Avatar of Vox
  • Last Seen: 1 yr ago
  • Joined: 8 yrs ago
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    1. Vox 8 yrs ago
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Recent Statuses

5 yrs ago
*Lies in a gravestone reading 0.21*
2 likes
5 yrs ago
AND I'M BACK FROM THE DEAD, posts will be coming out by the end of the week
1 like
5 yrs ago
Been a rough week, but will get my replies out by the end of the weekend
5 yrs ago
My body has been awake for 24+ hours and I'm probably going to be awake for another 24; let's get posting
4 likes
5 yrs ago
Finals are almost halfway done but oh well - slower posting due to that, back on scheduel next week
1 like

Bio

[ UTC -8 ]

Group Roleplays

Heavenly Steel // Black Peace
[ Dark Fantasy ]
[ O P E N ]

1 x 1

Interest Check
[ O P E N ]

Most Recent Posts


Lookin' for some dumb fun action
Oh yeah, I'm not too hung up on all the mechanics of everything, it's just something I automatically do when stats become involved. At the end of the day, I'll always write what's more story appropriate; the stats just help with deciding that.
If by "leaving the pointy end inside" you mean that target takes continual damage from having a new plugged hole in their body, slap something like a bleeding status effect where they take x amount of damage per post round in which case it's up to you on whether Kori's skill shares in that damage or if it's only contact damage that she reduces. I'd like the former, if only so it can lead to situations where I get to stroke my ego more Kori could get some neat muted hero moments.

Thematically, maybe it's something like Kori and her target(s) have connected lifeforces or something, where every time the target is hit she sacrifices some of her own health or possibly her own literal body in place of the target. Bit hard to come up with a reason for me since magic isn't too well defined in Danmachi, but I mean maybe it can also tie in because Kori can also do some healing magic as well so maybe the Shielding skill is more like some instant blood magic shenanigans to heal the target using Kori's own body rather than using the mind to fuel the healing.

Another interesting route that it could take is that instead of the target's damage going towards Kori own body, it instead gives her an appropriate amount of mind fatigue. This could be explained by instead of sharing the physical wound, Kori more takes on some of the mental shock and burden of having new surprise orifices appear on your body, which I think is more in line and appropriate with how magic works in Danmachi. It'll also give a nice balancing act of "how much mind fatigue can I take before I don't have enough to patch everyone up afterwards" since I think Kori is also the only party member that can do any magical healing.

I'm also down for extra damage in the case of all defenses breached.
I always enjoy Discord for all the shittalk that can go in there that doesn't need to clutter OoC here.

There's also potentially some pretty gnarly balancing acts that are going to have to be made if both Kori's and the target's durabilities are combined, assuming durability is something like damage reduction and not health. Assuming there is DR of any sort, since if there is say Kori shields Grim who has a pretty high STR+END, coupled with Kori's own fairly high STR+END, then is there anything level appropriate that could touch either of them?

How I saw the skill working was that in my head, all damage is done on a "mark" system, where everybody has a certain number of health marks they could take before falling unconscious/dying/what-have-you. HP is determined by some combination of STR/END/AGI, maybe just STR leaving END and AGI as possible stats that could be used to determine "durability" or how many marks that could be negated from physical damaged either by laughing it off with your ripped bod or fancy flips n shit.

Assuming all of that, Kori's skill comes into play as essentially another layer of "durability" for the target, taking on a certain amount of marks determined either before or after durability is totalled for the other player and inflicting it onto Kori instead, with your choice of having those marks further reduced by Kori's own "durability" or just taking it all on wholesale. Then that all feeds nicely into Kori's skill where the more damage she takes, the higher her "durability" goes so her own personal incoming damage is reduced further and further as she gets closer to dying.


@OwO's word is law of course, so I'm fine with any ruling, but I thought I'd throw in my own thoughts into how I envisioned the skill working since it'll help me know what my character's capabilities are when writing.
Just because I'm doing everyone, I gotta felate you again and say that it's thematically perfect. Don't let it get to your head, or I'll call you stinky to lower your ego.


Good thing I'm more than willing to toot my own horn.

But in all seriousness, I'm glad Kori is well received.

I've seriously written a character that was literally a massive head with arms and legs attached in a monster girl RP. A monster girl RP. I'm literally the dumbest motherfucker in existence, all characters are serious to me.


And I don't know, that sounds plenty monstrous to me.
In Vox Test Box 5 yrs ago Forum: Test Forum
S e c r e t s o f t h e D i v i n e


Welcome to Odra, next stop, crash landing on Avalon.


In Character Info


[indent]The island of Avalon has been a prominent landmark in numerous legends across innumerable cultures, yet despite the best efforts of many an explorer or foolhardy adventurer, it has never been found in modernity.
@Barioth

Here's the CS that OwO provided in the interest check



Also glad you like the character @OwO! I'll likely be tinkering with them up until Thursday, but the core spirit of a parental character keeping in line her chuunibyou goddess and her followers should remain the same.
Also I've been thinking of a few plot points we could dive into so that we can start building some plot.

The first if you want to go full intrigue is some sort of attempted sabotage on either or both Hudvalri and Qaeltine officials all gathered in the lovebird's nest with all the details something that we can hash out a bit here before going full forward with it.

Another point if you wanted to take the roleplay on a more exploratory/action route is that I've been doing some world-building in my head and thought it'd be a neat idea to go full on with the idea of dragons being giant mobile nexi of magic thus leading to the idea of one dying prematurely being a Very Bad Thing. Considering there's been a relatively recent dragon death in the town of Etanclif, I was thinking it'd be a neat idea if that death had turned that town into essentially being covered in nuclear fallout. The current method I've thought of at the moment of how magical dragon death fallout is treated, at least on the Hudvalri side, is to find a dragon egg which will basically absorb and eat all that magical energy. I imagined the town itself being more Qaeltine, so it'd give us a neat chance to explore our world a bit more. It'd also give the neat potential of Aeris obtaining her own dragon companion.
I mean there's nothing saying that you still aren't going mad, just that there was a slight color change.

Also do feel free to take whatever small liberties you'd need with my character in order to have a smooth post, like having Lokkir help with the binding or having them do it themselves if you'd like. I know how annoying it can be at times when you're writing something and you're blocked from not having any control over a character. I'd also like to think that i can trust you enough not to do anything too drastic with any of my characters!
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