Avatar of Opposition
  • Last Seen: 7 mos ago
  • Joined: 9 yrs ago
  • Posts: 832 (0.24 / day)
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  • Username history
    1. Opposition 5 yrs ago
    2. β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ 9 yrs ago
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Status

Recent Statuses

1 yr ago
Current New collab released and an update on the future of Futility! New players always welcome. roleplayerguild.com/topics/…
1 yr ago
Finally some new Futility content is up! Two more collabs are underway/finishing up. We're writing longer-form content for this finale scene, so keep eyes out! Cyberpunks rise up.
2 yrs ago
Two or three 10-35 pages of Futility Collabs are coming, I promise. The time is nigh.
1 like
3 yrs ago
Guild Cyberpunk gang currently popping off
2 likes
3 yrs ago
Slowly, Futility rises from the ashes. Very soon, I hope, we'll be able to wrap up this next round of scenes, but that's like 3-4 posts out at least. The hustle does not stop.
1 like

Bio

<<<ℍ𝔼𝕃𝕃𝕆 π•Žπ•†β„π•ƒπ”»...>>>

>>>𝔸𝕣π•₯π•šπ•—π•šπ•”π•šπ•’π• π•€π•Ÿπ•₯π•–π•π•π•šπ•˜π•–π•Ÿπ•”π•– π•Œπ•Ÿπ•šπ•₯: π•†β„™β„™π•†π•Šπ•€π•‹π•€π•†β„•
>>>
>>> "𝕀 π•’π•ž 𝕒 π•”π• π•žπ•‘π•¦π•₯𝕖𝕣"
>


I am a writer and poet aiming to create surrealistic and abstract imagery in my work. I also greatly enjoy worldbuilding, roleplaying, and collaborative writing in general. I also work as a writing advisor, so I enjoy working with, critiquing, and supporting writing in most of its forms. If you would like to work with me with any piece of prose or poetry, let me know. If you have roleplay concepts, questions, or ideas I'd be happy to listen. For those that enjoy the projects I GM, contact me as necessary. PM at your will.

Contact me on Discord at Opposition#4407.

<<<β„‚π•¦π•£π•£π•–π•Ÿπ•₯ ℝ𝕠𝕝𝕖𝕑𝕝𝕒π•ͺ𝕀...>>>


The Last Embers --- Tatiana Leviatan : The Black Shepherd Summoner




𝔽𝕦π•₯π•šπ•π•šπ•₯π•ͺ: 𝕋𝕙𝕖 𝔾𝕣𝕖𝕒t π”Ύπ•’π•žπ•–


Dare you stand against Titans in a Great Game?
Enter the π”Ύπ•’π•žπ•–. Move your piece

Most Recent Posts

𝕆𝕝𝕕 β„π•’π•šπ• π•Šπ•₯𝕠𝕑, β„™π• π•π•π•šπ•Ÿπ•˜ π•Šπ•₯𝕒π•₯π•šπ• π•Ÿ
β„•π• π•§π•–π•žπ•“π•–π•£ 𝟠π•₯𝕙, 𝟚𝟘𝟞𝟜 πŸ™πŸ‘:1𝟘


But maybe Futility didn't last forever, though...
Was that right?


Cass was ready to leap from her position, cut down whatever stood before her, die in the firestorm. She was always ready for that. At the very least, she liked to think that was how things were. Was she right? She didn't know. She couldn't think. Everything was always too loud. The ground always tremoring, the footsteps always echoing, the world always buzzing with sensory inputs; it was like the city was screaming at her. She couldn't take it. Cass shot forward from behind the luxury car only to halt herself as immediately as possible. Had she not grinded to halt, she would have smashed right into the screeching chassis of Mackwell's car as he skidded to a halt in the perfect position.

Their opposition was escaping. There wasn't time to think. There was only time to feel, to experience, to intake the sensory world. There was time toβ€”
"β€”ride," was all Cass had caught from the distorted voice of her driver. She didn't hesitate, taking to the backseat in some sort of half-dive half-collapse. Cass did her best to settle in the seat from there before their speed started exponentially accelerating. She looped the strap of her monoblade around her shoulder and collected herself long enough to bring her machine pistols into her hands so they wouldn't roll back and forth in the seat. The blood that ran down the side of her face, staining her hair had Cass cursing aloud, though she felt much better as she noticed that her two colleagues were doing much worse numbers on Monica's seats.

"This one's you, Mackwell." The sound of her weapons' ceramics clicking together and hitting one another could be barely heard over the rev of the engine as Cass reloaded her Osuzumebachi. "I'm on standby. Get me close and I'll see what I can do." With that, Cass braced her leg against Mackwell's seat and pulled the seat belt across her body. She shifted her body to view their quarry as best as she could through the window. Then, a final question hit her.

