Avatar of Willy Vereb
  • Last Seen: 0-24 hrs ago
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    1. Willy Vereb 10 yrs ago

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8 yrs ago
I'll be away on a trip for a few days so my activity will be low
9 yrs ago
I'll be on vacation for a few days so my activity will be low

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I might be intriqued to join this game again. I've got a whole new nation idea, micro-Byzantines. Basically they are remnants of the now flooded empire, stuck on an island which is mostly encompassed by their walled in city state.
Posting my sheet here for now. I probably add it to the characters tab soon. There a few sections I might fill out later but I guess I've got most of the essentials down
I am a bit loaded with RPs right now so I am unsure if I could join. Thankfully this game seems to have a healthy following so I wouldn't worry. Aside from that my faction would have two things that might complicate my participation. One the map emphatising island nations and thus my group of nomads having troubles with that. The other is that I would need to border other players for a more enjoyable roleplay experience. So in this aspect I'd actually wait till more claims are made even if I join.
So I'll be awaiting to what kind of nations others manage to come up with.
@ProngsYou forgot an "r" at the end of your hider tag. It reads as [/hide] instead of [/hider].
That's why the format is messed up.
@Dinh AaronMkNo problem at all. I would've liked that lore piece bu honestly I could easily do without it.
@Dinh AaronMkI already said that I don't wish to derail with the guns when there are so many more things to explore for players. Also I don't really care about guns before the deluge. In theory it is plausible since the first firearms could have been from the 10th century in our history and we didn't experience a gigantic flood which set back our development (at least temporarily). But in the end it isn't really relevant, I like the idea of ancient guns as the roots for my tribe's trend of owning guns because it makes an interesting addition to their background.

Anyways, as for names I might be cheeky and do kind of what WHFB did and call my people the Attilans but I can also just run with whatever else name I invent for them. As for starting place I probably need a relatively large landmass and inhabit roughly its center.
@Dinh AaronMkI'd interact with the rest of the world, of course. I just like the idea of fallen nations that almost forgot their roots yet they have a few vestiges. It is certain my people would have no monopoly over guns, neither did they contribute to their further development much. I just like the idea they have guns for a messed up reason that they turned into a religious element. Of course they would trade with the neighbors and likely adopt lessons others have learned in gunmaking. I neither mean them to be isolated from the rest, nor I think primitive gun wielding nomads are superior to the classic horse archers. It's just different which gives me interesting potential for roleplaying.
@Dinh AaronMkIt depends entierly on the design if it's useful on the horse and whenever primitive methods can reconstruct a gun. You don't have just one type of handgonne but a whole myriad of them, and that's just if we keep at the gonnes rather than other early firearms. Anyways, I wanted to make a longer response but given this is your interest check I don't wish to derail the thread. And yes, guns would not be optimal to use. I don't even really want them to gain any sorts of advantage. I just like early guns and the funky experimental shenanigans people tried with them. I also feel you might be mixing nomads with hunter gathering cultures of old. Though granted I am also using a fairly lose definition as historians prefer to describe this as semi-nomadic. Think of the Mongols when they were still split into clans. I'll mix some of that and elements like the Huns to get a fairly interesting culture. As I mentioned the guns are in part used due to religious reasons.
@Willy Vereb

If what you mean by hundguns preserved by primitive means as guns from before the deluge, then I'd have to say no.
Not preserved, they would make guns by relatively primitive means which probably also has some religious importance to them. One problem could be the idea of guns being present during that age but technically by the 15th century gunpowder weapons had nearly 5 centuries on them so if you add that they have contact with other developing civilizations during this period their handgonnes would not sound as outlandish to have.

I have some alternative means so we can brainstorm out an idea that works, of course.
@Dinh AaronMkI had an old faction of nomads from an old NRP which I never got to play so they might fit quite well here.
They would be remnants of a once thriving nation and they prefer using matchlock handgonnes on horseback and preserved the associated technology through primitive means. Shamans would be the cornerstones of their culture who are polyhistors serving as religious leaders, record keepers, wise men/scientists, healers and most other roles associated with these. Of course not many shamans are literally skilled in everything but if you need any of these, you were looking for a shaman. It is their intellectual group in society. As for vague misticism or fantasy would it be okay if I use a different brew of materials for my gunpowder equivalent which is worse yet can be gathered from various plants and materials found within forests.
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