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S o l i a


Windward Island
Port Harbor, The Sunken Shephard
@SunsetWanderer


Father had a word for this—for when things went wrong. He’d muttered it in the workshop, almost every day, he’d whispered it in indignation when he’d chiseled an unintended flaw into his creations. He’d shouted it once, to her knowledge, when he stubbed his toe.

Damn.

Solia heavily considered doing nothing. Then she considered smiling again, and hoping that would suffice, but even she knew such an odd gesture would only facilitate further intrigue. In a game of social constructs, she was woefully outmatched, and intended or not, Evander had cornered her with a masterstroke.

She nodded, and shook his hand gently. “Partner.”

Throughout their conversation she hadn’t considered that it might have been construed as rude for her to have kept her head bowed away from him. It didn’t matter now, though, because as soon as their hands met she raised it.

Evander had hard eyes. Fantasy of the north had led her to expect blue, or white, or some thin color that could pierce the look of another. Instead they were earthen, and no less for it. Rather than pierce, they might have just as easily crushed, and buried. Solia felt for an instant like she was looking into the eyes of an enemy, that their battle could be won right here, right now, in a clash of gazes. Quickly, she realized better than that, but once again that nervous, inner shudder rocked through her.

She didn't know what he might learn from this contact. Simpler men had assumed her grip clammy and cold and dismissed it there, but those with keener senses knew flesh when they felt it, and when they didn't. It seemed a fair bet Evander would fall into the latter category.

She tried to plead with her eyes what she couldn’t speak aloud.
No happier paupers in the seven seas! @Fading Memory
S o l i a


Windward Island
Port Harbor, The Sunken Shephard
@SunsetWanderer


Solia had spent her life under scrutinous eyes—the eyes of Maelstrom’s people, the eyes of her siblings. The eyes of her father. She had weathered them proudly for decades, preened under the compliment of inspection. And yet now, and for weeks past, the eyes of strangers unsettled her. Stone was not given to quaking easily, though, and even for the disquiet within she endured Evander’s prying with utter stillness. Let him see, then. Let him know.

If indeed he had, and did, he said nothing of it. His reaction was entirely inscrutable to her, and though she was not yet fully accustomed to analyzing the full range of people's emotions, she was quite sure he was simply...tough to read. What he did offer brought her no less discomfort though—the truth. Her warm smile, having survived those tenser moments, withered then.
“You are right, it is not often. And what a terrible thing,” she said softly. Her stalwart softness returned. “It is a pleasure to meet you, Evander. My name is Solia.”

Content though she was that he had not gleaned her true nature, she did not offer her hand as she knew was customary in friendly greetings. She knew well enough to temper herself and not crush another’s hand, but others had remarked before how distinct the angel’s flesh felt. Not quite stone, yet far from flesh. Wholey unnatural.

“Indeed, I doubt the waves will be gentle with us. Though from what I’ve been told, you from the Frozen Sea are no strangers to harshness.”

A moment, if that, passed before she realized that perhaps she had conveyed that wrongly.

“Pardon. What I mean…” she stumbled, slightly. “Is that I’m sure you’ll have endured worse weather in your time. Might we have an agreement?”
S o l i a


Windward Island
Port Harbor, The Sunken Shephard
@SunsetWanderer


Solia followed the flick of Evander’s eyes, to the boisterous table not further in, and found herself smiling again. These too were children, older than the ones at the docks hoisted on their parents shoulders, but clearly no less excitable.

She lingered still, perhaps too long, on the Imperial girl. The group had clearly gathered to her. Unsurprising, few though they were, the Imperials that had visited Maelstrom Spire garnered no shortage of company. She wondered if, as with then, these children had come to her in hopes of currying favor with the Empire. If so, she wished them luck. It had not worked for her home, but it may for Windward Island.

Another question from Evander drew her back. This one she could answer just as readily.

“Certainly. These people are troubled, it would appear direly so. It is nice to see such a volume of volunteers, I can only hope it will be enough.”

She thought again of the children at their table, bragging their names and lineage and hopes for glory. It troubled her in no small measure that they too planned on making their way to Gullspire. Whatever awaited them there, she doubted it would be handled easily.

“If this forwardness is inappropriate, please forgive me,” she said, pulling her attention back to Evander. “But if you have come here so that your captain may trade, perhaps you might consider lending your own hand to this expedition. You seem experienced, capable. Windward Island could doubtlessly utilize your talents.”

She remembered then that, as often as she’d seen selfless acts among people, it was fair to expect payment for work done.

“If the reward troubles you, you should know I have no intentions of collecting on it myself. I’d gladly donate my share, should there be one, and any artifacts the chief has so generously allowed the divers to keep, in exchange for your time.”
S o l i a


Windward Island
Port Harbor, The Sunken Shephard
@SunsetWanderer



Solia had managed to busy herself for a while simply observing the docks. An instinct deep within beckoned for her to abandon her seat and offer help to those few ships struggling to dock. Doubtless a strong arm to hold down ropes would have gone a long way, but in her hesitation, others much closer and likely less-prone to causing panic, stepped forth.

