Avatar of TheMushroomLord

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1 mo ago
Current 1200 BCE was 20 years ago. Feel old yet?
1 like
1 mo ago
Fun Fact: The average person swallows three human infants in their sleep each year!
5 mos ago
Every time I get excited that tomorrow’s finally here, I find out they delayed it by another 24 hours at literally the very last moment. Every. Single. Time. It's really annoying.
1 like
2 yrs ago
Folding my teeth.
2 likes
2 yrs ago
I am nearing apocalyptic levels of sleep deprivation.

Bio

I am me... I hope.

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Phann Nailo

Sanguine | Caring | Intelligent | Persevering | Logical | Fun Loving
Compulsive | Socially Oblivious | Provoking | Impudent | Vexing | Hedonist

Biological Age: 15
Former Age: 17
Gender: Female
Race: Elfa

Background

Phann wasn’t born into the best of circumstances, her mother had died giving birth to her and her father had never forgiven her for that. There wasn’t ever a time that her father showed any kind of love towards Phann and when he got drunk, he used to do things to hurt her. She was 6 years old when her father finally went too far, lashing out at her in a drunken rage and permanently marking her face and body.

After that Phann was taken away from home and at the orphanage where she was kept her academic prowess was discovered. Over the next few years she would take to science and philosophy, particularly the latter developing an ethics model in her head and at some point, deciding to stop caring about other people’s judgment and start acting like a crazy person, reasoning that it caused no harm and anyone who would judge her for such behavior or the scars on her face was unworthy of her opinion.

Unfortunately for Phann, as smart as she was, no one wanted to adopt a child so horribly scared, especially not one that spent most of their time in public acting like a lunatic and eventually she ended up applying for a scholarship at Kurtzpel. After some debate as to whether it would be more damaging for the university to accept a crazy person or for Phann to publicize her entrance exam results and tell the public she was denied entry, Phann was begrudgingly accepted into the school. Needless to say, in a high-class university filled with stuck up rich kids Phann didn’t make many friends.

Phann had watched the hijackers go about their business wanting to do something but for whatever reason finding herself unable to do anything but stare, she saw as the truck sped towards them and in the moments before the eight-wheeler collided with the bus time seemed to slow for Phann as she flinched slightly, she wasn’t really that afraid of dying, she’d long since come to terms with death, in fact, living seemed like a scarier prospect if anything and as far as Phann knew no one would miss her, still she was worried it might hurt a little.


Legend: The Crimson Jester

The Crimson Jester, bringer of madness, killer of kings. One of the better-known legends, if the details are a little unclear. The Crimson Jester is said to be a potent hemomancy and schemer of epic proportions, that parades as a jester and often appears shortly after the emergence of great evil, particularly the emergence of tyrants or similar, from here they are said to go about orchestrating some elaborate scheme to bring their adversary down in some dramatic fashion.

Stealth and subterfuge are the Crimson Jesters weapons, known for spending years formulating complex multi-layered schemes ending in a dramatic and often humiliating loss for their quarry. More than a few times the has the Crimson Jester masqueraded as an ordinary fool, infiltrating corrupt kingdoms and collapsing them from the inside. While they love to put on a good show historically the Jester has shown no need to be in the spotlight, leading a number of scholars to speculated that the Jester has appeared many more times than are recorded and has simply gone unnoticed.

As for the Jesters true nature, there is a great divide in opinion. Some say that they’re a champion of the people, fighting for what he believes is right and bringing joy to those in need. Others would say they’re a scoundrel, devoid of honour and utterly insane. In actuality it’s a combination of both.

Notable Items

Crimson Jesters Garbs: The Crimson Jesters Garbs are a set of magical vestments, always appearing as a many-pocketed jesters costume colored in some combination of red and black or white. The garb itself has a number of magical properties, making it worthy of the Jester’s legend.
Firstly, it has many of the standard features of a legendary magical item, including being very hard to destroy or permanently damage.
And secondly, the outfit has transformative abilities that seemingly operate off a mind of its own. Other than completely changing how it appears almost daily it will often make minor alterations to its appearance, like changing a glove or inverting its pattern, when observers, particularly those unaware of this feature, look away. Seemingly the only purpose for this is to confuse and infuriate onlookers.

An Assortment of Props: The Jester is armed with a large assortment of props that one would expect to be found in a novelty store or held by a stage performer. While this seemingly limitless supply is all high quality and durable it lacks any magical capabilities.

Combat Info & Abilities

Stamina: 5 | Strength: 1 | Dexterity: 7 | Intelligence: 12 | Faith: 0

Physical Abilities

Dirty Fighter: Phann doesn’t see any innate good in honour and as such doesn’t practice it. In a fight Phann utilises deception and trickery, prioritising debilitating and crippling her enemies in a fight, all things she excels at.
Nimble: Small, flexible and nimble Phann uses all of these traits to their fullest extent, weaving in and out of enemies and allies alike in combat and constantly running around both in and out of a fight.
Performer: As the Crimson Jester Phann is gifted in just about every type of stage performance or party trick, particularly favouring magic tricks, acrobatics and theatrics.
Skulduggery: Phann is naturally skilled in stealth, subterfuge and deception.

Magical Abilities

Hammer Space: Phann has the ability to place objects non-living objects into a personal hammerspace by removing them from perspective. Due to the way this ability works she must move the object she is trying to store, and no one can be visually observing it at the point it is stored.
Heamomancer: Though Phann still requires access to a leyline to catalyze her magic once she’s going, she burns through lifeforce rather than drawing mana from leylines themselves. The advantage to this is that even in areas where leylines are weak she can use her power at full potency and spells that would take other casters time to gather energy for she can do so near instantaneously, with the drawback being the use of one's own lifeforce being a risky endeavor.
Novice Blood Mage: In spite of having the potential to become a potent spellcaster Phann has very little knowledge on spellcraft itself, with the exception of being an average illusionist and having the unique capability to manipulate her own blood through magic.



