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10 mos ago
It is certainly not 'optimal', but it *is* doable, depending on what you want to do with it. You could go swords or valor bard and play them more like a warrior with some magical ability
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1 yr ago
One might say your villain arc has begun. Embrace it.
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1 yr ago
Man do I love watching the circus
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In SPIRITUM 4 yrs ago Forum: Casual Roleplay


  • Characters will be fresh WARDEN graduates and should be around the same age range (20-21)
  • This RP is not first come-first served
  • I don't need things to be paragraphs upon paragraphs long, but quality is key!
  • Please wait for GM approval before moving Character sheets over into the Character Tab


T E M P L A T E


Image goes here
Digital art styles preferred

NAME
AGE | HEIGHT | BLOODTYPE


A P P E R A N C E


Extrapolate on that Image. Give us a good idea of what they look like.


P E R S O N A L I T Y


The character's outlook on life, how they tick and how they operate


B A C K G R O U N D


What's there story, where do they come from, how does there history reflect what they have become. Remember that as members of WARDEN they spent a significant majority of thier life within the Citadel.


C O M B A T


The character's general combat style. Do they prefer to get up close and personal or like to stick to the back. What weapon's they use and such.


N O T E S


Other various stuff.



Ignore
In SPIRITUM 4 yrs ago Forum: Casual Roleplay
Fun fact: If you click the picture, music will play.




F A S T F A C T S
▲ Futuristic Fantasy setting
▲ Action, adventure, drama, romance, and mystery.
▲ Magic, airships, magitek, eldritch abominations and one hell of a road trip.
▲ Story shaped by the players. World-building encouraged.
▲ The RP itself will most likely progress at a slower pace, as people have other commitments that of course must come first.


P I T C H



And cometh the swallowing darkness.
A blighted destiny by sinners south,
leaving only tragedy by powers wrought.
By hands of Lyssa and the touch of her lips,
those brought pure will face the tide.
Despair not for those lost in the darkness
but look towards the peace of the new dawn.
Canticle of Fajjar 17:1

The story of Spiritum is about a world known as Yerin, a world where magic and technology have mixed and flowed together for centuries. Long before man had conquered the world, creating massive metropolises, machines that could soar among the very heavens, and highways that stretched seemingly endless across the horizon, before it all a pact was made with the Gods. In exchange for our eternal reverence they taught us the secrets of magic, the ability to draw from the Astral Mist to bend and shape reality in ways thought to be unimaginable. The Gods gave them the gifts of powerful and magical minerals descending from the heavens in floating islands, and embedding themselves over and around the lands of Yerin. Large concentrations of these minerals fueled the industrialization of the world, and would form the centers upon which great civilizations would form around. Referred to as Levistone, when refined into Etherium fuel, these magical minerals served as power sources, mechanisms to enable flight, and the backbone of which modern technology would be built on.

It would be these valuable minerals which would nearly plunge the world into ruin due to greed and malice in equal parts. One of the kingdoms that had formed around massive deposit of Levistone would one day become the sprawling Vangar Empire. Over time the Vangar evolved into a strong military and industrial powerhouse. They used the Levistone to fuel their army and industry and over time the large deposits across their lands began to run empty. To ensure their continued prosperity, Vangar began to invade the many lesser kingdoms around them to secure their Levistone supplies for their own use.

This cycle has lead to the current state affairs with the Vangar-Rassvet conflict. The small Kingdom of Rassvet was a small but influential land with a storied history dating back to when the Pact was made. Rassvet followed a policy of strict isolation and neutrality for most of its existence, preferring to keep out of major conflicts whenever they could. Careful guarding and use of their own Levistone deposits have preserved them to state of potential power unmatched in all of Yerin. Seeing an opportunity to secure a massive boon to their Empire, the Vangar marched into Rassvet with the intent to annex the kingdom and secure their prosperity for the near future.

Leading the charge against the Vangar invasion is a special branch of the Rassvet military known as WARDEN. Selected from a very young age based upon their aptitude to draw upon the Mist, these warriors possessing both martial and magical skill far above the standard soldier. With the help of these warriors, the Rassvet army has managed to hold the much larger Vangar Excursionary Force at bay for a little over six months now. Though day by day the Vangar continue to gain ground and casualties mount in the thousands on both sides.

All the while the coming darkness as foretold by the Oracles themselves approaches. Many believe it is a product of the war and the dead. The corpses and the smell of blood driving the monsters from their hiding places mad with a ravenous lust for blood. Many also theorize that the rapid mining and usage of Levistone disrupting dens of monsters, and bringing them out into the forefront.

