Sorry about my lack of appearances. At this point Im taking a much needed hiatus from here after 5 long years. Not sure when I'll be back, but it won't be for awhile... sorry about that... : (
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likes
4 yrs ago
Revenge of the 5th has always been a thing tho...
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4 yrs ago
Do not forget about the GOD DAMN bacon.
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likes
4 yrs ago
Once upon a time, I used to cheer for May the 4th... now I cry with disappointment. *Except Clone Wars S7 and the Mandalorian - they are awesome*
Ima just re-add this character here. Basically a copy and paste, but the layout is good (I think).
"Why just dolly around here for all yer days when ya can just let loose and go on a glorious adventure!"
Username: Tor Magnus III Real Name: Erik Fredriksen Race: Dwarf Gender: Male Character Level: 75 Alignment: Chaotic Good Guild/Party Affiliation: N/A Racial Class: Dwarven Warrior
Height: 4'8" (1.42 Meters) Weight: 155 Lbs (70 Kg)
Job Classes:
Hammer Master (15)
Warrior (10)
Shield Bearer (10)
Armor Smith (5)
Elementalist (Lightning) (5)
Fighting Style:
Tor is a heavy balanced tanky powerhouse, using his strength and cunning to win most battles whilst flexible enough to fit the shoes of both offensive and defensive roles. While many believe the dwarf to be incredibly slow and clunky at first glance, and they're not wrong to think this, he's actually rather agile and quick on his feet in small concentrated bursts even while carrying his heavy arsenal. Tor can use this stereotype to his advantage, often pretending to fit the description whilst observing the opponent's movement on the defensive. His shield is definitely strong enough to deflect most attacks. Once he feels like he knows how his opponent fights, the dwarf goes on a brutal offensive, using his raw power and speed to catch his opponent off guard. Even his magical affinity for lightning also helps him gain a slight advantage in strictly melee battles.
Strengths:
Tor's balanced roles allow him to easily switch from defensive to offensive roles depending on the situation. His dwarven heritage allows him to tank more hits than the average human, making him incredibly resistant to physical attacks. This is amplified significantly when using his massive shield, which can block most forms of physical and magical projectile attacks. His hammer, Mjölnir The Mighty, is also strong against armored opponents, however it's ability to conjure up lightning attacks makes it even deadlier as lightning can conduct onto most metallic surfaces, effectively shocking the person from the inside. This also makes Tor immune to lightning in general.
Weaknesses:
While Tor is known to be quick and agile, this is true when he's only wielding his warhammer and even then it's only for short rapid bursts to finish the job. Once he starts using his shield, his speed is greatly diminished and he relies on its size and durability to protect him. While he does wear light armor plating, his midriff and lower back are greatly exposed as a consequence for mobility, making it a prime target for faster opponents to take advantage of. In addition, despite his immunity to lightning magic, Tor is otherwise weak to magical attacks in general.
His short stature also hinders him from normally reaching high spaces, in which he'd need assistance in order to get to said places.
Items:
Name of Item: Mjölnir The Mighty Rank of Item: Legendary Appearance: (See Tor's Appearance Picture) Description of Item: A mighty magical warhammer forged by two of the best dwarven weapon smithies in the world, said only to be wielded by a member of the Magnusson family. It has the ability to cast thunderous lightning attacks with every swipe and gets more powerful the more lightning it absorbs. Class/Racial Restrictions: Dwarfs Only Downsides of Item: N/A
Name of Item: Svalinn The Stalwart Rank of Item: Legendary Appearance: (See Tor's Appearance Picture) Description of Item: A mighty shield that wields incredible durability. It's been said that only few weapons could penetrate through it. Class/Racial Restrictions: Dwarfs Only Downsides of Item: When wielded, significantly decreases mobility speed due to its size.
Misc Items:
Infinite Backpack
Health Potions
Work Hammer
Compass
Hand-Drawn Map
Journal
Skills:
Name: Conductor Job Class Specialization: Elementalist Effects of Skill: Buffs Tor's lightning attacks considerably. Side Effects of Skill: Weakens magical resistance overall. Must stand in place for several seconds without moving for the skill to succeed. The longer he stands still in said position, the more power he gets. Description of Skill: Tor raises his hammer into the sky, as lightning strikes his hammer. The energy is absorbed into the hammer, making his lightning attacks significantly stronger.
