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The ride up the old, ill-maintained forest paths of the mountainous hillside was not an easy one, either for the ZRF scout group on their all-terrain jeep (an old Dolsilvec-era donation from back when Zanovia was a Dominion world) or the massive scielto configured into a tank-like walker form. The path winded over gnarled roots and steeping ground, huge portions gouged from dense roots down to thickly packed soil by stray artillery from ZRF and Civil Security alike. Sometimes, they'd need to drive over a massive overturned tree looking as if it was stuck in the throes of agony, body half mulched by some unseen gunfire, all the while twin-rotor-wing VTOL's flew overhead trailed by zig-zagging biomissiles.

On a huge hilly region overlooking the Rhodes Valley they had been steadily advancing higher and higher, nearer to the central line of the enormous natural structure. The higher they climbed, the more they could see past the thick cover of trees. Flashes of light soaring skywards; tracers, shells, missiles and the aircraft that whizzed in their wake, occasionally sparking from a glancing hit or a direct strike, sending out sparks and energy-shield flashes when not bursting into flame for a comet-like descent. The opposing hillside, far on the other side of the valley, flashed with bolts of pink and red whether into the valley or between its shrouded depths. It was no less of a battlefield and based on the sound of sonorous explosions echoing out, shaking the trees of their particular mountain-hill, it was no less of a dangerous position.

"You - mercenaries? Money of scielto and human-settlers not that good nowadays huh?"

The voice was a gargly froth, coming from the mouth of a tarrhaidim trooper as their jeep managed to find space to jostle up by the walking tank. There were roughly six inside - one mountaing a twin-barreled electro-spine machinegun, the others behind its windows that had recently rolled down. Four of them were tarrhaidim, irregular in their bolted-on armor and ballistic padded fatigues, faces covered in strange veiny patterns fluctuating colours and textures as they mimicked whatever vegetation they could see. The one on the gunner spot was a human as was its driver.

Both wore similar armor minus the body-bolting, their faces concealed by darker gas-mask like helmets, their lightly red tinted eyes glaring full throttle ahead... or at their allies. Older edition Intransigence tech, likely from its early days when modified mining and biohazard protection equipment had seen a military makeover.

"Seen many of you, mostly with security-scums. Maybe League bigshot, think this is easy place to rack up our heads and fatten their coffers. You can tell; good tech, good training, but no real hate in heart or lust for the fight. Like their leaders; business-person."

The jeep rumbled on a little further as the roads widened somewhat as did the intermittent flashes against the cloudy sky. Light was beginning to peer through the once grey clouds as if gouged by the anti-air lasers and ether-mortars that had been blasting away non-stop. The trail was no longer ridden with gaping holes or blasted trees; it appeared moderately maintained.

"Not complaint - observation," The tarrhaidim trooper continued. The driver and shotgun-seat passenger were pointing to a few large pushes as they moved the vehicle over, attempting to park it somewhere they could conceal it. "Just curiosity. Maybe we get a few volunteer battalions - Conglomerate, Intransigence - but they do not often last."

As they exited the vehicle, pulling various brushes and vegetation over it, the squad of six looked over to the huge tank and its deadly cargo, spreading out as they motioned not to the trail but the sloping ground it ascended past. There were footsteps notable on the ground but there was no real concern; these were their own and it appeared this was not a small scouting group but a part of something bigger.

The ZRF troopers didn't know that, but these were no mercenaries they were escorting to a rallying point. It was a miracle they had even been able to be assembled on such short notice. The Envenomed were a secretive group, one that chose its own with utmost precision, yet assembling them all in one place was not an easy task, especially one with as many League covert fleets and heavy duty air surveillance as Zanovia.

The mere insistence on using its native name instead of the scielto Artelesia was not just the Intransigence's form of respect to those struggling against colonial rule but also a reminder of their intent. One that was being expressed in a group of six now instructed to dismount and follow.

If there was one thing no doubt on everyone's mind as they advanced on foot, it was how secretive this was. The Envenomed were proffessional, cryptic, their leaders offering the bare minimum. The nature of the work was deeply unpleasant and perhaps it was a mercy its operatives were spared some of the details. Yet this had been even less than that. There had been barely any time to meet-up and get to know their fellow team members before they had been collected from neighboring systems, no real mission information beyond "our contacts will handle that, just follow the locals", and the most of a tidbit they could get was "meet the informant at the rendez-vous location then advance."

