Avatar of Wayward

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Recent Statuses

10 days ago
Current Kinda going through it lately. 😕
12 days ago
I am depression.
17 days ago
Well then. *Dissociates*
3 likes
30 days ago
The persisting feeling that one's personal life hurddles are creeping into one's roleplay life. The need for escapism is real.
7 likes
7 mos ago
Crickets
4 likes

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Most Recent Posts

Click Clack! Click Clack! Click Clack!
The rhythmic knocking of the train as it rolled down the line gave filler between the songs shuffling through Bryan's playlist. Head pressed against the train's window, his eyes were closed. He had spent most of the trip from New Haven half asleep; riding passenger always made him feel drowsy. Eyes still closed, he reached to his lap, and patted Ev, his Eevee, also sleeping lightly, upon the head. Ev responded with a gentle sound like a cat's pur.

The next song on Bryan's playlist made its entrance. His eyes opened as the verse began. Peering from the window out to the scene of New York City unfolding before him, he softly spoke along to a few choice lyrics. "I just want to feel OK." A rustling on his lap alerted Bryan to Ev's waking. The Pokemon looked up to Bryan as if knowing what was on his mind.

"Remember the last time we were in the city, Ev?" he asked, removing one of his ear buds, and holding near Ev's ear. "When we saw her at GovBall?"

"Eevee!" Ev responded in calm bliss.

"Now arriving at Harlem-125th Street."

The PA announcement called the station as the train came to a halt. "Almost there Ev. Next stop is us." Ev made another purring sort of noise, and hoped to the seat next to Bryan. Both watched as a young woman and her Pikachu entered their car.

"Eeev!" Ev turned and looked wistfully at Bryan.

"What are you thinking Ev? You want to be an electric type someday?"

"Eeeveee!" Ev nodded.

Chuckling, Bryan laid back in his seat. Note to self: pick up a Thunderstone in the city.
<Snipped quote by Wayward>

You got it, but I'm going to have to do your Pokemon lists tomorrow morning actually. I've been on the road all morning and have to go into work soon.


That's fine. If I'm good to make my opening post, I can get that in without any of the other Pokemon in my team being accounted for.
@Wayward

Your character's personality and bio are on the long side, which isn't a deal breaker or anything, but try not to go overboard on your IC posts. This RP us in the Free section for a reason. Other than that though, it's all good.

I'll get those lists of Pokemon ready for you tomorrow morning.

Glad to have ya!


Nice. It's good to be getting back into the swing of RPing. Also, I'm figuring for my character's starting placement, just have him already in NYC. I'm just gonna start off with him on the train as it's getting towards Grand Central; well, specifically at Harlem-125th Street, and leaving for Grand Central from there. But for simplicity's sake, we can just place him at Grand Central because he'll be there within my intro post.
Wasn't sure where you wanted character sheets submitted to. Posted one up on the Characters tab though. It's been a while since I've RP'd. This seems like a good one to hop back in on.
Name: Bryan Krause
Age: 28 (As of IC Date)
Hometown: Watertown, Connecticut, USA
Current Location: Riding the MetroNorth from New Haven, CT, to New York City

Appearance:

Height: 6’
Weight: 210lbs
Build: A bit more fatty than he’d care to be, but generally healthy.
Markings: Has a tattoo on the underside of his right forarm that reads “Until the finish line carries you home.”


Personality: Bryan can be… a bit jarring…

He was raised to believe in certain standards of excellence, and in always being able to raise the bar on those standards; yesterday’s best can only be today’s worst, and today’s best can only be tomorrow’s worst. To an extent, he takes this sort of mantra more seriously than necessary, and finds himself in difficulty when it comes to coping with times when he hits barriers or experiences limitations in the progress he is able to make. It’s frequent that he finds himself gravely discouraged in moments in which forward momentum is lost.

Firmly a believer reaching one’s potential, he extends that manner of thinking when he considers his peers and his environments. Having seen the best in himself, he strives to display his best self to others. Upon seeing the best in others, he grows to expect the best from them. When he perceives himself, another individual, a group, or even a place, as not at least living up to their highest potential in a situation, frustration ensues on Bryan’s end, typically manifesting in what some regard as temper tantrums. It was this very mentality, and reactiveness that resulted in him leaving his previous day job.

All in all, Bryan is of a sort that can’t happily live knowing he didn’t put up an effort, and even more so, one that is driven in the face of anyone that would doubt his ability. Taking his failures and others’ reservations of him, both recent and distantly passed, as motivation to prove he’s better, he will, with little thought, go above and beyond to prove his worth, even to the extent of putting himself at risk.

Beyond this eccentricity, Bryan displays a genuinely invested and caring individual. Whether it’s care for a person, or care about a task, there’s little room in denying that he is devoted. Even in the moments when he asserts that he ‘doesn’t care anymore,’ this divestment is in word only, and extant on the surface, and only for a brief moment. He’s tender with those that he knows to be struggling, as he understands, from his own experience, what it’s like to be in a rough place, and the importance of having a friend to lean on. Though he won’t allow himself to lie for the sake of sparing a friend’s feelings, he’ll always be one to search for words of encouragement, and keeps his criticisms constructive.

