Character you have created:
Unknown
Alias:
Dullahan
Speech Color:
#630f0f
Character Alignment:
Villain
Identity:
Unknown
Character Personality:
Dullahan is a man with sadistic tendencies. With his time in the Egyptian Special Forces, he had gotten a taste of gathering information from ‘informants’ through inhumane ways. Even when the reputation of his methods precedes him, he still continues to use such methods and carries on, even after he gets what he needs. Another unique trait he has is his superiority complex. He will belittle anyone he comes across in any meeting he has. If anyone were to stand up to him, he’d just use his powers to the point of getting them to bow to his will. And, with him being sadistic, goes further to punish them.
Uniform/costume:
This is the basis of a survivor’s description, seeing the man before visualizing his fear.
ae01.alicdn.com/kf/HTB16caQJVXXXXaLaX…
His uniform in real life:
wallpaperbetter.com/wallpaper/269/704…
Dullahan is a man with sadistic tendencies. With his time in the Egyptian Special Forces, he had gotten a taste of gathering information from ‘informants’ through inhumane ways. Even when the reputation of his methods precedes him, he still continues to use such methods and carries on, even after he gets what he needs. Another unique trait he has is his superiority complex. He will belittle anyone he comes across in any meeting he has. If anyone were to stand up to him, he’d just use his powers to the point of getting them to bow to his will. And, with him being sadistic, goes further to punish them.
Uniform/costume:
This is the basis of a survivor’s description, seeing the man before visualizing his fear.
ae01.alicdn.com/kf/HTB16caQJVXXXXaLaX…
His uniform in real life:
wallpaperbetter.com/wallpaper/269/704…
Origin Info/Details:
Not much is known about when Dullahan was born or how he got his powers. However, a few people can say that he is an Irishman of Egyptian descent. Moving back to Egypt later in life, he later joined the Al Quwaat Al-Khaasat, progressing through the ranks until he commanded his own squadron in his early 30s. However, one mission went south, resulting in massive civilian casualties. From this, he was dishonourably discharged from the Egyptian Special Forces. With that being his only way of life, he formed his own mercenary group that had the same goal: Achieve the objective, no matter the cost. Through this mentality that his group swelled in numbers and eventually began to influence various organized crime syndicates.
Not much is known about when Dullahan was born or how he got his powers. However, a few people can say that he is an Irishman of Egyptian descent. Moving back to Egypt later in life, he later joined the Al Quwaat Al-Khaasat, progressing through the ranks until he commanded his own squadron in his early 30s. However, one mission went south, resulting in massive civilian casualties. From this, he was dishonourably discharged from the Egyptian Special Forces. With that being his only way of life, he formed his own mercenary group that had the same goal: Achieve the objective, no matter the cost. Through this mentality that his group swelled in numbers and eventually began to influence various organized crime syndicates.
Hero Type (Select one):
Supernatural/Brick
Power Level:
World Level (Influence)
City (if ability is suppressed) – World (if ability is unsuppressed)
Powers:
Advanced Combat:
Having been a man of fortune for a long period of time, he has a higher understanding of fighting techniques and use of weaponry outside of a whip.
Enhanced Whipmanship
Much like what the name suggests, Dullahan has a high proficiency in using a whip.
Supernatural/Brick
Power Level:
World Level (Influence)
City (if ability is suppressed) – World (if ability is unsuppressed)
Powers:
Advanced Combat:
Having been a man of fortune for a long period of time, he has a higher understanding of fighting techniques and use of weaponry outside of a whip.
Enhanced Whipmanship
Much like what the name suggests, Dullahan has a high proficiency in using a whip.
Power Bestowal
Although nowhere near as powerful or versatile as The Psionic Nexus, Dullahan is capable of bestowing some of his Dullahan Mimicry powers onto his troops, namely the ability to manipulate fear. Some of his high-ranking personnel have more than this ability, depending on their role.
Although nowhere near as powerful or versatile as The Psionic Nexus, Dullahan is capable of bestowing some of his Dullahan Mimicry powers onto his troops, namely the ability to manipulate fear. Some of his high-ranking personnel have more than this ability, depending on their role.
