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Very well, where do I begin?

My father was a relentlessly self-improving boulangerie owner from Belgium with low grade narcolepsy and a penchant for buggery. My mother was a fifteen year old French prostitute named Chloe with webbed feet.

My father would womanize, he would drink. He would make outrageous claims like he invented the question mark. Sometimes he would accuse chestnuts of being lazy. The sort of general malaise that only the genius possess and the insane lament.

My childhood was typical. Summers in Rangoon, luge lessons. In the spring we'd make meat helmets. When I was insolent I was placed in a burlap bag and beaten with reeds - pretty standard, really. At the age of twelve, I received my first scribe. At the age of fourteen a Zoroastrian named Vilma ritualistically shaved my testicles.

There really is nothing like a shorn scrotum... it's breathtaking. I highly suggest you try it.

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Vibe


Francisco Ramon Hunter Other Earths/New York City Independent
C H A R A C T E R C O N C E P T:



"I will hunt you down… and then we can go out for drinks, I guess."

What happens when two individuals with the power to cross space with a single step and a common goal of protecting the planet from extra-dimensional threats come together as a team? What if they’re allies, friends even? That would be one hell of a pair, it seems!

Vibe is a… well, a viber; a special kind of metahuman whose power is connected to the vibrations of the multiverse. Just as how speedsters are hooked to the Speed Force, the vibers in turn draw their power from the fabric of space and time itself.

One of the first of his kind, Cisco was born to a Puerto Rican family as the youngest of two brothers. His older brother, Dante, was never close to him, and they always fought. To this end, he preferred to stay and work alone, studying all sorts of things that have to do with biology and all that. He would quickly demonstrate to be a highly intelligent person, and would eventually study in Central City University, where Cisco would eventually gain a PhD in Engineering by the age of 24. However, the year after that, he began to have visions; visions of the present. Touching the belongings of others occasionally had this… effect, wherein he began to see current events, as well as the past. He was having… vibes.

Another year passed without anything happening, other than the visions of the past and present. Because of the subtle nature of his power, no one, not SHIELD, not HYDRA, thought of taking him… until that fateful night, when Vibe was truly born. New York City wasn't exactly the safest city, and after a late night out, Cisco and his friend were assaulted by a hostile metahuman criminal by the name of Top. With his companion disoriented by Top's powers, Cisco channeled the energy of the multiverse by pure instinct, striking Top with a blast of energy.

His unlocking of power was soon noticed by another Viber from Earth 19, Gypsy. Because of a dire need for Vibers to safeguard their locality of the multiverse from universe jumping criminals, Vibe was recruited by her in order to let him understand his abilities better and to control them with far greater precision, like herself and her father, Breacher. It wouldn't long before... hmm, feelings blossomed, and they were together, though their jobs would prevent them from being with each other for too long (plus Josh, I mean, Breacher, is rather scary oh wait nonono- *BLAM*)

As of this moment, Vibe serves as a hunter on Earth 1, hunting down extradimensional criminals and unlawful breachers. Officially, he isn't part of the Collection Agency, but he keeps doing what he does because of... her.


C H A R A C T E R M O T I V A T I O N S & G O A L S:

For one, I have always wanted to play Vibe because, well, we vibe. Seeing him in his TV series incarnation is essentially seeing somewhat of a mirror of myself in terms of nerdy stuff.

As for Vibe himself, his current goals is to continue his efforts in catching criminals of both the mundane and temporal nature, ESPECIALLY the ones that screw with space and time. This version of Vibe is more in sync with his 2013 and small screen incarnations, leaning towards the latter. He is by far a rather upright young man that would seem to be unable to take things seriously at first, but would then switch to a no-nonsense attitude once a mission is at hand. Vibe is an absolute nerd, and it seems that nothing could ever change that.

Because of his powers, he would still be able to travel all over the globe without much effort and also interact with pretty much anyone in the RP, granted that there is a good reason for them to.

C H A R A C T E R N O T E S:


Caitlin Snow/Killer Frost: Vibe's friend and a doctor with cryokinesis and a dual personality along the way.
Gypsy: Another Viber from another Earth that is Vibe's girlfriend.
Breacher: Gypsy's scary father who is also a Viber.
The Flash: Just happens to be someone that Vibe idolizes.

S A M P L E P O S T:


"Hey, come out, you, no need to hide. I'll find you anywhere you go anyway, whether on this Earth or the next..."

Vibe looked around, searching for his prey... target. What was that guy's name again? Mirror Master? That's a rather descriptive name for him; that man used mirrors as portals, and when paired with his now imprisoned girlfriend Top, caused a very annoying rarefaction effect that was worse than vertigo or the ass kicking that they did individually. Fortunately, Top, or the Top of this universe anyway, had been captured a few days before after trying to rob a banks. Banks... why is it always banks?

Why was he doing this? Maybe to impress Gypsy, who has a stainless record of having absolutely no one escape her grasp, and maybe her dad too. Josh was very intimidating. Always has been. Breacher was getting old, though, and by the looks of it, he is going to lose his powers soon, just like every other Viber that got too advanced in the years. Maybe he'll get less scarier.

