Yeah! You're definitely welcome. The OOC link is there along with a discord link on the bottom of the zeroth post. roleplayerguild.com/topics/179180-ava…
Cadence of a Thunderstorm(Cade)⋆ 23 ⋆ Male ⋆ Demihuman
Appearance
Height:
6’4
Weight:
190lbs
Coat Color:
Like that of a leopard; shades of golds and yellows that fade to a white chest and abdomen with black spots throughout and black trimmed ears and eyes.
Eye Color:
Greenish yellow
Brief Clothes Description:
Cade’s clothes are very basic; black boots, black or tan pants tied at the waist, a black waist length cloak with a hood, a shirt of neutral color if at all, gray strips of fabric used similar to fighter’s tape wrapped around his hands. He carries with him a halberd like the one in the first picture.
Brave ⋆ Curious ⋆ Proud ⋆ Tenacious
Psychology
Likes:
⋆ Adventure ⋆ Eating ⋆ Ale ⋆ New people ⋆ Hunting/Fishing ⋆ Outdoors ⋆ Music and own his awful dancing
Dislikes:
⋆ The Cold ⋆ Boredom ⋆ Magic, doesn’t trust it ⋆ Aklenroth, seriously what a dick ⋆ Cruelty, seriously don’t be a dick ⋆ Orcs, they’re rude and they smell bad ⋆ Being inside for too long
Fears:
⋆ Weakness/Failure ⋆ Water, Cade cannot swim and does not particularly care to get wet either ⋆ Aklenroth, I mean necromancy’s a pretty terrifying concept
Sexuality:
Hetero
Personality:
Although Cade’s appearance gives the impression of a brute those who get to know him find to be warm and jovial. He is an extrovert who loves to meet new people and having grown up around mostly other Demihumans is always excited to meet someone unlike anyone he has met before. Cade is working hard on his propensity towards selfishness, trying hard to work towards a greater good especially when it comes to doing things he doesn’t immediately want to. He does however have a very generous nature, always willing to give to others and share what he has and when it comes to battle and protecting those around him, he has very strong protective instincts. Having nothing to live for but the hope of leaving the world better than it is, and would risk his life for the good of others. All he has right now are his name and his honor and if he can inspire others to do better the way his brother inspired him then that is a significant amount of good.
While it does take a bit of work to set of Cade’s temper, he does certainly have one, and he is not someone you’d want to cross. He has a strong love of life and hedonistic pleasures, more than willing to indulge in good food, drink, women, and outdoor adventures whenever possible. If life can be cut short at any moment then enjoy every moment for as long as you can. He works hard at the things he cares about, like hunting and fishing as it is enjoyable, and at staying strong and combat training as it is important to keep living and fighting for what’s right. It is important to Cade to be brave, to fight against his fears and will do things in order to not appear cowardly. When acting on his own he will follow his first instinct and react quickly, he’s never been the sort to spend a lot of time thinking things through.
Cade relies on his physicality rather than wit; he is moderately street smart but had no formal education. Things like planning and strategy are incredibly boring to him and is firmly a man of action. Most of his charm come from his good nature and warm personality, he is honest and manipulation is not something that occurs to him. While he does have a sense of humor and an annoying appreciation of puns, he does occasionally take himself too seriously. Cade has, in abundance, what many would call feline pride, although when his pride is hurt, he is more likely to sulk for a bit than to lose his temper over it. While normally very energetic he does also love a good nap in the sun.
Idyllic ⋆ Tragic⋆ Adventurous
Background
Occupation
Traveling Mercenary, but more than willing to work other odd jobs as well.
Living Immediate Family Members:
None
Dead Immediate Family Members:
Smoke on the Water (Smoke)-Father Kiss from a Rose (Rose)-Mother Shadow on the Wind (Shadow)-Brother
Current Companions:
none
Current and Past Lover(s):
No one particularly noteworthy
Are you a loner or with a group? Have you always been in this place?:
Cade prefers to keep with a group, being around others reminds him that there are still people left to fight for. Currently he has left his home and is traveling around.
History:
Cade was born the second son to two proud feline Demihumans who lived just outside the city of Lora in the surrounding forest, and his clan held a long tradition of raising brave warriors, noble guards, and ferocious mercenaries. His father Smoke on the Water, was a mercenary who traveled through the land taking jobs that allowed him to protect those who needed it. His mother Kiss from a Rose, ran a tavern just inside Lora and as skilled huntress she caught every piece of meat severed in her restaurant which added to the very forest to table feel of the place. Cade had a pretty idyllic childhood; his parents kept him sheltered from the evils of the world, he spent his time playing outside exploring nature, and his favorite were his hunting trips with his older brother, Shadow in the Wind. Shadow had about seven years on Cade, so while he was still learning to hunt his brother was in training to become a city guard for Lora. Cade looked up to his brother like a hero, protecting the city, mainlining peace and order and was more than comfortable with living in his shadow. Cade was not ambitious, he never thought of himself as brave or the type who would charge into battle to defend others. Cade wanted run around in the forests, catching fish or deer, and eventually travel the land. With his brother Shadow making his parents proud none of the pressure ever fell on him and he was free to just have fun.
During his late teen years, he often overheard bits of his father and Shadow arguing, what he could piece together was that his brother was involved in something dangerous and against the king. Cade wasn’t sure what it could be as he had never known his brother to be anything but noble and good but he could tell that whatever it was had his father worried. His hunting trips with his brother became more puzzling as well; vague talk of injustice going on in the world, how one day someone would need to stand up for the people, and dangerous magic. Cade couldn’t grasp why these would be things from them to worry about, his people never bothered with magic and the rest was for the King and his court to worry about after all. Cade couldn’t understand why they should just be happy on there own lands.
Things changed for him when Dark Elves arrived to investigate rumors of planned uprisings. For the first time he truly felt oppression at his own door. His mother’s restaurant was burned down after being accused of being a meeting place for insurrectionists. A week later his brother was captured and accused of treason, his brother, along with the others who had been rounded up were executed. The death of his brother destroyed his family; his father was gone for work more and more, taking the most dangerous work he could find until one day they stopped hearing from him all together while his mother, spent the next three years slowly drinking herself to death. Cade also changed that day, barely eighteen and no longer young and carefree, he was at a loss for what to do with the rest of his life. Unable to stay home and witness the self-destruction of his parents he traveled and witnessed the pain of the world his brother had spoken of first hand. Within him a new dream arose; to continue the good his brother tried to do and be the same force of good in the world that Shadow had been. He spent the past few years joining various mercenary groups fighting mainly against Orcs to improve his skill and has begun to make a small name for himself as warrior. With his success it becomes difficult to fall back into his old ways of thinking only of himself and to keep a larger picture in mind.
