Avatar of Lugubrious

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Recent Statuses

18 days ago
Current Forgotten footfalls, engraved in ash
1 mo ago
Stalling falling blossoms in bloom
2 mos ago
Even if our words seem meaningless
1 like
2 mos ago
Time turning on us always
3 mos ago
Fusing into the unknown

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts



The few clouds that rolled in during the early hours of morning gave way to a cheery, sun smiling down on the Land of Adventure as noontime came around. Bit by bit, people made their way to Lumbridge's town center, the Guild. More of a castle than the typical wooden guild hall, the building served as the go-to place for the simple town's number-one trade: quests. Here, tasks and requests piled up and were divvied out into eager hands, sending bright-eyed youths running across the plains, throughout the woods, and into caves to do whatever need be done. Now, however, the questers who'd gone out bright and early were returning, their objectives complete and their bellies empty. Some headed to the blacksmith or farmstead, or to the house of a patron directly, perhaps to deliver an object or information. More than a few, particularly the youngest, made a beeline for the Guild's mess hall instead.

First into the yard charged a gang of boys very familiar to the town's residents, with a shared name more familiar still. Most of the usual questers sported a friendly and obliging demeanor, but these four worked together especially well, earning them a consistent top spot on the leaderboards. Laughing and dirtied, they charged toward the great oaken double doors leading inside, pausing only to wave at the town sheriff, a somber-looking lawman with a huge dog by his side, whose gruff exterior everyone knew masked an uncommonly compassionate heart. After returning the gesture, the houndmaster watched them head in, then turned to see a young pair approaching. Newer than most others, they'd nevertheless been a tremendous help for the town's seemingly never-ending supply of jobs.

Once they passed by, the houndmaster found himself distracted by a butterfly flitting around a bunch of flowers on the other side of the yard. The colorful, dainty little thing twirled about before settling on a bright purple cone flower. Only when he heard the tramp of a number of feet did the houndmaster glance back at the yard entrance, his loyal beast perking up as well. Even before the principal newcomer could be identified, the houndmaster could guess from the retinue surrounding him. Only one man attracted this kind of adoration and respect of the local questers: Geralt of Riviera. Ever since his recent arrival, the monster hunter quickly earned a reputation among the kids and wannabe heroes as a veteran and a hero, practically worthy of discipleship. The houndmaster wondered with amusement if Geralt, more a warrior than a celebrity, ever found the attention annoying.

Cracking a slight smile, the houndmaster gave the Witcher a nod as he grew near. “Good morrow,” he greeted him. “Rarely do I see you bound for the Guild. Did some notorious creature rear its head in the wealds?”


The sheet looks good. Go ahead and put him into the characters tab. Once you do, I'll PM you about getting Geralt into the story.
Tora & Poppi

Level 4 Tora - (1/50) EXP and Level 4 Poppi - (0/40) EXP
Location: Paved Wilderness
Word Count: 1141




At their own paces, more or less everyone picked up and started off again. Tora respected Junior as a fellow tinker, by sticking around in the middle of an arid scrubland in the baking heat and sticky dust sounded like the exact opposite of a good time. He made no bones about piling into the rabbids' truck, while Poppi hopped up on top of the cab for a loony-free ride. For their part, the lapins crétins regarded the Nopon with wonder, since he shared and even surpassed their cartoonish proportions while outdoing even the largest among them in size. He did not, however, appreciate their poking or prodding, or their incessant chatter. With a heavy sigh, he settled in as best he could, preparing for the worst. Lo and behold, a giant explosion went off less than a hundred feet away. Tora shook his head; he didn't want to know.

