Full Name:Meri Odana
Nicknames/Aliases:The Grinning Ghost
Age: 19
Gender:Female
Gift: Incorporeal Physiology/Phasing
Meri possesses the odd gift of turning incorporeal, allowing her to pass through objects, and for objects to pass through her. However, unlike the usual version of this power, her natural form is actually the incorporeal one, with her actually having to push herself to take on a normal, physical form. This can be irritating, as it takes considerable effort for her to shift, and it makes something as simple as eating a job that can leave her exhausted. Still, it has its benefits, leaving her pretty much untouchable by physical dangers.
As a side effect of her powers, she can choose to pass on the incorporeal aspect to objects she touches directly, although it is extremely difficult to change anything that’s particularly heavy, and cannot be applied to any living thing. For these reasons, she usually only uses it for clothes.
Loyalty: All the people of the world!
Her friendship spread throughout the people as if it were a plague! Description: Well, usually she’s transparent and blue, so there’s that. The same goes for her clothes, which usually takes the form of a simple shirt and pants beneath a long cloak, which somehow seems to flutter even though the wind shouldn’t be able to affect it.. She rarely wears shoes, because there isn’t really that much point when anything sharp on the ground just goes through her.
While in her corporeal form, she has blonde hair, which she usually keeps in a short ponytail, and brown eyes.
One particularly noticeable thing about her is the almost omnipresent smile. Even when she’s angry, which is rare enough, it’ll practically never leave her face. Of course, in the latter case, said smile is anything but friendly, often coming across as downright terrifying.
Personality:Meri is an optimist in the same way that the Ashlands are a little dusty. Bubbly, loud and always ready to charge headfirst into a situation, there’s very little that could bring a girl like her down. Maybe it’s because of the fact that almost nothing can actually stop her, or that pain is a fairly foreign concept, but she is quite capable of finding the bright side of things even as the world burns around her.
However, she also has a fairly short attention span, and will regularly lose focus and search for new ways to entertain herself. More often than not, this ends with her trying to prank people by pretending to be a ghost, revealing a mischievous nature that probably would have gotten her killed by this point if not for her ability to avoid most physical attacks.
Skills:Through experimenting with her powers, she’s developed a pretty good sense of timing, being able to predict when she needs to turn corporeal or incorporeal to avoid injury and make a counterattack.
She also has a very good grasp on the theoretical side of hand to hand combat, although hasn’t really gotten much of a chance to put this knowledge to practice.
Despite her disgust at the fact, she is actually ridiculously good at being a merchant, with an aptitude for haggling reading the market and managing money.
Weaknesses:Turning corporeal takes a lot of energy, and extended use of the process will quickly leave Meri exhausted.
A lot of actions necessary to keep herself alive, such as eating and drinking, require her to turn corporeal, leaving herself vulnerable to ambush.
Despite her incorporeal nature allowing her to avoid physical damage, energy based sensations still seem to be able to cause her pain, even though they don’t actually injure her. For example, she can still feel heat and cold even while incorporeal. She has no idea
why this is, but the fact that it can hurt her without actually doing any damage just seems to make the whole thing worse, as it leaves her open to the possibility of continuous torture without the risk of death.
Brief History: To any who knows Meri currently, the girl she was just five years ago would be practically unrecognizable if not for the whole ‘blue and see through’ thing she has going on. She was born to an Erubescan merchant family, who expected her to continue the family tradition and focus on learning how to manipulate the economy to her favour. Naturally, she found this entire aspect of her life incredibly boring, often drifting through walls, and occasionally even the floor just to get out of listening to her parent’s lessons. The only time she ever had a real interest in the idea was when her family would travel to sell their wares, and she could see the world outside of their manor. The
real world, where
real people lived.
Interesting people who didn’t spend their lives staring at numbers and trying to manipulate them just to get a little richer, but instead led their own lives with trials and rewards she would likely never know.
However, it seemed that she would get the chance to have some new experiences after all, although the means to do so came in possibly the worst form imaginable.
A bandit attack.
Before she even knew what was going on, most of their caravans guards had been killed and within seconds of the realisation hitting, so were her parents. Terrified, she could only watch frozen as the bandits tried to attack her as well, only to realise that all their attacks simply passed through her. After a few moments, she finally realised she needed to run, before one of them discovered how to hurt her, and took off into the wastes.
For three years after the attack, Meri remained missing, as if she had been completely wiped from the earth. However, one day the now seventeen year old ghostly girl reappeared, wandering into a small town deep within the Ashlands, a large grin stretched across her face. When some of the inhabitants asked what had her so happy, she simply told them that she had met someone who reminded her how to smile again, and that she’d decided she was going to do the same.
And so began the tale of the Grinning Ghost.
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