Avatar of Soulstrifer
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  • Old Guild Username: soulstrifer
  • Joined: 10 yrs ago
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    1. Soulstrifer 10 yrs ago
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3 yrs ago
I have some time and I am back!
1 like
6 yrs ago
Didn't even get a chance to start new games and Im off again T_T
7 yrs ago
I am sorry I've been terribly busy. Promise I will be back around soon :)
7 yrs ago
Work is still going strong. I'm in the middle of an influx so replies may be a tad be slow due to utter exhaustion at the end of the day!
9 yrs ago
Got crazy busy again. I'll be able to get to replies next week!

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Brain: Dont do the thing neph you dont know whats going on.
Nehrus: I DO WHAT I WANT MOM!- does the thing-
The Tiefling is no stranger to war or combat, he'd seen plenty by now in his travels. That of course did not mean he was prepared for this. It was supposed to be an easy trip, and yet now he found himself battling his own instincts. Still using his sickle to keep from stumbling off balance, the Druid glanced down where crimson swirled through the sea foam that washed across the deck. People were hurt, or dead, and the ship was riddled now surely. Bracing against the tilt of the vessel against the rising wave that guarded it, Nephrus steeled himself.

He could help, or turn tail. With tail swaying to help him keep his balance, the Tiefling shifted towards the railing slightly, having to almost bounce over the rigging of the downed mast as it threatened to sweep his feet.
Liquid metal eyes turned up at the sky and as the next volley of canon fire lit up the night around them, light crackled across the sky over head, a cylinder of clouds building with haste in the distance.

Nephrus knew that it was dangerous and he positioned himself carefully to avoid simply being thrown overboard in his concentration. Energy crackled across the plane of his eyes and The same purple flashes danced along the controlled clouds, growing in power as thunder bubbled along the sea around them. A few of those bolts licked at the railing of the ship attacking them. He did not know why they were being attacked, but Neph made it a point to return fire when fire was dealt.
It was by balance alone that the tiefling managed to stay upright even as the ship jolted. His grip tightened on the length of his weapon and he braced for yet another violent canting of the floor under his soft leather boots. Neph tried not to think about the unspeakable things currently washing around his feet as sea water began to soak into the leather. Even his tail curled a little higher to avoid it. Keen eyes catch glimpses of men rushing for the upper deck, some sliding or slipping on the wet steps as they mad a dash to obey orders. Something had indeed gone south now, and being caught in the bowls of the ship hardly seemed a good place to be. He would not drown here in this room.

As the entire ship seemed to groan around them, Nephrus grew uneasy. The air around him felt suddenly too thick and he stared hard at the man still stood there, unmoving. The first words that reached them from this stranger brought with it an unnerving chill down his spine. The Druid furrowed his brows. With all of his items still on his person, the Tiefling did not need to be told twice. It is however the deafening boom and a sudden crack that jerks the others head upward. Droplets shake loose from the planks over head and his mismatched eyes widen.
"Was that the mast?"
Over the sound of shouting a warning, he can hear something he cant quite pinpoint. It's all too late as wood explodes into the space. The sound it makes is not unlike thunder, and the very bones of the ship tremble under him.

There is no time to react, the spattering of wood shards bite into him and he's knocked clean off his feet, fumbling into a swaying hammock in the back of the space. He swings for a moment as he tries to shake clear the ringing in sensitive ears.
Nephrus is dazed, but he does manage to get himself up. He has to lean against his sickle like a walking stick as he gathers himself up again.
"You may wish to prepare for combat..." He stated to the others, clearly preparing for what he might face on the decks as he made towards the door. Though he doesn't say anything on it, the avoidance of the red head is a reminder of the way most view him. It is a lasting impression that lingers with him even as he moves towards the man in the door. The tinge of blood in the air is coming from more than just him, but for now there is no time to offer a healing hand. Out of the room, and up into the torrent of wind and water.
WOO game ended early Im replying now
I’ll get a reply done tonight. But I DM my game toight as well so it’ll be late
Oh no XD poor Card!
I dm a 5e game and I’m hard pressed to say rogue and bard are some of my favorites.
He could still hear the gentle voice of his mentor telling him it was time to go about his way. A promise that knowledge came with travel, and experience would become his teacher. Nephrus had argued that staying among the druid tribe was where he would learn what he needed. Still, the Firbolg had pressed the matter and with the realization that perhaps this may be the chance to find the person who had uprooted him Nephrus agreed. With his minimal things packed, the young druid departed the forest that had become his home, and he ventured on. Now, there was no telling where this path would lead, and by then the boy who had set the Mage's college ablaze and killed his own mother was long dead. No one sought him. No one even seemed to care. It was fine by him.

Eventually, his travels had brought him to the seaside port where he had boarded the ship with the exchange of a small handful of coin. It was hard to find someone you knew nothing about, but there were stories that lingered in quiet places. Those were the stories he hunted. It was those stories that had coaxed Oathbreaker onto the deck of the ship, a choice he would likely regret. A creature of land, it was unlikely that the Tiefling would be accustomed to the shift and sway of the sea any time soon.

With the ship listing restlessly, and a storm raging beyond his view, Nephrus sat cross legged on a small crate. While he attempted to focus on not retching up the small amount of food he had managed to get down, the weather only seemed to grow worse. The spear pointed tail flicked and twitched in his discomfort, a show that he was uncomfortable if ever there were one. Yet, the red skinned 'demon' managed to appear serene. Calm and controlled despite the turning of his stomach. In the bowels of the ship, there was no escape from the stench that assaulted his sensitive nose. Piss and the acidic stench of vomit do not aid in his own stomachs turning. Yet, the Tiefling continues to try and remain calm. Were the chances of an attack high? What would come for them here? Perhaps there was a chance he could survive the waters, but he had not yet mastered the more advanced Wild Shape. Nephrus was a bloody stick bobbing in the sea and he groaned meekly at the thought.