⋆ His claws and teeth ⋆ Cat-like reflexes ⋆ Strength
Physical Weaknesses:
⋆ No defenses against magic ⋆ Endurance, although quick burst of speed fine, he burns out quick ⋆ Strategy and planning, or as he calls it boring stuff
Species of Demi-Human
Feline: Leopard
Best Ability from Beast Side:
His natural hunting abilities which are useful in battle as well
Approved!! I really like him. I think he will be a good addition. Add him to character tab!
Refer to clothes in picture. He usually wears clothes of that nature and armor to protect himself. He enjoys cloaks to keep him warm and the look of them. Secretly, he really enjoys comfy pajamas.
Sarcastic ⋆ Stubborn ⋆ Intelligent
Likes:
⋆ Traveling ⋆ Meat ⋆ Reading
Dislikes:
⋆ Obnoxiousness ⋆ People who do not care about the world around them ⋆ Not having food to eat
Fears:
⋆ Being set on fire ⋆ Aklenroth never being dethroned ⋆ Orcs
Sexuality:
Heterosexual
Personality:
Malachi is introverted much by choice. He is not a big people person and prefers quiet surroundings or small groups. He has no issue talking to people, but he prefers otherwise. He is quick to put on a selfish act and look out for himself yet acts selflessly, very much determined to change the world for the better for everyone. Malachi sees the bigger picture and always finds space in his heart to care about other living creatures. He has a good heart but has a bad habit of letting sarcasm and sometimes rude retorts slip from his mouth. Some people write him off as cold. When it comes to friends or even randoms, Malachi will always protect them, always throwing himself in front of others into battle, keeping the softy inside of him reserved for those type of situations.
Malachi will rarely become furious but he gets irritated by others on the regular. There is definitely a temper inside of him. He will not let it get to him and instead say something sarcastic when it comes to small disputes. He is very patient, able to wait as long as needed to get where he needs to go or do what he must. Malachi is very determined and brave. There is a rational head on his shoulders and he has a healthy amount of nervousness over unsafe situations, taking time to think about them.
Malachi enjoyed reading and writing growing up. He has knowledge of a good number of subjects and intelligent. He is good at strategizing and planning. He is not the best at reading people unless they are open books and his charisma is lacking. His sense of humor is purely dry and sarcastic humor. He is by no means a hyper person, however, he seems to have a lot of energy. It seems to come from his will power. He is extremely stubborn.
Additionally, Malachi is a neat-freak.
Lonely ⋆ Challenging ⋆ Dark
Occupation
Warrior
Living Immediate Family Members:
⋆ None
Dead Immediate Family Members:
⋆ Marianna Elowyn - Mother ⋆ Damalo Elowyn - Father ⋆ Milawyn Elowyn - Sister ⋆ Caralia Elowyn - Wife ⋆ Gael Elowyn - Son
Current Companions:
⋆ Marion The Dragon (Story to be revealed IC)
Current and Past Lover(s):
Cara Elowyn - dated and married during the years he was age 16-35. They had a child together. He hasn't got back in the dating scene for 100 years since then.
Are you a loner or with a group? Have you always been in this place?:
Malachi grew up in Sun Elf Village and lived there for about 35 years. He then moved to Moon Elf Village, which he stayed for around 80 years.
History:
Malachi had a wonderful first 35 years of his life. His mother was an accomplished inventor and engineer. She had messed around with DROMs all the time and had a hand in inventing Aromas as well as all sorts of devices. He could remember humans in and out of the house ever since the beginning of his memory. Malachi looked up to her with all his heart. She was the smartest woman he ever had ever known. She was warm and loving, going out of her way to be there for her offspring. His father Damalo was always in another village training to be a warrior. Malachi also admired his father and looked forward to seeing him the very few times he had gotten to. He and his older sister Milawyn spent much of their time with their mother during their younger years, watching her work her magic. She never used literal magic much, relying on her intelligence with her inventions. She had never raised her kids to use it either. They were taught the magic of words and creativity instead.
Malachi did not have many friends in school once he started. Milawyn had been his only friend growing up and he wasn't so great at socializing. She also was less peaceful than he, getting into trouble and taking strides to learn how to fight. He was awkward and considered weird for never using magic. That was until Caralia. He fell madly in love with this beautiful elven girl in his school years. He would have tried to capture the sun if she had asked. She was smart, kind, and beautiful, enjoying knowledge and creation as much as he did. She fell in love back with ease as if the two had been soul mates.
Malachi went on as far as one could go with his studies, becoming an engineer like his mother. He can still remember how proud she had been. Cara and he married not long after that and soon followed their son, Gael. Unfortunately, Malachi's father died in battle at this point due to an Orc attack in another village. The pressure of being a father without ever having one around to take after was tough, but in the end, Malachi had been a good father.
They lived together until Malachi had turned 35.
Then Aklenroth rose. An elf becoming a lich had been unheard of in history. No one knew how to react to such power. The only beings that seemed to be able to challenge him were humans, of all creatures. Dark elves and negative entities gravitated toward Aklenroth, admiring everything that he was and all the power he possessed. It was like Christmas for them and yet the end of days for all other creatures. Orcs and dark elves soon attacked Sun Elf Village, confiscating any DROMs and slaying anyone who got in their way or defied Aklenroth's rule. Malachi had been away when this was occurring. When he got to the Sun Elf Village, it was too late. It was destroyed and his family was nowhere to be seen. His home was emptied and ravaged. DROMs seemed to be completely gone and any humans that had been on Avalia, murdered.
