Mahz is the Admin. He's the man with the plan and the Guild's head honcho.
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Recent Statuses

11 mos ago
Current I'm working on experimental server changes. Email mahz@roleplayerguild.com if you're having problems.
16 likes
5 yrs ago
Getting some more work done on the Guild today and tomorrow.
25 likes
6 yrs ago
Investigating the catastrophic performance issues.
1 like
7 yrs ago
I'm back. I had some personal issues to take care of.
13 likes
7 yrs ago
You can change your username once every 3 months, and your old username will still link to you and won't be recycled. PM me if you want yours done.
19 likes

Most Recent Posts

In Mahz's Dev Journal 7 yrs ago Forum: News
@Ellri If anything, I'd change the word "Like" to "Create your own contextual meaning/interpretation of this bean-counter-increasing button for this specific status", but haven't yet come up with a suitable acronym.
In Mahz's Dev Journal 7 yrs ago Forum: News
Some rapid-fire responses to the posts I've missed:

- @BBeast: Yeah, I should allow you to sort by creation-time ascending/descending. Though there's a limitation with the current search I need to point out.
Since my database isn't optimized for search, I basically grab the first 1,000 matches and *then* sort them. That means that if your search net catches 1,000+ matches, then you'll never be able to see all of them with that query. For example, trying to paginate all of your posts made in a thread where you made 1,001 posts. Or trying to find the oldest post that says "hello" (I reckon more than 1,000 posts contain the word "hello")
At a glance, this seems sufficient enough. And it's something I should document on the search page so that people can let me know if they encounter issues with the limitation. But yeah, a sort is on my list.
- @Lady Amalthea: A username change updates that username wherever it appears in the Guild's UI. However it doesn't update @mentions in posts since that's text written by users. Though I tried to address this by redirecting /users/old-name to /users/new-name.
- @BrokenPromise: I intend to eventually show historical usernames on the profile page. It's necessary, just yet another small TODO chore.

It's up there with chores like "allow post updates to send new @Mention notifications" and stuff like that.
Welcome, @Hyperium!!
@HeySeuss Yeah, it's pretty silly how easy it is to dominate the status sidebar.

I'll make it so that you can continue to rapid fire status updates, but only one of your updates can hit the sidebar in some X minute interval.
In Heyo! 7 yrs ago Forum: Introduce Yourself
@TheDemonCat Welcome
In Mahz's Dev Journal 7 yrs ago Forum: News
@Light the Dark Thx, think I got it.

github.com/danneu/guild/commit/e298a3…

@JBRam2002 I'll try to do whatever is simplest. In this case I think it'd be simplest to just let people rejoin/invite whenever they want. GMs can topic-ban users. Users would need a blocklist of their own to make it symmetrical.
In Mahz's Dev Journal 7 yrs ago Forum: News
A feature I've started brainstorming again is the "roleplay roster" idea since it sets the stage for some short-term features:

1. Private roleplays
2. Mature roleplays + an opt-in system
3. Some way to connect people in a roleplay such that they can do things like @Notify the whole group.
4. ???

Here's a random post of mine from two years ago that came up in the search for previous discussion: roleplayerguild.com/posts/2478148. Just search for "active" in this thread to see more chatter about some sort of "active roleplayers" system over the years.

So that I don't languish in indecision by brainstorming a bigger feature than I can chew, I think it'd be simplest to start off with private roleplays.

The simplest implementation I can think of is:

- Each roleplay has a roster (list of players).
- The GM + Co-GMs (GMs) are always on this list.
- The GMs can add/remove players which notifies the player.
- Players can always leave a roster which prevents them from being added again.
- The GMs can choose among some options:
- ( ) The RP is private and only the roster can see the roleplay
- ( ) The RP is public and only the roster can post in the roleplay
- ( ) ???
- Tagging your roleplay with "18+" automatically makes your roleplay private,
but furthermore, the only players eligible for the roster are those who've
opted-in to the 18+ system.

That seems pretty well-defined and straight-forward to me.

I'll start playing around with the code, but I'd like to hear any other thoughts.
>but if we were to count the lengthy hiatuses on the way, that would whittle the rather impressively sounding decade to an unremarkable period of about two years.

We've got something in common.

Welcome
In Mahz's Dev Journal 7 yrs ago Forum: News
Update: I restyled hidden posts so that they are a lil more out of the way but also expandable.

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