Perception: Realistic Gore: On Pain Setting: 5% Clothing Damage: On Nudity Censor: Off Profanity Censor: Off Combat Action: Manual Spell Incantations: Manual
Helmet: Stormdancer Headband - Rare
+100 SP, +10 AGI After receiving a [Knockback] effect, increase AGI by 40. Consume 50 SP. Perform a second jump in the air.
Armor: Tainted Bulwark - Rare
+15 STR, +5 END Reduce lightning damage by 40. When receiving melee damage, inflict yourself and your attacker with [Poison].
Arm Equipment: Chained Iron Bangles - Uncommon
+50 HP, +10 END, -5 AGI Increase resistance to [Disarm] effects by 20%
Main Hand: Jagged Peaks’ Broadaxe - Exquisite
A stone axe split from the peaks of a great mountain, with mysterious inscriptions painted onto the haft of this weapon through the crushed shells of rare insects.
+200 SP, +30 STR +20% resistance to environmental effects.
Every attack performed against you during a round grants stacking 50 flat damage reduction, capping at 1000 flat damage reduction.
Consume 500 HP, 500 SP, and 500 MP. Empower your next weapon attack with your entire being, dealing an extra 1500 true damage. This can be used once per battle.
Off Hand: None
Leg Equipment: Bluebark Wraps - Uncommon
+30 HP, +3 DEX When SP is below 25%, gain an extra 50 SP per round.
Type Arms-Guard, First Stage +20% HP, +20% STR, +10% END A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.
Retaliation on the Brink
Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].
Lv 50 - Low Class
Traveller’s Proficiency Lvl 3 20% increase to STR, END, and AGI when out of combat. Vim and Vigor Lvl 1 Reduce the duration of [Slow], [Poison], and [Weaken] by 5% Lifelong Passion When on mountainous terrain, gain +10% AGI and +10% END. Mountain Man skills recover 10% of SP consumed after usage.
Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END.
Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment.
Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects.
Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10%
Hammer – Active. 30% SP cost. Perform a powerful, bludgeoning blow in any direction. The target struck by this attack will be knocked into environmental obstacles (walls, ground), rooting them in place. Rooting effectiveness increases with softness of environmental obstacle.
Lv 50 - Low Class
Unarmed Proficiency Increases Proficiency of unarmed attacks. Titanic Heritage Lvl 6 Every 25 END you possess increases your height by one inch. Capped at 84 inches. Currently-equipped armor will expand to fit your new size, but at reduced efficacy if not normally tailored to your specifications. Undefeated By The Rain Immune to attacks that would deal less than 50 damage.
Thunderous Slap – Active. 10% SP cost. Deliver a hearty slap to the side of the target’s face. Deals no damage but has a high chance of inflicting [Stun] upon them. If target is not [Stunned], the next Thunderous Slap has an increased chance of inflicting [Stun].
Roar of the Avalanche – Active. 40% SP cost. Fill your lungs with air and let out a heart-stopping shout. All targets withing hearing range has a chance of being afflicted with [Fear], with chance increasing in proximity to you.
Stone-Carving Grasp – Active. 20% SP cost. Smash and drag the target against a nearby surface, destroying the surface and damaging the target in proportion to the surface’s hardness, before tossing them away.
Strike the Moon – Active. 40% SP cost. Deliver a heavy uppercut with the whole weight of your body, adding END to your STR to deal massive bludgeoning damage. Targets struck will be knocked upwards, with efficacy calculated with your combined STR and END.
Colossus – Active. 50% SP cost per round. Double your height or remove the growth cap from Titanic Heritage, whichever is greater. Cleanse all debuffs, recover HP equal to your END, reduce AGI by 50% and increase STR and END by 50%. This skill can be used once per battle.
Lv 22 - Low Class
Axe Proficiency Increase Proficiency with axes.
Decimating Spin - Active. 10% SP. Unleash your might, spinning in a full circle to cleave foes in all directions while projecting a knockback effect. Inflict [Bleed] on those damaged by this skill.
Hurling Strike - Active. 20% SP. Draw your weapon back and throw it at full force towards your target, with an increased chance to crit. Range of this attack is equal to (SP consumed/2) meters. If this skill does not crit, the weapon bounces back into your hands.
"Alright, listen to this." Klein talked to the group as he showed an image he was able to capture during his relationship grinding missions chain. In the image, a giant, accompanying a group of people of various appearance, was traveling across an old jungle. But the most noticing thing was not about how Klein was flexing his muscle with one of the fellow travelers, harassing the twink with his god chiseled eight packs, but the rows of wooden coffin behind them. Despite coming with various shape, size and engraving, the coffins convoy stretch beyond the narrow mountain paths and disappear under the banyan's shade.
"Looks, I think the Mora-Sho had a secret class." Klein points to one of the image before looking at Amulak. "And if we raised enough relationship with them, it would be open to us!"
Still, convincing Amulak alone is not enough. Mag, Ames, and Raime had also grown considerable during these last few days. Leif on the other hands was more of a mystery as Klein have no idea what he do. Wolf- calling? Druid? Nevertheless, persuading them for the cause would certainly increased Klein and Amulak's chance to receive this class. Although it is a low level class, it is still rare. It gotta have something special about it for it to be so rare. "And based on my in-game research with the Gakui-re, it is the "dead soldier. A rare class. But that is as much as I know." Klein shrugged, expectingly looking at the others. Amulak are sure gonna go for Mora-Sho. The others are just looking to make some quick bucks and dip to other regions.
