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My Very Brief Bio

Male, 31 years old. (So I'm practically dead, as we speak.)

Likes (other than writing and roleplaying): I'm into all genres of music. I love to cook. I love the outdoors, and walking through the park near my house. (Yes, really.) I read a lot of thriller/mystery novels. And I usually watch seasonal anime. (Or cooking shows. Because Western Media provides even fewer things that are worth watching.)

But as for my many other neglected hobbies, I've played basically every sport. (Soccer and Bowling being my favorite of the bunch.) And I'm trying to play more video games. (Going through my never-ending Steam library.) Plus, I've dabbled in making electronic & metal music, and I used to play a number of instruments. (Guitar, French Horn, etc.)

My 1X1 Interest Check: SleepingSilence's Tavern (Want 1x1 RP's? Please come in.)


Hope you have a wonderful day!

Most Recent Posts

@Dark Cloud Hades (and Dead Cells) would be worth the price/a whole lot of content. Regardless of my feelings of either. But an online friend of mine swears by Monster Hunter Generations. (Just don't get Rise.)

And I refuse to play fifty dollars to play a worse version of Zelda than what was on the 64.

So it depends on how much online gaming you do.
Underhero certainly ends well. But it leaves me feeling conflicted, because I spent more time being annoyed at the game. Versus feeling engaged. (Though nothing was as bad as World Two.) But I'd say its above average overall.

Tomorrow will be another game that I'm hopeful for.
@SleepingSilence That's the point of rpg's tho right?


There's a lot of RPG cliches on the list for sure. But I gave the game too much credit for being smarter than that. (In fairness, its a small team.) But it certainly comes across as putting everything together to pad out the run time. There's even a totally pointless, yet far too long rhythm mini-game, that might as well be a "supposed to lose fight". & another boss with three phases that is lampshaded as "Golly gee. Another form? This is certainly taking forever." Which at that point, seemed like contempt for the player, versus satire.

I hope world three is better.

halp


So pick between Empire Of Sin, Dark Souls, and Salt&Sanctuary?

My only played game is Dark Souls, and it certainly opens fairly well. (Though I have no idea how it'll run on the Switch.) And honestly, the bosses of S&S look pretty dull to fight. So play Blasphemous instead. But it might run smoother/play better on the Switch, versus console Dark Souls. (Which does have locked 30 FPS, worse Sound compared to other versions. Non-remappable buttons. Etc. According to search results.) And metacritic is not kind to Empire Of Sin...but there's also not enough reviews to be conclusive.

So go with your gut, and cross your fingers. :P
Question: What's some of the more annoying things in all of video games?

Enemies who inflict poison? Most certainly.

Enemies who are artificially hard to hit? Frustrating, at least.

Enemies who can't be hit/enemies that can't be blocked/parried? Why?

Fog of War/Veil of Darkness? Almost always a cheap way to increase difficulty.

Fetch Quests? No one likes those.

Quests that make you go back to previously completed areas again/several times over? Padding for sure.

Pointless new mechanics for one space (that you probably won't use after)? Check.

Bosses who become invincible for a brief period. So all you can do is waste time dodging? (Because the devs couldn't be assed to make a good boss fight?) Yep. Sounds awful to me. (All you'd need is a "now they spawn minions, and you have to defeat those in order to proceed" for extra laziness points.)

The "go through a maze of doors" puzzle, that forces you to trial and error your way through it? Persistent world damage? (Aka just being in the space damages you slowly.) Annoying sound effects that you'll be hearing over and over again? Or how about some old fashion "you don't get your reward, because it fell through the floor" glitches?

Well all that and more, can be found in Underhero's "World Two". In the biggest dip in quality from dungeon to dungeon that I've ever seen in a video game.

The first world even goes out of its way to subvert and make fun of pointless time-wasting fetch quests. And yet its the first damn thing they expect you to do in the 2nd.
The first Sonic was better than the second. Though it was simply a tighter/shorter movie.

Top Gun Maverick was well made. (And probably better for those who recently saw/deeply care about the characters in the first.)

I had not seen it in a while. So when most of the movie hinged on slow sentimental scenes between those characters, I was starting to get a little bored in places. (Plus, the action felt pretty low stakes. Like I knew no main character was going to die, or even get injured. Similar to Panic.)

But according to the people I saw it with, it had plenty more action than the first.

So it was decent overall, I suppose.
I made the mistake of being bored and watching a YA novel adaption called "Panic". (It's bad.)

And to save you the time I wasted, here's the plot and I'll let YOU guess what the twist is.

There's a small town where (30 year old actors playing) teenagers run a super secret game that everyone in town knows about. Except the police. Yes that already doesn't make any sense. But hear me out. And these "tradition of games" have lead to reported injury, death, and crime. Where dozens of teenagers are apparently stupid enough to kill themselves over 50 grand.

BUT, ya see, there's a twist. Someone is secretly behind a conspiracy to...what? How did you guess that the bad guy was the cop? I haven't explained the rest of the plot yet and-
@Dark Cloud Would depend on your definition, I suppose. :P

It certainly seems like a visual eyesore in the beginning. But it does open up and change its look in places. But there's just other games in the genre that I'd rather play/have better online receptions. Including ones I got for the steam sale.
I watch Switch Up, for reviews since they do rather good reviews

And now I will attempt to do so, too.

Since you mentioned Salt & Sanctuary. I find it interesting that the game and its sequel seem to be divisive. In that, reviewers who didn't care for the first game, like Zero Punctuation. Praise the second one for its improvements. (But another youtuber who said the first was his favorite game in the genre. Explained why the 2nd isn't even a good game by comparison.) And that mindset seems present on the internet in general.

Similarly to a game I've been on-and-off interested in playing, Axiom Verge (and not its sequel). Where if you like one, you'll likely be disappointed in the other. In how Axiom Verge 2 doesn't even sound like a very good game in concept. But the first one seems like it might actually be worth playing. (To me.) If I wasn't blinded by how hard it is to look at.
It's not that most writers, don't write. It's just that they usually don't read. Or want to improve. Or want to help others improve. Or edit...

But I gave the piece a fair shake. And I sent you a PM.
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