As the somewhat-diminished convoy got back into gear, leaving a couple volunteers behind to catch up at their own pace, the jostling in the rabbid truck began in earnest. Tora found himself pushed and smacked about by the crazy critters as they goofed off with an utter lack of self-preservation, rolling around the truck bed and flying around with every bump in the road. By the time the truck's brakes whined and slowed the vehicle to a stop, Tora had enough of rabbids to last him a lifetime. The truck's doors exploded outward, and the Nopon tumbled out with a tide of rabbids behind. The goons scattered in every direction as the weary inventor pushed himself to his feet, groaning. Poppi landed beside him and helped him up. “Did masterpon enjoy ride?”

Rubbing his head, Tora shook it emphatically. “Not one bit. Next time, not do daring trick with car and blow it up.” He waddled around the truck at took his first glimpse at the convoy's current destination.

The heroes had arrived at a strange sort of oasis, yet one perfect for a wasteland frequented by ardent motorists: a giant gas station and mechanic. As his eyes swept over the garages lined with tools and parts, Tora's eyes went wide. When someone stood up from changing a tire, however, and approached the newcomers with a smile of welcome, his eyes nearly bugged out. The woman wiped the sweat from her brow as she grew near before giving a wave. “Howdy, y'all!” she called, cheerfully. In the eleven o' clock light one could scarcely tell her eyes were red, and little about her seemed threatening. “Rollin' in from out west, huh?” She looked over the convoy, noting the unconventional vehicles with an amused chuckle. “How'd the heck you folks make it out here in those li'l toy things? Bet their innards're all stuffed with dust 'n gunk.”

Her conversation came to a stop as another stranger appeared, this one an old man in a red cap. “Aw, don't mind her. She don't mean t'give ya a hard time.” Neither seemed particularly put off by the bizarre assortment of individuals arrayed before them, from living machine to rabbid to royalty. “Welcome to Hammerhead. I'm Cid, and this here's Cindy. What can we do for ya?”

Too excited to give Peach a chance to talk, Tora blurted out. “Meh meh meh! Hello friend! What that, meh?” He flapped his wing at the garage, bringing a look of bemusement to Cid's face.

“Y'mean you've never seen a car shop before?”

Eyes shining, Tora shook his head. “No-no-no, meh! What all those thingies and big contraptions? Do you make things? Fix things? Please tell Tora everything, Cid-Cid!” All of a sudden, the wiry geezer shone like a saint in the Nopon's eyes, a veritable reverend of repair, a master of mechanisms, and a genuine kindred spirit.

After Poppi reminded him of his manners, Tora hurried to apologize and introduce himself, explaining that he was an inventor and mechanic himself, but one who had only ever worked in his own home. He proudly introduced Poppi, who gave a polite curtsy, While Cid dealt with the both of them, Peach took Cindy aside to briefly speak about the surrounding area, and everyone else got a good look around. Right beside Hammerhead was a diner with a rather dissonant look of wood and brick, reminiscent of an alpine cabin: Grillby's. The sign outside marked it as a branch location, which explained at least some of appearance.

A number of figures could be seen around the gas station, casually going about their business. Many of them seemed fairly nondescript, but a few stood out a greater or lesser degree. A disagreeable-looking man leaned against the wall of the store by the doors, drinking something out of a bottle in a brown paper bag. At one end of the station stood a more futuristic-looking refueling device, next to which a roided-out frog thing was preparing to leave atop a hoverbike, while a muscular pilot sat in a patch of shade reading while his ride got a tune-up. A metal bird slumped, unconscious, in the back of one of the garages.

Meanwhile, a heated argument looked to be brewing by the pumps. A party of four young men, with their fancy-looking black convertible nearby, were exchanging words with a white-haired punk and a tattooed woman about the road ahead. The woman remained behind the wheel of her van, but her friend was all in. Individual words were hard to pick out in the chaotic debate, but it sounded as though the four intended to head northward to the area the heroes knew as the Dead Zone, while the white-haired guy insisted they give it a wide berth.

“Look,” he said, “I'm sure you guys can kick the crap out of some coyotes and bears, but there's stuff in that place that'll eat you alive. Take it from me: stay away.”

