a mundane or 'mystic' attack. Note that too much force would just shatter this barrier.
Eyes of Truth - Pablo focuses the Sword's power into his eyes, allowing him to 'read' the hidden powers of Noble Arms within sight range, even if they are invisible or otherwise concealed. Like the above two powers, this cannot be used alongside the Light of Truth, though in this case, it's only because the latter is redundant with the Eyes.
Personality: Pablo is a naturally reckless person who relies on his powers too often, but can take advice when needed. He also has a high opinion of himself and his intelligence, as well as a sense of self-loathing whenever this high opinion is proven to be wrong. Despite this, however, Pablo is a kind person, one who focuses on helping others as well as himself, and is aware of his flaws. He is someone who wants to have friends, and goes to great lengths to get people to like him and keep liking him.
*Likes: Sweets, Swordsmanship, History and Literature.
*Dislikes: Bullies, Spicy Food.
Fears: Showing his darker side to his peers.
Bio: Pablo's great-grandparents were migrant workers who came to the city of Manila in the Magsaysay Administration, looking for opportunity, and unlike many others, finding it. While said great-grandparents were menial workers, their children, Pablo's grandparents, were lowly clerks, while Pablo's mother became a lawyer and his father an Eskrima instructor. And so, Pablo grew into some wealth and affluence, despite his mother frequently taking on cases for free. Despite this, Pablo's life seemed normal, although he was more intelligent than his peers by a large margin, to the point where he took advanced classes. This made him feel isolated, and also the target of bullies. It became worse when he realized that he was bisexual early on.
He was afraid that if anyone found out, he would be expelled from his family and left out in the streets; he didn't want that. But at the same time, this was what he was born with, and he couldn't change it - he tried. The only people he can confide his secrets to, as well as doubts, were people on the Internet. Yes, foolish idea, but as long as he didn't reveal his name and personal details, he would be all right, right? Wrong, because eventually, one of those people, a woman, found out his personal details and tried to blackmail him for money.
Pablo had to make a choice; risk his secret coming out, or steal from what was not his? He chose the former, and he 'came out' to his mother that day. Surprisingly, his mother was understanding; not entirely approving, but not rejecting, either. And so they chose to confront the potential blackmailer together, Pablo's mother had a gun, just in case.
The blackmailer turned out to be one a former plaintiff that Pablo's mother had successfully prosecuted, and now sought to ruin the life of her family in response. She was also a Noble Arms master with the a Gauntlet that controlled darkness. Caught in a trap, Pablo and his mother risked death...until Pablo manifested his own Noble Arm, the Noble Arm of Truth. Taken by surprise, the blackmailer was defeated through a combination of quick moves and sucker punches by Pablo. And after that, the boy transferred to Trinindad Academy, a local school for Arms Masters, rejecting offers from more reputable institutions because Trinidad Academy was both in his country and closer to home.
After two years in Trinidad, the mysterious new Direcctor of the Academy sent Pablo to join Operation: Symbiosis on the condition that he was not to be sent to Combat. His job? As an investigator and interrogator who can get answers without torture...
*Current Goal: See that Operation: Symbiosis succeeds.