Attributes:
Resources:
Extreme
Height: 5’11”
Weight: 170lbs
Strength Level: Peak Human -> 100+ Tons
Speed/Reaction Timing Level: Human (reaction is 3x that of a human) -> 100+MPH
Endurance at MAXIMUM Effort: Peak Human -> 5 Hours
Agility: Peak Human -> 20x Human
Intelligence: Genius
Fighting Skill: Mastered
Weight: 170lbs
Strength Level: Peak Human -> 100+ Tons
Speed/Reaction Timing Level: Human (reaction is 3x that of a human) -> 100+MPH
Endurance at MAXIMUM Effort: Peak Human -> 5 Hours
Agility: Peak Human -> 20x Human
Intelligence: Genius
Fighting Skill: Mastered
Resources:
Extreme
Weaknesses:
Gold - In the folklore of the Headless Horseman, the dullahan has a fear for the precious metal. For Dullahan, this fear is certainly not the case due to his background as a man of fortune. However, the metal when on his body will slow him down considerably, as if his muscles are freezing up. The more gold he has on him, the slower he becomes until he comes to a complete stop.
Fae-affecting Magic - With the dullahan being an Irish faerie, any magic that can cause harm to the Fae will also harm him. He could, up to a certain point, be influenced by anyone capable of manipulating the Fae folk. However, he cannot be fully controlled by them and won’t outright answer the orders from them.
Outside of his dullahan mimicry, he is still a human being so he can still be damaged by any other means. Note, however, that with the more fear he is able to draw into him, the more durable he becomes.
Gold - In the folklore of the Headless Horseman, the dullahan has a fear for the precious metal. For Dullahan, this fear is certainly not the case due to his background as a man of fortune. However, the metal when on his body will slow him down considerably, as if his muscles are freezing up. The more gold he has on him, the slower he becomes until he comes to a complete stop.
Fae-affecting Magic - With the dullahan being an Irish faerie, any magic that can cause harm to the Fae will also harm him. He could, up to a certain point, be influenced by anyone capable of manipulating the Fae folk. However, he cannot be fully controlled by them and won’t outright answer the orders from them.
Outside of his dullahan mimicry, he is still a human being so he can still be damaged by any other means. Note, however, that with the more fear he is able to draw into him, the more durable he becomes.
Supporting Characters (Does your character have a significant other? A mother? Friend? Who are they, what do they have to do with your character?):
Numerous crime organizations around the world
While he has no official criminal organization that any of the intelligence agencies know about, Dullahan is capable of bending almost any leader of smaller organizations to his will and force them to turn half of their profits for his gain. It is because of this that he has gained a lot of wealth to help him purchase anything he requires or do any tasks that he needs. Some of the organizations range from the Haitians to the Dutch Penose, the latter one of the rising groups in Lost Haven.
The Eye of Osiris
If there is any form of organization that he has control over, it is his personal military squad. For some strange reason, the Egyptian mythos grabbed his interests and everything is themed around them. They stand at 1000 strong of ex-military background, the majority of them dishonourably discharged. As these people tend to want to join him for riches and the powerful position he sits in, he has personally bestowed the power of fear manipulation (suppressed form) to them to help spread his terror in areas he works in. Some of the high-ranking personnel in the legion are:
Anput – Personal assassin
(not much is known about them, though rumoured to not have any powers)
Sobek: Personal Bodyguard
Abilities: Fear Inducement, Enhanced CQC, Weapon Manipulation (Dual Khopesh)
Montu & Sekhmet: Enforcers
Abilities: Fear Inducement, Weapon Manipulation (Sekhmet – Axe, Montu – Spear), Enhanced CQC
Anhur: Vanguard/Leader of Lost Haven Operations
Abilities: Fear Inducement, Enhanced CQC
Numerous crime organizations around the world
While he has no official criminal organization that any of the intelligence agencies know about, Dullahan is capable of bending almost any leader of smaller organizations to his will and force them to turn half of their profits for his gain. It is because of this that he has gained a lot of wealth to help him purchase anything he requires or do any tasks that he needs. Some of the organizations range from the Haitians to the Dutch Penose, the latter one of the rising groups in Lost Haven.
The Eye of Osiris
If there is any form of organization that he has control over, it is his personal military squad. For some strange reason, the Egyptian mythos grabbed his interests and everything is themed around them. They stand at 1000 strong of ex-military background, the majority of them dishonourably discharged. As these people tend to want to join him for riches and the powerful position he sits in, he has personally bestowed the power of fear manipulation (suppressed form) to them to help spread his terror in areas he works in. Some of the high-ranking personnel in the legion are:
Anput – Personal assassin
(not much is known about them, though rumoured to not have any powers)
Sobek: Personal Bodyguard
Abilities: Fear Inducement, Enhanced CQC, Weapon Manipulation (Dual Khopesh)
Montu & Sekhmet: Enforcers
Abilities: Fear Inducement, Weapon Manipulation (Sekhmet – Axe, Montu – Spear), Enhanced CQC
Anhur: Vanguard/Leader of Lost Haven Operations
Abilities: Fear Inducement, Enhanced CQC
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