At least they'd provided the particular coms-code - something to send out once they were close enough to wherever the informant was hiding. Whoever it was, they had all the information they needed for the mission.

At least it appeared they would have some firepower backing them up. Locals, training and discipline to be determined, and the staging area at least appeared... quiet, about as quiet as it could be with the distant howls of void-artillery and deathly judgement of bolt-tracers ever flashing in the background. The view of the valley as almost hypnotizing as a creeping carpet of small incendiary infernos, flaming dead armor, and the insect-small shapes of large ground vehicles dragging themselves across the distant hell-torn earth.

Up here in the wilderness, the dense foliage tightened and darkened, opposing the scouring hunger of the afternoon sun and almost trying to veil the sight of carnage below. The path squished somewhat under their steps, the soil moist thankfully not with innards and vitals-spray - just good old moisture. The trees here were gnarled and occasioanlly arrogant enough to send their roots across the road, yet it was an otherwise dull hike. At least, until the blocky shape of corrugated metal housing and blocky, tarnished construction greets their sigh through the treeline.

The locals stopped, the lead human raising his fist and crouching as he falls in behind one of the trees. The rest spread out, prone against the roots, scanning the small settlement. A village of some sort, abandoned with the onset of violence in the region. Footsteps are present on its muddy streets but every windows is closed as is every door visible.

"Your contact, he is here. Handler, black ops, turncoat..." The tarrhaidim mused. "You... have some kind of call-sign for him? We had a team was with him... but were told to stay quiet, do not want anyone listening in. We are mere rebels; not fancy off-world mercenaries, so our coms less concealed. We are at fringe of CivSec control... so I am told."

The buildings here look dated, poorly maintained, weathered, but the squad can see along the ridged scrap-metal there's also signs of reinforced tarrhaidim biosynthetic materials. Probably a reinforcement before the conflict reached this part of the country-sector; faint bullet markings can be made out along a few of the structures, deep grooves in the soil likely from heavy boots. There's footsteps but it appears that they all lead to various structures, maybe whoever inside is merely waiting for the coms signal.

"We stay on over-watch. Curious as to what such fancy mercs do... but, would rather not be vanished the next day for being such an inconveience." The tarrhaidim joked, a few chuckles exchanged among the squad... until one of them suddenly snapped their rifle off to the right, following something as his long-barreled weapon shakes a little. He adjusted the scope, his tarrhaidim ocular-clusters notably shifting beneath the fabric covering most of his features.

"Something spooked; probably local vermin. Profile low, shaking leaves. Not our concern. Comrades, you go on ahead, we watch for any unwelcome visitors." The tarrhaidim kept his eyes peeled as the rest sweep around. This close to enemy lines, nobody wants to accidentally even hint at their own presence in the region.
@Dead_Cruiser when can you get your CS up?

Everyone else including those who wanna join - the IC will be up soon!
A lore document currently containing the history of the setting has been added into the OP!
This seems Cool And Fun. I have a freaky alien in mind for this.


Welcome aboard then. I will be attempting to finish the history part of the lore for a separate thread today. Join our discord too.
I need more people with cool glowing eyes/shades in their PFP to join now that we have a possible trend starting B)

Anyways if you have any questions feel free to ask here and in the discord!










It is 4237 and in the wake of a brutal three and a half year war across the stars, once again only empires remain standing...

Decadent and prideful atop the ruins of their enemies or crumbling and recoiling from the creeping spectre of obsolence.


A fitting summary for what is known as the Reckoning Of Empires. A vast expanse of worlds shattered, forged, and arisen from the aftermath of their brutality serves as a testament to the very cost of their existence. A cost offloaded onto their subjects and those who struggle amidst a new paradigm of interstellar power.

Gouged husks of former glory and burgeoning wealth of captured territories that span across systems define this age of ambiguity. Yet the course of empire creates the mechanisms for its destruction and the cost to be paid is steep and bloody.

From the wreckage of fallen worlds cast off of or revolted against prior masters, the Intranszjednota or simply the Intransigence has arisen as a revolutionary power uniting disparate worlds across the post-imperial spaces. A hegemon forged from the growing contradiction of imperial might, its roots lay in the years leading up to the Reckoning yet as its enemies slaughtered one another, it grew in power and now stands as a formidable entity on the inter-solar stage.



