Hey good to see its getting started. Just a few questions:
Will there be a Discord for this RP?
What time is it IC for the Arianna post?
I can answer this for you since she's a bit busy. The time of day is about 10-ish in the morning, and we will have a Discord but it won't be up tonight.
A tall, wide young man with a body built by labor. A strong, muscular body but not particularly lean, he clearly was well-fed in his upbringing. His hands are rough from using tools most his life but he has no noticeable scars. Though usually dressed in long-sleeves and jeans his arms and legs, when seen, are thick with hair.
Most would say that Nick is a good guy but perhaps a bit foolish. In a world where most people want comfort and safety above all else, Nick is one of the few that has both but is willing to give them up. He has a strong desire to explore the world outside the walls, though this isn't only to satisfy himself. He also believes that he could better serve the city and its people this way, protecting others who also venture out to scavenge. And he's not one to listen to naysayers that tell him otherwise. While it isn't quite a savior complex he certainly does like to think of himself as a protective big brother to his comrades, even though he hasn't done much protecting just yet. Being a Reaper is a very dangerous job that many never come back from, but Nick will make sure that everyone will make it home from now on.
|Motivations|
The dull life of a farmer simply isn't satisfying, so Nick desires to live a life of more variety that only being a Reaper could provide. Providing for the city while also giving himself adventures.
To protect the city and its people from the menaces beyond the walls. He will save every life he can.
Proving his parents wrong; proving that he can survive on his own merit and that he can serve Paradise Falls better his way rather than his parents' way.
History
Many people in Lanes and the Core think that growing up in the Northern Fields is an easy life. After all, Wakers effectively get unlimited access to clean water and farmers get access to premium crops. What they don't often think about is that the labor involved isn't exactly easy. Of course when it's your life you get used to it, just as Nicholas did. His parents were Wakers and he was raised to follow their footsteps exactly, growing produce for Paradise Falls year-round. The privileges it afforded were nice and life was overall pretty comfortable, but for young Nick that wasn't enough.
He simply wasn't content with spending his days playing in the dirt. And as he grew older he became more and more restless. What little free time he had he would visit the Core to try and read new books at the library. While the worlds of fantasy and mystery in the fiction section would be very entertaining he would ultimately have to spend the majority of his days in rigorous tedium in the fields. It was an unsatisfactory method of escape. When Nick had suggested to his parents that he should try joining the Reapers, to get a broader experience of life and to see outside the walls, he was given the most heated lecture he had ever received. He was the only son of the Hughes family, if he left the farm it would cause problems not just for his parents but ultimately it would affect the yield for the whole Fields. He was forbidden from leaving.
Not one to take "no" for an answer, Nick continued his visits to the library. Only now he began to frequent the nonfiction section, to learn what he could about the rest of the world. It was during one of these trips that Nick stumbled upon one of the leaders of the Reapers by pure happenstance. He explained his situation and garnered some sympathy, but he was told that ultimately it would be his choice what to do with his life. After Nick went home that night he put some thought into what he should do. Stay on the farm or follow his own dreams? It was funny in a way, living the very same trope he saw in so many stories in the library. In the end he made his choice.
Nick told his parents that he was joining the Reapers, much to their chagrin. The conversation was very loud and one-sided but Nick would not be swayed. After all, he could be replaced on the farm by taking in a new Waker to pick up his labor. There really wasn't any reasons left for him to stay beyond his safety, but Nick told them with a smile "don't worry about me, I'll be the one keeping us all safe." With that he packed up what few things he had and moved out. He found a new place to stay in the Lanes, somewhat near the Reapers' headquarters. It was a small apartment with communal bathrooms and heavy utility restrictions, completely unlike his home, but it was a necessary change. Within a few days he had joined the Reapers, and now Nick has been spending his time preparing for his first real excursion beyond the walls. He thinks he is ready, but only time will tell if he is brave or if he is a fool.
|Society Role/Faction|
Though raised as a Waker tending to the fields, Nick has recently joined the Reapers to begin venturing past the walls. His inexperience in his new role shows but he has been more than willing to learn the tricks of the trade. Should he wind up not cut out for the job he can always fall back on his lifelong skills as a farmer.
Inventory
Sig-Sauer P226, chambered in 9mm, that was given to Nick by the Reapers for defending himself outside the walls. He's had some practice with it. While he has a decent amount of ammunition he only has one magazine.
A wooden baseball bat, once used for play now intended for combat. Nick is much more familiar with this weapon and believes it will be quite effective in his hands thanks to his strength.
A raggedy backpack that was also given to Nick by the Reapers. Capable of holding a decent amount of stuff, but not all that much. It looks like it used to be orange before fading with time.
An aluminum canteen to be filled with water. Coming from a Waker family and living by the fields, Nick is used to having fresh, clean water and prefers to keep some with him when out and about.
Last but not least, Nick regularly keeps a rusted Swiss Army Knife on his person. It's seen decades of use but it hasn't fallen apart yet.
A tall, wide young man with a body built by labor. A strong, muscular body but not particularly lean, he clearly was well-fed in his upbringing. His hands are rough from using tools most his life but he has no noticeable scars. Though usually dressed in long-sleeves and jeans his arms and legs, when seen, are thick with hair.
Most would say that Nick is a good guy but perhaps a bit foolish. In a world where most people want comfort and safety above all else, Nick is one of the few that has both but is willing to give them up. He has a strong desire to explore the world outside the walls, though this isn't only to satisfy himself. He also believes that he could better serve the city and its people this way, protecting others who also venture out to scavenge. And he's not one to listen to naysayers that tell him otherwise. While it isn't quite a savior complex he certainly does like to think of himself as a protective big brother to his comrades, even though he hasn't done much protecting just yet. Being a Reaper is a very dangerous job that many never come back from, but Nick will make sure that everyone will make it home from now on.
|Motivations|
The dull life of a farmer simply isn't satisfying, so Nick desires to live a life of more variety that only being a Reaper could provide. Providing for the city while also giving himself adventures.
To protect the city and its people from the menaces beyond the walls. He will save every life he can.
Proving his parents wrong; proving that he can survive on his own merit and that he can serve Paradise Falls better his way rather than his parents' way.
History
Many people in Lanes and the Core think that growing up in the Northern Fields is an easy life. After all, Wakers effectively get unlimited access to clean water and farmers get access to premium crops. What they don't often think about is that the labor involved isn't exactly easy. Of course when it's your life you get used to it, just as Nicholas did. His parents were Wakers and he was raised to follow their footsteps exactly, growing produce for Paradise Falls year-round. The privileges it afforded were nice and life was overall pretty comfortable, but for young Nick that wasn't enough.
