• Last Seen: 6 yrs ago
  • Old Guild Username: FinderOfPaths
  • Joined: 10 yrs ago
  • Posts: 615 (0.16 / day)
  • VMs: 3
  • Username history
    1. Penultimate_Pi 10 yrs ago

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Recent Statuses

8 yrs ago
I keep coming back here very so often, as if it would make my wanting to return any better. I don't know why that would be. I would just disappear again and regret it again, I'm sure.
1 like
8 yrs ago
i give up. why do I even bother if I can't be consistent? it's over for me.
8 yrs ago
I'm just... really in a bad time. I feel awful. I'm don't think I have the strength of will to show my face here again after letting everyone down.
1 like
8 yrs ago
just gonna bash my head on a door or something
8 yrs ago
whatever
1 like

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Most Recent Posts

@Evil Snowman Nah, I could tell you had to be kidding, especially considering I posted before you did. But yes, we did all use similar formats for our posts, I shall concede that.
@Evil Snowman Excuse you.
"Is Andy a stupid nickname?"

He actually had to think about that one. He'd heard some people call him that before, but only some - it wasn't like he regularly socialized or, god forbid, associated with other people well enough to get into the stage of nicknames. There was a time in the past where Andreis insisted he go by the full name for some reason he couldn't quite recall. Probably had something to do with pride and/or heritage. Except, that was just silly- people like him had no such things to speak of.

Mick spoke up, "I have dossiers on everything; you don't live to 32 in this shitty county without doing your research on the world around you, and I sure as hell wasn't going to recruit a bunch of random outlaws for such an important and lucrative job."

The scavenger offered no reply or retort. Andreis couldn't help but wonder if that was meant to be some sort of omen, considering he was a year younger than his employer. He didn't know why he remembered that, considering his tendency of not paying attention to the passing of dates- he scarcely ever recalled his own birthday. Maybe it was time to start again.

Andreis turned back to Nash and answered, "I suppose not."

With little other fanfare, Mr. Mercer beckoned the road crew to prepare to shove off. The employer gave them a brief rundown of their first leg: they would take a more direct path on the rocky plains. With that plan came the requirement for drivers to lead the pack safely through - Wingjack, Oshkosh, and Banshee, the vehicles Mick recognized as suitable for off-road terrain. He really had done his research, however drunk he had been.

Hefting himself onto the roof, Andreis slipped through the hatch and shut the lid behind him. The cockpit was hot and a little dry, a fact that wouldn't change until he built up some speed to let the wind flow. The wastelander only went through a brief checkup before the gunned the engine to life, peeling out of the garage with little hesitation.

"Wingjack here," Andreis reported along with the others as the convoy set off. "Looking good so far. Weather's a bit warm, but conditions are clear otherwise. I'll try and lead us down the clearest path so we can keep good pace."
Not long through their diverse training program, and Squad Sigma already was being deployed for a mission - one of utmost importance, it seemed. The Cruxi were attacking another planet, so soon after their assault on Gomorrah VI, with the concern being that there were one of two major colonies that the Cruxi could attack. Therefore, Sigma would have to split into two strategic groups to defend both areas simultaneously. Lora shared a glance with Harold, but she wisely cut it off a bit early, so as not to prolong the staring daggers.

Most alarmingly, however, was the matter of their new weapon, codename "Mist". A gigantic orb that emitted pilot-destroying radiation at medium range, flanked by a sizable patrol of otherwise regular Cruxi war-machines. This, presumably, was the reason for Sigma's early deployment - still, it put quite a lot on their plate. While notable that Mist could harm friend and foe alike, it was also a reasonable guess that it wouldn't fire if there was a majority of their units at risk for it. But then again, there was so much humanity's united forces yet knew about the Cruxi - who could say for such how much of their own they were willing to destroy for the sake of victory?

Lora's hand went up. Harold took the first question, in order to inquire the squad's potential support, while Lora allowed herself to follow up with a different topic. "Could you go into detail about Mist's firing systems - how frequently does it fire, and how can we watch for it's attack?" If the squad knew more about how Mist worked, they could find some way to work around or exploit the weapon's firing systems to avoid risk. "Moreover, how do we even damage it? It looks like a gas planet, so I assume it's not simple to attack."
Just tell me when.
A scraggy-haired man glanced up from his work at hearing the door open, only to turn back to his job once he confirmed the man behind it. The thick brown gloves he wore had a difficult time fiddling with the intricacies of the piece he was operating upon, but the wastelander managed to latch on well enough. With the loosening of a bolt, Andreis looked up and slapped one arm onto the newly-mounted gun. He grabbed a handle, pushed the weapon forward and then back, and after a moment did it again with a more contemplative frown on his face.

"Good enough," his voice, deep and rough without being gravelly, rung out softly. The wastelander had only mumbled the sentiment to himself, but the large chambers of the hangar had seized the sound and magnified it. Not it made much difference, aside the clatters and sizzling of the other drivers tinkering with their own vehicles.

Andreis shoved the screwdriver into his coat pocket for the time being, where it jangled alongside the brass knuckles. When Mick had offered them the large chest full of neat little 'instruments' to take and play with, Andreis had been the only one to go for the brass knuckles. He thought, at the time, they might complement what he knew of his fighting style- but without opportunity to practice, the driver couldn't be totally sure until he would already be in a full-blown fight.

As Mick told his new hires to introduce themselves again, Andreis only initially replied, "You had dossiers? Didn't take you for that kind of guy, honestly."

People who actually had the forethought to write down stuff to keep track were a relative rarity in this world. Not just the folks who kept journals or anything, but those who would create and keep official records of things, like supplies and cash and people, or whatnot. Considering paperwork wasn't exactly any more more fun even before modern civilization burned to a crisp, any new settlement looking to restore some form of law and order had their work cut out for them if they wanted to keep any of their knowledge on paper.

But then Mick and gone and gotten himself drunk, apparently, so it all went in a 180 anyways. The first three to introduce themselves to their employer were a fellow wastelander, what looked to be a soldier straight out of boot camp, and a foxy lady who clearly held a lot of pride in herself. About the average fare for a road crew, so far.

From the silence that came after Valentine's words, he spoke up, "Andreis Ulysses. My car here is called Wingjack." Another beat of silence came, and he figured he needed a bit more than that. "I don't really have a nickname, so if you want one from me, just make something up. Nothing stupid, though," he picked up the slack, swiveling the gatling gun experimentally again.
Working on a post now, but I wanted to ask a question; while we're obviously going to find more gear during our journey, are we going to get any opportunities to tune-up or modify our vehicles? Like, say, if we got a new weapon, could we choose to enhance our firepower stat slightly?




Ah, but isn't that the point? Like Passione, the gangsters that all ended up being good guys somehow?
Besides, I'm the one guy that doesn't have a pompadour- *kicked*
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