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2 yrs ago
Current Sometimes you spend so long looking for peace in someone else, you loose sight of that peace you can give yourself. Don't forget that guys.
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3 yrs ago
"Yesterday is history, tomorrow is a mystery. But today? Today is a gift. That is why it is called the present." -Master Oogway
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5 yrs ago
So many writing ideas, so little time to write. Being an adult sucks...
8 likes
5 yrs ago
It's the most fattening time of the year!
4 likes
7 yrs ago
There is a madness to my method. Or is there a method to my madness?
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Hartford Military Base
New Star, Mars Colony
1100 hrs Local Time


Hartford was always busy before, since it was the primary defense point on Mars against another Extraterrestrial incursion of Earth. There were always technicians moving between workstations, fighters patrolling the airspace above the cannon and between the two colonies and soldiers on patrol or out for their daily PT routines and training. There were constant expeditions out into the martian wilderness in search of Chrysalid nests on top of that. It had taken about five years after New Star was established to realize that the Ethereals had allowed the Chrysalids to build nests on the red planet, right after a massive swarm nearly overran the then newly built Harford Base while the defense cannon was under construction. But today, as the newest arrivals from Earth arrived in an APC from the starport on the other side of New Star, there was an air of urgency.

Word had come from high command back on Earth that preparations were being made to launch an attack on an Alien stronghold in the next solar system on a planet that the xenobiologists were calling Arthan-3. The ADVENT Initiative had been identified as the primary guard force there, but shortly before the order to prep for invasion came through, a high value transport was identified arriving at the location and Commander Jervald, the legendary mind that had orchestrated XCOM’s masterful defeat of the Aliens in many early engagements, saw a valuable opportunity to remove an Ethereal from play and establish a foothold in other parts of the Galaxy.

Amongst the new arrivals were three XCOM recruits that showed promise during training, Drachen Steinboden, a Duelist who forewent the typical grace of the fighters for a more brute force approach, but none-the-less had scored high enough in his class to catch the group’s eye. Marcia Devries, a rifleman who did exceptionally well in her medical training, XCOM’s recruiter hoped to make her a combat medic when the time comes. And lastly, though certainly not least, the granddaughter of the legendary psi-op Stefan Weisser, Helene Weisser, who was a powerful Psi-Op herself. The three were quickly separated from the rest of the new arrivals by a large MEC trooper and directed to a separate hangar, where a young man with dual plasmic revolvers sat on a crate chewing on a piece of jerky while an older man with a plasma rifle across his back and a Gremlin floating around him as he reviewed a holographic table with the fortress layout.

However, as the three walked in, the Gremlin beeped and the older man turned to face them, a scar crossing his right eye and a robotic eye glowed green. “Ah, the new blood finally arrived. Take a seat over by your squad mate, who will introduce himself or spend the next week on KP before the operation, and then I’ll get on with the mission briefing.” The young man sighed mid-chew and then finished, swallowing before he gave a lazy wave, the light glinting briefly off his storm-grey eyes.

“Corporal Damian Renser, gunslinger. I round out our squad of five.” The older man nodded as the others took their positions and then spoke again.

“And I’m Captain Trent Gardner, advanced infantry specialist. And I welcome you all to Ox Squad, the newest squad to be formed under XCOM’s direct command alongside the UEG regulars. Now that that’s done, here’s the mission. As you’ve likely heard by now, long range recon has found a stronghold on Arthan-3 in the Utila System that was recently visited by a potential HVT. Normally the Commander would pass it up and look for a better launch point for the invasion, but he recognized the shuttle as one belonging to an Ethereal, which we don’t often see this close to the Sol system after their failed invasion ended thirty years ago. So you’re aware, they want you new bloods to see what the Aliens are actually capable of in person, so while normally you’d be a more reserve role, we’ll be in the Vanguard of the attack and responsible for finding the HVT and eliminating or containing them. As such, we’ll be in this Starskimmer Holy Mackeral, waiting for us in bay 8. Questions, concerns, complaints?”

Damian didn’t speak and instead continued chewing on his jerky while he waited for his new squadmates to speak up.
I'll get the opening post finished up and posted here in the next couple of days. Just been busy is all.
@Zarkun Here you go! Sorry for the wait.



Looks good. Go ahead and put her into the cs tab.
thanks! when do we start?


We're just waiting on @Ithradine to join us and then I'll get the OP for the IC finished and out. Go ahead and move your CS to the character tab.
Name: Marcia Devries

Age: 21

Nationality: French

Base of Operations: Mars Colony New Star

Class: Rifleman

Preferred Advanced Class: Combat Medic

Equipment: a high capacity, high caliber side arm with an advanced combat shield and advanced medical support technology and training

Backstory: she came from the martian colonies. a girl of no great skill or authority. during her teenage years, she developed combats skills after joining the xcom. she fought her way into success through the training centers of xcom as well as the virtual reality simulations.

she is fierce and passionate at times. at other times, she is cowardly and afraid. she loves cats.