Somewhere over head, his keen pointed ears caught the sound of screams and the lang grip of his sickle bumped against a wall to keep him from sliding from his perch when the whole ship canted to one side. Others tumbled into the floor out of cots. Something had changed. Nephrus could feel it in the depth of his chest and fingers curled a little tighter around his weapon. Mismatched, liquid metal eyes turned towards the decking over head and he tracks the sound of rushing water before it spills into the room. Nephrus gathers his coat to him to make sure it did not get wet with unmentionable fluids and sea water. Heavy boots alert the druid and slowly, he rises to his feet, an attempt to prepare. For what? The Tiefling did not know, but to remain a sitting duck was a dangerous ploy. When light flashes beyond the opening, he's afforded a look at the owner of said boots.

An imposing figure cut in the blinding light though he does not engulf the opening into the room with his size. The armor is well made and the light glints off silver and blue studs. With strange eyes and silver pupils, the man seems almost ethereal. A ghost at best. But in the low light, he can see better than most, and the Druid knows better than to assume. It is the red head's quick gaze that makes him draw his graceful weapon across himself, holding it with both hands.
"Speak Carefully," He warned, accented voice fairly soft, "we know not who we speak with..." With that pointed tail switching anxiously, he continued to observe their newest guest.
Going to work on that post right now :) Hopefully my Tiefling is up to par LOL

(Closest I could find XD )

Name: Nephrus Oathbreaker
Alias: Amanita
Age: appears in mid twenties
Gender: Male
Species: Tiefling
Class: Druid

Appearance: Nephrus is a lithe creature, skin a dusky red. His brown hair is grown out and most often tied back at the nape of his neck. One eye is a brilliant gold, and the other is silvered over with a scar. Four claw marks rake across the left side of his face, two of those marks cut across the silvery eye. His horns are tightly spiraled, and point back from his head, similar to a Bongo antelops, shorter in length. They are a few shades darker than his skin color and are worn almost smooth. He sports a pair of small fangs.

He wears a number of tattooed patterns across his back and up the nape of his neck that he does not show off to many. (Should it come up I will give a description in game). The Tiefling is most often seen wearing a simple multicolor coat, with simple trousers. He is often also dotted in gold jewelry, the last pieces of home that he clings to still. Due to his blood line he casts no shadow.

Personality:
  • Intelligent/cunning- Neph is a very cunning creature, He was raised and taught by the scholars of his home land.
  • Observant- His time with the Firbolgs has taught him to slow down and be keen to the world around him.
  • Blunt- He is not the sort to have a filter. He will tell you what he thinks whether it is good or bad.
  • Hellfire temper- When he loses his shit, he really loses it. Though it may not be something that happens often as the Firbolgs have trained him on control, if he snaps, he can become unpredictable.
  • Bad at friends- Despite his smarts, he doesnt do good with friends. His past has left it's mark on him and he struggles to get past that.


Motivation:
Neph's motivation stems from a desire to find the person responsible for his exile. It was important that he find the one who not only framed him, but cost him everything.

While he may have taken interest in new things, and the desire to expand his knowledge has become an important thing, Neph is still driven to seek out the one who changed his life.

History:
Neph was born of a whispered line linked to Nergal, the Untheric god of the underworld. His mother had loved him, despite his appearance, and she had begun to teach him the way of the mage. She cultured his magic gifts and eventually he was accepted to study with the scholars. He was well on his way to something great. Unfortunately, not everyone accepted the Tiefling. He was bullied and abused through most of his youth but he tried to make his mother proud.

At the age of thirteen, he was showing more promise than most of the older students, and was a favorite among the scholars who taught him. It was late one evening as he was leaving the library when his life came crashing down. The school was set ablaze by someone inside, and a number of the scholars were dead. He narrowly escaped with his own life. Upon returning home, he found much to his horror that his home was ablaze as well. Despite his best attempt to get inside to save his mother, he was once more forced to flee as he was chased from the city, accused of the atrocious crimes committed.

Nephrus, little more than a child, wandered with nothing more than the clothes on his back. He came to the forest, charred, starved and desperate. The young Tiefling managed to fight off a small feline creature for a bite of it's kill and was later found scrounging through the forest trying to survive by a kind Firbolg druid.
Neph was taken in, fed and clothed and tutored on the ways of the forest. Flora and Fauna. The Land, Sea, and Sky. At the human age of 20, he was taken into the Circle of the Spore. It was here that he learned his love for poisons and venoms. He lived peacefully there, and earned his marks. It was the elders push to travel the world and learn more than they could offer that set him forth.

Equipment:
  • Clothes
  • long handled sickle (Scythe),
  • his mothers Grimoire,
  • Herbalists pack,
  • Fathers Ring of Shielding,
  • A pouch containing a number of poisonous plants and creature venom,
  • His firbolg teachers Periapt of Wound Closure


Weakness:
  • Emotions- Neph struggles to deal with his past in healthy ways, as such he likes to bottle his problems up. He can become unstable if subject to his own emotions, but hopes to change that.
  • Self doubt- Because of his blood, and his appearance, he doubts himself and where he is often. There have not been many Tiefling druids and for that he sometimes hesitates.
  • Darkness- He is subject to more feral mood swings when he's left in deep dark spaces too long. A little light can go a long way.
  • Fire- Want to trigger a good PTSD attack? Just toss a fireball at him.


Relationships:
NA

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