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    1. Pirate 10 yrs ago

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It would seem luck, the gods, spirits, or whomever you would credit was on your people's side. You landed unmolested on a land seemingly unexploited. Following a small river inland you soon found a good place to settle. The climate was warm but comfortable and the lake and rivers offered water and kept the earth from drying up. Around you there was ample forest, ready to provide you with ample lumber as well as familiar game to hunt. This land was yours to do with as you pleased.

A) Improve food
B) Improve military technology
C) Improve infrastructure
D) Improve culture
E) Explore
F) Improve resources/technology
G) Prospect the land
H) Expand military
I) Take diplomatic action
X) Other

Population: 110 men, 110 women, 30 children.
Military: No standing military. Militia able to be conscripted up to 60% of adult population. (Higher than most races due to being savage orcs).
Food level: Low
Resources: Requires prospection and industry.
Wealth: Nonexistant
Trade: Nonexistant
Growth: Average
Morale: Indifferent
Foreign relations: You do not know any other civilizations.


A new continent awaits your people. Who are your people and where upon the new continent did your new lives begin?

(Credit Ramah-Palmer)
The Children of Artemon


The concept of another high elven nation seemed strange to the Children. To their minds to be a high elf is to be subject to the king, who rules over the high elves just like Orowuen rules over the gods, a divine mandate that must not be violated. So arrogant is their belief in this notion that their nation does not have a name, for all high elves belong to one and the same. Yet the Children were not blind to their own condition. They themselves had been estranged from their 'all-encompassing' nation, however much they cling to the notion that they are still the loyal subjects of their king. Equally these high elves may be descendants of some other group of exiles, lost to history. Perhaps the key to their origins can be found in the lore of the gods, for to the minds of the Children there must be an explanation for this unnatural division of their people. More than investigate old tomes, Craftspriest Aleon hoped to learn more about the gods of the Lothelonni from their own mouths and hopefully guide them onto the true path. All the same the Children were delighted to be among others of their own kin, no matter their misguided ways.

A) The reception of the refugees took more time and energy than anticipated and the plans for the watermill had been put on hold, but now the time had come. The work of the river is infinite and free and the skill of their craftsmen great, these resources must be put to use in building a watermill, to relieve them all of the antiquated labour of grinding flour by hand, as well as giving their bakers a steady supply of material. They had the wood to construct the mill and from the stones cleared from the countryside they could build bread ovens and a millstone. Their hope is that this will produce the surplus to allow more of them to devote themselves more fully to an urban style of life, concerned with artisanship rather than agriculture, even when they are really just a village.

G/E?) A new party of prospectors and scouts was sent northwest. The earlier findings had been intriguing and now they wanted to find out more. The scouts were there for protection but also to investigate the abandoned settlement. Were there any traces of the former inhabitants, what happened to them, where they might have gone? Maybe it had something to do with the Iceborn, though the small hovels were clearly not theirs to live in. The prospectors were to take a closer look at the caves, to see if there were any traces of minerals or mining. Assuming that they do not find the denizens, anything useful the party might find is naturally theirs to take.


I'll express continued interest. On the fence about whether to play the Iceborn or be the first one to try playing as trolls. Anybody wanna weigh in and help me decide?


Don't leave me alone with all these savages
I'd like to continue as the Children of Artemon =)
Interested and eager for rolls.
The Free Land of Battizia


The New World


January 1, 1500

Marco grimaced as he tried to wash down the last of the sour taste in his mouth. He raised his hand and called "more water" and his servant promptly came, picking up the puke filled bucket sitting at Marco's feet before hurrying off to do his master's wish. Marco sat alone at the desk of the cabin, looking around, pondering. It was a nice cabin, lighted with candles, lined with books, the wood was nicely engraved and the bed had satin sheets. Marco had hardly touched the books, the furnishing of the cabin was the only legacy the previous ship owner had. For a long time he had hidden away in this cabin, keeping his sickness to himself, not wanting to start his command with a sign of weakness to his men. Though his servant had informed him that most of them were equally sick.