All survivors were relocated to Moon Elf Village, which a secret rebellion group began forming. They created a secret meeting area in one of their houses. Malachi did not often attend meetings, disheartened and traumatized from losing everyone he had ever known. He only began to attend years later. A group of fifty elves at this point were all working to recreate DROMs, which was no easy task. It took about ten years to create one but it was too late by the time it was created. Aklenroth had discovered them and had many of them killed. Fortunately, the DROM had been hidden and Malachi had managed to escape with the survivors. He gave up on the idea, especially since knowing the DROM was not as reliable as the old ones. Humans often did not spawn nearby and could spawn anywhere. He lost heart and threw himself into becoming a warrior, learning to wield light magic at fifty years old. Though this is a very young age for elves, it is late to start learning how to wield magic. He was patient with this task, studying, practicing and then enlisting himself as a warrior. He gave up his old life as an engineer and threw himself fully into his new identity. All he wanted was revenge on Aklenroth and to stop him from ever doing this to anyone again.
It wasn't until he was 135 years old that he decided to move out of Moon Elf Village and pursue his plan. He was not alone in it either, since he knew other elves secretly had their hands on DROMs. He had acquainted himself He contacted them and they returned the contact, all agreeing they would bring as many humans as possible and bring together an army of elves, humans and whatever else was willing to battle.
Physical Strengths:
⋆ He can run at a good speed and has impressive agility. ⋆ Malachi is a master at archery and a decent swordsman ⋆ He has a decent amount of muscular strength
Physical Weaknesses:
⋆ He is not the best at hand to hand combat. He has grown rusty over the years ⋆ Climbing is hard for him. ⋆ He is not the most endurant at running and cannot go far distances.
Subspecies:
Light Elf
Best Abilities:
He is very well educated at light magic, dedicating decades to it. Malachi often imbues his arrows with his light magic as his signature attack.
Risa loves to change up her outfit often, accessorizing to the max. Her feet are always bare and decorated in jewelry. She loves armbands and bracelets as well as necklaces. Jeweled necklaces, crystals or basically anything sparkly rocks her boat. Her hair is usually decorated with flowers or beautiful crowns. Her outfits tend to incorporate flowers in some way. Her favorite outfit is a light-green bralette with a bow, along with long, bell off-the-shoulder sleeves along with a matching flowing skirt with flowers. She also enjoys wearing shades of blue or purple. White is also a color she feels people cannot go wrong with. She owns multiple white dresses. Risa is not afraid to show skin and is a bit more free-spirited in her clothing choices.
⋆ Sweet Treats ⋆ Exploring ⋆ Meeting new people ⋆ Singing ⋆ Flirting ⋆ Animals
Dislikes:
⋆ When she has to wait more than five minutes for something. ⋆ Creatures with malevolent nature ⋆ Being cooped up
Fears:
⋆ Drowning ⋆ Being restricted ⋆ Demons
Sexuality:
Bisexual
Personality:
Risa is a very outgoing and friendly fairy. She loves talking to anyone and anything as long as they're good-hearted. However, she does try to see the good in others even when there is none to find. Sometimes she gets excited, talks too much or cracks too many jokes. She is super energetic. When Risa loves, she loves deep and hard. She has undying loyalty to friends and will do almost anything for them. Her compassion towards her loved ones is immeasurable. She is a huge hopeless romantic and swoons at the idea of romance.
It is true that Risa is as sweet as a sugar most of the time. That is until you strike her temper. She is easily aggravated at times. She tries her best to handle it but it is definitely a work in progress. Her patience is very little and she gets bored very easily. If a situation emotionally moves her, she can get a bit overwhelmed and react impulsively. If friends are in trouble, there is a chance she could make things worse as she will throw herself into the situation head-first without thinking. Her emotions are very intense as she is very empathetic. She may be considered extraordinarily brave but it may be just because she reacts before she thinks about the situation.
Risa has a very emotion-based intelligence, following her heart over her brain at all times. She is quite the dreamer and always giving herself goals too big for herself. She has an optimistic view at most times. Risa is intelligent in her fields of expertise and enjoys learning new things, but she is by no means a genius. Her outlook is often naïve and she rushes to conclusions. There are times she does not take things as seriously as she should and implements her strong sense of humor when she shouldn't. When it comes to interacting with others, she's very charismatic without trying to be. Many are drawn towards her kind-heart and positive personality. She has very good advice when it comes to relationships and problems between friends.
Educated ⋆ Overprotected ⋆ Grieved
Occupation
Apprentice Healer
Living Immediate Family Members:
⋆ Elyna Millinia – Mother ⋆ Cedar Millinia – Father ⋆ Oribel Millinia – Grandfather (on mother’s side)
⋆ Dionaea - Her best fairy friend ⋆ Pearl– This is Risa’s pet cat at her home. ⋆ Hades – A wolf that often joins Risa while journeying. He looks after her as a favor to her mother.
⋆ Willow – A fox Risa is acquainted with. ⋆ Sweetums – A canary that enjoys Risa’s company often.
Current and Past Lover(s):
Cloud Eldan – Dated for a year until he was killed for defying the King Kyran - Love interest currently
Are you a loner or with a group? Have you always been in this place?:
Risa has lived in River Kingdom all her life. She has been venturing off and exploring on her own more and more since she turned eighteen.
History:
Risa would have been a princess if she had been born a few hundred years back. She tends to remind people this obnoxiously often. She descends from ancestors of royalty back when Avalia was broken up into states. Nowadays, Avalia is united under one ruler and everyone is rendered basic under his rule. He controls what happens everywhere and sends appointed dark elves to help control each area.
The appreciation of class and elegance was still passed down the family. Her mother Elyna raised her with the hopes of her being a well-mannered lady, having her even put into schooling to perfect her manners when she was a child. She was expected to dress appropriately growing up at all times. When she turned fourteen and fell in love, she had been also expected to get her boyfriend approved by her parents. Though she had a lot of pressure to be the perfect daughter with the outstanding education and mannerisms, she was always aching to be free. Her spirit yearned for exploration.