Name: Fortress Job Class Specialization: Shield Bearer Effects of Skill: Buffs Tor's physical and projectile defense, while only increasing magical resistance very slightly. Side Effects of Skill: Weakens speed considerably. Forces Tor to move at nearly to a crawl's pace. Description of Skill: Tor locks his shield in front of him, buffing it's defense and durability significantly.
Name: Thunder Cracker Job Class Specialization: Hammer Master / Elementalist Effects of Skill: Knocks back opponents considerably, whilst inflicting lightning damage. Has a very slight chance to paralyze the opponent. Description of Skill: Tor smashes his hammer into the ground, causing the ground to shake and have lightning bolts explode quickly towards the opponent's location.
Name: Lightning Cyclone Job Class Specialization: Hammer Master / Elementalist Effects of Skill: Can issue combo damage upon each hit, knocking back opponents while inflicting lightning damage. Can knock out weaker opponents cold. Has a very slight chance to paralyze the opponent. Side Effects of Skill: User becomes disoriented for several seconds before recovering. Description of Skill: Tor spins around rapidly while gripping his hammer to become a spinning cyclone, dealing massive damage to anyone who gets in range.
Name: Electrical Sweep Job Class Specialization: Hammer Master / Elementalist Effects of Skill: Knocks opponents back and inflicts lightning damage. Has a very slight chance to paralyze the opponent. Description of Skill: Tor can swipe his hammer to unleash a shockwave of lightning energy towards the opponent.
Name: Discharge Job Class Specialization: Hammer Master / Elementalist Effects of Skill: Knocks opponents back and inflicts lightning damage. Has a significant chance to paralyze the opponent. Description of Skill: Tor leaps into the air and smashes the hammer down into the ground with such force, it unleashes an lightning shockwave that discharges around him.
Name: Lightning Pillar Job Class Specialization: Hammer Master / Elementalist Effects of Skill: Erects a pillar of lightning below, or near, opponent's feet. Has a slight chance to paralyze the opponent. Description of Skill: Tor smashes his hammer down at the ground while looking at the opponent, creating a pillar of lightning down below, or near, the opponent's feet.
Name: Batter Up Job Class Specialization: Hammer Master Effects of Skill: Bounces back any low-mid scaled projectile attack, both physical and magical. Side Effects of Skill: Has a 50/50% chance in being either successful or failure. Failure results in user becoming hit with incoming attack. Cannot deflect curses or those of similar nature. Description of Skill: Tor uses his hammer to deflect most physical/magical projectiles and sends them back towards the opponent, or simply away from him.
Name: Charging Targe Job Class Specialization: Shield Bearer / Warrior Effects of Skill: Knocks back opponent and nearly deflects any incoming physical or magical projectile that strikes the shield. Has the chance to stun opponents upon impact. Side Effects of Skill: Attack can be interrupted if opponent attacks Tor's flank and backside. Description of Skill: Tor charges with his mighty shield in a straight line towards the opponent. It can be used in mid-air and is strong enough to break through stone walls.
Humanity's View:
Outside the Dwarven Kingdom, Tor is essentially a nobody in the grand scheme of humanity. However, since his race is incredibly rare amongst the humans, he is known to gain some curious eyes on him by the local townsfolk, which usually do not mind his presence since he's more human than monster. Most of his fame came from the people who actually played the game, not from NPCs themselves, as no one else even bats an eye at him for the most part.
Personality:
Tor is an adventurous dwarf, who always puts a jolly attitude wherever he goes. In fact, he's always been curious about the world around him. He has seen many things during his travels from kingdom to kingdom, from peaceful utopias to harsh realities, all of which he keeps archived in his trusty map. He is also one that loves to retain knowledge, usually on the places he goes and of the creatures he encounters on the way, and is very generous when socializing with others, no matter the race. He also has a merry affection for food and alcohol, as well as the decent ability to forge armors of any material he can get his hands on. He also has the constant itch for battle, always wanting to explore a deep, dark, dungeon or to face a champion of a local arena.
Bio:
Erik Fredriksen was born in Stockholm, Sweden and was in his early-thirties when he started playing YGGDRASIL. He was considered to be a well-trended hipster, often wearing flannel and average kahkis, as well as sporting a grey beanie on his head and holding a cup of black coffee in his hand. He even sported a thick beard in which he swore to only cut it once every five years. Prior to picking up the game, he was one of the head programers for a swedish video game company known as IceBerg Studios. The most famous games he helped worked on were often RPG-styled fantasy simulators, which included RuneMiners, The Adventurists and the Hammer Of War series. He also helped with several indie games, such as The Dark Forge and Isle Of Wulves regarding technical issues and coding. Overall, Erik was well-received by the fans and they applaud his hard and honest work, especially in a world where disappointment is considered the norm in many video game companies.