Among all of this, the story of Spiritum focus upon a group of freshly graduated WARDENs intent on going on one last road trip as a sort of collective 'family' before they are shipped out to the front lines. Par for the course things don't go as planned. One series of unforeseen events later eventually leads to this group coming to escort a young child with a mysterious necklace connected to the coming darkness and hunted by both Rassvet and Vangar on a world spanning journey to save it all.


O O C I N F O



Come check out our Discord

Welcome one and all to Spiritum, a reboot of a reboot of @Hexaflexagon's Spiritum RP. two parts Final Fantasy, and one part Lord of the Rings, Spiritum is a story about nations and nationalism, moral quandaries, plucky adventurers and the lengths at which individuals will go to preserve their power.

The world of Yerin is a living and breathing one. A world with its own convoluted and sometimes purely idiotic history spanning backwards thousands of years. It's a world with its own backstabbing aristocrats, religions, cultures, heroes, and prophecies. Yet at the same time much of this background has been intentionally left as vague snippets. Allowing players to add to the lore as little or as much as they please.

The story itself will go at a slower pace focusing more upon character interaction and development in the interest of creating good scenes and interactions between players rather than rushing forward from action set piece to action set piece. The focus always being on telling a good story. It's a strange tale about friendship, war, the inevitability of oblivion, the burden of fate, and the choices we make. But hey if it sounds like your thing well then why don't you come and say hi?


T H E C O M P E N D I U M



General world-building stuff for your reading pleasure. More will be added as we go on.

















@Hexaflexagon

Heavy breathing intensifies
Updates: Here's a link to our Discord




Finally, here's an example character- mine from an earlier iteration of this RP:


Working on it now! Ah, also everyone keep in mind, since I'm only bringing on a small group this won't be first come first served. Quality is key!
Sold, you have two players already

Edit: only question I have is whether we NEED to play as fresh warden graduates or if you're open for other types of character that can have their own reasons to go on the adventure


Well, the entire adventure hook is a squad of WARDEN graduates going on a road trip together before they get shipped off for war, so it wouldn't make much sense for non-WARDEN to be with them. Plus I'm only looking for a small group of players (maybe 4-5 at most) so having two players not be WARDEN would throw off the group ratio
Fun fact: If you click the picture, music will play.



F A S T F A C T S
▲ Futuristic Fantasy setting
▲ Action, adventure, drama, romance, and mystery.
▲ Magic, airships, magitek, eldritch abominations and one hell of a road trip.
▲ Story shaped by the players. World-building encouraged.
▲ The RP itself will most likely progress at a slower pace, as people have other commitments that of course must come first.


P I T C H


And cometh the swallowing darkness.
A blighted destiny by sinners south,
leaving only tragedy by powers wrought.
By hands of Lyssa and the touch of her lips,
those brought pure will face the tide.
Despair not for those lost in the darkness
but look towards the peace of the new dawn.
Canticle of Fajjar 17:1

The story of Spiritum is about a world known as Yerin, a world where magic and technology have mixed and flowed together for centuries. Long before man had conquered the world, creating massive metropolises, machines that could soar among the very heavens, and highways that stretched seemingly endless across the horizon, before it all a pact was made with the Gods. In exchange for our eternal reverence they taught us the secrets of magic, the ability to draw from the Astral Mist to bend and shape reality in ways thought to be unimaginable. The Gods gave them the gifts of powerful and magical minerals descending from the heavens in floating islands, and embedding themselves over and around the lands of Yerin. Large concentrations of these minerals fueled the industrialization of the world, and would form the centers upon which great civilizations would form around. Referred to as Levistone, when refined into Etherium fuel, these magical minerals served as power sources, mechanisms to enable flight, and the backbone of which modern technology would be built on.

It would be these valuable minerals which would nearly plunge the world into ruin due to greed and malice in equal parts. One of the kingdoms that had formed around massive deposit of Levistone would one day become the sprawling Vangar Empire. Over time the Vangar evolved into a strong military and industrial powerhouse. They used the Levistone to fuel their army and industry and over time the large deposits across their lands began to run empty. To ensure their continued prosperity, Vangar began to invade the many lesser kingdoms around them to secure their Levistone supplies for their own use.

This cycle has lead to the current state affairs with the Vangar-Rassvet conflict. The small Kingdom of Rassvet was a small but influential land with a storied history dating back to when the Pact was made. Rassvet followed a policy of strict isolation and neutrality for most of its existence, preferring to keep out of major conflicts whenever they could. Careful guarding and use of their own Levistone deposits have preserved them to state of potential power unmatched in all of Yerin. Seeing an opportunity to secure a massive boon to their Empire, the Vangar marched into Rassvet with the intent to annex the kingdom and secure their prosperity for the near future.