Unfortunately, her father was overprotective after the death of her brother. Risa was no longer allowed to live the territory of River Kingdom. He died when he was twenty-five, a VERY young age for fairies, while Risa was only thirteen. Her family told everyone he had died nobly in battle, fighting rebels for the King. Risa knew deep down that was not the case, especially when she had met Cloud, who she had thought was the love of her life. He rambled on about Aklenroth’s lies, his unjust rule and all the horrible things he did to people. Risa had listened but brushed him off as overexaggerating. Life was not really all that bad. Then Cloud abruptly woke Risa up in the middle of the night and invited her to run away with him. She rejected him reluctantly and the next day, news arrived that he had been slain for treason. A horrible feeling had filled her gut and a large distaste for their King grew inside of her. She wanted to explore and grow strong enough to do something about Aklenroth. The loss of her brother and boyfriend hit her hard. She was depressed for a few years, especially since her parents treated her like she was a fragile infant. Time made it easier and she was able to look fondly back on memories with her loved ones and began to value time with friends and family immensely.
When she turned eighteen years old, her parents could no longer order her around by law and she was free to explore. Her father pleaded her with her not to go while her mother gave in, only asking that she allow a dear old friend of hers, a wolf named Hades, to watch over her. For the last year, Risa has been exploring and trying to find like-minded creatures who would have interest in rebelling or seeking out the forbidden, powerful creatures named “humans.”
Strength: Healing⋆ Weakness Offensive Use of Plant Magic
Physical Strengths:
⋆ Her flying speed and endurance is impressive. ⋆ She has a natural endurance for healing. ⋆ Her running speed is decent.
Physical Weaknesses:
⋆ Risa has no knowledge of combat. ⋆ She has a very weak build. ⋆ She cannot swim.
Subspecies:
Forest Fairy
Best Abilities:
Healing is her best ability, followed by animal communication, and then tending to the growth of flora.
BLUE AREAS ARE IMPORTANT DISCORD HAS PICTURES OF WHAT THEY LOOK LIKE
Illuminata Kingdom Territory containing many elf settlements, strictly light elves. Creatures in this area: pixies, foxes, bears, wolves, reptiles, birds, many species of insects, rodents, unicorns, goblins, trolls,ogres ______________________________________________________________________
Moon Elf Village
It is more of a city, than a village, at this point. Houses are well made, food is plentiful and technological advancements are only increasing. It has a population of 900,000. Many elves here are battle-focused and like to master the arts of their magic.
1
A small elf village known for its wonderful crafts and goods. It is quite close to, and almost essentially apart of the great Moon Elf Village. Inventors and engineers often live here and are very wealthy if successful.
2
This is a village called Alenia. It has crops growing along Arrow River and this town is a great source of food and supplies. Many livestock animals are such as cows, sheep, pigs, and chickens. There are stables filled with horses for sale as well. It is a fairly wealthy district and people live well off here.
3
This village is named Rylen. It is within a wooded area. People come to this area to buy various goods, wood, furniture, berries, meat and archery equipment. The homes are small here and not as technologically advanced as others.
4
This area is called Starline. It is far off area where many warriors are housed and trained. There is a good source of iron and metals due to mountains nearby this area.
5
This area is called Chesm. It is not very populated and often has demi-humans from Lora come to trade and converse with the elves. It is mostly a trade area with shops and markets.
Demi-Human Cities Creatures in this area: cats, dogs, foxes, rodents ______________________________________________________________________
27 - Roshmi City
Roshmi City is extravagant and beautiful. It is extremely large and has a population of 1 million. Most are demi-humans but other species are allowed to reside here. It is an overflowing pot of culture and events. It is booming with fortune and wealthy citizens.
14
This is a town called Lora that is very prosperous due to the wooded area around it and the nearby port. They are probably the second richest Demi-Human area.
7
This is a large, well established Demi-Human city called Domoros, with a port used often by traders and fishers. It is on Oak Island which is a prominently Demi-Human territory. Many demi-humans go fishing from this port. Architecture is stunning and the technology is better than on Earth here.
21
This is a fairly small Demi-Human town called Keronos it is loosely populated.
11
This is a port town called Pine. It is used by Demi-Humans from Lora and elves from Sun Elf Village for fishing and trade.
Ports Creatures in this area: Mermaids, many fish species, dolphins ______________________________________________________________________
15
This is a port used by Orcs. It’s name is unknown and any non-orc creature stays far away.
8, 9, 10, 12, 15
These are unnamed port towns. They are infrequently used by boaters and fishers. They are not very populated areas.
Daka Island Creatures in this area: Many Dragons, Hydras, Goblins, Trolls ______________________________________________________________________
18
This is called Morteum. Aklenroth's very large castle exists here. Around this castle is a massive necropolis and home to Aklenroth along with his army. There are huge statues of undead soldiers as well as walls around the area lined with bones.
16 Azmor Galus
This is the island Dark Elves had been banished to. They have made do with what they have and made their own city. It is colder up north so they often dress in heavy clothing. It is apart of Daka Island territory. They have high respect from Aklenroth. The Daka Black Market resides here in the open as a normal shop here.
17 Malthemoor
This is a large and heavily fortified dark elf base filled with dark elves who work exclusively for Aklenroth and are in return taught his ways of immense dark power.
Orc Landing
This is a very large orc establishment with decently made castles but not much technology. They have a great market of weapons if someone dares try to negotiate with them. They often boat across to Aklenroth's castle.
19
This is an area filled with mountains and the infamous Daka Volcano where demons thrive. They create nearby settlements and enjoy the cold air and proximity to Aklenroth and other negative-entities.
Fairy Kingdoms Creatures in these areas: pixies, foxes, bears, wolves, reptiles, birds, many species of insects, rodents, unicorns, trolls, ogres ______________________________________________________________________
River Fairy Kingdom
This is a very large kingdom that stretches out to all the homes seen on the map with markets, high-end homes and a high population of 500,000. This is mostly a magic-focused community focused on traditional values.
There are woods with skyscraping trees and areas of mushrooms as large as the trees. The mushroom forest near River Kingdom is often lit up with pixies.
Flower Fairy Kingdom
This is a very large kingdom that stretches out to all the homes seen on the map with markets, high-end homes and a high population of 300,000. This community is very into culture, education and arts, focusing less on magical abilities and more on making money. They have a port for fishing and traders.
Other ______________________________________________________________________
Sun Elf Village
This is a prosperous elf community that is very into trade and prospering careers in many sciences and engineering. They have amazing technological advancements such as the rift opener. It has a population of 600,000.
Quote this to get the format to easily fill it out.
POPULATION
(Please keep in mind population when creating a character, don't overpopulate one species. Humans are a necessity and will be main characters in the plot!)