He simply wasn't content with spending his days playing in the dirt. And as he grew older he became more and more restless. What little free time he had he would visit the Core to try and read new books at the library. While the worlds of fantasy and mystery in the fiction section would be very entertaining he would ultimately have to spend the majority of his days in rigorous tedium in the fields. It was an unsatisfactory method of escape. When Nick had suggested to his parents that he should try joining the Reapers, to get a broader experience of life and to see outside the walls, he was given the most heated lecture he had ever received. He was the only son of the Hughes family, if he left the farm it would cause problems not just for his parents but ultimately it would affect the yield for the whole Fields. He was forbidden from leaving.
Not one to take "no" for an answer, Nick continued his visits to the library. Only now he began to frequent the nonfiction section, to learn what he could about the rest of the world. It was during one of these trips that Nick stumbled upon one of the leaders of the Reapers by pure happenstance. He explained his situation and garnered some sympathy, but he was told that ultimately it would be his choice what to do with his life. After Nick went home that night he put some thought into what he should do. Stay on the farm or follow his own dreams? It was funny in a way, living the very same trope he saw in so many stories in the library. In the end he made his choice.
Nick told his parents that he was joining the Reapers, much to their chagrin. The conversation was very loud and one-sided but Nick would not be swayed. After all, he could be replaced on the farm by taking in a new Waker to pick up his labor. There really wasn't any reasons left for him to stay beyond his safety, but Nick told them with a smile "don't worry about me, I'll be the one keeping us all safe." With that he packed up what few things he had and moved out. He found a new place to stay in the Lanes, somewhat near the Reapers' headquarters. It was a small apartment with communal bathrooms and heavy utility restrictions, completely unlike his home, but it was a necessary change. Within a few days he had joined the Reapers, and now Nick has been spending his time preparing for his first real excursion beyond the walls. He thinks he is ready, but only time will tell if he is brave or if he is a fool.
|Society Role/Faction|
Though raised as a Waker tending to the fields, Nick has recently joined the Reapers to begin venturing past the walls. His inexperience in his new role shows but he has been more than willing to learn the tricks of the trade. Should he wind up not cut out for the job he can always fall back on his lifelong skills as a farmer.
Inventory
Sig-Sauer P226, chambered in 9mm, that was given to Nick by the Reapers for defending himself outside the walls. He's had some practice with it. While he has a decent amount of ammunition he only has one magazine.
A wooden baseball bat, once used for play now intended for combat. Nick is much more familiar with this weapon and believes it will be quite effective in his hands thanks to his strength.
A raggedy backpack that was also given to Nick by the Reapers. Capable of holding a decent amount of stuff, but not all that much. It looks like it used to be orange before fading with time.
An aluminum canteen to be filled with water. Coming from a Waker family and living by the fields, Nick is used to having fresh, clean water and prefers to keep some with him when out and about.
Last but not least, Nick regularly keeps a rusted Swiss Army Knife on his person. It's seen decades of use but it hasn't fallen apart yet.
As others had gathered around the scene, Tone couldn't help but feel more and more humiliated. The various chastising was mostly on deaf ears, the embarrassment of being handled so easily already served as punishment. He liked to consider himself one of the strongest around (despite his need to become stronger) and being humbled so suddenly made him wonder just how far he had to go. Or just how strong the others in this guild really were if someone who supposedly couldn't do magic was this capable. I was holding back anyways. If we were outside it would've gone differently, he consoled himself as he gave a dismissive wave to Damien and Ria. Ronan, on the other hand, gave a polite nod to Kaden after his snarky remarks. "My apologies, I didn't realize he had so much energy. Next time I will let things play out," Ronan apologized, his voice remaining too constant to possibly discern if the apology was genuine or sarcastic. "Next time you won't get lucky," Tone couldn't help but mutter under his breath once Ronan's back was turned and he made his way back to the bar.
It'd be difficult for his reputation to come back from this incident but Kaden's willingness to go a round meant that there was a chance to recover. It didn't need to be a fight to the death, simply having a good battle with the S-class wizard would serve as a good reminder to the guild that Tone was a true fighter. "I wouldn't worry about me losing too fast, Mr. Big Shot." Now he crossed his arms and faced Kaden, a cocky grin on his face to mask the anguish of humiliation underneath. "You're lucky that Eyepatch saved you because I might've knocked you out cold with that hit." Was taunting Kaden a good idea? Absolutely not, he always had something witty to say and Tone knew that Kaden had all the material he needed to devastate him should he so choose. Still he couldn't help himself even if he knew better, his pride was too hurt today. "I can show Jasper how a dragonslayer fights, what power looks like." Now he pointed with his thumb to the front door. "Hell, I don't mind if we get other spectators too. Not too often you get to see some of the strongest have a go at it."
While Tone was blustering at Kaden, Ronan took his original seat at the bar and continued watching the scene. He said that he wouldn't interfere anymore but perhaps he was still keeping an eye out just in case. Tone began to lead the way outside, sparing a passing glance at the one-eyed man. While it wasn't the first time Tone had been "defeated" it was still a bit unnerving to him how it happened. Even the Blue Pegasus mage earlier that also demonstrated great speed didn't bother him so much. There would always be someone faster than him but something just wasn't right with this guy. Tone couldn't put his finger on it so he looked away and stopped at the door. "Alright, Kaden. I'll even let you pick the place," he spoke up, this time using his bravado to hide the fact that he had no idea where they could even spar at. He got harassed in the streets, he got harassed in the woods, perhaps it was just a better idea to let someone else pick out where to go. "But if we get in trouble that'll be on you, not me."
The dragonslayer had no luck today. As he marched back to the guild, having taken to heart the warning not to fly over the capitol, he grumbled to himself and stewed on the day's disappointments. It felt like the stars had aligned to prevent Tone from being able to cut loose and get some good practice. Kaden was a no-show, Zen was busy, and even in the woods he was getting harassed by guards. Lame day, he thought to himself. But at least I got my bad luck out of the way early. Rest of the day will probably go better. The self assurance wasn't particularly convincing as Tone continued to radiate an angry aura as he approached the guild hall.
