Avatar of Serpentine88
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    1. Serpentine88 10 yrs ago

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RIGHTY, OOC UPDATES:

#1: Goldeagle and my own IC post is almost done (it's actually already done, but the final touches cannot be completed until Gold gets back from his holiday in Finland)

#2: Archetype has actually completed his sheet, woo.

#3: Everyone remember to continue work on their sheets and IC posts. If you need assistance, remember to come to the discord chat (where the activity is really going on).

@Chapatrap: It's alright, please remember to come on the discord though (The Discord is the real measure of our activity, not the OOC)

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Would a nation of flesh mages doing weird mind and body magic to create monsters be alright? Also do ALL Red Pantheon Gods frown upon necromancy? what about the God, rather than its followers, performing the actual spells?


Flesh mages if you mean modifying the body is fine, this is basically what homunculi are. Mental magic is considered one of the 'inherently ineffficient casting' magics alongside levitation, so is difficult for mortals to use it practically (Gods however can use it just fine). That is to say, while it is possible its usually restricted to highly experienced magic users and usually not used mid-battle or in a sustained manner due to the high usage of theurgia compared to the gain from it.

All gods frown on necromancy with the exception of a single... certain god. To elaborate without revealing too much (I can reveal this much as it is public knowledge to the majority of players): The reason the gods do not allow necromancy is because it's basically against their interests in the extreme, basically being suicidal, so unless the Red God is either insane or suicidal (or retarded I suppose), they will not support it (and would not use it themselves as they have no reason to). That said, 'soft necromancy' as in just animating dead corpses is perfectly normal, its when you try to revive dead souls that becomes the cosmic 'don't do this' warning.

(Also: Another thing to point out, even if your deity did support your use of necromancy due to being insane/suicidal/stupid, all the other gods would quickly hunt you down. Even the gods on your own side)
@Lucidnonsense souls are typically generated during conception, generating from a pre-existing soul. A soul does not actually require two souls, so aesexual reproduction (like an Amobae) is possible. Where souls actually come from is objectively unknown. Some Yuwanists believe souls are reincarnated from dead ones (though Yuwan herself says nothing on it). Justinian says all souls are new beings that should be immortal but are not due to the world being evil. Red Pantheonists don't care and just say "souls appear, that's all that matters".


The new map. It has been modified to both more accurately represent the fact that the world is 'flat' (actually a convex bowl shape). I have also added a few names, changed some things and added the far north. This is the whole world.

@Sigma: :o
Righty, posted my NS. Time to complete my second IC post.

Next up: I will be working on updating the map.
Here is the current map claims:



We are currently looking for Justinian nations (kingdoms, crusader states and so on) to fill in the empty western space! All those interested, sign up before it gets filled in!.

In other news, my NS is going very well and soon will be posted in here. (you can see it in my test archive if you want to see its progress)
@Chapatrap
here is the most recently updated map (on the discord not OOC)


The tannish-colour without any names is empty space available for players. The large Tannish space to the west is mostly a good idea to be Justinian in, as its within the Justinian sphere of influence and you'll be surrounded by Justinians. You could theoretically be a 'last stand' type Yuwanist or Red Pantheon there, but not a good idea if you want to play a stable, powerful or low-risk nation.

If you want to go Red Pantheon, I suggest the far north-east. If Yuwanist, north-east or that island above Lamash(orange in the east) is available. We currently have a lot of Justinians and Yuwanists but still need more Justinians to fill in that empty space in the west. You can be the other two factions if you want.

There are currently some forest based nations already (one is a Justinian nation that conquered dryad/satyr/nymph lands while another is a Yuwanist wood elf democracy). This does not make the idea unusable though.
@Klomster

#1: Minotaurs are fine.

#2: players are allowed 'celestial entities' to be their countries patrons. Justinians get a demi-avatar (an aspect of the god Justinian), Yuwanists get a celestial servant (basically an angel of Yuwan), while Red Pantheonists get Red Gods (rogue ex-celestial servants). That is to say, if you play Red Pantheonist you can create your own custom Red God for your nation.

#3: A mortal can become a god, but it isn't a simple process. Essentially a mortal hero (patron'd by an existing god) needs to die. After dying that hero ascends and becomes a celestial entity. Once a celestial entity, they can essentially become a god either by killing their patron (which is extremely hard to do and usually depends on outside forces) or their patron god died from other means, in which case your celestial entity goes rogue and becomes a Red God by default.
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