Erik's character, Tor Magnus III, was inspired by many fantasy games and movies he watched as a kid. He played Runescape when he was a young lad and took a liking to the dwarven faction. This was also amplified by his love for the Lord Of The Ring Trilogy. Thus when he discovered that YGGDRASIL had a dwarven faction, he immediately created a dwarven character and joined the dwarven guild "Axe-Force", which concentrated on exploration and adventure. Many players had mentioned how he was a pretty chill guy and how he was quite generous to them. He and his guild often explored the in-game universe and sought out for dungeons and arena matches whenever and wherever they could. One of the arena matches even rewarded him with the powerful legendary warhammer, Mjölnir The Mighty, and the shield, Svallin the Stalwart. These weapons helped him significantly in beating several extremely hard event bosses, only winning just by the hair on his beard. He became a sort of local hero amongst the dwarven race. In addition, he also discovered several ways to break through several portions of the map and access locations where he wasn't really supposed to be.
When the shutdown was announced, Erik said a tearful good-bye to his fellow guild-mates. He had been playing the game for a good six-years by that time and it was hard for him to consider leaving. Yet as he takes one last look at the game world, he suddenly realizes that he couldn't log off. He's stuck in this game. Now alone without his fellow guildmates, Erik embraced his character full-heartedly as he walks by his lonesome, still looking for new lands to explore.
For there is always an adventure upon every corner...
In a single sweep of her massive form, Titanica ceased the unarmed leader in her grasp and lifted him into the air with a single hand alone. The pain the leader had endured from both her tail and from a rogue sandbag hitting his knee made him helpless against the many other monsters in the vicinity. Now he is unconscious, stripped from his blood supply after being cutoff by the reptilian woman. He was unconscious, but one sudden twitch of her hand can spell doom to the thief. She begins to ponder internally on what to do next, as well as inharmoniously listening to the inhabitants of the building on this matter. After all, they came to their place first.
The first being to approach her was a calm-looking centaur, no doubt one who lived in that house.
"I know how much you want to kill him right now, but that's not how we do things here. He's our prisoner and he's unarmed. We have cells in the guildhouse for this kind of degenerate to rot in."
Titanica's yellow pupil eyes her silently, only giving a low grumbling noise as she continues gripping the thief. Then a man steps out from the building, presumably the landlord or owner, and began to talk with her. According to him, they didn't have cells in which to keep him in. The only other option was to let him go or kill him right on the spot. Soon others began to take part in this debate, with only the kaiju remaining silent. She has no quarrels in killing. She has killed things at a young age, mostly in order to hunt or against hostile foes who get too close. This thief seems no different. In fact, one single reposition of her mighty clawed hand can snap his neck like a twig. His stupid little face also provokes more harsh feelings that urge her to end the rascal's existence. Yet is he really that worthy in being eliminated by Titanica's hand?
Well...
With a purposeful grimace and a terrible sound, she lobs the crook far into the dark woods. Titanica watches the unconscious figure fly an incredibly far distance until it disappears beneath the canopy. It was a rare act of mercy to allow such lowlifes a second lease on life. It's going to probably hurt like a bitch once he hits the floor, but alas it should hopefully knock some sense into him. With the deed done, Titanica considers leaving the area and to head back to the port. But before she could go, the landlord mentioned something.
"Oh and before I forget... May I know who was the fine man or woman who created this lovely hole in our Guild?"
At this point, she expects that all hands and mentions will rapidly point to her. Normally she doesn't care for the damage she unintentionally causes, but here it's different. She damaged a seemingly harmless house filled with humans and monsters alike. And they actually seem to get along quite well? It's intriguing to say the least, but something she couldn't simply ignore. She clears her throat as she responds in a deep, yet still feminine, voice, slowly turning towards the others.
PLEASE tell me you can play as a dinosaur (ik it says human but still). If you can, I shall loose my shit and make something cool. (And no not simply a T-Rex or Raptor - but something unique)
@mattmanganon We are currently full up on our seven players. The GM might retain a spot for you for a later date, if one decides to leave ,- although I can't promise that your character idea will be accepted by the GM.
