Mahz is the Admin. He's the man with the plan and the Guild's head honcho.
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Status

Recent Statuses

10 mos ago
Current I'm working on experimental server changes. Email mahz@roleplayerguild.com if you're having problems.
16 likes
5 yrs ago
Getting some more work done on the Guild today and tomorrow.
25 likes
6 yrs ago
Investigating the catastrophic performance issues.
1 like
7 yrs ago
I'm back. I had some personal issues to take care of.
13 likes
7 yrs ago
You can change your username once every 3 months, and your old username will still link to you and won't be recycled. PM me if you want yours done.
19 likes

Most Recent Posts

In Mahz's Dev Journal 7 yrs ago Forum: News
Something is locking up the database, so excuse any issues.

Edit: I may have to temporarily disable /search until I can fix an catastrophic issue.
In Mahz's Dev Journal 7 yrs ago Forum: News
@Ellri I'm playing with the /me/subscriptions/archive idea right now.

Maybe I can get some notifications working soon for subscriptions.
In Mahz's Dev Journal 7 yrs ago Forum: News
Oh yeah, the textfield paginator has been added to the show-convo view (PMs) like it exists on the show-topic view.

In Mahz's Dev Journal 7 yrs ago Forum: News
Interestingly, I was working on this back on the vBulletin version of the Guild. Found this rough draft in my archive.



The simplest v1.0 solution might be to just let players submit a Join Request that GMs/Co-GMs accept.

For example, maybe you submit a Join Request when you submit your character sheet, and then GMs accept your request.

I've always wanted to have some sort of Roleplays <-> Participants link on the Guild which lets me build interesting things. One example that yall brought up is the ability to notify all the active participants of a roleplay.

The first challenge is to come up with a system that people are actually incentivized to use because it's useful.

If you have a roleplay with four players and only one person bothered to "join" it, then it doesn't really do anyone any good.

But it would also be a mistake to impose too much just-cuz rigidity on the freeform-by-design nature of the Guild.
In Mahz's Dev Journal 7 yrs ago Forum: News
@Lady Amalthea I'll bump it up to 10 on next server deploy.

@JBRam2002 The Guild probably needs a way for people to officially join/leave a roleplay. That way [@everyone] would ping the straight-forward list of participants. Kinda like a convo.
In Mahz's Dev Journal 7 yrs ago Forum: News
This is more of a power-user feature, but you can see a list of any unsubmitted post drafts saved in your browser at the bottom of the Guild:



I had this turned on only for myself, but I realized it would be useful for everyone.

Sometimes I'll forget about a post I'd half-written, and this widget reminds me about it and lets me pick up where I left off.

You can click a draft to go to the thread it's saved for, and the reply box should populate with your progress.
In Mahz's Dev Journal 7 yrs ago Forum: News
@HeySeuss @BrokenPromise I got the "Any" vs "All" switch working on roleplayerguild.com/roleplays.



@Ellri A "Not" filter is a good idea but involves too much labor to be a priority.
In Mahz's Dev Journal 7 yrs ago Forum: News
@Ellri I think I need to figure out a longer-term plan for the tag system before I venture too far into niche tags.

For example, maybe a middle ground is for people to choose the "Fandom" tag and then flesh it out with an extra custom tag that I mentioned above.

Allowing people to pencil in custom tags lets me absorb popular tags that people actually want to use which is a better way to populate the tag system.
In Mahz's Dev Journal 7 yrs ago Forum: News
@BrokenPromise @HeySeuss Agreed, I'd like to offer an "AND" filter instead of just the current "OR" filter.

Not sure how to implement that off the top of my head, though.
In Mahz's Dev Journal 7 yrs ago Forum: News
Update: roleplayerguild.com/roleplays is now paginated

@KoL I added "Horror". Yeah, PM searching is on the horizon.

@Inkarnate I added "Western".

New rule: when suggesting a new tag, you have to also supply me with a description for it which appears when you hover the label.

Now that I got the /roleplays page started, I need to think of a better solution for tags.

I might add 2-3 custom tag fields so that you can pencil in your own extra tags, and then I can absorb and replace the popular custom tags with real tags.

i.e. I need to find a trade-off between custom tags and the ability for people to filter by tags.
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