"Anyone heard from Amano? My comms are dead..."

Cass post should be out either later today or (more likely) sometime tomorrow.

@The Bork Lazer, I was thinking that I'd let you take the wheel here. Since this is sort of Mackwell's specialty, you could choreograph the chase here and control how you'd like it to go. I can make a Cass post after your next one to cover some basic enemy actions and what Cass does during the ride (as she's about to join you). Generally, though, you're free to do with the scene what you will here. Does that work for you?


Hi there. I'm interested. I figured this was a very "Eitrigg" thing to do, so I'm just going to leave this here. Really fascinated with this RP, even though I'm kind of a Cyberpunk noob. Hope it's maybe to your liking, and that this RP isn't dead, and that you may deign to have me along for the ride? Cheers!




Welcome to Futility!

I really like Eitrigg as is. He'll be quite different than a lot of the cast thus far. All I ask for new characters is that they add a little bit of information either into the backstory or their campaign role to explain why they were drafted onto Campbell's team at this specific moment in the RP. This is particularly pertinent at this point because you're essentially signing on with someone who just got hospitalized and is near death. Once that is added, you're welcome to add Eitrigg to the characters tab.

I'll give you a choice of where you'd like to begin. Eitrigg can either jump into the scene at the hospital with Campbell (this could be a good spot to come into the RP as it could be something of your first interaction with the candidate who needs a lot more than legal assistance), or we could create something else for you. Perhaps an interaction with the crime scene investigators that arrive on scene after the ordeal at Central Square?


Next post is imminent guys! Thank you all for keeping with me through all the delays and time crunches, and thanks to all the new players for keeping Futility going! You guys are awesome!

In chasing thoughts the future...

"Unity," Alice repeated after her friend. She had appraised most of Augie's statements with momentary scrutiny that soon faded into agreement. The thought of all her friends surmounting the difficulties brought by the whole ordeal with the website granted hope to a woman who once thought of the future, the site, the school all as omens for some worse fate. As Alice finished tidying the stray materials and paints that seemed to surround the easel before her and those adjacent, she listened intently to Augie in between his own stutters.

When Augie had finished, however, Alice gave a long pause. Her absent gaze into a distant nothingness seemed to explain that she was unable to immediately answer his question. After a moment of silence, Alice once again locked eyes with Augie, delivering but one final thought:
"I'm not sure either. I can't imagine I'll ever understand the motive behind something like this, but I don't think it will just go away either. I guess we just have to wait andβ€”"

Alice's speech was cut off as she jerked towards the door. A momentary banging sound had caught her attention, and it seemed to pull her from her thoughts. Shaking herself off, she stepped from behind the easel towards the exit.
"We should probably get back to everyone else before they notice we're gone.

But not catching up...

The announcement had Alice wide-eyed for a moment. She hadn't reported the markings she'd seen below the stadium, but someone else apparently had. The teachers at Sterling High had eyes everywhere anyways. Despite the news of vandalism, Alice seemed rather at peace in her usual trance-esque state maintained whilst staring at her notebook and making random notes and sketches all throughout its pages. She hadn't bothered to comment on it, but DJ's words did give her pause.

"I'd rather avoid the thought of who's next. We shouldn't joke about it at least... Right?" Her uncertainty was palpable, but was it ever unexpected?
@Opposition Added a bit to the end of the backstory, let me know if there's anything super specific you want to see.


Everything seems solid. You're welcome to move Phineas to the character tab. Everyone welcome both @The Survivor and @BurningCold to Futility. Kane and Phineas will be joining the campaign team here. My plan right now is to get you two in a scenario together, perhaps at the hospital as the first two that arrive to see Campbell after the incident. Thoughts?



With that said, I have plans to push Scene #2 forward, and have those in Scene #1 move on as of now. I am just now going into finals week, but that's the plan, so please bear with me. For those of you who are nearing the end of your scenarios and are still with us, let me know if you're interested in creating any particular next scenes save for the hospital. I have some ideas I will throw out as the time comes.

Right now agenda is:

1) Cass post (and a story post for Scene #2), so that Bork can continue and near the end of the scenario.
2) New scene post at the hospital for our new characters.
3) Wrap-up at Central Square and create new scene(s) for Margrathean and Firecracker.

This will take time because my schedule is going to get very busy for the next week or so, but that's the general plan. Let me know what you guys think.
Yeah, I'm still here. Honestly, I was waiting for Prizrak to post but I'm definitely going for the long run with this RP for as long as I possibly can.