As he opened the front door to the guild he saw that it was pretty much about as busy as when he left, only now with different people present. Fenixtear had gotten popular after all so even being gone for only a little while was long enough for the population inside the building to cycle out. His angry aura subsided as a devilish smirk crossed his lips. Among those present he could see the back of Kaden's head, as he was presently occupied by talking to Jasper the resident Exceed. Or at least Tone was pretty sure he was an Exceed. Unlike the other S class wizards of this guild who are more uptight and reserved, Kaden is a lot more free spirited. He wouldn't be the type to turn down a fight unless he had his hands tied with something else. More important than that: if he were spontaneously attacked he wouldn't turn down the fight even if he was occupied with something else.
Tone shiftily navigated across the guild, stealthily approaching Kaden from behind to take advantage of this opportunity. As it stood there was no apparent figures of authority anywhere to be seen, a rare event in the guild hall. Nobody to deter or punish Tone for his recklessness other than Kaden himself, and Kaden will be too busy to flex authority when he's retaliating to a sucker punch surprise attack. I'm sure he'll understand, Tone figured as he stepped behind Kaden. Besides, I'm sure we won't break anything. With a grin he twisted his body around, bringing his right leg up in a spin to roundhouse kick the S-class wizard in the side of the head.
THUMP
A look of genuine surprise replaced the devilish grin on Tone's face when his kick was blocked. The air pressure from the stopped blow continued on and mildly breezed through Kaden's hair, though the audible impact surely alerted him a split-second sooner. Tone looked to his right to see Ronan had caught his foot and stopped the sudden attack. "Huh?" Tone had never seen this guy before, and something about his eyepatch and dead stare made him feel a bit uneasy. "Striking an unsuspecting victim isn't very compassionate," Ronan spoke, releasing Tone's foot and letting him stand back upright. What's with this guy? Who the hell is he? Wasn't this guy sitting at the bar? The dragonslayer took a step back, mostly to gain his distance from Ronan but also Kaden, whom would be none too pleased by the events unfolding around him (but not so unpleased as to launch into combat without question, unfortunately). "Hey, I was only just messing around. Kaden would've been fine," Tone defended himself, his smirk returning. "Besides, who the hell are you? I've never seen you around before."
Ronan gave a polite bow towards Tone. "My name is Ronan and I just joined your guild. Torys will give me the guild's mark momentarily, when she is done helping another who joined just before me," he introduced, which would also serve as his introduction to the nearby Kaden and Jasper. Something about this man just felt off to Tone. He always considered himself good at telling who good people were, so something feeling off to him set off some red flags in his mind. The guy seemed nice enough but he was very strange. What grown men are joining magic guilds? This dude was easily the oldest one in the room right now. "I'm Tone, nice to meet ya. But, uh, you're kinda gettin' in the way of my plan a little bit here. Kaden and I were just gonna have a little spar together, right Kaden?" While Tone thought he was being slick and might be able to still convince Kaden to have a go despite failing the surprise attack it seemed that he was going to be prevented from cutting loose again.
"That would be ill advised. Combat indoors would've caused damage even without the use of magic. I am under the impression that Torys would be displeased had I not intervened," Ronan began to lecture. Of course this began to irk Tone. "Oh yeah? And did she leave you in charge of the place? You think you're some kind of hotshot that gets to decide what others can and can't do?" Ronan shook his head. "I'm merely trying to do the right thing." So the implication was that Tone was in the wrong. His day was already not looking good and now this Ronan guy was being a jerk and getting in the way. "You've got some chops to block my kick like that. Maybe you would be a good warmup exercise before I spar with Kaden." "I do not want to fight you, it will only cause..."
A lightning fast jab only met air as Ronan turned his upper body away, never taking his eye off Tone even as his fist flew past him. His expression didn't change either, there was no look of surprise or anger or anything. Tone took this as disinterest and disrespect from Ronan, and annoyance turned to anger. With no pause he threw another jab at Ronan's face. Then another, then another. Each blow only met air as Ronan weaved around every strike. After a moment of this flurry Tone finally stopped, letting Ronan stand upright. "Damn, you're pretty nimble," he said, putting his fists up and taking his fighting stance. "Well I don't want to take a hit from you if I can help it." A smirk briefly returned to Tone's face before jets of flame burst from his body, propelling his fastest punch yet directly towards Ronan's jaw.
A loud crack rang out through the guild hall as Tone's fist broke the sound barrier, kicking up wind in the direction past Ronan that blew around the hair and loose clothing of the hall's inhabitants in that direction. But as for Ronan himself he had leaned backwards just in the nick of time, narrowly evading the powerful blow. How did he dodge that? Tone wondered, but he wasn't able to process the thought any further. Ronan grabbed his outstretched arm with both of his hands, pulling back and down. As this yanked Tone forwards and off his balance Ronan continued the motion and stepped over Tone's arm to straddle it between his legs. Continuing in one fluid, expert move he twisted his body around the captured arm and locked his legs at Tone's shoulder with his feet firmly across Tone's chest. The two hit the ground with Tone's arm locked in an arm bar, preventing him from immediately getting up or effectively retaliating. What the!? Ronan held firm but didn't use all his strength, Tone knew this because from this position he could've easily just dislocated his shoulder or elbow. "If you agree to cease fighting I will let you go," Ronan said simply.
This only made Tone more upset. It was humiliating. He was pinned on the floor by a complete stranger seemingly effortlessly, in front of people who would surely make fun of him for it too. "A wrestler, huh," Tone said, trying to front like he was calm. "I've never met a mage that preferred to take a fight to the ground." "I imagine most mages wouldn't, but I am not a mage." Now Tone's eyes widened in surprise. "Bullshit. There's no way a normal person could have reflexes like yours. Is this supposed to be dry humor?" Ronan released Tone's arm and the young man quickly rolled away and smoothly returned to his feet. After rolling his shoulder a few times just to make sure it didn't take any damage he stood up straight. "That'd be pretty embarrassing for a dragonslayer to lose a fistfight to a normal guy." Ronan took his time getting back onto his feet, not speaking another word until Tone was finished. "You did not lose, I knew you were holding back. But you shouldn't continue trying to fight your guildmates here." Now Ronan looked over towards Kaden and Jasper, giving the two of them a polite nod. "My apologies to all of you for making a scene, I was just trying to help." This time Tone kept silent as he felt both anger and humiliation coursing through his veins. His instincts were telling him that this man was trouble, that something was wrong, but he bit his tongue and didn't return to a combat stance. He knew that Ronan was right that he was in the wrong for trying to get a rise out of Kaden by assaulting him. He didn't want to embarrass himself any further. I'll get him back for this...