"Come on, just go out already, and maybe I'll rethink giving you to the Earth 19 people, those are really bad when it comes to your type, but yeah, you don't want to come out, so I'll give you to them, just because she told me to."

There seemed to be no activity whatsoever in that abandoned warehouse, save for Vibe's walking and the occasional scurrying of rats. Whatever happened to that... oh.

There was that man's dead body, lying on the dirty floor in a rather expansive pool of blood with several knives stuck on his back. It was strange, though, as it looked like they were flung at his behind all at once, what with the perfect positioning and the equal depth that they were embedded unto his flesh. Spooky.

"Oh my God, this was NOT what I expected..."

Yes, Vibe was a hunter. Yes, he sought for those that broke the laws of space and time and those that consorted with them, but not once has he killed anyone. Not on purpose.

And now, this man deserves a far more respectable resting place.

P O S T C A T A L O G:

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C H A R A C T E R C O N C E P T P R O P O S A L
R E D T O R N A D O


R E D T O R N A D O A S S E T P R O T E C T I O N L O C A T I O N D A M A G E C O N T R O L
C H A R A C T E R C O N C E P T:


"My Apologies, Social interactivity was set to low priority"

In this iteration I'm dropping the cosmic super-tornado that fights his evil tornado self but that it isn't himself? Red Tornado is confusing, but honestly, I feel like that he and his family are a pretty cool group of individuals.

The Robot Known as Red Tornado was activated three-years ago. Agents Fitz and Simmons from Damage Control, a subsidiary of S.H.I.E.L.D specifically tasked with moving into areas after the Superheroes and S.H.I.E.L.D agents have done their job to perform search and rescue and repair damage. Initially, the two young scientists struggled to get the unit online, and when they did the unit initially experienced panic and confusion it very nearly destroyed the facility that it was being held in. Through the skill and talent of the scientists and Kate Bishop, they managed to subdue the unit.

Leo Fitz and Gemma Simmons approached Director Maria Hill to allow them to field the unit they nicknamed Red tornado in Damage Control as their very own field operative alongside Kate Bishop. For the past three years under the command of Kate Bishop - Clint Bartons former apprentice, the two of them have stopped several attempts by A.I.M to steal high-level technology from wreck sites created by the struggles between 'Good and Evil' as Red sees it. As time has passed Fitz and Simmons have grown more and more impressed by the cognitive functions within the Robot, which is far more sophisticated than anything S.H.I.E.L.D, Stark, or even Luthor [SUBJECT TO DISCUSSION/CHANGE WITH RESPECTIVE PLAYERS] has come up with.

'Red' as he is known by members of his team, while he is still boxy and robotic, seems to have a clearly defined code of ethics, a slight sense of humor, and a particular way he behaves. Yet they are still no further in discovering where he came from, yet recently he has picked up on a signal. Like a noise in the back of his head, gnawing at him.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Nobody ever plays Ya Boi Red and that's a real shame. There's an innocence and an element of childlike behavior too Red.

I plan to do a single season arc with Red, which is something I've never done in one of these games where I usually come in with a big A-Lister, heavy hitter where I have rough plans to last me a while. As a member of Damage Control Red will go around tidying up everyone else's mess, helping out the people after the capes have left. His motivation is purely to figure out who he is, where he came from, and what he was built for.

C H A R A C T E R N O T E S:

Important NPCS:

Kate Bishop: I didn't want to touch Hawkeye as I feel like people are more likely to take him than his protége. I am willing to drop her, I'm also going to underdevelop her so that if someone does wish to take her they can. She isn't the focal point of this story, Red is. She's just there as a friend and an ally. She fulfills the role of Reds handler.
FitzSimmons: Leo Fitz and Gemma Simmons. I'm keeping them more or less the same as their AoS counterparts, very season one though in regards to the potential romance. There are hints of it there but they aren't full-on yet. They're Reds technicians/supervisors.
Maria Hill: I felt like my girl was done dirty and replaced by Amanda Waller. As such she is now in charge of Damage Control, it's not where she wants to be and she might try and climb the ladder but you better believe Damage Control works like a machine under her control
Red Team: The Team Red works with in the field. It's going to be made up of random/nothing S.H.I.E.L.D agents whom I make up.

S A M P L E P O S T:

Red sat staring at the wall. Unmoving, uncaring. While he appeared to be completely idle his neural processors were firing through gigabytes of data per second. In his last altercation against the forces of the Advanced Ideas Mechanics, he had been protecting Chitauri relics that were being moved to a new location to be studied by the Strategic Homeland Intelligence Enforcement and Logistics division. Somehow this information was leaked to their foe and it resulted in physical violence between the two groups.

//RECALL_MEMORY_FILE#11254413F..

Internal motors shutting down the air manipulation that kept him airborne within a miniature tornado ceased, slowly. Lowering him to the ground. In the road directly ahead of them were soldiers wearing fluorescent yellow biohazard suits. This seemed like an illogical clothing choice since the unit Red was currently assigned too was not transporting biohazardous materials. Records on file however indicated that the group known colloquially as A.I.M wore the suits as some form of rudimentary uniform. Despite its lowering of possible combat effectiveness by at least 15%.