Biography: Bryan’s history with Pokemon is a strained one. Over the course of his late teenage years he made efforts to become a trainer. With his parents’ permission, he began training at age sixteen with an Eevee, dubbed “Ev,” as his partner. In those younger days, his passion for Pokemon was something unbridled, and a burning force in his heart.

As he grew older, ‘real life’ always seemed to find a way to pull Bryan away from any serious push to become a trainer. Often one to play it safe, Bryan chose the ‘stable’ route of day jobs, and getting a college education, over going out into the world and investing into being a Pokemon trainer. While he showed some promise, his reservations with taking the risks involved frequently kept him from rising as far as he could. By age 28, his attempts to keep up with his Pokemon training and his day job brought him to the point of burnout.

Following in the wake of a particularly rough weekend tournament, in which he witnessed Ev, among the rest of his team, get dealt a particularly harsh defeat, Bryan saw reason to discontinue his efforts as a Pokemon trainer, and focus on work, and keep his Pokemon as companions.

It was a short lived existential crisis, however. The Monday morning after the tournament found him witness to a new inspiration. Realizing how far off his dreamed path he had fallen, and knowing more than before just how capable he truly was, he resolved to rekindle his passion for raising his Pokemon, and soon leave his day job to pursue life as a Pokemon trainer. But things always get worse before getting better; as much progress as he made, his time spent at work over the next year proved a constant drain and epicenter for frustration.

His resentment towards the life of a laborer, and towards not living to his own potential, boiled over recently in a spat with a manager, prompting Bryan to resign his position on the spot. Already prepared for the occasion with a packed backpack with the supplies and funds needed to kickstart his journey, he returned home, gathered what he needed, and caught the next train out of town.

Pokemon Team:
Ev, the Eevee, Level 20
  • Quick Attack
  • Bite
  • Double Kick
  • Headbutt

Ability: Adaptability

Kai, the Pidgey, Level 17
  • Gust
  • Mud-Slap
  • Quick Attack
  • Wing Attack

Ability: Keen Eye

Raph, the Scraggy, Level 16
  • Headbutt
  • Feint Attack
  • Low Kick
  • Sand Attack

Ability: Shed Skin

Fun Facts: There are three things in the world that Bryan finds unconditional fulfillment in: Pokemon, the great outdoors, and music. Among his belongings in his travels are a drum practice pad, a pair of sticks, and a set of panpipes, as well as having enough music on his mobile device to last him several hours without repeating a track (unless he backtracks to it).

Bryan has long aspired to travel the world. Though he's seen much of the United States and parts of Canada throughout his younger days, he longs to leave the North American continent. His first desired destination would be Australia.
Yeah. Too bad this part of the forum is literally dead.


I'm sure people can be stirred to action.
I think in oldguild there was a concrete tier list that people generally agreed on. Though oldguild had also its own circle of people. Those people still exist- there even exists a secondary circle that I can see. So if we have one person define strictly what is what, then we have a game. After that, all we'd need is a character sheet template, and everything else can be made up on the fly.


In theory, the old guild's tier list could work. I think, though, that it would need to be expanded to encompass a broader range. If I recall, it was a 1-10 tier system, with 1 being the lowest (normal human level) and 10 being the highest (basically, Omniversal power). But once you hit that 6/7 mark, the differences between one tier and the one above/below it became pretty wide compared to the 1-5 tier range.
@Wayward
That's one issue, but the tiering has always caused it to break apart. Different groups have different measurements for tiers because there's no unified tier system. So, two people who believe they're in the same tier will get into a fight. Let's say they're high tier.

One believes that a high tier is a city buster, another believes that a high tier is a world buster. Obviously the difference in scope is noticeable from the start, but the two of them agree either due to a lack of system or due to a lack of reading the other's sheets.

So, they get into an argument immediately, and this continues until every single participant is arguing more than they're actually playing.


Lately I've been drifting away from using a concrete tier list in favor of simply defining, largely on a per-battle basis, a set of parameters for the feats a character would be capable of. Setting a bar for measures of athleticism, what sort of potency, power, and effect range things like magic and such have, and so on. Tier lists tend to not be defined enough in that regard, and you'd need well over 20 tiers to really encompass the range of power scaling possible. The exception to this is, of course, if you were looking to outright ban the usage of characters over a certain range of power (EG - Nothing more powerful than planet-busting levels of power permitted); mind you the aspect of effect range would encompass what a character is capable of at their maximum possible effort, not what they can casually do.
@Wayward
I've been working on a consistent Tier list that people can agree on. Once I get that in place I could be host to an entire MV within which the players can have a functioning persistent world.

The huge problem that consistently emerges is the difference in tier definition, and once the on-site Arena can agree on a tier listing I'm certain a persistent world wouldn't be too far behind.

If people would be willing to collaborate with me on establishing the Tier list, it would help.


Have tiers been a particular issue in the MV planning?

It's always seemed that the core issue just came down to maintaining the OOC's/world building... which is largely unnecessary. It takes a little bit of plot fudging, especially with the element of characters' travels through different planes, but a solid continuity can be created by simply establishing a history of interconnected battles. The verse as a whole already exists, physically, through the locales created for the fights.
So does this place still have a persistent world sorta deal or is it just "MY OC CAN BEAT UP YOUR OC"?


I would love it if there could be a manner of Arena PW implemented. In my most honest of opinions, the prior attempts to establish a continuity in this Arena have put more effort into it than necessary.
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