The one-eyed man nodded his head when offered a drink by Trinity by looking over at Kaden, who just entered the room. After quickly memorizing his appearance he turned his attention back to Trinity. "Thank you," he returned, accepting the beer in his left hand. "I just joined before you came in the door. Torys will see me to give me the guild mark momentarily, when she is done helping another join." He then took his first sip of his drink, though he gave no obvious reaction to its taste. "I intend on making myself useful." Ronan looked down at the bottle in his hand now, checking to see what it said on the label. Perhaps that was a sign that he liked it? "I look forward to working with you in the future," he repeated to Trinity before taking another sip.
So the probability to roll any given number on a d6 would be .16 repeating, so we can round up to .17. The probability of rolling any number on a d8 would be .125, which for simplicity we'll round up to .13. In order to get a number equal to or higher than a 6 on a d8 it would be about a .38 chance. Basically 6 in 10 rolls on a d8 will be within the value of a d6, but 4 in 10 rolls will be higher.
Now the part we don't need any math for: there is a .0 chance of a d6 rolling higher than a 6. If you want the highest numbers possible then choosing a smaller die will fail you. Not only are the individual odds of rolling a number available on a d6 smaller on a d8 but the d8 has a higher maximum than the d6. There is no real benefit to rolling two die of different values other than for novelty or to abide by a rule, unless you want smaller numbers intentionally.
From within the halls of the grand arena overlooking Crocus appeared two men stepping out onto the stairs from the entrance. Immediately they both noticed the blue streak of flames in the sky passing overhead. "Oi, you think that mage up there saw anything?" the first young man said, pointing up at Tone as he flew away. The other young man watched silently for a moment before answering. "No. They couldn't have seen anything from up there anyways." "Right on, then."
The two began their descent down the mountain's stairs now. "Have someone follow just in case. We don't want some lowlife breaking the news early and ruining the big day." The other young man smirked. "Sure thing, your Highness. Do you want me to bring you back to the palace too?" The crown prince continued walking down the stairs as his companion stopped. "No need, I don't get to be on my own that often. I can walk just fine." "I'm sure ya can, but ya know your father would tell me to-" "Consider it an order then. I'll see you at the palace later, Calidyn." The prince now waved him away as he continued walking. With a shrug the young man named Calidyn vanished into thin air, finally leaving the prince alone.
As he continued down the steps he looked out over Crocus. Even from so far away he could see how the city was even more busy than usual. All due to his festival of course. It's just a birthday, such a pointless thing to celebrate, he thought to himself, his eyes drifting down to his feet. Father is such a dull leader. Trivial things like this aren't truly captivating. Appeasing the citizens with some music and flowers... ha. Honestly, when I'm the king things will be different. Now the prince looked back up to Domus Flau, a grin creeping across his face. I'll give the people something to get excited about all right.
Era
Hidden within the walls of the Magic Council headquarters was a large conference room, separate from the courtroom that is most often seen. A place where the Council convenes to discuss matters of law, military, and general importance. In the middle of the room was the large conference table with a large chandelier overhead as the primary source of light for the window-less room. On one side of the table were all the Councilmembers, on the other were their guests. A collection of six guild masters of the six most prominent guilds of the country. At the end of the long table sat the Council chairman, Boram Siegfried. At the other end of the table was a young man with black hair and clothes of the finest material, the crown prince of Fiore himself was in attendance.
"I must admit, I never thought I would see the day that so many of you would be in the same room together," Boram began, gesturing towards the lineup of guild masters. "These are interesting times for all six of you to be requesting an audience with the Council at the same time." The chairman's introductory speech didn't get very far before someone already interrupted him. "Yeah, because you have been letting that independent guild get out of control," the youngest guild master present, Soryu Shinano of Steel Hydra, spoke up. "That guild is already starting to cut into our clients and our wizards. I thought that if they didn't agree to work for the Council that they would be criminals?"
"Is Steel Hydra really so pathetic that losing a little money would really put them behind so bad?" Soryu glared over at the guild master for Black Curtain, Duncan Nythe. "Ha! Don't make me laugh." The banter was already getting on the nerves of the chairman and he was visibly frustrated. "Masters, cease your squabbling. We are in the presence of Prince Ryokugyoku. We must act befitting of our status." The young prince chuckled loud enough for everyone to hear. "Don't mind me, I'm just observing," Ryokugyoku spoke.
There was a brief silence after the prince, but the chairman cleared his throat and continued. "At any rate, Fenixtear is not under any agreements with the Council but so far they have violated no laws. As rude as their guildmaster has been we will not break our own rules to exact petty revenge, no matter the temptation." The elderly Morgana Lutz, master of Crimson Mare, was the next to speak. "If I may, Boram, I would like to remind the council that the guilds represented here have all been paying their dues. We don't merely abide by your regulations but we provide a considerable amount of taxes and even manpower to remain in the Council's good graces. Fenixtear didn't just disrespect you by refusing to cooperate but has disrespected us all, to operate the way they do without the same restrictions we must face and challenging our way of life." "That's right," spoke up Madame Elaine of Blue Pegasus. "And our guilds have been operating for many years while abiding by the Council and they come out of the woodworks to slay a dragon right on your doorstep? That sounds very suspicious to me."
"Actually, I have been looking into that." The soft-spoken master of Sleuth, Sovereign Minutio, was the next to speak his peace. "Their guild master, Torys Lusitania, has been a public figure for a very long time. I'm sure Ms. Lutz and Mr. Kempest here could testify that Ms. Lusitania was formerly a Wizard Saint." There began a series of grumblings and murmuring among the table after this revelation. "It is true," Oleg Kempest of Obsidian Kite confirmed. "Torys was once among the Saints. It would be uncharacteristic of her, and not within her ability, to summon or control such a monster. But indeed it was no mere coincidence that a dragon would besiege Era like that. It was certainly following the orders of some unknown master with a clear goal in mind." "I came to that conclusion as well. Fenixtear was simply more prepared and quicker to mobilize than any of us were."
"With all due respect, how they got here doesn't really matter so much as what they are doing," Soryu spoke up again. "Something must be done before they deal lasting damage to the economy and disrupt Fiore's way of life any further." "I gotta agree here. They should be disbanded." "Or at least made to follow the Council in the way that we do." As the voices began to grow and overlap, all complaining in one way or another, the Chairman began trying to regain control of the room. "I understand your concerns and loathe as I am to let them walk free they simply haven't broken any of our laws yet. We have been keeping a close eye. If we were to crack down on them while they were so popular and in the spotlight it would reflect poorly on the Council and make the people of Fiore lose trust in us, perhaps even the Kingdom itself."