Amidst the wreckage of fallen worlds and teshattered dreams, you have been summoned to serve as their hidden knife against unsuspecting throats. Among your number insurgents, guerillas, rogue militants, pirates, mercenaries, even the defectors of empires - an unsightly morass of the dishonorable, scattered to the wind by the tides of upheaval and war. Now collected in the hand of the Intransigence, they form a network of hit-squads and deniable operation forces, answering through a fragmented network of communicators to the hidden powers of revolutionary leadership.

As the technocratic Black City Conglomerate, the corporate-expansionist Unified Celestial League, and the aging Yrrkradian Empire heat up their power games, the Intransigence is caught amidst their scheming powers. Yet they are not aware of the envenomed blade grasped in its hands, of which you are now the spearhead and now plunging head first into their hearts.

In a line of work fraught with conspiracy, subterfuge, betrayal, and shifting tides of allegiance,
you are the living embodiment of a hidden war.





Rules and Expectations




It is January 8th, 3860 of the Earth calendar and the Periphery trembles.

From a cluster of systems in its furthest eastern reaches, split by a great expanse, fleets of living mass and angular metal emerge from their resting spots on the boundaries of an emergent alliance. Some are like collections of pointed blades sharpened and pointed towards whatever doubts and ambiguities lay beyond the boundaries of their space, others predatory in appearance with flattened and long bodies overlapping with multiple rows of biometallic carapace armor, resembling the arthropod horrors of some prehistorical era. A massive mobilization is being undertaken, one for which the rumblings have been heard across the surrounding systems for the last two decades.



Normally this might not be particularly concerning. The Orion Sphere Revolutionary Front is not static and technically has had relaitons with many of its surrounding systems even before it was a fully solidfied political entity. Forged from the flames of conquest and resistance to such, its violent past belies its present stability.

This is in contrast to many of the worlds along the strip of Periphery systems past the great gap on which its eastern flank rests. In the epochs since the civil war and barbarian conquest, the peace other factions have enjoyed has not graced these worlds. Years of manipulation by post-Federation and barbarian remnant forces and the structures of power left in their wake have stroked years of violent tensions on and between worlds.

Worlds that in many cases, have seen what happened when that violence is not only unleashed but unified, organized, collectively applied. More importantly, aimed at the necks of those seated in positions of power. The Federation and its barbarian foe may be gone, but to many of these systems both were two different boots on a whole multitude of their own necks. When the Front retaliated with thousands of spears from a myriad of species, many of them started to get similar ideas.

Across the northern and southern flanks of the periphery, massive fleets of military vessels accompanied by large civilian vessels sweep into systems ridden with wars of decolonization, independence, and other forms of internal strife. As the outer edges of ex-Federation space are inflamed with violent conflict, one of its dominant regional powers moves in. Sympathetic militant-guerilla movements and governments notice - some with caution, others with elation.

The Front is cautious not to move too far northwards - it has not yet standardized any relations with The Kingdom of the Periphery. Neither faction has spoken with one another much, yet it is not uncommon for many of the war-ridden worlds between them to sometimes have a notable element of OSRF support. Whether from militant cells and separatist armies bearing the revolutionary ideologies and symbolism of the Front, to reports of "unmarked militants" of notable discipline and skill fighting among their numbers, it is an open secret that the Revolution of their namesake is not one that sits within their own borders.

Just as notable is the large fleet moving westwards, passing between not just the Kingdom but also the Aeronian Hegemony. The worlds between both are being explored, contacted, and the presence of trade flotillas suggests a more stable form of interaction. Yet most unusual is the fleet that moves through the rift splitting the Periphery from the rest of the region.

In this void where strange and unearthly things dwell, OSRF vessels are spotted traveling alongside what seem initially like dead husks of destroyed vessels.

Dead husks that twitch and move, warping to the sight and bristling with living carapace and bioluminescent scales beneath their blasted iron exteriors. Where they are exactly heading and for what purpose is difficult to distinguish. All that can be determined is that they are moving on a curving southward path, one that may stop them at the borders of the Ascendancy (if that is even their goal).

How hard are we talking?
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