Activating his vocal systems Red spoke, his voice neutral and uncaring. "Attention: This convoy is under the protection of Damage Control, a subsidiary under the United Nations peacekeeping association known as S.H.I.E.L.D. Hampering the progress of this vehicle is a criminal offense. Please stand aside." Before the A.I.M units could get a chance to respond an arrow shot past his head, striking the weapons off one of the men in yellow. Electricity lanced out from the arrow jumping from weapon to weapon causing the soldiers to drop them as they yelped in surprise.

"Come on Red! Get it together, they're criminals, take them down."

As the rest of the agents began to fire, a turret popped up from the top of the vehicle. He raised his right hand. The motors spinning causing his right hand to start spinning at incredible speeds. Hidden motors within him working as a miniature tornado formed. ‘Pushing’ it with his other hand the Tornado went underneath the vehicle and flipped it on top of its roof. Meanwhile, bullets began to pepper and bounce off of his metallic shell. “As per our orders I was attempting to avoid physical confrontation-”

Kate Bishop was mid flip, reloading her bow and firing it. An explosion pushed several individuals away in a concussive blast. “That’s if we didn’t know they’re bad guys, c’mon Red don’t overthink things-”

//CEASE_MEMORY_RECALL_FILE#11254413F

No matter how many times he replayed the memory file he was unable to establish the moment where he had begun to overthink the scenario. The door to the storage room he stayed within opened. He turned around to the smiling faces of Agent Doctors Fitz and Simmons. “We’ve got a mission for you Red. It’s time to go to work.”

P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.


Okay, here she is. Lemme know what you think!

C H A R A C T E R C O N C E P T P R O P O S A L
H A R L E Y ☺ Q U I N N


H A R L E E N Q U I N Z E L C L O W N G O T H A M I N D E P E N D A N T
C H A R A C T E R C O N C E P T:


"Ha!"

Harley Quinn was the Joker's gilfriend, sidekick, villanous cohort and victim. But within the last year, she finally realised that the Joker was no good for her, he didn't treat her well enough to deserve her loyalty. At first, it was just a ploy to get his attention back, and to set clear boundaries in their relationship. For example: no more pushing her out windows. Soon enough, though she realised she liked the freedom. Free from his evil influence, the dominoes fell and Harley shifted gears into an anti-heroic figure of Gotham. Carving her way through the darkest and cruelest parts of the underworld to bring a some laughter to those who need it most. Joker forgot one of the most important parts of comedy: Punching up is way funnier than punching down. Now Harley is applying her own unorthodox kind of vigilantism to the street of Gotham, chased by the police and supervillains alike and building her own personal little gang to make a mess of things with.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Harley Quinn wants to prove she's better than the Joker and the rest of Gotham's supervillains. Anyone can be evil, anyone can be selfish. If she wanted to feel powerful she could overdose herself on drugs and fling herself into a vat of chemicals. No, Harley wants to be more. She wants people to like her- really like her. She wants to prove that she's funnier, smarter, and more beautiful than anyone else in Gotham.

Secretly- and don't tell anyone- she cares about the little guy more than she's let on. She knows what it's like to be discarded, trod on, and abandoned by those you thought were supposed to protect you. While her motivations are certainly not entirely unselfish, Harleen has genuine compassion for those around her and a desire to do good, like any hero. Harley also has a strong desire to put jerks, tyrants, and pricks in their place. Freedom and liberty for herself and everyone are important to her. She also wants to feel good about herself and do something never before seen.

And last but certainly not least, she's always looking for a laugh. Nobody in Gotham has a real sense of humor these days, and she intends to show them what good comedy actually looks like. The bad guys are going to get what's coming to them! Harley Quinn is going to be a killer vigilante and she's going to enjoy the killing, so this may put her at odds with many superheroes. However she may end up experimenting with a no-kill rule, and this would give her a chance at actual redemption both in the eyes of the world and in her own eyes.



C H A R A C T E R N O T E S:



Harley is a free agent, and she can't be committing and leading crimes all day long, simply because there aren't enough crimes to do. So when she isn't leading her gang or tearing up the streets of Gotham, I intend for her to travel, explore, and meet up with other player characters. That, or plan with people to have their character visit Gotham and have them run into the Clown Princess. Or seek her out, or...whatever, really. I'm giving her side characters so I could write her by myself for a while but I'm always looking for a collab of any kind with any one.









S A M P L E P O S T:



P O S T C A T A L O G:

You ain't seen nothin' yet!


C H A R A C T E R C O N C E P T P R O P O S A L
Vibe/Doctor Strange




Francisco Ramon/Stephen Strange Hunters Other Earths/New York City Independent
C H A R A C T E R C O N C E P T:



"I will hunt you down… and then we can go out for drinks, I guess."

“No, you will not take our target out for a drink.”

What happens when two individuals with the power to cross space with a single step and a common goal of protecting the planet from extra-dimensional threats come together as a team? What if they’re allies, friends even? That would be one hell of a pair, it seems!