In the brief quiet after Boram finished speaking the people present finally noticed a tapping sound. The prince was tapping his fingers on the table rhythmically, waiting patiently for a moment to speak up. And now that all eyes were on him he ceased tapping. "It sure seems like you all have your pride on the line," he told them with a cheeky grin. "You masters feel threatened by this new guild, don't you?" Soryu smacked the table and stood to his feet. "With all due respect, your Highness, but the strongest guild in Fiore isn't feeling threatened by these nobodies." A chuckle escaped from Duncan as he removed a pipe from his cloak. "What's so funny to you, Darkness?" "Oh, nothing in particular. It's just cute that the boy thinks he's a big enough man to declare his guild the strongest. Anyone can go kill some bears in the woods." "Don't feel so mighty yourself, boy," Morgana said to Duncan, catching a glare from him in return. "In our line of work we've all had to deal with other mages. You really aren't that special."
"Say, I just thought of something," the prince spoke up again. By now the guild masters have largely become agitated, and the councilmembers haven't hardly gotten a word in edgewise, so all eyes were on the prince with various glares and gazes. "You guys can't even pretend to get along very well, its clear that you all consider yourselves rivals. And that you all don't like the unwelcome addition of a new rival. If the Council can't go after Fenixtear until it breaks the law, and if you all truly believe that guild is so pathetic, then why not just prove to the people of Fiore who the best really is?" This suggestion was met with silence. "What are you suggesting, your Highness?" An annoyed sigh escaped the prince as he shook his head dramatically. "What I'm suggesting is that we bring back the tournament to decide the strongest guild in Fiore." "You mean the Grand Magic Games." Now all eyes drifted to Oleg. "The Kingdom stopped hosting the Grand Magic Games a long time ago, only in the childhood of our eldest present. That must've been more than sixty years ago." "My grandfather had ended the Grand Magic Games because they served no real purpose anymore. The cost was too high for how little it was rewarding. But I can ask my father real nicely and it can be done again. Then you guys can openly, publicly, destroy Fenixtear and it can be broadcast across the country."
The masters began to murmur among themselves, going over the pros and cons of such an offer. "I have to ask what prompted such an unusual offer from your Highness," Sovereign asked, keeping direct, unblinking eye contact with the prince. "Ah, is it so hard to believe that I would suggest such a thing out of pure altruism? No, I suppose you should all know that I had been considering this idea for some time now. When the people of Fiore think of magic they think of you guys, your guilds. In a way you've become the face of Fiore. And that is unacceptable to me. The Kingdom, the royal family, should be the face of Fiore. And I will be bringing my own team to the Grand Magic Games to represent the Kingdom and show the people exactly why it is us who rule the country." Soryu grimaced, but it soon turned into a grin as he rose up to the challenge. "You're speaking as if the tournament is a foregone conclusion, but don't you need the Council to give permission first? Otherwise you would have a tournament that we aren't allowed to show up to."
All eyes were on the councilmembers and the chairman now. "Well, Mr. Chairman? What will I tell my father when I return from my visit here? What do you say about having a Grand Magic Games?"
Tone
After finding an appropriately sized clearing in the trees, Tone reduced his speed and descended. He was able to precisely land in the clearing without damaging the ground. Well, perhaps it was only minor damage from the impact. After taking a moment to survey his surroundings Tone crossed his arms over his chest. This is lame, training out in the woods by myself has gotten old. I'm not sure how much more progress I could get from striking air or inanimate objects, he thought to himself, plopping down to the ground to sit with his legs crossed. Can't even get a change of view, training pretty much anywhere else is a no-go.
Tone looked up into the sky, staring at one cloud in particular. He tried to find a shape in it but it was too simple to make anything out of. Did I really come this far just to get stuck? Pitch has been rotting in a dungeon getting tortured and who knows what else and I can't find any information on Draco Clamor. My goodness they're supposedly in this country and everyone I've asked about them just looks at me like I'm speaking a foreign language. Nobody seems to have even heard of them. Tone opened his jacket and reached inside to a hidden pocket, retrieving a small dark book. And this stupid thing doesn't have any answers.
On the front of the book were only the words "Draconis Scriptum". The book was clearly worn, Tone himself picked it up off the ground after the battle with Draco Clamor back in Bosco. A little singed but very well intact. Half the thing isn't even readable. I bet the answers are in that half but Torys told me to get rid of this book. How can this stupid dark guild be so important yet so hard to find? It just doesn't make any sense. Tone began to open the book when he detected someone approaching. First by smell but soon he could hear their footsteps. In a hurry he stashed the Draconis Scriptum back in his jacket and jumped to his feet. The person approaching appeared to be some kind of knight, wearing the kingdom's armor.
"Did you follow me out here?" was the first thing to come out of Tone's mouth, confused at how anyone at all would find him, deliberately or not. "Halt, mage," the knight said as he approached Tone. "Let me see your papers." "What? Papers? What are you talking about?" "Your papers. Your guild registration." With a grimace Tone turned away and pulled at his jacket's neckline down over his shoulder, revealing his guild mark. "Will this do for ya? What do you want from me anyways from following me over here?" The knight glared at Tone for a moment. "You were spotted flying over royal property, at Domus Flau." "You gotta be shitting me, I can't believe Zenith was this right..." "Young man, you're not in trouble. It's an unusual circumstance as not many people fly, but you can't be flying over royal property like that."
With a sigh of relief Tone finally relaxed. "Well jeez, there aren't any signs posted anywhere. Guess I'll walk from now on. Sorry for breaking the rules, it won't happen again." The knight then pointed at the ground near Tone's feet. "You dropped something. Wait a minute. Give me that book, right now." At first he was confused but when Tone looked at where the knight was pointing he realized that he had accidentally dropped the Draconis Scriptum somehow. "Oh, you know this book? Could you help me find-" "Give me that." The knight snatched the book out of Tone's hands the moment he picked it up. "Alright alright, have it. But do you know anything about Draco Clamor? Anything at all?" The knight ignored Tone as he retrieved a small device from within his boot, a small magical tool. He placed the device against the book and within a second the book was engulfed in flames.
"What the hell! That was the only lead I had!" Tone shouted at the knight, snatching the flaming book back from his hands. "Watch it kid, I was just told to tell you to stop flying around but if you don't let that book burn then I'll have to put you under arrest." "It's just a book mate, can you listen to me for just a moment? I need to find the guild that made this book." At this point the knight was bewildered that Tone was continuing to hold this flaming book without any signs of pain or discomfort commonly associated with getting burned, but he persisted in his duties. "Put the book down, now!" The knight began reaching for his sword with his free hand now, so Tone grit his teeth and let the book fall to the ground. "Fine, jeez..."