Leading the charge against the Vangar invasion is a special branch of the Rassvet military known as WARDEN. Selected from a very young age based upon their aptitude to draw upon the Mist, these warriors possessing both martial and magical skill far above the standard soldier. With the help of these warriors, the Rassvet army has managed to hold the much larger Vangar Excursionary Force at bay for a little over six months now. Though day by day the Vangar continue to gain ground and casualties mount in the thousands on both sides.

All the while the coming darkness as foretold by the Oracles themselves approaches. Many believe it is a product of the war and the dead. The corpses and the smell of blood driving the monsters from their hiding places mad with a ravenous lust for blood. Many also theorize that the rapid mining and usage of Levistone disrupting dens of monsters, and bringing them out into the forefront.

Among all of this, the story of Spiritum focus upon a group of freshly graduated WARDENs intent on going on one last road trip as a sort of collective 'family' before they are shipped out to the front lines. Par for the course things don't go as planned. One series of unforeseen events later eventually leads to this group coming to escort a young child with a mysterious necklace connected to the coming darkness and hunted by both Rassvet and Vangar on a world spanning journey to save it all.


O O C I N F O


Come check out our Discord

Welcome one and all to Spiritum, a reboot of a reboot of @Hexaflexagon's Spiritum RP. two parts Final Fantasy, and one part Lord of the Rings, Spiritum is a story about nations and nationalism, moral quandaries, plucky adventurers and the lengths at which individuals will go to preserve their power.

The world of Yerin is a living and breathing one. A world with its own convoluted and sometimes purely idiotic history spanning backwards thousands of years. It's a world with its own backstabbing aristocrats, religions, cultures, heroes, and prophecies. Yet at the same time much of this background has been intentionally left as vague snippets. Allowing players to add to the lore as little or as much as they please.

The story itself will go at a slower pace focusing more upon character interaction and development in the interest of creating good scenes and interactions between players rather than rushing forward from action set piece to action set piece. The focus always being on telling a good story. It's a strange tale about friendship, war, the inevitability of oblivion, the burden of fate, and the choices we make. But hey if it sounds like your thing well then why don't you come and say hi?


T H E C O M P E N D I U M


General world-building stuff for your reading pleasure. More will be added as we go on.



















Space outside Annona Colony Docks


"Registering hits on target!" Galahad called out as the enemy interceptor whipped past him and into the maintenance tunnel, taking a half dozen 90mm shells and a score or two of 30mm rounds along with it. Debris from the interceptor showered him along with pieces of the colony wall as it tore past him and through the shaft. Moments later, there was a dull explosion, and a slight rocking noise, and camera feed appeared in the corner of one of his Tommy's viewscreens. The pinkish white explosion and flying chunks of some small, ancient aerospace craft.

"Target is down for the count, kill confirmed. We're RTB." Victor reported over the command-net comms, before switching to his own personal comms between himself and Ayame. "A bit messier than I would've liked. We're not losing our edge are we?" he half joked as he watched a half dozen Tommy's as they flew towards the breach, rifles replaced with repair tools.

A small grimace filtered over his face as defensive line pilots broke ranks and flew towards the gap with reckless abandon. Even given the seriousness of attack, it was almost rookie how quickly the troops began panicking. Galahad frowned, if this was a taste of what was to come, the Empire would need sterner stuff than that to see them through to safe waters. Though to be fair, if it had been Gibraltar, Galahad might've had a bit more desperation to his tone as well.

"There's not much else we can do here, and we can't exactly scoop up people without EVA suits of our own. Best we head back before we get in too much more trouble." Victor said to Ayame through their personal comms, before he spun his own Tommy around and began flying back towards the main dock where the Nyx, and the rest of the royal procession sat.
Space outside Annona Colony Docks


"Boss it just cut into a maintenance section, its trying to get into the colony! We need to stop it now!"

"That's probably the best we could've asked for." Galahad muttered under his breath. "Alright we know where its going, now we cut it off!" He barked as he flew down towards the colony wall. The craft had found its hole but overshot, requiring it to double back before it could get in. That left enough time for Galahad and Ayame to get their mobile suits into position.

Galahad planted his mobile suit down just above the wall of the colony and unfolded his Tommy's bayonet from its storage section. He began firing his weapon directly across and over the open emergency tunnel while simultaneously opening up with his 30mm vulcans as well- the hostile craft would either have to change course of fly into a wall of gunfire. On the off chance it decided to fly at him, Galahad could at least stick his bayonet into the cockpit as it collided with his Tommy.
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