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Is the school technically open or is it just the dorms so characters can move in?
Yuuhei Seiho



Name
Yuuhei Seiho

Arcana
The Magician

Age
17

Personality Traits
While there is an entire slew of disparaging words that can be used to describe Yuuhei, most people would agree that the one that does the job best is determined. Because underneath his relentlessly upbeat spirit and love for dramatic displays is a guy that will stop at nothing to get to the bottom of any interesting stories that come his way. This all naturally combines to make for a rather off-putting individual for a good chunk of the academy’s more respectable students, but the aura of self-confidence that he gives off unabashedly carries on in stride.

And although Yuuhei may simply seem like an impulsive individual, that’s only mostly the case. Because in the end, he is fully capable of meticulously weighing the pros and cons of any given decision, he just almost always chooses the option that seems more entertaining despite all of that. And to top that off, despite his affable demeanor Yuuhei is inherently free-spirited and rarely if ever looks to others for help.

Backstory
Born as the only child to two complete workaholics, Yuuhei was your typical latchkey kid growing up. That’s not to say that his parents were abusive by any stretch of the imagination, just rarely present. The upside to his living situation meant that money was rarely a concern for him growing up, even if his family could never count themselves among the upper crust of society. Honestly though, if you were to ask him about it he would simply shrug and say that it isn't nearly as big of a deal as it sounds.

There’s really not much to say about Yuuhei before he started high school. He was quiet and unremarkable, with shallow and low stakes friendships to match. But that of course changed after entering Kenkōichi International Academy and getting more or less coerced into joining the school’s esteemed Newspaper Club. His first year as a member saw him come out of his shell and spark his desire to chase after things he found interesting. His second solidified his love for the dramatic and was when he was handed the reins as the club’s president.

Now entering his third year at the Academy and Yuuhei has managed to cultivate quite the reputation for himself. With the old president stepping down halfway through the previous year to focus on college exams, her replacement has proven to be far more boisterous and relentless in his methods when it comes to chasing down leads. So much so that teachers are finding it harder and harder to ignore the new direction the once prestigious club seems to be heading.

Whether you love him or hate him, plenty of students have at least heard of some of Yuuhei’s more ridiculous antics. And if you are at all interesting, he has likely heard about you.

Gear
With no real physique to speak of, Yuuhei is hilariously unsuited for close-range fights. However, he is pretty handy with darts, as he somehow has managed to get away with playing with them in the clubroom without them getting confiscated. It remains to be seen if this talent extends to any other kind of thrown projectiles though.

When it comes to his day to day essentials though, you’ll never catch the boy leaving home without his pocket-sized digital camera or the little notebook into which he jots down all sorts of tidbits of info that sport varying degrees of usefulness.

Persona
The Wizard of Oz

Persona Abilities
As the greatest conman of Oz, the demon focuses on debilitating foes with parlor tricks rather than crushing them with sheer magical might. To accomplish this, the sleazy magician employs pyrotechnics in the form of [Agi], wows them into a tizzy with [Dazzler], and prevents them from catching him during his escape with [Sukunda].


Looks like newspaper boi rides again

  • Character diversity: What this means is I'm looking for a range of character types, personalities, and backgrounds. Every Persona game has party members from a variety of different walks of life. Poor kids, rich kids, artsy kids, weird kids; they're all unique in their own ways. A good party needs to have that.


newspaperboi. newspaperboi. newspaperboi.
Was gonna put a snarky 'I'm sure I'll make it' statement as well.

But I didn't wanna look back on this and think "I shouldn't have done that, your confidence was misplaced, Renny! DAMN YOU!"

Lowkey though, I'm confident.


Where'd the 6-7 people idea come from, anyway? I feel like I was thinking that way too for some reason...


Unless we’re all crazy, I’m sure I saw the number 6 thrown around somewhere in the interest check.

Edit: but either way I totally understand wanting to stick with a smaller group and will respect whatever the GMs go with
@Inkarnate Are you truly a clichéd tsundere if you are aware that you’re a clichéd tsundere?
Here's what I got for right now; I haven't put down an Arcana and completed his persona's abilities since I'm unsure about where he would fit throughout this all and would like to get some input as to where he might belong before making it definitive.



Oh hey, looks like we're getting the old band back together. I'm also reworking a CS from that Crimmy RP all those years ago
<Snipped quote by Sarcelle Renard>

Holy cow, I forgot [Dazzler] was a thing! That's super creative.


Aha, thank you but I really can't take too much credit seeing as I had to hit up the wiki to make sure I was thinking of the right move.


First draft completed. Lemme know if anything needs work.
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