-Jean-Luc of Marseille -Grzegorz Spadkobierca Kur -Hans Hommenmann -Shilo -Rei -Jack -Dionaea -Zelginn -Xenelith -Boreas
Name and Art/Anime Picture. Customize to how you wish
Full Name ⋆ Age ⋆ Gender ⋆ Species
[You can replace line with divider. Erase this either way.] ________________________________________________________________________________________________________________
[You can replace line with divider and add picture above traits. Erase this either way.] ________________________________________________________________________________________________________________
Psychology
Likes:
⋆ ⋆ ⋆
Dislikes:
⋆ ⋆ ⋆
Fears:
⋆ ⋆ ⋆
Sexuality:
answer here
Personality:
First paragraph(or list if you must and you're lazy. Please title the list appropriately as follows. If you're a cruel, ruthless person, explain so. ): Treatment towards others.
⋆ Behavior towards others is: extroverted or introverted. Talk about how social your character is or isn't. ⋆ Where on the spectrum of selfish to selfless ⋆ Where on the spectrum of kind to mean. ⋆ Lengths you will go to save or protect others versus yourself
Second paragraph(or list.) include: Reaction in Situations
⋆ Ill-tempered or calm ⋆ Patient or impatient ⋆ Brave or Cowardly ⋆ Anxiety hold you back? Do you get nervous? ⋆ Reaction speeds to situations.
Third paragraph(or list.) include: What's in the Brain. You can not be amazing in all four.
⋆ Intelligence level: Are you a cunning mastermind? ⋆ Charisma level: How well can you manipulate people? Do you make friends easily? ⋆ Sense of humor or no sense of humor? ⋆ If you're insane, please say so here. ⋆ Energy levels --> Ranging from often tired to hyper
Put anything else you think of as you see fit. If you wish to keep certain traits secret, say so.
[You can replace the line with divider and add picture above traits. Erase this either way.]
Adjective to describe past 1 ⋆ Adjective to describe past 2 ⋆ Adjective to describe past 3
What if I told you a realm with all the fantasy creatures you've dreamed of exists? What if I told you it was on our very planet but in a different dimension?
In this dimension, Earth is called Avalia. The land did not split in the exact same as in the story you know of Pangea. It is a quite different looking world to our own. Magic flourishes in this land with the sun as its source. Their sun is very different than one in the Earthly dimension. Its pink color gives the sky a very light pink hue. Mushrooms the size of trees and trees that seem to touch the top of the sky cover the planet. Various colors beautify the forests and the lights of pixies illuminate the paths through them. Castles perched upon mountains and villages upon valleys exist as you may have imagined in fairytales. After all, those fairytale writers got their ideas from somewhere, right? If they had told everyone that, who would believe them?
There had been a time humans from Earth were very welcome in Avalia. Elves have the powerful ability to manipulate light magic, often opening up random rifts in the dimension that would suck in random humans from the other. Humans were allowed to explore and exchange knowledge from the dimensions while creatures from Avalia traveled to the other dimension to sneak peeks at Earth. Humans showed them castles, buildings, the English Language, food and anything available ranging from medieval times to the Victorian Era. Humans even brought over species of animals as gifts. However, these select humans that were allowed to dimension travel were sworn to secrecy with their lives on the line. If you had seen so many wondrous things, wouldn't you have been itching to tell someone? They were given permission to write what they had seen into stories, which others then took a liking to the themes and also incorporated into their stories. Thus, reality became a myth.
Then a Light elf named Aklenroth took his tyrant rule over the entire world about one hundred years ago as he ascended into a lich, an undead creature that resulted from his strives for eternal life. Where there is light, there is also darkness. Elves who wielded darkness were very rare and in ancient times were considered the root of evil. He had existed for years, continuously learning and becoming more powerful as he learned ways to harness more and more magic until he came too powerful for others to deny. He gathered other dark elves, orcs, and other menacing beings until he had such a formidable army that Avalia was at his knees. Because it had been discovered that humans that travel to the land gain powerful abilities, he had them ruled forbidden. Anyone who denied Aklenroth in any way was quickly enslaved or killed. Avalia lives in fear.
Humans have not set foot in Avalia since he claimed the world. However, those tired of his cruel tyranny have been forming together. Elves have started to open rifts again, that would take in any random human they open by on Earth, desperate for help. The only issue is, where the humans come through into the Avalia is also random.
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Character Sheet ★ Three character maximum. If you are new, I strongly recommend sticking to one character. ★ If you are unsure about something, or need help formatting, please contact me. ★ If your character sheet is rejected, please consult me or Alivefalling in the DMs. Do not start drama in the OOC. ★ Art/Anime pictures only. ★ Do not godmod or create perfect characters.
General ★ No drama in OOC. ★ Please be kind and respectful to everyone. ★ 18+ violence and themes may be implemented but outright smut must be taken to PMs as this is RPGuild policy. ★ Please join the discord if possible. It allows for easier communication. ★ Collaboration is allowed. ★ Suggestions are welcome. I am new to the fantasy genre and would not mind any criticism or help.
DISCORD: PM me for discord CHARACTER SHEET ON TOP OF CHARACTER TAB LOCATIONS ON TOP OF IC TAB
: To twist it up a bit, instead of having everything very primitive, there will be interesting technology available.
Transportation
Amoras: Flying boat-like vehicles that are used for transportation. They are solar-powered and can go fairly quick. They are used frequently by upper- and middle-class elves and demi-humans. They have two propellers that help it move similar to helicopters. They are very high-tech and costly to make, but no gas necessary.
Hover-boards: Skateboards without wheels essentially, that hover over the ground using solar technologies and allow for fun for younger beings.
Jumping Shoes: Shoes that can be purchased that are similar to jumping on a trampoline with every step.
Cooking
Fira: Similar to oven with a stovetop, a solar-powered heating machine that cooks meat or produce within five minutes.
Ice Cube: A white cube that can be opened from the top that is electronically powered by solar energy that keeps food fresh.