Marco felt uneasy at his new responsibilities. He knew his uncle had sent him here more than anything because he trusted in his loyalty, not his ability. But this would be an opportunity for him to prove himself capable as well as loyal. Upon arrival, Marco would be family's lieutenant in this new world. The men and provisions he brought with him would be the last piece of the small army they had been gathering for an in-land expedition. Their primary goal was to search out whatever riches lay beyond, in whatever form they might come in. Be it resources, new partners in trade or victims to be exploited. Perhaps in time this land could be the basis of the Pintado family's power, finally shifting the balance in Battizia to their favour. And more so, it could launch Marco and his name to new heights.

The servant re-entered, setting down a new bucket by the door frame and a beaker of water on the desk before informing his master that they would be arriving shortly. Marco leaned back and let the servant get to work on preparing him for his appearance. During his long stay in the cabin he had paid little mind to his appearance, leaving him dishevelled. With his servant's work, he returned to his old self. Clean-shaven, with curly black hair waxed and drawn back. The Pintado family prided itself in the relative discipline under which they operated and Marco was no exception. Soldierly physical training had left him a handsome young man. Dressed fancifully in the black and blue colors of his family, he walked out and up onto the deck of the ship.

Some forty Pintado soldiers were spread about the ship, some of them relaxing below, some of them lying about in sickly misery, others looking ahead expectantly at the land that became ever more visible. To the crewmen of the ship they paid no heed. Marco walked to the bow of the ship and looked ahead. The land looked disappointingly flat and unexciting from there, but no matter, their goal after all was to look further in-land. On the shore they saw the outpost that they had been working on. A pier stretched out into the ocean, ready to receive them and a number of barracks had been built to accommodate everyone. A simple palisade encircled the outpost, providing outwards protection.

The ship was brought to a hold at the pier and the Pintado men were the first to get off, many expressed relief at finally putting their feet back down on solid ground. Following them would be the slaves that they brought with them to turn this new land profitable. Altogether the population of the outpost was a mixture of Pintado men, Brotherhood sailors, freemen who had come to settle voluntarily and slaves. In preparation for his arrival they had even built an office that would also act as his accommodation. His uncle had really thought of everything. It might have been prudent to delve into the work of managing the outpost, but they were planned to venture out on their expedition as soon as the day after their arrival. He dismissed the small entourage that had gathered around him and secluded himself in his new home, seeking to catch up on sleep and think in private on the coming days.

The Children of Artemon


It did not take long for word to reach Duinmelamar. It caused a headache for the council. Had they left the orcs to wander into a new enemy? Could they hope that the amicability was sincere and Falnor's suspicions misplaced? After all it made just as much sense for these barbarians to be concerned with their safety as it did for the elves. Halwen struggled with the issue. Even if these 'Iceborn' had evil intentions, perhaps they could be kept in line with fear, Falnor had the impression that the Iceborn were rather intimidated by his scouting party. But a facade of power might prove very difficult to keep up and should it be seen through, might hurt the chances of good relations. All the same the scouts would keep the river and the giants' village under watch. If they spotted a vessel they would attempt to hail it before it entered the village. Word was passed around for people to brace themselves for potential further hardships. The addition of the refugees to their village may prove to be a godsend, their numbers will surely put Duinmelamar in a better position.

F) Wood was needed for practically everything. Tools, buildings, warmth, even weapons. The forest to the north of them was well placed to be exploited, with the river running south having potential to be used as a means of easily transporting the logs to the village. Large quantities of wood would be useful in receiving the refugees, who in turn may provide much needed labour for the logging itself. Until then the carpenters and whatever restless individuals would have to make due themselves, gathering tools, setting up a camp, exploring the suitability of the river and forest and doing what work they can.

A) Beyond general needs the council was unified in wanting to set these resources to one particular purpose: the construction of a mill and bakery to allow for more efficient and centralised production of food, making quality bread for the whole village. It would take a necessary load off everyone and allow for more of the urban specialisation that the high elves sought after. The mill is intended to be a watermill, taking advantage of the power of the river to grind grain into flour. The construction of the watermill mechanics might be rather ambitious, but whatever time it took would be worth it.


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