Avatar of Maxwell
  • Last Seen: 3 yrs ago
  • Old Guild Username: M@XWeru
  • Joined: 10 yrs ago
  • Posts: 246 (0.07 / day)
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  • Username history
    1. Maxwell 10 yrs ago

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4 yrs ago
Current God, this place has been around for 13 years already. I feel old. So very old.
2 likes
8 yrs ago
That bearnaise must have been bad. Please kill me now.
8 yrs ago
Someone make me a retro Pokémon role play.

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Most Recent Posts

Fine by me. The early series was more interesting to me, anyway.
Sure, though Dorian definitely doesn't think in those terms.
@Kaithas I could see our characters teaming up. Bows are very strength-dependent weapons, and they could have lots of arguments about draw weight.
@Kaithas I immediately got this image in my head.
Well, if people are going to start teaming up already...

@Turboshitter, how about it? I don't feel that my guy would be the greatest motorcyclist (which would give you a lot of autonomy), but he would be strong enough to pick up yours and use her as a bludgeon. Or maybe as a flamethrower. Or maybe he could grab her by the chain and turn her into a flail? The possibilities are endless!
Will GM/Co-GM characters count as part of the limit? If so than that only leaves one slot left...


I feel like you just answered your own question.

Besides, I'm sure we'll adjust our power to roughly the same level before the game starts - it hardly makes for an interesting game to have someone completely outclassing everyone else.
Just posting this so I don't mess it up and delete everything. I too would rather cooperate with a weapon player rather than play both characters myself - I feel like that's kind of the point in a Soul Eater game.

CS: Meister

Name: Dorian Temple

Age: 16

Gender: Male

Species: Human

Appearance:


Abilities:
"If your muscles are hurting, keep training. If your brain is hurting, keep studying. If your opponent is hurting, keep punching."

[*] Raw Strength: Dorian is massive, and stronger even than his size would suggest. He prefers to use overpowering force to solve problems, and enhanced by his growing soul powers, Dorian's inhuman physique reaches heights undreamed of by mere mortals. His incredible strength and toughness allow him to remain effective even with a minimum of soul energy expenditure, and when he pulls out all the stops, he is able to compete with spells and monsters through sheer brute force.

Techniques:
[*] Soul Edge: While not a genius of soul manipulation by any stretch, Dorian has figured out a few handy tricks to help capitalize on his natural talents. Manifesting a tiny edge or field of soul energy across a small part of his body or an object he is wielding, he is able to take full advantage of his physical strength and toughness when attacking or defending against supernatural forces. With greater energy expenditure, this technique allows Dorian to vastly increase the range of his attacks.

Equipment: N/A

Personality:
Dorian is a simple, straightforward guy - too straightforward, according to many of his teachers. In his mind, strength and tenacity are a man's greatest virtues, and any problem can be overcome with enough time and effort. While this attitude lends itself to an admirable work ethic, many find him rather obnoxious in his insistance on pushing himself and everyone around him to the limit at every turn, not to mention that studying until you literally fall asleep where you sit isn't all that great for retention. As a meister, he fulfills the minimum requirements in terms of soul perception and wavelength sensitivity, but he relies heavily on his monstrous strength to get him through fights. Though he isn't stupid enough to actively neglect his meister training, he spends much more time working out than studying or practising combat.

Additionally, Dorian has something of an obsession with manliness - taking setbacks like a man, owning up to his responsibilities like a man, and so on. He is dutiful to a fault, and sticks to his word almost blindly - not out of compassion, but out of bullheaded devotion to his ideals. Well aware of his own weakness, he hates to make promises, but if he does give his word on anything, he will typically feel compelled to keep it no matter what. Unless he knows he's being deliberately mislead, and sometimes even if he does, breaking even an insignificant promise will have him unable to sleep for days - instead spending his nights benching railway cars in the local junkyard.

History:
Dorian's early life was a thoroughly uninteresting affair. He had the occasional meister and weapon in his extended family, and his own soul potency didn't come as a great surprise. Where he had once been intended to take over the family business - a gym, of course - he set out on the path of the weapon meister with no hesitation. If nothing else, because it allowed him to lift like he had never lifted before.
I'm interested. I vaguely feel like a certain other game might be on its last legs.
I would like to ask what the purpose is of these characters. Both Darren and this elf seem, on the surface, to clash pretty hard with the Warhammer setting (and if they do turn out to be traitors, you don't have to foreshadow it this much :P). They don't seem to bring anything to the table other than leading us by the nose to a location we were headed for anyway. Having the elf be unbeatable is starting to look like what us tabletop nerds call railroading, although I don't see why that would be necessary, when we're happily following the plot already.
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