Avatar of Willy Vereb
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    1. Willy Vereb 10 yrs ago

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8 yrs ago
I'll be away on a trip for a few days so my activity will be low
9 yrs ago
I'll be on vacation for a few days so my activity will be low

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@UltraCraftGamesQuel'Thalas maybe, if you can make up a reason why you followed Rommath and his Sunfury comrades back to Silvermoon. Illidari have many Draenei and ex-Legion members so you could do that.

Alternatively you can be an Eredar commander dispatched by the Burning Legion to oversee a portion of the Scourge... or just being active in that region for other purposes.


@ArawakI know this is a prototype sheet of yours so I take what I see with a grain of salt. Still, there are a few things I'd point out for your full sheet to consider. I begin with the style, while I don't enforce the format outlined in the guide for the sake of easier navigation I'd prefer if you'd use these categories: General Information, Society, Technology and Military. Again, for the ease of leaders you could also make the titles of the categories stand out by using h1 or h2 tags for header sized text. Now back to the categories and this could be perhaps my second point. You need some sorts of general introduction to your faction so even after reading a short paragraph people understand the core concept of your race. History can be also included as a subcategory of general information but it isn't necessary. Next is Social and you did write the most about this (both Beliefs and Structure belong here). Although you might wish to restructure this to a clearer form because currently when I want to know something about your society, I have to fish out the details through several paragraphs to just get an idea. Social classes in particular should be listed or at least organized in order so people can get that. Tech might need some expansion upon and of course you also need to fill in stuff for the military. Combat in these games is relatively common thus it is recommended that people get a general idea how you fight.

@DisturbedSpecAs I said before, try making the titles for categories stand out by using the header text (h1 or h2). You find guides for this below the text box you write your hosts in named "Formatting Cheatsheet" and a "Toggle" button next to it. Alright, moving on. You are a human faction and as such you'd need to discuss few details with other human factions like Arawak and Star Lord, if you haven't already. As posthumans though you'd need to write some detail about your various sapient species. We aren't expecting much, often even one or two sentences are enough. Just give some food for players who wish to describe their first impressions when meeting your races. I know that your sheet is still incomplete so I don't talk about the rest.

@thedmanHmm, I say you have all the neccessities for a fully functional nationsheet. Slightly on the brief side but even then you included the essentials for others to know about your faction. I might expand the notable technologies portion a bit to mention your energy production (if unique) and FTL drives but even that wouldn't be that important. As such I say your sheet is approved.

@BrithwyrLooking good, your sheet is of course incomplete and some categories need extensions but so far it's fine. If I have one suggestion it's that maybe you can own multiple gates. With seven system even the possession of 2-3 gates would be not out of question. Of course with hypernodes it is possible to extend your territory so even one gate can make sense. It is up to you.
What of a Dwarf expedition
Entirely doable. Or you can have dwarves settling the recently depopulated lands in a semi-AU fashion.
You can also be dwarves from Aerie Peak.
There are numerous options for dwarves.

@ProductI meant as coloring your text in the NS. Picking a player color can be helpful, especially if you engage in map painting.
BTW, there are better maps for Lordaeon we could use.
For example this:

@BrithwyrLooking fine. Although I'd prefer if you'd move this sheet to the recently made OOC thread:
roleplayerguild.com/topics/174221-end…
@ArawakSame for you, preferably an updated version you might have written since.

BTW, as I said, you don't need to fill out every sub category. If some of those are irrelevant to your factions (and or included in the description of other subcategory) or you just don't feel like adding things to that it's fine. The primary aim is to let other players know the essentials of your faction.
@ProductSeems okay, although I'd skip the color tags and the use of code format because it feels a bit jarring. Colors were always optional (but I always used them) and most people learned to quote posts to get the bbcode of the CS scheme so the code tags are unnecessary.