The biggest of the four scoffed. “What, you don't think we can handle ourselves?” he questioned in a gravelly voice. “We've beaten a lot tougher than animals, pal. What makes you the boss around here? I bet any one of us could take you on.”

Grinning, his strawheaded friend crossed his arms. “Yeah, you talk a big game, but I betcha a thousand gil that if we went in there as a team, you'd be the dead weight around here.”

Exhaling sharply, the other man shook his head in frustrated denial. He held up his left index finger and pointed it at the four's leader, a youth with messy black hair. As he did so, everyone could see that his right forearm was a metal prosthetic. “Your buddies seem pretty confident, but I'm not letting you go get yourselves killed. If you're ready to take on the Qliphoth, a few rounds with me should be a piece of cake, right?”
<Snipped quote by Lugubrious>

I've been busy. Joined a Discord RP, got a girlfriend, we broke up, all sorts of crazy stuff. It's....it's been pretty crazy. How've you been doin'?

Also, I know he's not technically from a game, but would there be any objection to playing Geralt, since the Witcher game series is, at least outside of Poland, more popular than the novels?


I've been alright. Started this RP, graduated, got a job. It's been a good time.

I think that Geralt's popularity and fairly iconic status as a video game character justify bending the rules in his case. The rule was more meant to prevent things like having Star Wars characters who appeared in some game or another, or movie, anime, or cartoon characters with game tie-ins.
YO LUGU MY DUUUUDDEEE

Y'all still accepting? I see the 12/16 thing in the character area buuuut I like to be sure.


You better believe it! What's shaking, man? Haven't seen you in ages. I hope you've been well!


<Snipped quote by Lugubrious>

alright so

I admit my wording was super fucky on this one because I'm writing at midnight and my brain is running out of juice. What I meant to say is that it's not a very common name. Even then, the syllables you're describing are "Hi" "Yu" and "Go" since "Hu" is actually more a "Hyu," a mix of the "Hi" and "Yu" sounds. "Hu" does not quite exist on its own in ye olde nihongo. It's "fu". If I want to be anal about it, technically his name should be "Hyugo" and I think a general "Yugo" works much better in that regard, but I'm not going to be on your ass about it. The lack of a surname + the fact he fled made me think of a westener, though. It was just unclear in that regard, I'm fine wit the name.

<Snipped quote by Lugubrious>

Yeah, pretty much. Sorry for being on your ass about it; there's just certain factors I'm much more hesitant on allowing you guys to play around with than others.


No worries. I knew it was unconventional going in, and actually that if I wanted to get a real name with as close a pronunciation as possible that I should go with 'Yugo', and that 'Hugo' with Japanese pronunciation -to my understanding- would be more like 'hoogo'. Anyway, since things are fine, I'll go ahead and put the modified sheet along with Hume's into the Characters tab.
<Snipped quote by Lugubrious>

It's pretty common etiquette, my man. I've never ran into a situation before where someone just casually drops 3 NPC's on a GM without asking. I also said "no more than two characters" per person- I didn't want people creating more populace in my world than I could be reasonably asked to handle.

Either way, removing the last paragraph doesn't really get rid of the crux of the issue. The backstory is still implied as having a lot of them flee together. I should apologise again, though, because there's a few more issues I failed to touch upon in my last review because I was taken aback by the suddenness of the issue I described above.


I wasn't planning to play them or even really have them involved, just off in the background somewhere. I do apologize for overreaching in that regard, and I'm sorry that the issue was so severe as to take you aback. Had I known what I was doing was such an affront, I never would have done so. In addition to removing the last paragraph I have edited the backstory so that they separate not long after fleeing.

Firstly, the name "hugh" isn't all that commonly Japanese. Is he someone born in the American area, fled by boat and transferring? Because that would make an amount of sense, as long as you could also justify him knowing the language. Ayesha gets away with it because she was named by a hermit and doesn't even have a last name, and the constructs get away with it even more because they're not humans. Speaking of which, you're also missing a last name.