The two watched the book get reduced to ashes in silence, as the knight had to make sure the deed was done. "Consider this your last warning, if you ever find that book again you destroy it or turn it in. Draco Clamor and their religion is not tolerated in Fiore. I understand that you are looking for them but keeping that book will only spread their word and won't help you. Next time you might be arrested." The knight began to walk away now, leaving Tone fuming as he stared at the burning book. His only lead to finding his brother. "So you don't know how to find them, huh," he snarked. "If we did, we wouldn't need to destroy these books."
Torys
The guild master had been paying attention to the man who had been with Vashya. It was clear that he was a social worker of some kind and that the girl has been working with the man for at least a little while to have some kind of trust in him. Torys patiently waited as the two chatted in private, offering a wave and a smile to Ria and Damien as they entered the guild hall during this conversation. Once Vashya and her social worker came back to Torys and filled her in on the situation it all finally made sense.
"Oh, of course," she spoke up, clasping her hands together. "I'll help Vashya here. She'll be in good hands here at Fenixtear, we're like a big family." Now she turned her smile to Vashya. "So who could it be? Oh! I bet it's... Actually, never mind that. The whole point of the arrangement is to make you comfortable so I won't pry where I'm not wanted. Welcome aboard, Vashya." The guild master gave the social worker one more smile before putting a hand on Vashya's shoulder and leading her back towards her office. She expected the social worker would stick around at least a while longer but if Vashya was going to join she'd need a Guild Mark. "So, Vashya, have you thought about where you want to put your guild mark? Gotta let the world know you're one of us... and proud!"
The small party hadn't reached the door to the office yet when the front door to the guild opened. On instinct Torys looked back over her shoulder to see who was returning but was immediately surprised to find a new face. It was a serious looking man, with blonde hair and some kind of covering or half-mask over his right eye. Not one of the usual young types that would be looking to join so he probably meant business. Torys took her hand off Vashya and fully turned to face the man across the guild hall. "Well hello, stranger. I can be with you in a few minutes, I just have to help our newest member get started," she told him, already turning away to continue into the office. "Actually, I was looking to join your guild as well."
This made Torys completely pause before turning to face the man again. There are some in the guild who are older, like Grasidia and Marduk, but a man appearing to be in his 30s asking to join still took Torys by surprise. Most mages at that age are already established within a guild or community. "Oh, two in one day huh. And here I was thinking that things were starting to slow down again." The man stepped forward into the hall, not even glancing at the other members around the room as he came closer to Torys and Vashya. "My name is Ronan." He gave a polite bow to Torys with his formal introduction. "Nice to meet you, Ronan. Show me what you can do. What kind of magic you got?" There was an awkward pause before the man spoke up again. "Actually, ma'am, I don't have any magic. I'm not a mage."
Now Torys was shocked. "I'm sorry, you don't know any magic?" Ronan shook his head. "No, I am incapable of magic. But I do have these-" "Well this is a mage guild, Ronan. I've never heard of someone who can't perform magic joining a mage guild. Perhaps your talents might be more suited to a trade guild." Despite the interruption his expression didn't change, he only patiently waited for Torys to finish speaking. "I had always wanted to join a mage guild, since I was a young boy. I've spent many years cultivating skills to make up for my inability to use magic. I can perform many tasks exceptionally and can defeat monsters or even mages in combat if necessary. Other mage guilds have turned me away but I heard that Fenixtear was not like other guilds."
Torys felt a bit guilty now, but she couldn't just let a non-mage join. Not only would it risk making the guild look bad but it could be putting this man in danger. "You would be correct, we are not like the other mage guilds. But we still are a mage guild, Ronan. You might be put in danger by working with us and I can't accept that in good conscience. I sympathize with you, I truly do, but..." The man looked down at the floor for a moment, his expression as neutral and unchanging as ever yet it could still be seen that he was in thought. "You're right, I apologize for wasting your time. Thank you for your consideration." And just like that he began walking towards the door. Torys watched silently, still taken aback by the whole thing. But when she looked down at Vashya the guilt returned. She was setting a bad example for this girl.
Turning people away is completely counter the point of being a family. If she could turn this man away over danger it would be no different from turning away Vashya, or anyone else really. Being a mage was just dangerous sometimes no matter the ability of the mage. "Wait," Torys spoke up just as Ronan reached the door. "How small-minded of me. Ronan, I believe you could make an excellent addition to our guild." For the first time since he arrived the smallest form of a smile could be seen on the corners of his lips. "Thank you, ma'am. I won't let you down." "Enough of this ma'am thing, you can call me Torys. Now come along, I can give you your guild mark right after I give Vashya here her guild mark." Torys motioned for Vashya and her social worker to follow into her office as she opened the door, revealing a fairly simple room with a desk in the middle with a pile of papers stacked in the middle. Along the walls were various filing cabinets and bookshelves, with the only standout feature being a large safe behind the desk. "If you don't mind waiting a few minutes longer, perhaps the others here can acquaint themselves with you," she told Ronan before closing the door to the office to create some privacy while handling the business side of signing up a new member. Ronan gave a simple nod in acknowledgement to the guild master as the door closed, and only now did he seem to actually look around at the others around the hall.
He approached the bar, near Trinity, and gave the girl a polite nod. "Good morning, my name is Ronan," he greeted, introducing himself formally to Trinity and everyone else nearby. "I hope you all will enjoy working with me in the future."
Birthday: January 14, X872 I suppose this would belong in the extra section.
Art of the Gunslinger focuses less on fancy and overt shows of magic power and more on transforming that magic power to turn already lethal enchanted bullets into an inescapable force of deadly justice through various trickshots using magical and enchanted bullets and attacks that literally sounds like fancy and overt shows of magic power. It achieves this through well trained magic control, physical shape and mental strength. As a result, many have claimed it combines other magics to gain the required effect, but it is simply the effect of training non-stop for years on end. A user of Art of the Gunslinger can perceive even a target using High Speed magic at higher levels than the average user can. This high perception allows them to use their trickshot attacks, such as the Blinding Binder, a trick shot that combines the Blinding Shot with the Binding Shot to capture a room full of mages while simultaneously blinding them so they can’t launch an accurate counter attack. Likewise, this high level perception allows them to use their magic attacks from their pistols while constantly moving themselves and accurately hit targets. Gun-fu
Charged Shot-Charges an unenchanted bullet with either ice or fire magic depending on if the round is fired from Feuer or Eis. Typically, if fired from Feuer, a large fireball is fired that explodes in a 10 meter radius on impact while charged shots from Eis tend to freeze multiple targets. Can this be spammed? How long does a charge take? A second, couple seconds?