BTW, given your example does it mean we can invent new tribes that don't have anything sourcing back to the lore? I mean we'd still use the same species and such but seems we can do fundamental changes so long it doesn't severely impact the overall story? I have no opposition to either approach, just asking for confirmation.

Another note, for a while now it is preferred that nationgames (and probably most roleplays) have a Discord chat server to facilitate more interaction. This isn't neccessary and there is a minority of people who think Discord servers distract people from the roleplay but just something I forgot to mention.
For ease of finding it I repost the sheet creation guide.
Use it as you want.
I might also make this a faction index in the future for quick access.
@Slagar@eemmtt@Arawak@Legion-114@Star Lord@Sierra
Thank you for your patience everyone, the OOC thread is finally up!
roleplayerguild.com/topics/174221-end…


ENDLESS HORIZON




"Space is for everybody. It's not just for a few people or a select group of astronauts. That's our new frontier out there, and it's everybody's business to know about space."

Welcome to Endless Horizon, the newest iteration of Guild's known brand of space nationgames. Create your civilization, explore space, meet others and strive for superiority. This simple concept what defines these games to which Endless Horizon is no exception. You start as a civilization relatively fresh to the stars wishing to expand to the other corners of the galaxy. To achieve this you'll need to develop your FTL infrastructure and to do so you'd require the unique material Eltreum. As a rare resource sought by everyone this quest could easily turn into conflict and this is before all the other aims and ideological differences. Wars are on the horizon before we could achieve true galactic peace.

Discord Channel: discord.gg/VfnhJPM


Game Primer



Endless Horizon is a freeform and primarily narrative based nationgame. It emphatizes player interaction and pure roleplaying elements while eschews game mechanics. To join technically all you need just to post a nation sheet (see bellow) and have it approved by me or any of my co-GMs. In effect this means trying to insert a faction into this world that fits and potentially leads to interesting plotlines. Forum roleplaying is basically writing a collaborative story and there is a sorts of "honor system" in place of hard rules to keep this enjoyable for all parties involved. The end goal is to write a mutually engaging story rather than competing with each other for the first place.

As for the setting itself, in Endless Horizon you are supposed to be rising space nation still in process of exploring the Milky Way. Unlike most space opera worlds FTL travel is limited to between hypergates and the region covered by hyperfields. You have means of expanding the reach of your hyperfields but only through spending Eltreum which inspire you to further explorations. As outlined in the intro your civilization is supposed to be relatively "new" to interstellar travel. Galactic community has yet to be established and most players are going to be initially strangers to each other. First contact encounters will be fairly common. That doesn't mean you are forbidden to have relations with other players, just to a limited extent. Endless Horizon is a nationgame inspired by classic sci-fi shows and space opera. Rigid adherence to science is thrown out in favor of more exciting storytelling. That being said in a sense this game's take on sci-fi can be considered "low end". Firepower is more restricted (with planet razing and planetary destruction both being rare occurrences if any), more overpowered technologies are banned to prevent cheap abuses, space empires rarely exceed 10 systems in size and so forth. This is done in an effort to give more gravitas to your actions and overall enhance the feeling of the game while closing off a few classical plot holes. That being said the setting overall has a few unique quirks, starting from the FTL. Because of this maps are not neccessary and probably for the better as the Milky Way is too gigantic to accurately portray our tiny holdings. As for what else you should know I complied a list of lore posts you could read below (grabbed off Discord).


Alright, so you are intrigued by this game. What to do? Well, two things. First, join our Discord chat (link) to better interact with players there. Second, your application is done through making a sheet for your dear faction.

You don't necessarily have to follow this. There are many styles to write a sheet like this and everyone has their favorites. I just find this form aesthetically pleasing. On the other hand your sheet need to describe the four key topics in a somewhat satisfying manner: general info, society overview (including race), tech overview and some information on your military. With this both me and other players can properly envision your faction which is important for roleplays. Once sufficient number of civilization/faction sheets are approved we can start the IC. I'll probably make the opening post there.
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