The name is 'Hugo', which is at least formed of syllables that exist in Japanese. I'd reason that somewhat crazed, supremacist characters might choose names for their kids that set them apart, and also that a kid who explicitly wants to get away from his family might disavow his last name, but I can certainly add one in, and if you do really want a normal Japanese name, I can do that too.

And I'm also going to go more in-depth as to why I'm not accepting the genetics idea. Simply put, genetics are not an absolute given. While it's possible to have a controlling set of parents who might have those traits, it doesn't necessarily grant their children the same. Even if we ignore how incredibly unlikely it is that two people being able to handle multiple constructs meeting and breeding is, their offspring would have no guarantee of being able to hold the same traits. Genetics are a construct of many, many generations, including ones with lesser or more diluted genes that are still present. You also have to keep in mind that life force is akin to stamina, and closely linked to it, but not entirely the whole cake. It's also intrinsically tied to your magical ability- something inherently supernatural. It's an almost uncontrollable force.

It'd be more accurate to say that with a mix of intense training, the right genes and a much higher-than-average magical affinity, you'd have a shot at wielding two constructs and an exceedingly rare chance at 3. This isn't something you can achieve via simple aggressive breeding. While it could be that his parents were very abusive and tried their best to get this as a result, and be delusional enough to think it works, I wouldn't count on it working with any certainty. It'd give him enough reason to flee, but I don't feel comfortable in using it as a justification for why we have a multi-construct user running around.

It also seems like a weird goal in general to set, because the ability to wield two, while extraordinary, is not exactly a world-shaking event by itself. It wouldn't suddenly make them some kind of messiah, and the person in question would still need to have two constructs willing to follow them. While people like this would obviously be valued in peace-keeping scenarios, there's very little utility it would give outside of that. It's more akin to an abusive parent who never got the chance to be the best pianist in the world specifically raising their child to be just that. Just having lots of kids doesn't make for the best pianist though, you have to nurture it carefully and methodically with purpose.


I'll admit that I overreached in the multi-constructs thing. I knew that it was supposed to be an extraordinary phenomenon, but I hadn't quite comprehended the degree. I can strike the whole thing from the record. Are those all the issues you have?
<Snipped quote by Lugubrious>

<Snipped quote by Lugubrious>

oooooooooooooooooooooooooooooooooooooooooooooooooh no

Luge, I feel bad for you, but I'm not going to allow you to just casually decide what NPC's are around without asking me beforehand. While I suppose it's my fault for not saying this, I was going to use that reserved post in the characters tab as a log of any NPC's you guys encountered. Further, I was going to have last-years too. While I'd maybe be fine if you'd asked me ahead of time with one of those running around, and me writing it in to the best of my ability, I'm not really okay with you casually dropping 3 NPC's(7, if counting constructs) on me like this.

I'm especially not okay with creating this particular dual-wielding construct user either, as while they'd come into play, I very much have an idea of my own for them. You're right in assuming they'd be a last year, and of course you'd be privy to the surface-level information required to make interacting with them not a nightmare, but it's very much not this character. Making multi-partnerships 'commonplace' also really stings for me, as it should be an extremely rare trait. Technically any human could do it, but the amount of stress you'd be putting on your body would be akin to exercising beyond your limits every day. At some point, you just break, which is why it takes both a trained and talented mind to be able to pull this off. I really wish you'd asked me this beforehand, because it feels so awkward to have to casually dismiss a big crux of your backstory.

As it stands, I really can't accept this character, I'm sorry.


Whoa, I didn't realize I was treading such dangerous water. I had no idea that we weren't supposed to make NPCs. You might consider adding that to the rules. Anyway, it's no problem for me to just eliminate the whole last paragraph.
Here is my concept for Hume's human partner. I hope you enjoy.

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