Burst Beams-When there are no rounds in the revolvers, Arthas can focus his magic energy to fire shotgun like blasts of magic energy in beams a short range. No element to them unless he chooses to. To my understanding of his magic, if he's just expelling his energy I wouldn't think he could make this spell have elemental effects because he himself doesn't exactly have elemental magic. The obvious answer would be "he enchants it" but based on a previous conversation we had I was under the impression that his enchantments were typically done in preparation for combat rather than during. Also: I think you forgot to switch out "revolvers" because Eis and Feuer aren't revolvers lol.
Lancer- A beam of magic energy with a range of 20 meters. Not particularly powerful, but still has a punch to it if unprotected.
Enchanted Scattershot- Focusing some magic energy into the empty ammo clips in the two pistols, Arthas can fire a short range scatter shot attack to try and buy him space. If the shots come from Feur, you get set on fire. If from Eis, you get frozen and frostbite. This just sounds like a more concise version of the Burst Beams spell. I like this one more.
Most people think magical traps within clothing or even on rocks when they hear enchantment. This magic gives the bullets it’s inscribed upon varying effects, ranging from disabling a mage’s magic to freezing them in place, along with countless others. However, the enchantments must be inscribed into the bullets in order for them to work well.
Blinding Shot- A timed shot, the enchantment on the bullet detonates into a blinding flash at a certain range from the end of the barrel after fired. Radius is about the size of a small room, and the effect can be lessened or prevented by closing your eyes, taking cover or not looking at it in general.
Binding Shot- Perhaps the only truly non-lethal shot in a Mage Hunter’s arsenal, this bullet turns into a magic nullifying binding on impact, enabling targets to be brought in alive, though not necessarily unharmed.
Explosive Round- A simple enchantment powered bullet, explodes on impact, often destroying whatever it impacts with. Powerful mages can shrug off its effects for a short time, but eventually, they’re gonna lose a limb or two, best case.
Freeze Shot- Fires a bullet with a freezing enchantment that usually freezes the target on impact. Can be a full body freeze if the chest is impacted or a partial freeze, such as the legs or feet, if shot at the feet.
Feuer and Eis-Twin pistols used for close range engagements, chambered in .45 caliber for both stopping power and knockdown potential. Named Feuer and Eis due to each having been enchanted to give standard rounds burning and freezing effects respectively.
Hunter’s Edge-A knife used by all mage hunters, it’s blade is forged from a special metal that makes it hard for a mage to focus and use magic if cut by it. Used when Arthas needs to be within kissing gross distance of a target and needs to slow down their casting rate.
Magic Level: A
History: The name Drenmur was, for many years, relatively similar to Dreemurr, from popular game Undertale unknown. They all had their quirks and differences, but nothing about them stood out. That changed just over a hundred years ago, when Argon Drenmur, son of Drake and Amanda Drenmur, freed the Darkheart Blade ominous from its resting place sealed inside a cave. Local Rune Knights were told by the lone survivor from his home village who had done it and the name Drenmur went down in history as a name belonging to an evil and vile person who’s only interests in life were personal entertainment at any cost and women.
Arthas’ direct ancestor was the sister to the father of Argon we call those "aunts", who kept tabs on him and his family even though she lived miles away in Crocus, and in journals passed down through the family, noted with concern Argon’s darker tendencies. While she wrote that he should be getting help for them, her brother insisted on dealing with it at home. It had worked eventually, but in the end, nothing could stop fate from running it’s course. Skip forwards a few years, and magic’s reputation is in the mud, torn asunder by an attack by Zeref, with good mages on the run while those with less wholesome intentions ran rampant, despite the best efforts of the Royal Army and Magic Council to keep them in check. With their options running out, they turned to the populace for a solution. In an effort to repair the family reputation, destroyed by Argon and his actions, Arthas’s great-great-great grandfather stepped forward with the proposition for Mage Hunters, mages who would use their skills to bring in or put down those who’d chosen the path of darkness. The order used to stand over two hundred strong, bringing down dark mages across Joya now that's a name I haven't heard in a very long time and other countries, but not anymore.
Arthas is last of the order and his family, who had been hunted down by powerful dark mages with grudges, dark guilds looking to take out some of those who would police them and other such foes, though most fell to the man who had tarnished his family name to begin with, Argon Drenmur, and a Dark Mage who had seemingly made a pact with a demon after the order had wiped out his guild. Arthas is still haunted by the screams of his family as Argon caught up with them after thirty years of cat and mouse. His father and brother had put up a valiant fight, Arthas too young and wounded from an earlier attack to be of help, but they eventually fell, leaving his mother and younger sister at Argon’s mercy as she pushed Arthas down the coal slide. He was 12 at the time and already well versed in the order’s arts; though it did him little good when the demon possessed dark mage attacked him and his family just days earlier. Searching for revenge, he knew, was a waste of time now THAT is a plot twist. The last of his father’s teachings now rested in him and he would honor his father’s legacy.
Since then, he’s grown to be strong both physically and mentally, while his magic has become stronger the longer he’s practiced alongside it all. He’s also become a nightmare for dark mages and assassins everywhere, hunting them to the point of exhaustion before bringing them down. He’s crossed paths with Argon twice since his family was killed and both encounters ended in draws, both men incredibly wounded. For now, however, he continues his hunt while hoping to find a worthy successor to the Mage Hunter legacy.
Personality: Hard and seemingly cold, a lifetime, short as it is, spent hunting the dark mages of Fiore has made him unconcerned with much anymore. If it hasn’t got to do with the Hunt or him personally, leave him out of it. This section is a lot shorter than I remembered it being in the earlier draft I saw. Gonna need a bit deeper of a dive into his character here.
Guild and guild mark location: N/A
Team Members: N/A
Three Strengths: (Not just combat) Survivalist- Spending as much time on the hunt as he does, knowing one’s way around the wilderness is crucial. Burger Connoisseur- Knows a lot of things about burgers and can make the best Burger you’ll ever eat. Based and Burger-pilled? Skilled Fighter- Be it with his rifle, his pistols, or his knife, it’s hard to find a flaw in his technique, since he’s been training since he was young.