Type Arms-Guard, First Stage +20% HP, +20% STR, +10% END A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.
Retaliation on the Brink
Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].
Lv 35 - Low Class
Traveller’s Proficiency Lvl 3– Passive. 20% increase to STR, END, and AGI when out of combat. Vim and Vigor – Passive. Reduce the duration of [Slow], [Poison], and [Weaken] by 5%
Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END. Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment. Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects. Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10%
"Family is stronger!!!" Klein yelled before laughing to the reference he made. Don Torito would be proud of him. Maybe Amulak would have hate the Fast and Furious 15 and their adventure in the Death Star, but he was begging for it with that line.
But other than that, Klein doesn't do much outside of standing menacingly behind the group. He isn't the most talkative, nor the most suave of the group. Beside, he trust the group to name a right price for their service. Although, he won't save the kid for free though. They are NPCs. If the team isn't the one save the kids, surely someone else would've done it either way. No reason to waste valuable time for no reward.
[Klein]: Where kids? We have to save kids?
If he doesn't acknowledge the quest, the quest will never exist. Easy solution for something none of their business.
Type Arms-Guard, First Stage +20% HP, +20% STR, +10% END A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.
Retaliation on the Brink
Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].
Lv 35 - Low Class
Traveller’s Proficiency Lvl 3– Passive. 20% increase to STR, END, and AGI when out of combat. Vim and Vigor – Passive. Reduce the duration of [Slow], [Poison], and [Weaken] by 5%
Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END. Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment. Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects. Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10%
Now this is something new, there is a whole colony of snake people? But what does she meant by pushing into the goat people's territory? Is this some kind of a quest? Klein eyebrows' raised before filling with exhaustion. If Lugh is here, it wouldn't be very nice to directly ask for loots for doing the quest. But, if that is the case, Klein really doesn't wanna do it for free. Like the mud warriors already pointed out how weak the team is. So can we PLEASE GET BACK TO GRINDING? Klein groaned to himself, feeling frustrated for the past 2 or 3 running around doing nothing. But still, Klein can't steel himself to ask the question to the snake lady. Not in front of the kid.
Klein: Like should we ask for loots? Like I dont really wanna waste my time... venturing into the cavern and probably died for no reason.
Klein paused, before decided to remind the team of their weak nature.
Klein: We almost got manhandled by a single guy. Who knew if there is something like a frogman?
"We would love too, madam..." Klein respond before stopping himself to said any further. He found the snake lady to be lovely, especially with her titties almost fall off the kimono like that. He does found her to be a trustworthy folk, not that there are any reason for her to lie to the team. And again, she has a big personality. Still, that is as far as he gonna go. Big personality is a loveable trait. Still not as worth as his grind though.
Type Arms-Guard, First Stage +20% HP, +20% STR, +10% END A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.
Retaliation on the Brink
Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].
Lv 35 - Low Class
Traveller’s Proficiency Lvl 3– Passive. 20% increase to STR, END, and AGI when out of combat. Vim and Vigor – Passive. Reduce the duration of [Slow], [Poison], and [Weaken] by 5%
Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END. Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment. Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects. Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10%
"Yeah, lets go." Klein shrugged before following suit with Magpie, who is slowly slinking into the background if the team doesn't move up. And like a child playing hide and seek, just substitute a two meters tall giant for a kid, Klein made his way through the rubbles and the ruin before meeting up the quest's objective. Lugh didn't seems hurt at all. Moreover, the man didn't show any discomfort toward any member of the gang, which was a plus consider his absent.
But still, seeing him getting chewed like this make Klein to pity him. Just a tad bit.
"So, if we are all here. Maybe the temple lady can give us something nice? We found her most "devoted servants" after all." Klein asked the group, trying to gauge the populace's interest about what to do next.
Type Arms-Guard, First Stage +20% HP, +20% STR, +10% END A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.
Retaliation on the Brink
Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].
Lv 35 - Low Class
Traveller’s Proficiency Lvl 3– Passive. 20% increase to STR, END, and AGI when out of combat. Vim and Vigor – Passive. Reduce the duration of [Slow], [Poison], and [Weaken] by 5%
Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END. Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment. Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects. Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10%
After retreating from the mud warrior, there wasn't much for the team to do except moving forward. Maybe it was because of the first defeat the team received that the mood is a little low for now. The conversation barely stretched more than 5 sentences between each members. The quietness was kinda lovely, just not Klein type.
Fortunately, he didn't have to suffer long as they have reached their destination.
"Huh, so this is the lamia lair?" Klein asked, looking around. This isn't similar to what he had envisioned to be a nest of the half-serpentine monster. There are no lights. Lack of foods. And was that some kind of a goat monster corpse near Lugh? Definitely not a great place to raise kid. But then again, who knows if these serpent folks are even reptiles.
"Sure." Klein said before letting the scout to take the leads. All they need to do now is grab Lugh and get the fuck out of here.
And maybe question why he didn't answered the text on disc. Maybe?
Having some personal issue. If I am due for something, know I do not wish to ghost. My sincere apology nevertheless
<div style="white-space:pre-wrap;">Having some personal issue. If I am due for something, know I do not wish to ghost. My sincere apology nevertheless</div>