If we don't hear from them soon, I'll add another Cass post and we can continue on with that scenario. Group #2's scene should wrap up pretty soon.


Hope this is still a thing


Phineas is solid thus far. I think having a press secretary will be interesting considering your close work with S'venia. The only thing I'd ask is that you add more to the history/campaign goal explaining how and why you came into Dexter Campbell's employ at this specific moment in the RP. This is something I'm asking of all new players joining post-prologue. Since Campbell has been brought to near-death, his entire campaign dynamic will change. Other than that, Phineas would be ready to hop in.


Hope this is still a thing


I'm certainly still here to run things. If we lose too many old characters, than the new arrivals can take up their mantle. I'll get you feedback on the character by tomorrow at the latest.

Alongside that, can I get a check-in from anyone who's still present and planning to continue the RP? That will determine where the IC goes from here.
Is it possible to jump in? I know that might be tough considering the arc of the story, but figured I'd ask anyways


We're still open to applications until all the loose ends are tied up in the two current scenes.
Okay, [π”»π•–π•žπ• π•”π•£π•’π•”π•ͺ & π”»π•¦π•’π•π•šπ•₯π•ͺ] post is up! Here is where the future is in your hands. You can choose to pursue the machines, or give into Futility. Let me know if you have any questions. The post is a bit short, so I fear I may have been a bit nondescript when it comes to certain occurrences or future options.

In our current state, every player is now welcome to get posts out.
𝔽𝕦π•₯π•šπ•π•šπ•₯π•ͺ: 𝕋𝕙𝕖 𝔾𝕣𝕖𝕒t π”Ύπ•’π•žπ•–


𝕆𝕝𝕕 β„π•’π•šπ• π•Šπ•₯𝕠𝕑, β„™π• π•π•π•šπ•Ÿπ•˜ π•Šπ•₯𝕒π•₯π•šπ• π•Ÿ

β„•π• π•§π•–π•žπ•“π•–π•£ 𝟠π•₯𝕙, 𝟚𝟘𝟞𝟜 πŸ™πŸ‘:𝟚𝟘

[π”»π•–π•žπ• π•”π•£π•’π•”π•ͺ & π”»π•¦π•’π•π•šπ•₯π•ͺ], 𝔼𝕩𝕖𝕔𝕦π•₯π•šπ•Ÿπ•˜....


The echoic concrete walls seemed only to compound the sounds of delirium running rampant from the firefight behind the Old Rail Stop. Between screams, gunfire, and the banging of steel against steel as the kiosks were desperately forced towards the truck's compartment, it was hard to hear one's own thoughts. The sounds, however, were all drown out soon enough by the screech of tires skidding across the smooth and greasy floor of the once occupied station. Mackwell's supercar flew into view just fast enough for it to register in the Knight grunt's head before he found himself smashed by both the vehicle and the voting machine that separated them. It was clear he wouldn't be getting up anytime soonβ€” or ever for that matter. Another point to Mackwell, Cass, and Taryn.

This was the last thing the remaining Knights and worker goons needed, though. With no more working machines outside of the truck, nothing stopped the driver from clambering into the vehicle while the rest of the survivors remained distracted by the gruesome scene that just unfolded before their eyes in real time. "In the truck, now!"

Those few words emanating from the truck was all it took to launch the last remaining grunt into action. The horror on his face from watching his colleague crushed by the weight of the voting machine melted into determination and he abandoned his goal to fight off their attackers. Instead, the man soon joined one of his last living friends in the truck. As Cass combatted the original driver, he took the time in her moment's respite after reaching their luxury car to launch himself into the back of the truck. The sound of its massive engine revving to life was quite the opposite of Monica's smooth thrumming of electrical energy. The machines cylinders huffed and fired sporadically as the truck shifted gears. The wheels grinded to life as the truck jolted backwards in a three point turn.

As the Knight in the back clung to the truck's walls for dear life, he threw his other arm up to grasp at the hatch that kept him in sight of Campbell's campaign team. Their goal was becoming clear. The campaign team had to act quickly, but before they knew it the truck was speeding off. Cass jumped out from behind her cover to respond, but it was clear that she was too late. "Delilah, catch a signal off of it!" Cass's words were drowned out in the physical world by the roaring of the truck's engine as the vehicle shot towards its back alley escape route. Soon enough, though, she realized the Futility of her comment altogether. Her communicator was destroyed, and all lines to Delilah from each of the team members seemed silent. Had something gone wrong?

That was a less urgent question in the grand scheme of things. The crew could do little but watch as the truck began to peel away. They'd have to decide how important the voting machines were, and if they could catch the fleeing vehicle in the roads of the Reclaim...
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