Status

Recent Statuses

21 days ago
We meet ourselves time and again in a thousand disguises on the path of life.
4 likes
1 mo ago
The highest, most decisive experience is to be alone with one's own self. You must be alone to find out what supports you, when you find that you can not support yourself.
1 like
2 mos ago
Until you make the unconscious conscious, it will direct your life and you will call it fate.
3 likes
3 mos ago
Creative power is mightier than its possessor.
4 likes
4 mos ago
In each of us there is another whom we do not know.
2 likes

Bio

The Harbinger of Ferocity


Agent of the Wild, Aspect of the Ferine
Nature, red in tooth and claw.

"There is, indeed, no single quality of the cat that man could not emulate to his advantage."
- Carl Van Vechten

I am, at my core, a personification and manifestation of those characters whose blood and hearts run red with the ferocity of the animal world. It is that which convicts and controls my works, my writing; the force and guidance in which I gain creativity from. It is what inspires me as a creator and weaver of words, the very thing I admire as an author.

My leanings, savage as they are, are of the feline sort and there exists no greater lineage of beasts whom I draw from. No others captivate and motivate my talent as the greatest of cats do.

Most Recent Posts

Two levels in fighter would be reasonable for most anyone, so the attraction is not lost in the slightest, @Lucius Cypher.
So far we have a decent enough collection of characters and I see no real issue with any of them as it goes. I will reread them all, but I suspect I will find nothing alarming. We are far from the areas we are concerned with from what I can tell; most everyone's modifications are the basic ones you would expect to see, at least where actual measurable improvements would be. As far as I am concerned, cosmetic matters are just that, cosmetic. Unless they have some major impact or influence on anything as determined in the meta, I see no real issue with them for myself.
Medical instruments never bothered me, both because I was exposed to them myself and because I was raised around them, alongside their applications in animals and people alike. Of course I am not one to desire to be stuck, poked, prodded or bothered, but I can at least admit they are effectively a non-issue. I do not believe I have had a bad experience with medicine, other than the obvious like incompetent technicians or prolonged hours spent waiting or days to weeks for an appointment.
My adornments are symbolic and were not a matter chosen lightly, more earned than anything else and very few as a whole. Generally on the matter, less is more, and actually standing to gain more only comes from quality and not quantity. Of course it is a cliche of the matter, usually tattoos in particular, but to have one to have one or for the sake of doing something merely appealing or trending is a terrible reason to do so. While of course I am not about to stop anyone from doing so, I find the concept quite personal and laden with all too many stories of regret I hear or have even seen.

Pay heed, young ones, as they say more about who or what someone is or associates themselves with than just what is worn and rest assured if it can be seen, eyes will be on it. After all, it is a remarkably expedient way to gather information about an individual even at a glance and some of us do keep tabs on them.
I am not familiar to EverQuest, @Gunther. Monstrous or beast races are a nice intermediary however, although the majority of my issue was with actual beasts and not so much beast-men. This is the usual reason I drift toward shapechanging archetypes, so that I can enjoy the medium more, but most are very limited. Worse yet, the majority of media has no real element to it of this and try as I might, I can seem to find none. It is an irrational request of course, but it is something I always strive to fulfill in my consumption of content; perhaps even the overarching one at that. On a related note, I do always find a special novelty in the late 1990s and early 2000s era of gaming and content at large, even if I was never involved in any of them, be it Magic: The Gathering or RuneScape and the like.
I am always some parts shocked and frustrated by the fact that most fantasy works have all too few members in the way of felines. It is such a rare, difficult effort to find something that permits it or even encourages it. I reason it really is too much to ask to ask for magically inclined beasts to be more than a peripheral element. Yet, each and every time I try and try again, hoping to partake in one where they might be the lead or at least direct company with the main cast of characters. They are always, if anything, reduced down to mere "kitty cats" or familiars, at best animal companions, but so very, very rarely magical or fearsome things in their own right alone. It is one of my most beloved niche genres and with almost no representation.
@mdk

Unfortunately there is no knowing about any other tribes or examples of people and it appeared to be accepted the idea was that only the people with the writer are the ones who will survive; imagine a Noah's Ark sort of allusion. That said, Dr. Scott was one of the choices I personally sought after, but reasoned against him and his family because I could find no credible way to acquire him without raising an alarm if I wished to be particularly devious, or just in reality, able to convince him to leave his family alone. I personally assumed he would put a blade into my back the moment he could if we somehow separated him from them.

I admittedly do like Billy, despite the fact he is a gamble and a liability, perhaps more so than Michael. He at least is far more likely to survive and be useful to labor and exertion, but that is only a perhaps and only then in the long run. Given we have no idea about his condition other than him being permanently handicapped, it is safe to assume he might also fail to be a candidate for reproduction and species cultivation. That and he comes with the rest of his family, who are all varying degrees of liability; I would rather a Mr. Clark, Mr. White altercation that ends in two losses rather than two, maybe three.
Yes, some of it is absolutely ridiculous, no less in price, but it makes for good motivation at the very least, @SleepingSilence.
That would work just fine, @Odin, a solid example for later as we go on. The main point is to afford the best and at times the worst of people in one gist as an example. The sort of, "Sum yourself up in no more than a lengthy sentence." However, I would like to see what others have to say, namely about the controversy of the Scott family, the Perez family, and the issue of Mr. Clark.
You have the idea and the direction we are headed, @Odin. It was to start conglomerating all of the added options, participants included. Granted one of course agrees they might be kicked off the island into the wild unknown by playing, but at the same time it offers an interesting game of sorts, so feel free to pose a reasonable, honest outline if you wish to do so. It should be presented in the same or similar format as the other characters, though it also falls upon one's own honor. Hopefully, and I do note hopefully, everyone who plays in that portion of it are honest and at the same time that this does not turn into an endeavor to purposefully exclude someone. This is a mere writing exercise and debate after all.

Though amusingly the idea crossed my mind that all this would do is create two, possibly even three or more, opposing tribes. It certainly does open up a lot of pathways, but I digress. If you wish to participate in that, feel free to follow a similar template. As for it being potentially arrogant, perhaps that is a flaw which might irk others and make them less likely to incorporate such a person over others.
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