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In ArcRift 2 yrs ago Forum: Casual Roleplay


COLE MACGRATH


Condition: Healthy
Status: Confused
Inventory: Mysterious Watch
Interactions: Ralsei @Cloaked,
Lilith/Shantae @Second2Last
Mentions: Sephiroth@TheRealMonaMona, Ultron @ClownTown, Negan @Thatguyinastore, Cloud @ratKing






COLE HADN'T SLEPT NOR EATEN FOR DAYS ON END.


Granted, he didn't need to thanks to being a Conduit. Electricity alone was what had powered him for the past couple days, which served him perfectly fine when he was ridding Empire City of the last of the other freaks. Reapers, Trash Men, the First Sons- they all needed to go. So when he finally cleared the last district of their influence, Cole thought his work was finally done.

But then that was when the feeling in the back of his neck began without warning. He didn't really mind it at first, since he figured it was one of the minor injuries he'd sustained during a firefight, but before long the pain rapidly intensified. He'd tried to drain a couple power sources, see if juicing himself up would heal whatever was going on, but it didn't help either. Before long, his motor functions shut down. Once he couldn't even feel his arms, he knew he was screwed.

Thankfully, he was already on top of one of Empire City's skyscrapers, so if this was some kind of targeted attack, he wasn't immediately vulnerable, but he had nobody to call on, nobody to ask for help. So he chose to lie low, try to weather whatever this pain was. But the loss of feeling spread all over his body. Eventually, he could barely think through the pains, and the buzzing in his ear was the last warning sign he remembered before collapsing on top of the skyscraper.

Is that smell... Rose and vanilla? People still have that in Empire City? Cole's eyes opened up at the pungent scent, before he saw what was going on. What he had found himself in. The first thing he focused on was the glass cage, and the platform above. Someone wanted to specifically throw him- and the cast of people that was in there with him- in this place. Was it because they were meant to be some kind of zoo exhibit?

As the voices around him slowly stopped sounding like a garbled mess, and he could actually pick out dialogue, he gleaned two important bits of information off of a couple ongoing conversations: First, the metal robot- who sounded really pissed at the moment- claimed that they were in one "Metropolis", in a "LexCorp" building named after "Lex Luthor", before rambling about being captured and firing a laser at the glass... which promptly reflected into some arrogant guy with a spiked bat, who wasn't afraid to express his displeasure despite the clear power difference on first glance. Second, a pink-horned, glasses-wearing... goat, thing had claimed a woman had told everyone to wait for Luthor, though he had no idea who that was. The lack of knowledge seemed to be a common theme, actually- almost everyone was expressing confusion as to what had happened to get into this cage. And to be honest, he was one of them- the robot and the goat weren't the only strange-looking people. Sentient, talking animals, people looking psychotic enough to fit right in with the Reapers, guys in actual superhero suits- it was like it was some crazy dressing convention, except everyone was real. It was pretty surreal to see, but considering Conduits were apparently a thing Cole never knew about… he wasn’t chalking this up to some crazy dream just yet.

“If you didn’t hear that rambling robot, Lex Luthor apparently owns this LexCorp building in Metropolis.” Cole made himself known to Ralsei, Lilith and Shantae simultaneously as his eyes continued scanning the crowd. One of the notable people- Cloud- had caught his eye, but the guy was walking off already. Whether Cole was intrigued was because of the giant sword the other guy wasn’t buckling under, the way he’d been talking earlier, or something else, MacGrath wasn’t sure. But for now, he marked Cloud down as someone to potentially talk to. Maybe gain an ally in this mess. The same went for… maybe Ralsei, even though he was an animal? The guy talked like he had a team before ending up here, after all.

“I hope those words mean anything to any of you, because I have no idea where the hell Metropolis is. Either way, the name’s Cole MacGrath.” As he uttered his name, a thought quickly occurred to him: Would anyone recognize him? He knew the government had been lying to the public about what happened to Empire City, so it was very possible nobody would know who the hell he was. Perhaps that was for the best, though.
In ArcRift 3 yrs ago Forum: Casual Roleplay


"Outside, things were bad... but inside- inside me- something was beginning. Scary as hell at first. Gotta understand that there was no one to talk to, no experts to consult. But with time, I'm learning to control it. Master it. Just hope it's not too late..."



Name: Cole Macgrath

Age: 27 (Born 1984)

Gender: Male

Canon: inFAMOUS (1)

Main Thread or Sandbox: Main Thread

Personality: Though before the blast Cole could be seen as a delinquent, claiming he dropped out of college to "mostly just to piss off" his parents, he was only six credits short of graduation due to a professor treating one of his friends harshly. However, after being "gifted" powers, Cole developed a further awareness for others and their own well-being. If things come to a head and he has to choose between himself or the good of the many, he won't hesitate to choose the latter.

Equipment: Not much gear on him, besides for a sling bag and a phone attached to the singular strap.

Attributes:


Biography: A college dropout-turned superhero, Cole MacGrath's life was turned around the moment he opened a package that turned out to be a device that granted him electrical powers but destroyed several city blocks around him in the process. In the process of cleaning up his home, Empire City, of crime, he also encountered a man initially known only by the name of "Kessler"- who would change his life forever...

Other: Stuff mostly ripped off of and reworded from the inFAMOUS Wiki. Beware of spoilers.
In ArcRift 3 yrs ago Forum: Casual Roleplay
"Airfield's just up ahead. Let's go find this shithead."