Hygiene Plumbing exists similar to on Earth except waste is sent down a separate tube to be used as fertilizer for crops. Showers and baths function as normal but they are only in certain areas. Many fairies and elves prefer to bathe in waterfalls and springs. Shampoo and toothpaste also exist except under the names: Hair Cleanser and Teeth Cleanser
Enrichment Computers exist under the name of Solar Box and programming is simply called creating. There are games available on solar boxes and research sources but there are no videos or television shows invented. Phones are not a thing, but people can message each other over Solar Boxes. They are not affordable to lower classes people. Rebels have been creating Dimensional Rift Opening Machines or DROMs. They are highly illegal.
This includes creatures that exist, not just the ones that I am leaning towards playable. However, if you are up to the challenge, be my guest. I will rank their playability from 1 to 5, with 5 being the easiest.
Unplayable creatures that exist but are available for interactions and NPCs: Pixies, Unicorns, Dragons, Griffons, Goblins(mischevious and vile creatures often residing in caves), Trolls, Ogres, Hydras...
Animals from Earth that exist: Horses, Deer, Cats, Dogs, Birds, Foxes, Wolves, Bears, Most Livestock animals, some species of fish, reptiles, and rodents.
Playability: 5
I'm sure you know how humans are like since you are one! (I hope.) When humans arrive at Avalia, their genetics and the energy mesh differently. They gain abilities from the elements around them in the world. I'd like if one element wasn't too crazily common. The manipulation includes being able to summon the element, use it as a weapon(ex: shoot fireballs), and the ability to withstand environments with it. Those who manipulate water can breathe within it while those who manipulate fire can withstand it without burning. Humans are extremely powerful in this world and widely feared/hated/sought out. In fact, they're forbidden. It is unsafe to be human.
!!You only get one!!
Pyrokinesis 🔥 User can summon and manipulate flames. 🔥 User can use the flames to burn or melt objects. 🔥 Flame can be channeled into attacks of fireballs or blasts. 🔥 If the user is on fire, the user can withstand it without getting burned. 🔥 Effective against all creatures except certain demons.
Geokinesis 🌏 User can summon and manipulate earth, including all minerals. 🌏 They can use geo-telekinesis to move rocks or minerals with their mind. 🌏 Users can repair objects of earthen material. 🌏 With time and skill, user can cause rock avalanches, earthquakes, mudslides or quicksand. 🌏 Users can have a hard layer of rock form over their skin as protection.
Hydrokinesis 💦 Users can summon and manipulate water in its liquid form at will. 💦 Users can manipulate water in atmosphere. 💦 Users cannot freeze water or turn it into a gas. 💦 Water can be manipulated into tidal waves. 💦 Water can be used to drown enemies. It is very effective against fire.
Aerokinesis 💨 Users can create tornados or other forms of wind. 💨 Users can propel themselves in the air as a form of temporary flight. 💨 They have the ability to increase and decrease air pressure. 💨 Can repel objects or projectiles by controlling the air around them. 💨 Wind can be manipulated to suffocate foes.
Playability: 5
Fairies reside in forest areas, flourishing most in nature. They are most often very friendly creatures and prefer to stay in civilizations. However, there are those who stray off from groups. They speak English most of the time. Appearance-wise, they look very close to humans. Their irises tend to differ slightly. Unusual hair and eye colors are very common. Their wings tend to be wispy and thin but also vary in look and color. Their ears sometimes can look similar to elf ears, pointed but most of the time much smaller than elf ears. Male fairies tend to grow horns from their head. They tend to be absolutely beautiful in appearance. They age well and live double the life of a human.
They dress in light-weight clothes, often incorporating leaves and flowers into their fashion as they absolutely adore nature. The women never wear pants or shorts as it is impolite in their culture. Women are always in some sort of skirt or dress. They never wear closed-toe shoes and always go toward sandal-type footwear. Fairies flourish in warm environments with the exception of winter fairies. Winter fairies are much rarer and an endangered species that live up in cold regions. They are able-bodied for their cold but still tend to dress in warmer gear. The women wear long dresses with warm socks underneath and boots in those groups.
They have the old-age belief that males are to be the fighters and women the caretakers. Women raise the young, tend to crops and practice their healing abilities on their own kind and often other creatures. Men tend to practice more offensive magic that utilizes the nature around them and train to protect their kind. It was very often that fairies were called into battle before Aklenroth's reign as they were excellent warriors despite their peaceful demeanor and culture.
Fairies are what keep forests alive. Their magic helps the flora and fauna grow and prosper. They are nature's caretakers. They can manipulate nature at will but it is something that must be learned from their younger years, being able to twist and control a vine at will if need be. They also are excellent at communicating with animals. They have the ability to heal wounds at will but cannot reverse death. The endangered breed of winter fairies can manipulate ice and snow around them whilst retaining their healing ability.
A new breed of a fairy called dark fairies may be arising. Aklenroth has created efforts to create more creatures with the ability to control dark magic as it is one of the most powerful magic there is. He has been trying to bring fairies into their darkest selves to create powerful fairies that could assist him. It is unknown if he has been successful to most but he has made a few who have been twisted mentally beyond repair.
Pixies are teeny-tiny fairies that look like fireflies. These are unplayable since they are too small to even communicate. However, they do exist and are commonplace in wooded areas.
Types:
Forest, Winter, Dark
Abilities:
One fairy is usually more skilled in one area than the other, depending on what they specialize in.
Forest Fairies:
Chlorokinesis(Plant Manipulation) ✿ Fairies may create at will and manipulate plants and vegetation. ✿ Enemies can be trapped within vines and vegetation by the user. ✿ Users can bloom flowers at will ✿ Fairies can manipulate tree branches at will ✿ Growth can be accelerated.
Healing ✧ Fairies can regenerate the cells over wounds, burns and reconnect broken bones for themselves or another. ✧ Some illnesses can be healed. ✧ Complex, terminal illness requires very skilled healers. This goes for very complex injuries and those with many critical injuries ✧ Death cannot be reversed ✧ Healing needs time to cool down as it is draining for the fairy. Overhealing can kill a fairy. The more skilled the healer, the less of a cool-down and the more healing a fairy can do.