Appearance: she looks like a regular girl! she is brunette, somewhat short, fit, and shows her emotions on her face for all to see.


Short, sweet, to the point. Works for me. Caliber has changed a little bit since most firearms except larger ship based weaponry uses plasma, but it works. You're good.
Iono where my brain went and got it but it's an ionic axe XD I keep rereading everything and I swear I read somewhere the metal of the basic melee weapons is ionic something...but I have been very wrong before XD (maybe I saw it on the wiki or something...)


No, Ionic is right. All that means is that the weapon's edge is energized versus a solid metal.
Name: Drachen Steinboden

Age: 29

Nationality: German

Base of Operations: Earth; Europe

Class: Duelist

Preferred Advanced Class: Knight

Equipment:

  • Main Weapon: Ion Battle Axe
  • Secondary Weapon: Ion Throwing Knives
  • Armor: Ostryx Body Armor
  • Gear: Plasmic Grenade

Gene Mods:

  • Adaptive Nerve Firing: Allows a soldier to react faster to attacks. Boosting the soldiers Dodge that makes enemies miss more often.
  • Adaptive Bone Marrow: Wound recovery time is reduced by 66%. Soldier regenerates 2 HP per turn up to the HP max without armor.

Appearance:
Drachen is a rather large man, standing at six feet four inches with a heavy build. Thick muscles that would look more at home on a Heavy unit than a Duelist. His skin is darkly tanned from being outside so much, and is littered with numerous scars from various wounds over the years. On his back are a set of draconic wing tattoos that look surprisingly real. He's strangely hairless as well despite his ancestry.

Like the rest of him he's completely bald, whether by choice or not is in his file. Thick black eyebrows rest on a rather thick ridge, making him look angry and casting a small shadow over his eyes. Said eyes are a steel gray in color and slightly sunken. Between his eyes and lower down he has a block-ish nose. His lips are average, but hold a slight natural frown that gives his overall look to be angry.

Backstory:
Drachen was born in Germany a year after the war for Earth was over. His name is kind of a give away on that along with some of a remaining accent. His younger years flew by in an unimportant blur until he joined up with the military. Schools didn't cover the Alien Invasion very well, a lot of hush hush details apparently. Here he learned a lot more on what actually happened in the war by checking records available in his off time.

During training he found that he preferred getting up close and personal instead of hiding a mile away to blow somethings head off. His size, endurance, and overall might, tended to win out over technique when it came to hand to hand. A few Veterans of the War that were still active compared him to a Muton. Although biologically his strength didn't compare to their brutish might. After learning hand to hand techniques he was moved on to learn the weaponry of a Duelist. Swords and throwing knives. Unfortunately the swords were simply too light and adding weight would make the weapon awkward and clumsy. So an axe was made with the same technology. Thankfully an axe tended to follow the same attack patterns as a sword minus drawing cuts.

Unfortunately, in his mind anyway, there weren't any Aliens around after all that training. It was basic patrols, hunts that came up empty, and more training. Well he trained on his own, going above and beyond the norm. Between orders he did everything he could to increase his strength, surpass his previous move speeds, and to hone his reflexes despite the Gene Mods active within his body. Hell the Adaptive Bone Marrow let him abuse himself to go even further beyond normal human standards.

Finally it was decades after the War and Humanity decided it was time to go Alien hunting through space. He didn't really understand the tech to traverse space, would they be in cryo like in the movies? Or did the ships just move that fast now that they could just...warp to the planets and go on the offensive? He'd find out soon enough.


So a note on the Gene mods first. The HP increase bit's not necessary. I'm horrendous at running things in a structure like that, so increasing the speed he heals at is good and...lets say instead he gets an immunity to a toxin of some type. As for the weapons, we're in the future man, guns shoot plasma. Keep the axe, but make it...well, not standard iron. Odds are it would be Ostryx at least. Everything else checks out.
why are these sheets and intros so long? it looks like it should go to advanced


Sheet length will vary from person to person. The categories within the OP are so long because I enjoy writing things out to completeness and, hopefully, make them readily understandable. This is intended to be a High Casual RP, but I am, by no means, aiming to make everyone write out lots of stuff.
Yaaaaaay for axes! Another question I forgot to ask. Are we limited to one mod per body location like in the games? Like you can have either Muscle Fiber Density OR Adaptive Bone Marrow in the leg area


No, you aren't limited to one per area like in the game and remember you CAN get creative with them if you'd like. The thing about how it's done in the game is an effort at balance. Lorewise, I'd argue that there was more than one, but in either case, the process is considerably better where our story picks up than it was when XCOM first started doing the gene mods.
I've got a couple questions! How many gene mods are we allowed to start with, and do we start advanced class or basic classes? (Also...can I have an axe? :p pretty please?)


We'll start with two Gene Mods for now, you are in a regular unit to start after all, start with basic classes and yes you can have an Axe.
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