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    1. Wadesauce 7 yrs ago

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Use the power of narrative writing to describe the actions in which your character will take!
Narrorate that shit broski
Do what feels right. I just wanted to throw out a rope. We could always run into another later. Preferably when my characters clothed.
As his adrenaline started to ebb Aleksander could feel his shoulder pulse with pain. Not feeling very much up for more fighting, he noticed Salim glance in the directions of the city storm drain system.

"good idea Salim. We take the drains."

Although a capable warrior, and quite intimidating as he was, a nude bearlike man, holding what was basically a battle cleaver, Aleksander was also wounded, unarmored, and threw up his paltry breakfast. He needed some back up. Although he didn't much care for him, the Irishman would do for now.

Hey.. Irishman! You gonna keep murdering these thugs all day or actually get out of here with your life!?

Aleksander waves for D'ren to jump from the gallows then gives Salim a sideways head nod towards the storm drain.

I'm unfamiliar with mutants / mastermind. I'll make so character this weekend and reliably post, but I'll probably need some patience on your guys' end as I'm new to the system.

What edition of the game would I need to read up on?
I didn't edit anything.

This is what I think happened. In kalleths narrative, he introduced a lone npc guard, moving through the crowd. Then, infamous empath, correct me if I'm wrong, but it seems you introduced a new guard wielding a crossbow, that's the way I took it.

In my narritive, I assumed there were two guards, and I went after the one in the crowd. In kalleth's narritive there was only one guard, crossbow guy and guy making his way through the crowd were the same. Thechnacally, who was right depends on if infamous empath intended to create a new guard, or use the lone existing guard.

However, I feel it doesn't really matter, it was all just a simple misunderstanding either way and I don't think we should focus on fault. I'm really enjoying this rp, and I think good vibes going forward is the best plan.

I'm digging kalleths world he built for us, and I'm really liking the rest of our characters interactions.

I will state this personal disclaimer ---> I officially allow any and all narrative use of mundane npcs that I create such as guards, random bandits, unnamed hirelings, etc. By my fellow players and of course by the GM
I kind of want to play a pixie, fairy, or sprite type character? Could we make that work?
That actually brings up a good point. I didn't realize that the crossbow guard and the guard making his way towards us were the same guard until your most recent IC post (which was brilliant by the way. I loved the brief glimpse into that guards past day.)

It was mostly a misunderstanding I suppose. But I'll try to be more perceptive in the future so as to not control other people's npc characters.

Other than that, so far so good?

Thanks inf emp.

I like the crossbow bit you did. Hilarious.

I think it could lead to funny dialogue between our chars later.
@kalleth not trying to be confrontational, just trying to make sure I know what I did wrong so I don't repeat. Still kinda new to play by post.

Is it because I put interaction between bloonwb's character salim and Aleksander, or the npc guard and Aleksander?

If it's the former, I was going off of what bloonwb posted. My quote of salim was taken directly from him. If that's not ok, then I will avoid in the future. Still learning the ropes.

If the latter, I noticed other people dictating npc behavior, it seems a good way to move the narrative along. Again, still learning.

I appreciate any advice or help.

P.s. in tabletop we always referred to metagaming as dictating the characters actions with our of character information for an advantage. In play by post, does metagaming mean determining other people's characters actions? Just trying to get a grasp on the terminology. Thanks again.
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