Vibe is a… well, a viber; a special kind of metahuman whose power is connected to the vibrations of the multiverse. Just as how speedsters are hooked to the Speed Force, the vibers in turn draw their power from the fabric of space and time itself.

One of the first of his kind, Cisco was born to a Puerto Rican family as the youngest of two brothers. His older brother, Dante, was never close to him, and they always fought. To this end, he preferred to stay and work alone, studying all sorts of things that have to do with biology and all that. He would quickly demonstrate to be a highly intelligent person, and would eventually study in Central City University, where Cisco would eventually gain a PhD in Engineering by the age of 24. However, the year after that, he began to have visions; visions of the present. Touching the belongings of others occasionally had this… effect, wherein he began to see current events, as well as the past. He was having… vibes.

Another year passed without anything happening, other than the visions of the past and present. Because of the subtle nature of his power, no one, not SHIELD, not HYDRA, thought of taking him… until that fateful night, when Vibe was truly born. New York City wasn't exactly the safest city, and after a late night out, Cisco and his friend were assaulted by a hostile metahuman criminal by the name of Top. With his companion disoriented by Top's powers, Cisco channeled the energy of the multiverse by pure instinct, striking Top with a blast of energy.

He would eventually meet the sorcerer known as Doctor Strange, who happened to be more active in his role as protector of the planet from extradimensional threats. Strange would see their similarities, and would train Vibe in honing his powers. It would take some time, but Vibe and Doctor Strange would eventually be a dangerous duo feared by criminals that would mess with space and time. Distance between them does not matter; if one needs help, the other will always come.


C H A R A C T E R M O T I V A T I O N S & G O A L S:

For one, I have always wanted to play Vibe because, well, we vibe. Seeing him in his TV series incarnation is essentially seeing somewhat of a mirror of myself in terms of nerdy stuff.

As for Vibe himself, his current goals is to continue his efforts in catching criminals of both the mundane and temporal nature, ESPECIALLY the ones that screw with space and time. This version of Vibe is more in sync with his 2013 and small screen incarnations, leaning towards the latter. He is by far a rather upright young man that would seem to be unable to take things seriously at first, but would then switch to a no-nonsense attitude once a mission is at hand. Vibe is an absolute nerd, and it seems that nothing could ever change that.

Because of his powers, he would still be able to travel all over the globe without much effort and also interact with pretty much anyone in the RP, granted that there is a good reason for them to. Doctor Strange is also an interesting character to play, especially given that this version of him does not directly bear the responsibility of protecting the Time Stone as the Ancient One is still alive and kicking. He has a more serious demeanour than Vibe, which would balance their different personalities.

C H A R A C T E R N O T E S:


Caitlin Snow/Killer Frost: Vibe's friend and a doctor with cryokinesis and a dual personality along the way.
Gypsy: Another Viber from another Earth that is Vibe's girlfriend.
Breacher: Gypsy's scary father who is also a Viber.
The Flash: Just happens to be someone that Vibe idolizes.
Avengers: They trained him to control his abilities.

The Ancient One: Strange’s mentor. Sorcerer Supreme.
Wong: Wong.
Karl Mordo: The other mentor. Mysteriously disappeared.

S A M P L E P O S T:

A pair of familiar footsteps tapped in the hallway of the New York Sanctum, perking up Doctor’s Strange’s ears. Of course, nothing entered the Sanctum without him knowing, and he knew that this wasn’t Wong coming back from the nearest Shawarma stand while listening to the latest Beyonce album. This was someone else, someone familiar.

Ah, yes. That was not a sling ring portal, was it? That was a breach, a hole in the fabric of reality brought upon not by the manipulation of eldritch magic, but by the bringing forth of energies of someone psychically attuned to the vibrations of the universe. Who else would it be, then, but that long haired science genius with a love for hipster shirts? Of course it was him. It was Vibe, paying him a visit from across the multiverse, again.

As usual, Cisco had a casual voice when he finally greeted the sorcerer. “Hey, Doc, what’s up? I was just checking on you while you were, um, healing.”

It was true. The two of them often did things together, as they shared a common interest and power. Distance was not a particularly important variable when it came to them coming together to fight some threat, as they could jump dimensions at pleasure. But still, neither were immune to getting thrashed, and it just happened that Strange got the worst end of the stick at this round, as he was stricken pretty badly when Rupture and Black Siren came over from another Earth. Rupture was fine… but Black Siren’s screaming was just the worst…

“My ears are still bad.”, Strange confided. “Remind me to always bring ear plugs when facing the evil doppelgangers of that friend of yours…”

“Yeah, sure. But, uh, we have trouble, like, right now.”

“What now?”

“We have a few unwanted guests.”

“Again?”

“Again.”

P O S T C A T A L O G:

.