Zoolingualism 🐺 Fairies can understand the speech of animals. 🐺 They are able to telepathically communicate with them, magically translating the animal's speech into English and vice versa for the animal. 🐺They cannot communicate out loud. 🐺 The animals do not actually know English. 🐺 Just because a fairy can speak to an animal and has a natural tendency for charisma with animals, does not mean every animal will wish to speak to them or like them
Cryokinesis ❄ Winter fairies can create and manipulate ice at will. This works best in cold environments. ❄ Users can only manipulate water frozen in its solid-state ❄ They can form snow, hail and other types of ice. ❄ Fairies can use ice as an offensive tool, sending shards or any form of ice at an enemy ❄ Ice can be used to create a barrier or a structure.
***HEALING IS WEAKENED IN DARK FAIRIES. NO CRITICAL INJURIES OR ILLNESSES MUST TOUCH PERSON BEING HEALED IN ORDER FOR SUCCESS. CHLOROKINESIS CAN BE USED TO MANIPULATE OR KILL PLANT-LIFE, NOT TO CREATE FLOWERS AND TREES. IT IS IN A DARKER FORM AND A BIT WEAKER, MOSTLY ALLOWING THE USER TO MANIPULATE VINES AND BRANCHES.***
Erebokinesis 💀 Dark fairies can create and manipulate dark energy at will 💀 They can shroud a room in darkness. 💀 Dark fairies can manipulate darkness into orbs or other offensive forms 💀 In the presence of a lot of light, this power is rendered useless 💀 Dark fairies can sometimes be given a special, dark magic ability by Aklenroth
Weaknesses
✴ All fairies are weakened by contact with iron. ✴ Dark fairies are weakened by contact with iron and silver. ✴ Healing can drain fairies to even death. ✴ Overusing any ability can drain a fairy as well, but healing has a much more detrimental effect. ✴ Fairies can be killed by most things humans can. ✴ Forest fairies cannot use ice magic or dark magic, and winter fairies cannot use plant magic, and neither can use dark magic while the dark fairies cannot use ice magic. ✴ Dark fairies cannot use healing to the same extent as the other two because of the negative energy that surrounds them.
Lifespan : 200 years
Playability: 5
Elves are the pointy-eared archers that you imagine them to be. They excel in archery and in battle. They are nimble and tend to possess light magic. This allows them to create light orbs, shields, and create light at will. Only the most accomplished light-users can utilize invisibility. There are even rumors of elves that can foresee the future.
They tend to dress in clothes that are comfortable for battle and travel. They have civilizations but many feel happy to go off on their own or into battle. Those that stay in civilizations have a love for music, technology, and art. There are elves with many different skills including acting, inventing, and even engineering. There are no gender roles as there are in the fairies. Females are expected to learn to fight as much as males are. Elves are much more competitive and common in battle than fairies.
They tend to reside in forest areas as well. They do not create villages in cold areas but will explore there if properly dressed, as they are a very adventurous species. They also speak English well.
Dark elves are becoming more common. Elves with malevolent or darker personalities tend to have their negativity manifest in their energy and in their power. They are always outcasted due to how dangerous they are.
Their weaknesses are pretty much the same as human weaknesses besides the fact they live for many, many years. Light elves are weak to darkness and dark elves weak to light.
Types:
Light, Dark
Abilities:
Photokinesis ✰The user can create and manipulate visible light. ✰They can generate orbs or shields of light. ✰Imbue their weapons with light to damage undead or dark creatures at a more effective rate. ✰Very skilled users can create illusions, meaning they probably are on the older side. ✰Very skilled users can become invisible through bending light around themselves. ✰Very few, skilled users may be able to create dimensional rifts using their light magic to power technology. ✰This ability is weakened by dark magic.
Erebokinesis 💀 Dark elves can create and manipulate dark energy at will. 💀 They can shroud a room in darkness. 💀 Dark elves can manipulate darkness into orbs or other offensive forms. 💀 Dark elves can manipulate the shadows around them and utilize them as a weapon. 💀 Very skilled dark elves can make themselves invisible with access to darkness. 💀 In the presence of a lot of light, this power is weakened, but not useless. 💀 Dark elves are stronger than dark fairies since dark fairies are fairly new to exist.
Lifespan : Up to 1500 years
Playability: Most Demi-Humans: 4-5 Mermaids:2
Demi-humans are half-human, half-animal creatures. Humans may recognize the animals their genetics are mixed with from Earth. They have heightened senses and qualities of the animal that they are mixed with two forms of demi-human full/half. Full demi-humans look like anthropomorphic animals. Half demi-humans have more human in them mostly ending up with animal ears, tails, and claws.
For example, a centaur is a human with a horse lower body. A mermaid is also an example of a demi-human, with a human upper half and tail lower half.
There are cases of humans with large, bird-like wings that some refer to as angels as well as humans with cat-ears, cat-like pupils and senses. Half-dragon humans exist as well.
Besides mermaids that reside in water in warm climates, most live in large cities designated for demi-humans. Because of their range of different abilities they are excellent architects. They build huge cities usually in hilly-areas away from everyone since many species look down on demi-humans in disgust, seeing them as lesser beings. Half-human, half-animal creatures surprisingly are very civilized and human-like, speaking English and having a range of talented writers, artists and such, depending on the species. They have the best technology as well.
Some enjoy being in the forest or away from civilization but many live rather mundane lives. Those with more offensive characteristics like claws and strength may join the battle.
Abilities will vary with any hybrid you are, gaining whatever senses that animal tends to have. Whichever you pick, I will help you flesh it out if need be. They have no special weaknesses and retain the normal weaknesses as humans. Demi-humans also tend to have a special ability unique to that individual.
Common Types of Demi-Humans: Centaurs - Horse Hybrid Mermaids, Sirens - Fish Hybrid Fauns - Goat Hybrid "Angels" - Bird Hybrid Felines - Any Feline Species Hybrid Lycan - Wolf Hybrid --> false stories made up by humans on Earth Vulpine - Fox Hybrid Dragonborn - Dragon Hybrid
Lifespan : Normal lifespan of 80-100 years with the exception for Dragonborns, who live up to 500 years.
Playability: 4
Demons are creatures that are rumored on Earth to be from Hell itself. However, in reality, they're creatures that come in many shapes and sizes that stay in very dark areas or near volcanic areas. Some are more intelligent than others and even have created their own buildings and cities. Some may appear as monsters while others as horned-humanoid creatures with ranging abilities and powers. For example, Beelzebub himself exists and controls flies. Most ordinary humanoid humans just control dark magic though well-known creatures such as Succubuses specialize in seduction. Due to this being a broad category, you may bring in a type of demon but it will have to be approved to make sure you are not overpowered.