Frank Woods


Age: ~51 in 1981 (born March 20, 1930)

Gender: Male

Canon: Call of Duty: Black Ops (Cold War incarnation, Multiplayer)

Main Thread or Sandbox: Sandbox

Starting Location (SANDBOX ONLY): Gotham City- specific location undetermined

Personality:

A very loud-mouthed yet hardy American Marine, Woods is a stubborn American soldier. He has a short temper and relatively prone to being rude and extremely blunt. His (somewhat given) preference to shooting compared to diplomacy can make “tactical” scenarios a little tough when talking is a necessity. That said, he does have a brain within his brawn, and can analyze situations surprisingly well- most notably shown in canon during Russian Roulette and against Kravchenko. He can also have a soft heart at times, and cares for allies that get close to him and bypass his seemingly ice cold nature. (Taken from Enter the Cosmos)

Equipment:




Customized XM4: An evolution from the Colt Commando platform, the XM4 assault rifle is a reliable weapon just like its owner. This 1980s-era weapon has all the bells and whistles one would need to remain flexible in combat: a 2-4x zoom optic, muzzle brake, foregrip, and taped grip handle to keep on target, an extended barrel to extend its range, and a laser-light combination that can illuminate a target and pinpoint where the XM4's rounds will go simultaneously. To top it all off, the XM4 is fed by jungle-style magazines that make every other reload faster, and has a strap wrapped around it for quickly slinging and unslinging it.



Customized MP5: A popular submachine gun for good reason, the MP5 family can suit many different scenarios. Woods' MP5 is tailored more towards close quarters combat and lethal stealth, boasting a reflex sight, granulated tape handle, removed stock, stubby grip, and 5mW infrared laser all in the name of quick target acquisition, alongside a custom silencer-barrel combination to silence his shots. Similarly to the XM4, Woods' "MP5KSD" is equipped with dual mags for a similar purpose- ease of reloading during the heat of battle.



Stimshot + C4: Frank's Tactical and Lethal equipment of choice. The Stimshot is a reusable gadget that initiates healing from injuries immediately, allowing Woods a free get-out-of-jail-free card when in trouble. Meanwhile, his C4 can be stuck to any surface and remotely detonated, creating a deadly explosion that can potentially devastate vehicles. Its stick and detonation feature also means it makes for an excellent ambushing tool.

All Field Upgrades: Woods also has access to a lot of deployable equipment. The list is as follows:


Portable "laptop": As a way to remain in the realm of "realism", Frank keeps a handheld laptop with a minimap built into it- detecting gunfire, and synchronizing with equipment such as the microphone to display movement. Perhaps it can be linked to other characters and/or their equipment to synergize with them and feed information to them..?

Powers/Perks:


"Health" regeneration: Most effective out of combat, but can still actively work throughout a fight. As long as the wound isn't too serious, his vital system will regenerate itself. However, extremities like losing his kneecaps or vital organs can and will put him out of action without a means to heal. In addition, it takes a few moments for his wounds to begin healing, and can be interrupted if Frank is further wounded during the process.







Attributes:

Advantages:

+ Excellent marksman; even though he prefers an assault rifle, he can still utilize weapons like snipers just as well. In addition, unconventional weapons aren't necessarily a hindrance to him- if it has a trigger and can shoot, he can probably figure out how to use it.
+ Fearless in the face of danger; almost nothing can scare him off, albeit that doesn't mean he's suicidal.
+ Notable reflexes and endurance; nothing compared to The Flash or Captain America, but Frank can hold his own pretty well.
+ Experienced; being a battle-hardened war veteran, Woods is understanding of battle tactics.

Disadvantages:

- Relatively stubborn; even if he isn't dumb enough to rush directly into danger, he still doesn't like taking orders.
- Can hold grudges for a long time; this can be a problem when paired up with 'allies' that seem more than just suspicious to him. To gain his trust can be a somewhat tough task if he even has an inkling that there are some bad vibes around.
- Still mortal, and vulnerable to wounds. A much higher pain tolerance doesn't mean he can't be incapacitated altogether.

Biography: Essentially a very dedicated American, Woods is a CIA and SOG soldier who is pretty familiar with war in his old world. He, alongside one of his closest comrades, Alex Mason, fought through countless scenarios- including the attempted assassination of Fidel Castro during the Bay of Pigs Invasion, holding off the Vietnamese during the Battle of Khe Sanh, and even escaping a brutal P.O.W. camp in Laos- giving the soldier a lot of experience in shooting things up and all things war-related.

This incarnation of Woods is also not unfamiliar to "espionage", as he was enlisted in part of Russel Adler's squad in order to track down an elusive Soviet spy only known as Perseus.

Other:
-Portions of Frank's CS has been ported from another incarnation from another RP- Enter the Cosmos (https://www.rpnation.com/threads/enter-the-cosmos-multi-fandom-crossover-rp-closed.450371/post-9851891).
-Woods' Wiki Sheet can be found here (callofduty.fandom.com/wiki/Frank_Woods).
Kinda late to the giant introduction explosion that went on here, but the name's FactionGuerrilla (d'oh, character limit for usernames). Been RPing for a good while, and am somewhat familiar with BBCode. Here generally with that big wave that rushed in for ArcRift, so I'd like to thank y'all for welcoming us here.

...Here's to hoping I minimize the amount of my forum posts that get lost to the void
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