After speaking with my fellow GM's, we've come to the conclusion that while the Vibe part of the application is acceptable (apart from The Avengers training, which was already discussed), Doctor Strange's inclusion seems to be a bit random and not very inkeeping with the character enough to justify making him and Cisco a team. You're free to apply for Stephen as a second character or even use him as an NPC, but as a team character, your concept seems to leave alot of what makes Doctor Strange who he is out of the equation.
C H A R A C T E R C O N C E P T P R O P O S A L

B E T A R A Y B I L L
B E T A R A Y B I L L

B I L L C H A M P I O N S K U T T L E B U T T K O R B I N I T E I M P E R I U M


Since you and @Sep hashed out the discrepancies from the original app, it's a privilege to be able to say this.



C H A R A C T E R C O N C E P T P R O P O S A L
H E L L B L A Z E R




"Woe to you, blind guides! You say, 'If anyone swears by the temple, it means nothing; but anyone who swears by the gold of the temple is bound by that oath.'" - Matthew 23:16

C H A R A C T E R C O N C E P T P R O P O S A L
T H E D E V I L O F H E L L ' S K I T C H E N



M a t t h e w M u r d o c k D e f e n s e A t t o r n e y / V i g i l a n t e H e l l ' s K i t c h e n , N e w Y o r k C i t y , N Y
C H A R A C T E R C O N C E P T:


"You believe people can change? I don't think we can. Well, maybe we get a little... nicer. A little angrier. But we can't change our fundamental nature."


Five years into his career as an attorney by day and vigilante by night, Matt is starting to have doubts about the level of brutality that he inflicts on a nightly basis. His senses allow him to control every encounter so that he doesn't go so far as to strike a fatal blow, but his restlessness along with Elektra's influence has begun to blur the line over where he stands. He seeks weekly penance in the form of confession from a nun that watched over him, Sister Maggie, but he's started to challenge God's wisdom in the face of his own inner-turmoil. He wants to be something better than he is, but he can't figure out what that would be.

Making matters worse is that while he and Elektra have been able to keep the small-timers and the wannabe members of the Maggia out of Hell's Kitchen, there's been a new presence beginning to loom large over the fledgling criminal underworld that's been operating in the district - a distant voice in the ear of every petty crook that instructs them on how to claim their piece of the Kitchen, and the considerable wealth to back up all of these endeavors, so long as they pledge loyalty. This figure calls himself The Kingpin, and while he isn't a major player when compared to the likes of Hammerhead, Caesar Cicero, or The Owl, he's been cutting enough deals to potentially, with time gain control of not just a single operation.. but all the Kitchen's illegal output.

Matt Murdock has a choice to make, and soon. Uphold the law by trying to fix the system from within, embracing a side of himself that yearns for true justice... or let the Devil out for real, letting it consume his soul at the cost of saving Hell's Kitchen from complete damnation?

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Only behind Batman, Spidey, and Supes, Daredevil ranks high among my favorite characters. He's someone you can do so many things with, as alot of the prolific runs have taught, but there's something very appealing about his relationship with morality and how he often falls very short. Law and order are nice concepts, but justice is a whole other ballpark, and that's what is going to define Matt's journey towards truly becoming Daredevil - which he distinctly hasn't become, because I want to take the ideas of Born Again and his other low points of Matt's from the comics and use it to enact a tipping point.

He's not a particularly good guy right now, as he maims and tortures criminals without a second thought. The question is, if he puts on the red suit, does he become Daredevil in the traditional sense? Or does he decide that Daredevil is what needs to be feared by all, and really use it as his advantage in an act of letting go of all of the things that he perceives is holding him back?

The reason that Elektra and Kingpin are so focal to this Matt aren't because they're simply enemies to overcome, but they're shadows - echoes of what Matt's inner thoughts are telling him to do. A sort of literalization of the Angel and Devil on the shoulder idea, with Elektra indulging his promise to God not to allow more blood to spill onto the streets while Fisk takes on the role of what Matt would become if he looked at his vigilante crusade as a mission to keep the streets clean, no matter the consequences.


C H A R A C T E R N O T E S:

Supporting Cast:

Elektra Natchios - Matt's partner on the streets, having traded in the life of an assassin for fellow vigilante. While they're devoted to one another and even engage in the occasional one-night stand, Matt refuses to let their relationship move beyond that because of Elektra's willingness to let herself be known by the criminals they fight. As a result, he doesn't include her in his daily life, fearing that she might destroy the only normalcy he has life.

Franklin 'Foggy' Nelson - Matt's boss and mentor. No longer the bumbling sidekick, Foggy is instead an adept, seasoned attorney that runs the practice of Nelson, Murdock, and Page. While certainly still eccentric, wearing bowties and regularly blasting swing music after a hard day's work, Foggy is more authoritative in his approach to holding Matt accountable.

Karen Page - Matt's law partner. As a defense attorney on her own merits with five years under her belt, Karen has remained the heart and soul of what Matt and Foggy do by regularly reminding them what merits the law still has, and taking both men to task when they seem to forget. Karen and Matt harbor feelings for one another, but Matt's distant behavior regarding his off-duty hours - coupled with the times she's found a mysterious Greek woman enjoying his company at his loft - keeps her at bay.

