Avatar of Alamantus
  • Last Seen: 21 days ago
  • Joined: 9 yrs ago
  • Posts: 515 (0.15 / day)
  • VMs: 0
  • Username history
    1. Alamantus 9 yrs ago

Status

Recent Statuses

3 yrs ago
Current So I've learned that I have low-level adult ADHD, and that's helped me understand a little bit why I can never seem to stick with an adventure for longer than a month at a time.
7 likes
4 yrs ago
I've started the process of writing an adventure book for my most ambitious GUTS+ campaign, and hoo boy, it's exhausting.
4 yrs ago
1 month later...
1 like
5 yrs ago
I'm attempting to make some one-page adventures for my GUTS+ system. We'll see how that goes!
1 like
5 yrs ago
I'm not a spambot, I'm just excited about my hard work on my app and I want people to not use spreadsheets to make conlangs anymore because that sucks!
3 likes

Bio

A web developer who makes apps for extremely niche interests. If you happen to find the username "Alamantus" anywhere else on the internet, it's pretty likely that you've found me, so say hello! :D Just be sure to say where you're from and how I know you when you do or else I'll have to ask. :P
Random Details:
  • US Mountain Time Timezone
  • Male
  • Married
  • Dog owner

Current RPs:

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Most Recent Posts

Pebs arrived with the speaker before Duncan could think on that any further. He gave her a quick thanks, then started to try and put it back to its supposed place.


Utility + Mechanic roll: 5, 3

It doesn't take much effort for Duncan to take off the speaker cover and Wind the bare wires back around the ones sticking out. From what Duncan understands of wires and speakers, it should be good as new!

The boom box feels heavy as Duncan works with it, and a quick check reveals that its weight is a result of it containing all 10 required AA batteries inserted in place in the back battery panel.

She frowned, glancing back at the plant, then walking over to it.

“This thing’s the only thing alive other than us, but what’s the point of having it at all,” she muttered, bending down to check over the pot.



The potted palm tree's soil is damp, as if it had been recently watered, but the soil appears undisturbed. As Pebs looks at the plant and it's pot, trying to think of the best way to approach it, she decides that before digging through the dirt, she'll check underneath. Unfortunately, this task is surprisingly difficult, because the pot is unexpectedly heavy. She's able to tilt it and turn it so it's moved off of its original space a bit, and to her pleasure, a small, normal-looking, stainless steel key is lying under the pot!

She looks back at the tree and decides to take another quick look, which reveals that what had been the back of the pot had been hiding another piece of paper folded up and taped to the side of the pot!

As he waited for Pebs to bring the speaker over, he checked the drawer. They did have a key without a lock, after all.


The small drawer contains only one thing: a remote control for a radio-controlled car. It's pretty light—probably missing its battery. Shaking it does not cause any rattling noises.

A long fluorescent bulb flickers to life with a buzz and illuminates the rest of the hallway.

The table does indeed span the exact center of the hallway and another door like the first is at the far end of the hall. Pebs and Duncan can now see what appears to be an old boom box on the table. One of the speakers is clearly missing with just a socket where the wires. The table has a small drawer situated in the middle, but is otherwise bare. The walls are likewise bare and white, and the only decoration in the room is a little potted palm tree in the corner by the opposite door.

Splinters of the broken door are scattered on the floor just outside the door they are coming through.

The fluorescent bulb flickers, goes out, but then slowly illuminates again with a more dim light than before.

Dang it, I forgot to tag my last post before I posted it. Pebs and Duncan do get the sense that there's more in the hallway, but it's just hard to see. @Typical @Vertigo
Light spills out the door revealing a smooth, cement hallway about 5 feet wide. There's a long, blue rug stretching down the middle into darkness, and on the left side a few steps into the hall is a narrow wooden table up against the wall that also stretches into the darkness. It's too dark to see much beyond that or even if there's anything on the table...

On the wall to the right, just out the door, is another illuminated light switch.

Pebs lowers the hook into the drain, and combined with the darkness of the drain and the narrow drain holes, she has an unexpectedly hard time not only hooking but also pulling up the key out of the drain! She's at the task for roughly 15 minutes, growing more and more frustrated as she fails to hook the large key ring over and over again. Then, elation when she finally hooks it, which is immediately replaced by more frustration when she has trouble getting the hook and key to turn in the right direction for it to come back out of the drain again.

By the time she finally gets it out, Pebs has earned the Status Effect of Frustrated, which reduces all Utility rolls by 1 die until she is able to successfully perform another action.

The good news, however, is that she now has the key!

Meanwhile, on the end of the counter, she dragged the mess of wires towards her, picking out the two useful colors and setting them aside before sighing and attempting to tie together the remaining wires. The goal was to not death knot them since they might have future use, and keeping that in mind she went at it, putting the wires together just under the fray and attempting to knot them



Pebs works with the wires and is able to knot them into something that's not too tight with a more rigid loop sticking out from the main knot to act as a hook of sorts! She's not sure it'll hold the key very well, but it's pretty good considering the lack of materials!
What was left was the speaker and the sizable miniature pick-up truck, which she set about examining. She rolled the speakers over in her hand, looking for somewhere to place batteries or connect wires to. Then, after setting down the speakers, she moved onto the miniature truck, looking it over for any hidden compartments or otherwise. It was fairly big, so was there something inside?


The speaker is simply a bare speaker that has 2 connections on the back with colors that actually appear to match those of two of the wires! Nothing else appears to be particularly interesting about it.

As Pebs shifts the truck around looking for compartments, she hears some slight clattering as it moves. She finds the only compartment that's wouldn't require deconstructing the truck to be the battery compartment on the bottom! In small letters, it says that it requires 2 D batteries, and the compartment is shut with a single little screw.



As he waited for her answer, Duncan pocketed the screwdriver and fished out his phone instead. As expected, there were no messages - but at the very least, he could check what time it was. The lack of windows made it difficult to tell otherwise.


The clock on Duncan's phone displays 9:38AM, and the date is just one day after what he remembers. It seems the two of them must have spent the night in the room before waking up.
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