‘So pleasantly curious, these people,’ Solia thought as she watched them come together. On Maelstrom, the residents had relied mostly on the angels for such tasks, but here and many of the places she’d been over the weeks, these displays of comradery had become common. Together, they did not need help.

That thought, while at first inspiring, echoed deep within her.

She was nearly embarrassed when the stranger’s approach caught her off-guard. Solia lacked the faculties to jolt, or yelp, but if she had lungs, she imagined she would have gasped.

It was a man sat with her. He was, to her approximation, average of age amongst the other divers present, but with a broadness indicative of those borne of the harsh, northern seas. To her he radiated experience, and yet he posed her a question.

Solia turned to him and smiled, happy to help.

“Not this harbor, no.” Solia spoke with him as she did with everyone, be they man, woman or child. She was gentle, measured, and considered each word. “And by the size of the dock, and the enthusiasm of the local populace, I assume all of them would agree with you. Many of us have come in response to Windward Island’s request for help. Is that not what brings you here?”
@May96 Alright, seeing the blank post at first got a laugh out of me
S o l i a


Windward Island
Port Harbor



A small fleet had amassed in the crystal waters around Windward Island. To a place of more commercial repute, this would not have been so exciting, and in fact a more refined port might have found itself vexingly inconvenienced.

None who had come did so in gilded galleons and warships, rather, the ports bulged with a ramshackle collection of schooners and the odd caravel of a small-fortuned merchant. Many who disembarked onto the docks, were just reflections of their crafts. Their hulls were gnarled and beaten by Mother Ocean’s ire, and some who had clearly rotted past the point of restoration were easy to pick out. They hobbled on patched boots, or wooden legs, and wouldn’t last. Others though, were made of more resilient stuff. Their bodies had weathered hurricane winds, clashed against the scaly hides of dangerous beasts, and survived. Their demeanors were grizzled and jaded, but intrinsic to their personal brine was hope for the people of Windward. Hope that some among the newcomers could help them.

This was what had drawn Solia here. The message Windward had sent out was not a cry for help in the way she most often encountered them, but it was one nonetheless. Something troubled the people who lived there, something they didn’t understand, with the potential to bring them harm. If there was something she could do to stop it, or help them in anyway, she had to try. She always had to try.

As she stepped onto the dock, the boards whined and bent beneath her. She would have to be careful here. Windward was not some buoy-port cobbled of driftwood and hope, but even still, if she wasn’t delicate, or at least mindful of her actions, she might step right through the wood, and be plunged into the waters beneath the isle.

As the most eager adventurers stormed from the docks, her slower pace spared her from the brunt of the islanders’ attention. She had donned more layers than perhaps was necessary for the climate, but stone did not sweat. Only weeks ago, the sight of her broken face and grainy chips had nearly driven a crew to toss her overboard. Now she favored discretion, to an extent.

She was not ashamed of her being, as of late it did perplex her, but she would never deny what she was to anyone. Father had built them to be proud of their elegant forms; she was a masterwork, a creation unlike any Maelstrom had ever produced, unlike anything Aruth had ever produced. Some of the Spire’s own residents were chary of calling upon their aid, or even approaching them. Such was the way of new and strange things.

There were children among the crowds of onlookers, that brought a smile to her. Maelstrom had few children for its prodigious size, but they’d been among her favorite. Minds, untethered with reason or tragedy, conjured the most fantastical tales, and these stories often passed about the ranks of her siblings, shared in their off-time. As she watched Windward’s children gather and gawk, she wondered, briefly, where the children of Maelstrom were. Briefly, because she knew the answer already.

Not keen on frightening them, she keep her head low, and her face shaded beneath the hood of her cloak. Her clothes were damp and salted from the weeks of travel, but the bandages wrapped ‘round her head and arm were still fresh, and firm. Undamaged she could pass for pale at a glance, but such was not the case. As it was, the clear skies did her no favors, and she sought out a place less bare.

An open tavern caught her eye, “The Sunken Shephard,” and she hesitated. Shelter it was, but sure as the tides would rise, sailors would flood a bar. Perhaps it was best to avoid company until companionship was unavoidable, until they were out at Gullspire and protests could not stop her from being there. This was the logical decision. Solia chose to ignore it.

Beneath the pavilion, she found a small table, small enough that she was confident the others would fill before anyone thought to join her, if they did. This decision, she decided, was close enough to reason. Runner-up. It granted her the discretion she desired, but also allowed her to keep an eye on the dock’s proceedings. Skiffs making ground at the shores, more divers and adventurers embracing the awed welcomes of the islanders. It was a pleasant sight, and she settled into it. Solia had been used to stillness, spent many hours on Maelstrom as a statuesque sentinel. The tavern was comfortable, at least, and for the most part empty.

Among the patrons, she spied a few who might be divers, and one about whom she had no doubts. Short, pink-haired, very proper, but this was not what stuck out most about her, not to Solia. What struck her most about the woman was her uniform. Clean, sharp, and above all undeniably, unmistakably Imperial.