Wilson Fisk - A renowned land developer and leader of business, Fisk is beloved by the public for his unwavering critique of corrupt officials and law enforcement, even garnering him a few supporters for a Senate run. What few are privy to is the fact that Fisk is a mover and shaker behind the scenes aswell, supplying resources and guidance to those in the criminal underworld that need it. This has earned him the codename 'Kingpin', and a spot among NYC's worst mobsters that think he's worth far more to them as an asset than an enemy. Recently, Wilson has taken particular interest in Hell's Kitchen as a testing ground for something that could result in an empire.

Sister Maggie - Matt's biological mother, unbeknownst to him, and his religious counsel.

Lawrence Cranston -

Ben Urich -

Mary Walker -

Leeland Owlsey -

Vincent Patillo -

Melvin Potter -

Jonathan Powers -

Detective Larks -

Detective Taurens -

Officer Day -

Turk Barrett -

Stick -


S A M P L E P O S T:

A sample post that can be used in the IC if you so desire upon acceptance. This post should provide an example of your vision for the desired character. This sample post should meet all standards outline in the rules and additionally include dialogue, mannerisms and other actions representative of your intended portrayal.


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.
C H A R A C T E R C O N C E P T P R O P O S A L

V I C T O R V O N D O O M | S U E S T O R M | J O H N N Y S T O R M | C L I F F S T E E L E
A D V E N T U R E R S B A X T E R B U I L D I N G , N E W Y O R K F U T U R E F O U N D A T I O N
C H A R A C T E R C O N C E P T:


"Knowledge is power. In all the universe there is no greater truth."

The Baxter Building is home to the Future Foundation, an organization founded by Doctors Franklin Richards and Niles Caulder with the mandate to improve the world through knowledge. The Foundation boasts a varied staff from dozens of scientific, creative, and general academic fields. It also houses an extensive student roster of what the organization hopes will be a bright, new generation.

Six years ago, the Future Foundation's star students, Reed Richards and Victor Von Doom, designed a device capable of interdimensional travel. They, along with fellow students and siblings Sue and Johnny Storm, and accompanied by the head of security and noted adventurer Cliff Steele, intended to use the machine to open a doorway and explore the strange new world. A malfunction and catastrophic failure put an end to the test, though, as the five were dangerously shunted into the other dimension. Clifford was severely injured in the arrival, his body mangled by a dramatic fall, and a deadly race against the clock ensued as Victor tried to repair the device before their suits' emergency oxygen ran out.

Reed and Victor each accused the other of messing up the calculations and causing the malfunction, and the heated argument led to Reed walking away to clear his head. With little time left, and Victor rushing to fix the machine, the Storm siblings went off to find and return Reed to the group. All they found, though, was Reed's shattered helmet and a cosmic storm that swept over the pair. The siblings managed to barely escape from the storm and return to Victor just in time for the four of them to transport back to their home dimension, leaving the fate of Reed unknown.

Weeks of quarantine followed as the staff at the Baxter Building forced the trio of Victor, Sue, and Johnny to undergo extensive testing to ensure no hazardous material had made it back with them. Cliff, meanwhile, was put on life support as his body slowly failed. During quarantine, the Storm duo began to display extraordinary power, which only prompted further testing at the urging of their father.

Victor, released from quarantine before the others as he displayed no similar symptoms, and having reflected during his weeks of isolation, had taken personal responsibility for the dimensional mishap that had cost them both Reed and Cliff. Deciding that he couldn't allow his mistake to take the lives of two good men, Victor, with the aid of Dr. Caulder, began to work on a project to save Cliff's life. Though his body was failing, Cliff's brain was in-tact and healthy, and after weeks of careful designing Victor finally had the solution: nanobots. While he couldn't save Cliff's organic body, he could ensure the man would live by replacing it with a mechanical one.

More weeks passed. Cliff remained in a coma, his body slowly being dissolved and rebuilt by the nanobots. Victor spent the days at Cliff's bedside or going over the schematics for the dimensional portal and how to guarantee safety and success in the future. The Storms were finally freed from quarantine after the two months of testing proved they posed no inherent danger to themselves nor others. Sue, a gifted biologist, immediately took a fascination with how the cosmic storm had altered her and Johnny's genetic makeup, and set about feverishly studying her new biology. Johnny had also developed a fascination with the changes he had undergone, though for him it was pure excitement over his new capabilities - and his desire to show them off. The three tried to find a new routine of normal, with each failing in their respective ways.

Then, Hell broke loose. Or, more accurately, Subterranea. A disgruntled, former staff member of the Future Foundation, Harvey Elder, enacted an assault on the Baxter Building using an army of giant subterranean creatures he called Moloids. The attack nearly succeeded if not for the intervention of Sue and Johnny Storm, each wielding their respective new powers, the quick-thinking strategy of Victor, and the then-awakened Cliff Steele - now in his new robotic form. The foursome and their fantastical talents drove back the creatures and defeated Elder's plans.

With this success, Victor realized the potential the group could achieve given their newfound situation. Taking after the costumed adventurer's of old, Victor bestowed upon the fledgling team the title of:

Doom Patrol.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Mister Fantastic and the Fantastic Four are overrated. Doctor Doom and the Doom Patrol, though? Perfection. I really don't think I need to say any more about why I'm motivated to write this.