They are often hateful towards other species and mischevious. Many enjoy Aklenroth's reign and respect him. They are also not high in the population at all. Many demons respect a very powerful demon named Lilith as their mother.
Abilities:
☠ ErebokinesisSee Dark Elves ☠ They can perform short-distance teleportation over one mile at most. ☠ They can induce curses. ☠ Many demons can read minds. ☠ Special demons can manipulate your dreams.
Abilities can vary greatly but will need to be approved. Some may be able to negate others' magic.
They are VERY vulnerable to any light magic and the sun. They thrive in night and in the shadows.
Lifespan : Immortal unless killed
Playability: 3
These are large, malevolent creatures who rely on brute strength and possess an impressive amount of weaponry. They are super aggressive and often used in battle. They have a crude and aggressive nature whilst retaining some intelligence. They are easy to outsmart outside of battle or to trick. They are so aggressive that they often fight each other and will try to eat other smaller beings. Aklenroth takes use of some of them at times. They can be found in most areas of the planet and have intelligence enough to dress warmer in colder climates.
Orcs are very primitive. They do not use much technology but know how to create shelter for themselves and clothes. They understand some English and can communicate very little. They stay in large hoards, but are not loyal to even each other. They live solely for battle and war. Orcs often tame large beasts to ride them or use them in battle. Their stash of weaponry is rather impressive for their lack of knowledge, using weapons such as axes and swords.
They tend not to be the best looking. They are huge in size with a minimum height of 8 feet tall. They have large noses and huge teeth. Their aroma is often rather foul.
Their best characteristics are their fighting skills, their strength and their size. Their body is also pretty good for enduring quite a few hits. Their weaknesses are their lack of intelligence, their lack of speed and their disloyalty to even each other.
Grand Chieftain- Highest of the Orc ranks and leader of all four Orc Chieftains.
Chieftains - This position is held by the head of an orc clan. There are four major orc clans in Avalia. These are not the wisest, not the oldest, but the most powerful orcs in the clan. Orcs become chiefs by killing or defeating the previous chief in combat This is position is contended from time to time, but not taken so easily. Priest/Shaman - This title usually goes to orcs that have outlived their peers and missed the opportunity for a glorious death. They use their wisdom to advise chieftains in strategy. These orcs ensure traditions maintain and may sometimes offer spiritual council.
Captain - This rank was not created by orcs, but adopted from the dark elves to create structure organization to Orc Raiders. Captains have authority over raiders and often give their Raiders some form of identification, whether it be a tattoo, scar, or even by the use of a title. Raider - The majority of orcs. Most call them warriors, but a true orc will tell you all orcs are warriors. These orcs are often found moving in groups of up to a dozen. Either enough for a successful raid or as many that happen to be eager to assert their dominance. Orc society calls young orc raiders Grunts or Pups.
Outcast - Very often there are orcs who leave their clan, either by banishment or by choice of their own. There are many reasons why an orc may become an outcast, just as there are many reasons why one may rarely see one. Usually alone, but can be found in the company of as many as five orc outcasts.
Orc Clans
Northern Clan (Orc Landing) - The Unbroken
The Unbroken is the largest clan of an orc in Avalia. They have the claim of never being toppled by other orcs or any other races. Residing in Orc Landing, the Unbroken have the best industry and trade amongst orc clans.
Eastern Clan (25) - Smash-stone Clan
The Smash-stone Clan in the east, reside on the cliffs of the eastern coast. These orcs are known for using beasts of burden and hunting in their region. They are not entirely hostile to other races as they rely on them for trade. Other clans see the Smash-stone clan as the weakest clan due to their reliance on their surrounding elf and fairy settlements. These orcs typically have the best speech due to their interactions with fairies and elves.
Southern Clan (26)- Diamond Heart Clan
An extremely secluded clan, relying on their own strength rather than the strength of others. This orc clan is hostile to other races and conducts the most raids despite being the smallest clan. The members of this clan are the most battle-hardened and are the largest among other clans. These orcs speak very broken English.
Western Clan (22) - Bloodfang Clan
This clan is known for using demihumans as slaves and almost rival the Unbroken in size. The Bloodfang bolster their ranks with demihumans made into ferocious beasts by the use of drugs and horrible living conditions. The Bloodfangs are known to primarily use bat and rodent demihumans due to their ability to breed and adapt. They claim to have a dragon, but this information has not been confirmed and it may just be a rumor to intimidate rivals and enemies from attacking them.
Lifespan : 100 years at most
You may also submit species for approval. Please make sure that you include what they are like, their appearances, their abilities, their weaknesses and their lifespan.
Undead are usually raised with the abilities or knowledge they had in their past lives. They can be any race giving them an almost endless possibilities. If they were light elves, what used to be their light magic becomes a dark necrotic magic allowing the user to cause decay to other life forms. Undead are weak to sunlight, light magic and fire magic. They are more resistant to the cold and water magic. (All undead are loyal to and under Aklenroth and cannot disobey any order given to them by him.)
Devils
Devils originate from The Nine Hells; they are more lawful and organized than Demons. The Demons and Devils dislike/hate each other and usually start wars, Devils come in a variety shapes and sizes but a lot tend to be humanoid. They are fairly rare within Avalia, tending to stay in their home plane. They also enjoy making deals with other beings in exchange for their souls and providing enhancements for their abilities or help in general.
Abilities:
Like demons, they can specialize in many different types of magic. Some Devils can also have the ability to summon hellfire on their enemies through blood magic depending on the subspecies.
Hellfire is different than fire in the sense it burns the soul and not the body. -The user can create eruptions of hellfire from the ground. -They can summon small meteor storms of hellfire tageting a small area. -Users can imbue their weapons with hellfire. -Very skilled users can combust flames around their bodies as a form of close range protection. -Very few, skilled users may be able to create large area circles of hellfire. -This ability is weakened by light magic.
Weaknesses:
They are heavily affected by light magic but not as much as demons are. They are not as durable as demons in other means but use their intelligence and cunning as an advantage. Water magic or fire magic is effective depending on which level of the nine hells the originated from.