If she had breath, it would have caught. What she had instead was a spark, an impulse, to do something. Exactly what, she didn’t know, and that itself was curious. She thought, gravely, that she wanted to hurt this girl. It was not a difficult thought to repress, the impulse just as easily smothered. She sat, quietly, and watched her for a time until she was certain that if their eyes met, there would be trouble.

To think of terrible things now, just before the call to action, would not do. So she returned her attention to the ships and crews, then further on, the sea and the distance Gullspire rock, and tried to busy her mind with more pleasant things.
S o l i a
"No mistake more grievous than inaction. No drive greater than the want for purpose.”

Name
Solia, Maelstrom’s Elegy

Age
30 (static appearance in mid-twenties)

Gender
Female

Home Sea
The Ancient Sea

Aether Sign
Sun

Aether Abilities





Personality
As a construct created to protect Maelstrom Spire, Solia is generally amicable. She exudes sympathy and concern for the wellbeing of others, and is especially responsive towards those in need, rarely turning down a request for help.

This is not necessarily Solia’s nature, but rather the nature of her kind by and large. When she isn’t busied in body and mind assisting others, one might assume her to be a more reclusive sort. In reality, Solia tends to do a lot of thinking, which is something she did not do a lot of at the Spire. In the days leading up to and ever since its collapse, she and a sizable number of Maelstrom’s angels began to think much more independently. It wasn’t that they were mere automatons before, but duty had always been at the forefront of their minds, and informed all their actions.

Now, in addition to the guilt of her own survival and failure, Solia struggles with the independence imposed upon her. As a result, she tends to second-guess herself in most situations when presented with a choice, and in her travelling, has gone to great lengths to avoid isolation whenever possible.

History




Gear
Aether Engine: Similar to the types of engines found in ships, Maelstrom’s angels ran on a more condensed, refined machine that would be comparable to a heart. Cycling Aether through the body allows Solia to function perpetually in a normal state with only miniscule energy decay over large periods of time. However, when utilizing Aether for abilities such as flight, the Aether is drained similarly to how it is in humans. The effects of using magic are equally as apparent, and continuous usage requires time to “recharge” or a source of Aether to draw from.

Overexertion often leads to damage to the Aether Engine. Since the angels existed exclusively at Maelstrom Spire, this wasn’t a concern as the Chief Architect would simply repair them as-needed. Now however, with the secrets to their construction lost, rare is the Aether mechanic who might successfully tinker with them.

Currently, Solia’s Aether Engine is damaged.

Harpoon: Once, Solia wielded a masterfully crafted, Aether-infused spear that crackled with lightning. Like all angels she was created with the combative prowess necessary to defend Maelstrom Spire, and handled her weapon with strength and grace.

That spear now lies in pieces in the rubble of the Spire’s wreckage.

Though her home is gone and her purpose lost, Solia cannot help but answer those in need. The harpoon she carries is practically driftwood, gnarled with a jagged tip and rusted edge. As a replacement it is almost a mockery, but it serves well enough.

Body of Stone: Though Mordin went to great lengths to make his "children" appear human, at the end of the day the angels of Maelstrom Spire were, like even the most ancient Aether Golems, made from inanimate objects. In Solia and her siblings' cases, this was a pristine, alabaster-like stone.

This means that Solia is rather tough, and especially resistant to edged weaponry. However, this also means she is quite heavy, requiring more effort to utilize her wings--a tax she cannot pay so freely any longer. As well she is especially vulnerable to blunt weaponry, and awkward landings could risk shattering her. Thankfully injuries like these can be healed through lunar-magic just as it would effect flesh, but Solia herself has no aptitude for it.

Currently Solia is damaged. Her left eye has been smashed away, and there are several chips and cracks along her left arm. She hides these wounds under bandages and cloaks.
Finished and ready for review


_______________________________________________


Physical Description
Despite her best efforts, Dot does not strike an imposing figure. She’s short, and still carries a youthful countenance even when she’s glowering. When she must begrudgingly don the long dresses and frilled skirts of nobility, her pale-gray hair and glassy eyes lend her a doll-like appearance. Normally, she can be found wearing simple clothes, plain and well-fitting from shirt to boots, save for the addition of waist or shoulder cloaks.

She moves with incredible grace, calm and measured even when her emotions are high. While not exactly stealthy, her height and the ghostly ease with which she navigates can take her in and out of a room before she’s so much as noticed.

As a result of all this, seeing her heft such a mighty weapon might come as a surprise. Part of her strength undoubtedly comes from her aura, but the majority of it is borne from years of rigorous training. Dot’s stature belies a form of hardened muscle, maintained through determination and routine conditioning, as well as the agile flexibility required of a dancer.

Character Conceptualization











Other Information
Questions of Dot's parentage travel briefly up the chain of command before being stonewalled. Though her roots in the Grayle bloodline are undeniable, it would seem someone is protecting the identity of her father—or perhaps, protecting themselves.
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