This is a group that has been around for years and has multiple adventures under their belt. They've been to Atlantis, visited Attilan, explored the Negative Zone, entered the Microverse, delved into Subterranea, and emersed themselves in Avalon. They've tangled with the likes of Blastaar and Annihilus while in the N-Zone. They've survived political upheavals and prevented the assassination of an Inhuman King. They've helped to fight off an alien invasion force that threatened New York City. And they've even dealt with the return of Reed Richards, maddened by his time in the Negative Zone, and prevented his homicidal revenge plots on several occasions. As such, they're a cohesive unit that has settled into their respective roles.

Like the Fantastic Four of the mainstream universe, this Doom Patrol is a dysfunctional family. And I'll be exploring their interpersonal dynamics just as much as I do their wacky adventures. And their zany escapades are a perfect vehicle for me to interact with the rest of the roster - which is my primary goal for this roleplay.

C H A R A C T E R N O T E S:

The Future Foundation is home to many brilliant minds. From founders Franklin Richards and Niles Caulder to senior staff members Will Magnus, Steve Dayton, Bentley Wittman, and Phillip Masters. Their student roster includes the likes of Mal Duncan, Karen Beecher, Julie and Alex Power, Rita Farr, and Alicia Masters.

I'm not going to go through the entire list of enemies and allies faced and encountered, instead I'll save that to be revealed in the IC. You can infer from the places the Doom Patrol have explored who they might have met (also keeping it vague so that it doesn't affect potential Inhuman, Atlantis, etc. players). But I will describe the team's archnemesis:

Reed Richards was lost to the world for four months. That's how long it took for the survivors of the Negative Zone incident to exit quarantine, and for Victor to design a new, stable device for them to use to return to that dimension and attempt to rescue Richards or find his remains. However, time doesn't pass in the Negative Zone as it does on Earth, and for Reed Richards nearly three hundred years had passed. Thankfully, the same cosmic storm that had changed Sue and Johnny Storm bestowed upon Reed a genetic alteration as well. Not only was his body now capable of stretching, expanding, and contracting dramatically, but all of his internal organs, veins, and the like had been replaced by a singular bacteria sac. As such, he no longer needed to eat, drink, or breathe. Nor did he age as a human ought to. These changes saved Richards' life and allowed him to survive in the harsh landscape and acidic atmosphere of the Negative Zone for centuries. This gave him a lot of time to think. And stew. And cast blame.

When the newly established Doom Patrol returned to the N-Zone they were able to successfully find and rescue their old friend. They soon found out, though, that the man they had left behind was not the same as the one they now brought back to Earth. Reed Richards wrought psychological Hell upon them as he, while quarantined and under near-constant supervision, managed to sow discord among the Doom Patrol as well as access the Future Foundation's security system and use it to attempt several deadly 'accidents' for which he framed Victor. It took days to discover Reed's actions, and by then it was too late as he managed to escape his quarantine pod and set off a series of chain-reactions within the building that destroyed a significant portion of the laboratories, decimating crucial projects, and killing three staff members.

Reed would return several more times in various attempts at revenge through masterfully-crafted plots. As of late, the former friend turned arch-nemesis, now known as the Maker, takes refuge in the European nation of Latveria where he has formed a partnership with the country's ruler, Kristoff Vernard.

S A M P L E P O S T:

The world was a kaleidoscope.

That was the first thought Susan Storm had as she looked out the viewports. Brilliant colors swirled and briefly formed into fractals before flashing by. Euclidean space seemed to give way to the abstract the deeper she and her fellow passengers hurtled into the unknown.

The sleek vessel she now stood upon, with its chrome interior and deceptively minimalist accommodations, shielded the blonde-haired scientist from the terrors outside. That same beautiful incandescence of colors, she knew, would tear her body into a billion separate atoms in less than a thousandth of a second. After all, the Microverse was not to be trifled with.

"It's terrifying." She spoke towards the transparent cockpit but her words were meant for another.

A man, tall with a handsome face, stepped up beside her and placed an arm around her shoulder. "It's wonderful, Sue," he corrected in his slight European accent.

Sue Storm smiled softly. She knew after all this time better than to try and convince Victor Von Doom otherwise. As much as he was a man of science, capable of clinically detached observation, he was also an artist. And to Victor, there was no better expression of art than that of discovery and innovation.

To borrow the words of another famed voyager, "to boldly go where no man has gone before!" That was Victor's drive in life. His passion.

She tilted her face towards his and raised on her tiptoes. Susan planted a gentle, lingering kiss against Victor's lips.

Though it was not his only passion.

P O S T C A T A L O G:

WIP





C H A R A C T E R C O N C E P T P R O P O S A L
THE LIGHTNING KNIGHT


SIR WALLACE AUF WEST MULTIVERSAL REFUGEE / KNIGHT CENTRAL CITY KNIGHTS OF THE LIGHTNING CROSS
C H A R A C T E R C O N C E P T:


"Even in the greatest darkness, a spark of light can still be found."
"For King And Speedforce."

