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Exactly like a remote bomb. You can send strikes into the past too, but don't get in your own way.
This is complex.
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Exactly like a remote bomb. You can send strikes into the past too, but don't get in your own way.
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Let me show you a technique I often use, that may be similar to what you want. Data calls it "promise and delivery."
*Strikes a point on the ground, leaving a trail of sand*
I've now committed to striking that point in the future. The promise.
*Moments later, the ground separates at that point*
And I can choose when the delivery occurs.
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Is that about what you were getting at?
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Hm...
*Kneels down and traces your path*
Yes, but you'd only want to strike the same future from two different pasts if you're going to attack someone who can travel into the past. But you can also...
*Draws another line next to the two that intersect, but this one stops right next to the other two*
Fire into two different spots in the future, and pick whichever one lands as your true past. You have to be very careful if you're going to create multiple branching timelines, though.
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You’re saying two pasts that lead to the same future, right?
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Hmmmm, elaborate.
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That part is up to you, actually. But I’ll teach you different paths, including what made the most sense to me.
*Takes a step back along the path you’re walking*
Perhaps the simplest form is to travel back in time and “undo” all that has already been done. But there are often unforeseen consequences to that approach.
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On the other hand, we’re able to move in opposition to the flow of time. Depending on your discipline, that may come with additional rules.
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Sure, like a very consistent, personal magnet.
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*I pull you a consistent speed in the perpendicular direction*
For most people, time is like this. You can move however you want forward and back, but time will march slowly whether you like it or not.