You guessed it!

... I think I have a problem.
What better team building exercise is there than running away from your impending doom together?
@Versa Blood you say... you have my interest.
Blinking several times and trying to steady her breathing Hina thought about just what their plan should be. Trying to find other players would probably be a good idea, but meeting new people was scary and they'd probably try and talk to her. On the other hand, working out how exactly the game had changed seemed like a good idea and one that didn't necessarily involve meeting people, at least not yet anyway.

"Umm... i-if there isn't a p-plan... maybe we should t-try to work out how t-the game changed... umm... some t-things, like menus and s-stuff, work sort of how they used to, b-but other seem to have c-changed..."

Hina briefly summoned her inventory panel to demonstrate the similarities before pulling up the sleeve of her cloak, letting the red mist rise up from the exposed portion of her skin.

"B-back before the became r-real, c-creature of the night didn't trigger w-when I wore a cloak, b-but now I need to be p-properly covered by it..."

Hina paused to let the sleeve drop back down before any of the abilities other side effects had time to kick in.

"I-I think t-that some of my other v-vampire abilities have c-changed as well... m-maybe we should learn our a-abilities and possibly find out what else has changed?"

Hina by this point was feeling a little calmer, still way out of her comfort zone but no longer feeling like she was about to faint.

@VitaVitaAR
The moment Megumi spoke up Hina seemed to sink back impossibly far into her cloak as her embarrassment dialled up to 11. Half convinced that her legs where about to give out beneath her, Hina willed her inventory panel into existence and with a few swipes of her finger had equipped her mask to conceal her face.

"Y-you dare..."

"... I'm s-sorry, I... I'll s-stop i-if you want... y-you can just call me H-Hina..."

Hina's voice rapidly shrank as she spoke until it was barely a whisper and she wanted to curl up into a ball and cry, but instead let out a shaky breath, blinking away her tears from behind her mask (actually how was it she could see through her mask? Another question for latter).

'Why did I think acting like myself would be better? This is so much worse...'

Stopping herself from burying her face in her hands Hina instead extended a shaking arm in what might have been a motion for a handshake had she not immediately withdrawn the arm.

"D-do you know w-whats going on... w-what's the plan?"

@VitaVitaAR
After taking a moment to compose herself and get the better of the sudden excitement brought on by the realisation that she'd just been transported into her favourite game, Hina stopped to assess the situation.

Immediately it was obvious that this wasn't just a part of the newest expansion, Emerald Odyssey wasn't a VRMMO and even if it was Hina was pretty sure no modern technology could create this kind of experience, certainly nothing commercially available, which left a number of possibilities open including, magic, aliens, the will of some mad god or some other conspiracy Hina was yet to consider.

Lifting up one of her cloaks sleeves, Hina watched to red mist begin slowly rising from her arm before quickly pulling the sleeve back down as a wave of lethargy washed over her and noting that while in the game her cloak would have protected her effects of sunlight simply as a result of being equipped it now needed to actually be in the path of the suns rays to take effect.

The change in this aspect of the game sparked even more questions for Hina as to what else had changed and how. What other changes where there to the way skills and abilities worked? How where skills even used now? Could a player train and improve independently from the skill system and could they be taught other classes skills? Did the NPCs now behave like people, where they conscious and where they aware or oblivious to their true nature? Had flavour text become literal and for that matter had the lore become literal, from memory there was some pretty epic level stuff in there? Most importantly how much more fun would it be to experience Emerald Odyssey in true first person?!

Even through some of the more worrying questions that came to mind, like those on death & respawning, Hina quickly found herself getting worked up with excitement around her own speculation, coming up with countless ideas and theories she vowed to test as soon as she got the chance. But first there where some more pressing matters, namely other players and securing a means of attending to her basic needs.

Eyes scanning about the town square Hina's gaze soon locked on to a trembling girl clutching a staff, who from her demeanour and the fact that she looked vaguely familiar, Hina guessed was probably another player she'd seen around some time before. Moving forward to stand in front of the girl Hina paused for a awkwardly long moment thinking of how to introduce herself.

'Hello, my name is Hina... No... Good Morning, will you be my friend... even worse... maybe as Chisuikoumori... perfect.'

Finally coming to her decision Hina closed what gap was left between her and the girl with far more confidence than she was normally capable of, striking a pose she deemed befitting of Chisuikoumori's character and silently willing her thaumaturgy spell to go off, which to her relief trigger causing her hood to fly back and her eyes to shine a brilliant red.

"Greetings, I am Chisuikoumori, greatest amongst vampires and Blood Knights."

Hina began to feel her face burning up as she suddenly became aware that interacting with real people in Emerald Odyssey now, was incredibly embarrassing, even while acting as Chisuikoumori. After pulling up her hood up to hide her face and hoping that the blood mist concealed her embarrassment Hina continued on, albeit with a little less confidence than previously.

"I'd like to inquire as to whether you current circumstances coincide with m-my own."

It had become Hina's turn to begin trembling, though she hoped the girl would fail to take notice.

@VitaVitaAR
Abhhhhh, sorry for being inactive. I've been meaning to post, but between some pretty explosive diarrhea and the internet going down every few minutes I haven't been able to get one out.

I'm no longer such though, so provided the internet holds out I'll try and get something up today.
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