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Hate to "well actually," but the Cyberpunk ttrpg franchise actually predates Shadowrun by one year. Shadowrun first published in 89, Cyberpunk was in 88.

But the genre is older than both, and it's just a difference in slang. I just happen to be familiar with one and not the other.
Quick thanksgiving day response, there's a good chance I won't reply again today.

I'm trying to get back into RP. Your orcs sound awesome. I am also bad at plotting heavy duty story, but people have said my characters are fun. So that's something.


Tell me what kind of character you would play in a game with Fazra! Don't worry about what story they might have, we can think of that later.

If you happen to have a sheet to post, even if it's from a completely unrelated roleplay, feel free. That's all I did in the opening post lol.

@Meleck the Grey

I can see a plot where a desperate, down on her luck ripper-doc finds E13, who is certainly valuable, but also sentient, bringing weird ethical dilemmas.

A quick note, I'm not familiar with Shadowrun, so some of your terminology is different from what I know from Cyberpunk 2077.
This is an unusual check, as I don’t have a story or game in mind. Rather, I have a few characters that I’d like to re-use. These are all characters that either I really liked and want to play again, or didn’t even get to play at all.

Obviously, these characters were all written for specific settings and specific stories, but I’m interested in more of the general vibe of these characters, so a lot can be changed. There’s a lot of little details, but the big picture is more important.
I’ll leave a little note above each hider about the kind of RP they were in, and the kind of things I’d like to do with them. These notes are not the only options I’m willing to listen to just about any idea. The worst that can happen is I’ll say I’m not interested.

What I’m looking for: Either a 1x1 or a small group, no more than five players. A small group is my preference, I’ve had a lot of fun on this site with small, dedicated groups of three or four. I’m looking for partners rather than just players, though. I’d like to build the story and setting together.

Honestly, bonus points if you bring your own recycled character to the table. It might be fun to try to beat the concepts together until something new comes out of them.

I’m looking for a heavy focus on the characters and their relationships with each other. That can mean friendship, romance, familial kinship, as long as the characters are actually connected to each other in a way(whether that be from their histories, or due to the circumstances of the story).

I’m loose about post length expectations, but I’d like to see one round of posts in a week at least. I have no upper end to posting speed expectations; if we post multiple times a day that would be great! But it usually won’t work out that way.

As far as quality standards go: My measure of quality is based on whether what you said made sense or not. As long as we’re writing the same story, and you’re not ignoring lore in every post, I won’t get on you about grammar or spelling(unless you ask me to). Posts should move the story forward, or introduce new information.

NOTE: These character sheets have been copied and pasted almost exactly as they were in their original threads, and so contain story and setting elements that I did not write. I didn’t want to change these things until I knew what I was changing them to, so I left them intact for now. If you recognize a setting or concept that you made in here, rest assured that I won’t be using it.

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Billy was written for a game where a loose social group all reunite for a high school reunion, and accidentally get super powers. While I think he has a really cool power, this character isn’t locked into being involved in a super power based roleplay(but it totally can be!). He was originally written to be a mundane character getting sucked into an extraordinary adventure, so things of that nature are on the table.
He obviously seems like he’s primed for a band roleplay. I’ve never done one, but it might be interesting. Maybe band gets super powers? Maybe “retro 70’s cartoon revamped for the modern age” style story where a band frequently and inexplicably deals with supernatural threats and mysteries?
I did like the reunion story, so I’d be willing to retread that ground a little, though definitely not the same setup. Combining with the previous idea, there could be something in reforming an old band or something like that.



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Cyberpunk can be a grim genre, but I’d like to keep things a little more light-hearted. That doesn’t mean clean and peaceful. I’d love some good old fashioned hyper-violence, but I don’t want to get angsty about it, you know? I’d prefer the tone of Borderlands to Cyberpunk 2077.
This character can fit in a lot of places, and other than that tonal preference, I don’t have any real limitations, though the character is meant to be days old at the start of the story.



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Princess Fazra is a particular favorite. She was written for a roleplay centered around a school for badly behaved royals, the gag being that she was a perfect heir who was sent there by accident. She’s a fun character, easily misunderstood by casual acquaintances. I’m going to be pretty strict on what orcs are like if I use this character, so be prepared for that. She can fit in a lot of medieval roleplays, and there’s a lot of fun tropes that she can fit into pretty easily.




I fuck hard with a "mage and their swordsman" dynamic, so I'm pretty interested so far.

Can I play the "templar made entirely of metal"?
Still working through ideas.

My current thought on the subject is: You have been told that this is a finishing school of sorts, shared by a handful of loosely allied kingdoms. It is held in a temple to a defunct god, in an ancient city that is widely credited as the "Birthplace of Royalty." You are tutored here by priestesses of aforementioned defunct god, but discipline and supervision are surprisingly lacking from them.

Students will quickly discover that escaping the school itself is relatively easy, but leaving the exotic(and rather quaint) city proves basically impossible. Nothing is compelling the students to attend to their lessons, and there has not been any mention of how long the curriculum will last.

In short, it seems you've just been sent here to get you out of the way.

Here's the thing, because my muse is fickle and I have another drastic about face in mind. I'm considering (almost) completely abandoning the structure of this, and instead running a game that focuses on a group of troublemaking royal siblings. I say almost completely, because it will still revolve around the royals receiving a new tutor that's there to try to get them back in line.
Alternatively, how do people feel about abandoning the sinister air(for the most part), and just doing a goofy RP about ill behaved fantasy royalty?
I like the tone of the original post, is that the sort of vibe you're sticking with? In terms of humour etc.? Potentially interested!


I definitely like a more lighthearted vibe, so you can expect that to stick around.

Regarding differences from the original:

I'm in pretty early planning stages, I also don't remember how much of the plot was common knowledge. So I might spoil some of the original idea on accident here, but I'm kind of gutting the plot(sorry @Maiden of Mist if you turn up to see this) to make it more my style.

A few changes I'm specifically considering:

Originally the students were going to arrive to discover that they are alone, cannot escape, and the school is much more sinister than expected. I don't think they will be completely alone in my version. There will be some kind of authority, but it might just be a handful of priestesses or something of the like. There probably won't be formal classes in the way you would expect from a typical academy roleplay, regardless.

I'm also toying with the idea of putting the academy in a more populated location, instead of in an inaccessible middle-of-nowhere. But I also have some #reasons why I might not, it depends on where I land on a few internal plot details.

If there is a town or whatever, your character would be forbidden from it and would have to sneak out, for which there may very well be consequences.

If you have preferences about setting, plot, or themes, or even suggestions, this is a good time to bring them up, when I haven't solidified anything yet.

By that same token, though: I'm not 100% in on this yet, I want to have my plot nice and straight in my mind and I just don't yet. Not trying to put a damper on things, I just don't want to get people excited just to disappoint them.
Just updating, I probably won't be joining this one after all, but if something comes to me I'll let you know.
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