After years of exploring the vast world of Yggdrasil, after years of pillaging dungeons and grabbing ahold of precious loot, and after years of breaking through the boundaries of the game world itself, it appears that Tor Magnus III will have to finally put his axe up for good. And where was he when he got the news? According to him, he was exploring the last bit of land far into the north, where there were no settlements, no NPCS, just a vast uncharted mountain range that served as a barrier between the existing land and whatever lied beyond. He wanted to see what he can find beyond these natural barriers. What would he find? A new world? A void? An invisible wall? It has never really been said. And he was just on the verge of scaling through this mountain range. He was on the verge of treading through new grounds.
Yet while the server would usually bring an adventurer like Tor to make haste before everything closed... this encouragement suddenly vanished.
All of it. Gone.
Erik Fredriksen had lost the will to explore.
It was a day he long since dreaded. He knew this day would eventually come, but he believed it would come much later. Very few games reached up to the length that Yggdrasil had been operating, but even then, none of the most popular games of his time nearly compared to this one. Even the games he worked on as a programmer often remained relevant for say, one to two, maybe three, years, before a new game would bring the attention of the masses, or the consumers as the Triple AAA corporations call them. Yet Erik fell in love with this game, along with his dwarf character, Tor. He wanted to become the first player, at least to his knowledge, to traverse 100% of the map. He wanted to find all the available secrets he could find. He made all these calculated maps, as well as complex instructions to get to these seemingly "unreachable" places. He even managed to break under the map, although accidentally, leaving his character to fall endlessly into the void, only to quickly teleport him out through the use of "Warp Powder" and found himself back to the safety of his house. No one believed of his accomplishment - save for his dwarven friends within the Adventure Guild - but it was a personal accomplishment of his.
Ahh, his friends. They left earlier today prior to the message, most of them either having to go to work or sleep, depending on their time zone. The few that were still here, like the guildmaster, Alfrigg The Wise, resigned from his position after making a public announcement of the situation to the rest of the guild. All that remained of the proud Adventure Guild now was him, Tor The Unbreakable.
Those were the good ole' days. The days when the sun was high and the land seemed immensely infinite. Now Tor was on the verge in 100% completing the entire map, but... he didn't press on. It's almost as if he didn't want to continue. Perhaps the small veil of mystery should be preserved, just to keep the mysterious quality alive. He began to feel like he didn't deserve it somehow, as if it was always destined to be out of his reach. Yet he doesn't leave the server right on the spot. No. He decides to stay. He'll stay in the game right until the time that the game completely shuts down, booting Tor out of the game and wiping away the 1650 kroner ($202 USD) that was invested into the game. It's not extremely much, and most of that money was used to boost his rank in the early years of his career, but alas it's still 1650 kroner.
Who knows what lies just beyond the mountain peaks. For all Tor knew it could be disappointment at this stage. Or maybe it is something worth seeing. Perhaps he may get an achievement. But now it all didn't matter. So on this very cliff edge where he stands, the rugged dwarf sits, seemingly content with his fate as he awaits for the countdown to finally mark the end.
"W-Wha-What?"
She was confused. She was most certainly, utterly confused.
The announcement that Yggdrasil was shutting down was like a hammer slamming down on your head at terminal velocity. Bethesda was caught completely off-guard and ill-prepared for what was going to go down. Charlotte's character had only existed for the past few years, still in the mid-late hay day of the game. Through sheer determination, with a healthy dose of luck, she was able to achieve relatively major success. However, her biggest accomplishment was receiving the massive Colossus Cannon after completing that one Siege Event. It's a cumbersome weapon to wield, however it made up for it in the raw power it can unleash. Now only few years after earning that special cannon, trying desperately to continue in 'getting guder', the game seemingly wanted to take it back from her.
"T-They can't!" she cries aloud to one of her fellow members of the De Ordine Imperii, "I still need to reach my full potential! Oh please, don't close the game now!"
Of course, her begging only replayed the simple fruitless answer.
"I'm sorry, but there's nothing else we can do." replied the other remaining members solemnly.
She's been trying to hard to do her best. However, the last time she went into a skirmish with her team, she was quickly overwhelmed by a fast rogue who managed to close the distance to her and nearly defeat her. She was saved by one of her teammates, but alas she felt guilty for letting herself get squandered like that. Now with seemingly no chance to redeem herself, all she can do is just erase herself from the party. She walks away from the sprawling activity and heads for the armory. Usually she'd be here when crafting her ammo for the Colossus Cannon, using the elemental essence of the fallen foes she finds in battle. Now this is only a simple reminder of the past. There's nothing else she can do other than sulk, leaning her cannon beside her as she aimlessly stares down at the ground...