Sir Wallace of the Lightning Cross is my continuation, and technically, the sequel to where I wanted to take Eobard Thawne's Flash Story in Absolute. He's from earth 1349, one that's been devoured by The Great Darkness. Wallace is a warrior equipped with the speedforce, a soldier who lost his war. He will have to learn and adapt to the world around him, not to mention the fact that he has a younger doppelganger and a whole slew of people who wear the faces of his slain comrades. This story is about a man who left his doomed world behind, failed his duty and has to cope with the fact that he just wasn't good enough to be the hero his universe needed.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

"Shadowlands" is something I throw out a lot. And it's the brainchild I thought of while I was doing my last Flash run. A world where the Great Darkness, the source of the Shade's power, is devouring a world, and how the entire universe is affected. How the shadows is the anti-thesis to the speedforce, Shadowlands was Thawne's big heroic moment, his first real stepping up into herohood, one I'm continuing with Wallace, albeit in a different way than I originally intended. Through the lense of Wallace living in Earth 1, I will tell the story of Thawne's heroism, his own failures and most of what happened in that doomed world.

And what may befall this one, too.

Wallace's motivations aren't defined, to him. He doesn't know what he can, or should do. He was saved, either from death or from eternal rest. He used to have very clear motivations for what he did, and now he doesn't. And he does not know how to cope with that. In it, he'll find new relationships, primarily in the Flash family, but maybe outside of that, too. He'll have to learn about the sides of the speedforce his king never wanted him to learn, and he'll have to find his place in a brand new universe that is both foreign and scary.

In short, Wallace is the Future Trunk of the Flash family.

C H A R A C T E R N O T E S:


Knights Of The Lightning Cross, The Riders Of Lightning, Deceased:
King Savitar
Lord Bartholomew Allen Sr.
Sir Bartholomew Allen Jr.
Sir Jaysus Garrickum
Wizard Maximilian Mercurius
Lady Jessiah Quick
Honorary Knight Edward Thawne of Earth AC.


S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.




Yes.


C H A R A C T E R C O N C E P T P R O P O S A L
E V E C O F F I N ♦ W I T C H ♦ C O F F I N H I L L ♦ B L A C K M A G I C
C H A R A C T E R C O N C E P T:


”Some debts can never be repaid.”

The Coffins, founders and original settlers of Coffin Hill, are an old family with their roots in Salem and their hands dipped in blood and muck. They have a history of power, wealth, and terrible secrets. Eve Coffin is the last living branch of her ancestral tree - and she is determined to let it end with her.

In 2009, at fifteen years old, Eve and her closest friends delved deep into the woods of Coffin Hill; they went in search of the fabled witch, seeking to strike a bargain. What Eve had failed to understand was that she was the Witch of Coffin Hill; in those woods lived only the creature that lived in servitude to the Coffin family, the source of their power and status. All they had accomplished with their ritual was untethering it from her bloodline.
Four girls had walked into that dark forest that day. Only Eve walked out, and she had been forever marked by what had transpired within the cradle of those trees.
She fled from Coffin Hill that night. Neither the town nor her parents would miss her.

Ten years later, she returns, discovering that the creature in the woods had hungered in her time away; that hunger and rot had spread to the town beyond the treeline. People had been going missing, nearly always reported near or travelling in the direction of the woods by those who’d seen them last. Only Eve knew the true culprit responsible for the horror that now befell the town more frequently than ever before. A decade to the day, she went back into those woods, ready to do battle.

She emerged three days later, not saying a word; Eve collected her things and left Coffin Hill forever, taking the curse of her family with her.

It’s been a year since she emerged again from those woods. Eve drifts now, haunted wherever she goes, too scared to stop moving in case she brings ruin and misery to stay with her. She is The Coffin Witch, the last one there will ever be, and she spends everyday repenting for the sins of her forebearers, carrying the burden of her family name with her.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Eve's motivations are fairly straight-forward, even if the work involved isn't: use the witchcraft of her family to undo the damage her family has done, and protect the innocent from the malevolent beings of the occult world, and then eventually die alone with no children or legacy and let her family's sins die with her. She drifts from town to town, city to city, and does what she can to fight back against the ever-encroaching darkness as she travels.

My own goals are to use a new character that we haven't seen before in these games to write supernatural/occult mystery and drama stories. I read Coffin Hill a couple years ago, a friend's copy rather than one I picked up myself, and I liked the character of Eve and the horror-occult leanings of the story. As she travels she'll also be very open to crossover stories and community events, something I usually avoid in the endless iterations we churn through, and something that I feel might re-light the spark. If I want to write solo stories, I could just work away on googledocs; if I'm writing as part of a greater collaborative, then I should get involved. So let's get involved.

S A M P L E P O S T:

<Snipped quote>

P O S T C A T A L O G:

TBC.


MFW a new @Roman app appears in the thread.



Approved
C H A R A C T E R C O N C E P T P R O P O S A L
W I C C A N / C H A N G E L I N G






And by message I mean app.
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