Three Weaknesses: (Make them Applicable) Last of the Hunters- Mage Hunters were high value targets to Dark Mages and as a result, their order has dwindled to him alone, so he can call on no help. Make some friends then. Marked- Being the last of the Mage Hunters, Dark Mages everywhere want him gone and will pay good money to see it happen. Distrustful of mages- While not all mages seek to do harm, those few who do have sullied his ability to trust Light Guilds and their mages.
Greatest Love: Duty
Motivation: The Safety of Non-mages
Appearance: Stands at an intimidating 6’5” that is intimidating with sweeping black hair and piercing blue eyes set in a face bearing a faint five o’clock shadow and medium high cheekbones to frame a handsome face. Only wears light armor underneath a brown leather duster with his pistols holstered on each thigh.
So I've gathered he will be in the class of "joining the guild in IC" as opposed to "already joined the guild"? Anyways, I don't have any dealbreaking issues with Arthas but I would like some clarifications that I mentioned in his magic as well as some more explanation to his personality. Once you do that, unless Rose gives you any objections from her perspective, you'll be good to post him in the characters tab.
Trinity Algretto
Age 19
Guild Mark Location Left clavicle
Magic Type Energy Make - Trinity can form her magic into solidified kinetic energy and mold it. She can manipulate her Make by using magic power within 5 feet of her, including moving and molding it. The properties of the Make can be altered, from stiff to flexible to fluid, a property she uses to make many of her Make designs more compact. Things like heat "excite" the Make, causing it to get brighter and stronger, but also harder to control. Things like cold and earth cause it to darken and become brittle. Fairly standard Maker Magic stuff.
Spells Emergency Shield - She can quickly form a personal-sized barrier to intercept attacks. But how good is the shield?
Tools - Trinity uses Energy Make instead of carrying tools around. By expending magic power, she can add torque can't wait until she figures out she can probably do that with weapons. She can even make power tools, though those tend to be power hungry.
Roller Boots - She forms boots with low-profile wheels in the bottom. The design allows her to roll even on dirt. Hell yeah.
Energy Arrows - Not normally too special, but her mother's quiver allows her to make certain elemental arrows. I'd normally gripe about the lack of description on exactly what elements, but I already read ahead and know it's fire and wind. Still might want to add them here too for clarity's sake.
Amplifier - She spent a few sleepless nights feeling this one out. She's managed to form her Make into a small amp she can plug an instrument into.
Magic Rank B Honestly, she might even be C rank. Her resume here, combined with her aversion to combat, puts her on the weaker side. But I suppose if the "quality" of her energy make constructs is high then that would make her about B rank.
Equipment Her mother's quiver. Normally used with Arrows Magic, which she cannot use, it can be set with lacrima to increase its capabilities with a wider variety of arrows. Trinity can similarly use those lacrima with her Energy Make to alter its properties. She had to sell some of the lacrima RIP, leaving her with wind and fire. She cannot use Requip, and must plan to use it and bring it with her.
Strengths Intelligent - Trinity has a very sharp mind. Her analytical abilities had served her well in her years of repair servicing. She remembers how the machines work, as well, keeping a vague blueprint in her mind to try it out with her Make later and see what corners her Make lets her cut. In a world of magic and monsters, where do patents and copyright laws fit in?
Magical Intuition - Trinity is very in tune with her magic, able to feel out how to get things to work.
Dextrous - Trinity is very good with her hands ha, able to hold many small things in separate groups in one hand. She can manipulate tools and other objects held in her hands with ease, and is also adept at applying her body in unorthodox ways ha.
Weaknesses Reckless Outburst - Though normally cautious, to avoid situations where she might need to fight, Trinity just can't stand to see her friends taken advantage of. Animals are included.
Weak - Physically meager, Trinity frequently needs to apply a bit of power for that extra torque she needs when she's working.
Battle-Shy - Trinity fears combat, and dislikes adrenaline. First, she'll avoid conflict. She won't ditch her friends, but if she's alone, she might just run away instead. Second, there are definitely some of the guild that seem like they get in more fights. She avoids them. Just axed like a third of the guild RIP
Personality She's a smart girl who likes to show off a little when she can. She's the diligent sort who prefers to do the job right. She does her best to remain cheerful, and can't help but worry if she's seen a friend upset. Normally calm and sweet, the temper that overpowers her fear of combat gets her real mean.
History/Bio Trinity had a happy life as a young child big mistake. She lived with her mother and father, experiencing the childhood of a normal little girl in a small village. Her father was a farmer, her mother a musician. She spent a lot of time with her mother, learning to play music with her, and learning the history of her mother's family. Her mother's family was originally from Minstrel, and there were a number of traditions her mother wanted to pass down to her. Unfortunately, she wouldn't be able to teach her everything. When Trinity was 14, her village was attacked in the night by what appeared to be a man shrouded in writhing shadows. Much of her village was destroyed. A path of destruction was cut into the village, stopping abruptly at her room, in her home. Her parents' room had been in the path. She awoke to crashing in her home, before the wall to her room was shredded to bits, and there he… it... stood menacingly. She can't remember what happened next, but she awoke the next day perfectly fine. She found herself unable to use the magic her mother taught her, Bard's Legerdemain legit though, I can only guess at what that magic is by the name but it has a dope name, which she had previously enjoyed, but instead discovered a new magic in its place. Energy Make. She spent time, after that, living with the remainder of the village. She'd stay with one family or another, but she always felt poorly about it. She felt like she caused the strife in hey community, and eventually, this stress caused her to leave at the age of 16. She struck out by enlisting in a guild of repairmen, using the flexibility of her Make to her advantage in the wide variety of tools she could produce. After three years of bouncing around between various technical guilds in several locations, she eventually grew tired of the lack of appreciation she felt for her useful magic and sharp mind. She decided to try something different when she heard about a guild that was different. An old school, traditional guild. Maybe things would be better there? It was worth a shot, so she found her way to Crocus to join. That was the day they left, she just missed them. she's been taking repair jobs and other technical work since, spending most of her time working. So she missed them the day they all went out for a few hours and its been weeks without her checking back? She didn't just check back the next day or even later that night? Torys would love to have someone around with infinite tools.
Extra She collects instruments and records I didn't think about it until now but magical music players makes perfect sense, and enjoys using her magic in her everyday life. She has the instruments that survived from her village that were her mother's, as well as her mother's quiver.
I've got very little to complain about here. Just address the couple things I pointed out and she'll be good. I'm still a bit confused on how you plan to introduce her to the IC because of how the end of her bio is written. Will she be joining in the IC or did she already join?