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    1. Vordak 10 yrs ago
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Glad to bring clarity.

As an insider, i too, understand the opposite side of the argument, as i can testify from first hand experience that keeping it under control is a constant struggle - but as you may have guessed, i deem the payoff to be worth it.
I disagree with the bashing on freeform as a disorganized craft, lacking in strategic input, as i disagree with the notion of competitiveness spoiling the game. A true competitor knows and appreciates the unspoken rules of roleplay combat and abides then, knowing that limiting oneself in exactly what makes it challenging and entertaining for them. Said rules aren't set in stone only because they're supposed to be intuitive, based off of real-life analogy and logic, physics and spatial relationships. While seldom seen (compared to superpowered), so called 'realistic melee and hand-to-hand' are considered the founding stones of roleplay combat - environments, where both players are equally lacking in any sort of supernatural power, winning only by pure virtue of knowledge and cunning, exploiting the exact same tools they have i possession to outplay the opposition. Anyone starting off is usually nudged in this direction, as it most clear of all shows the underlying mechanics and prevents a reliance on lowkey overpowered abilities or rule breaking from developing.

Shoryu may compare it to chess, but there's another analogy i've heard that's better to my liking: roleplay fighting is a debate, where by analyzing and carefully setting up the various inherent factors of a fight - body positioning, momentum, commitment, timing, spacing - you must convince your opponent that they're stacked in favor of your action. This, and the fact that there is no rulebook of sorts, is why i (and i assume Shoryu) believe that the ability to collaborate and maintain good sportsmanship is the glue of freefrom fighting that makes it work as a competitive craft.

Initially i intended to simply observe this thread, but i see the bashing freeform has received here as largely undeserved, so i couldn't help but chime in.








Runic Psion:

Virtual Particles: at the crux of Bradley's core abilities, virtual particles (VPs from now on) are magic 'machines' (otherwise known as runes) allowing an advanced form of magic-to-matter transformation that can manifest wholly isolated properties of physical matter and phenomena - for example, creating objects unaffected by gravity, yet possessing motion inertia. This is achieved by simulating physical particles up form their quantum components with magic energy channeled through the VPs themselves; reality's laws act upon and mold the simulated particles into their 'correct' form in order to include them into the sphere of physical interaction - however, throughout the whole process, the simulated particle remains nothing more than pure magic energy in a continuous state of transformation: should the user will so, they can modulate the energy flow by altering the structure of the VPs it's channeled through - either closing the flow off, or using it to 'plug' certain interactions with an equal counterforce, and in result, removing certain components, properties or interactions of the simulated particle out of existence.

In other words, there is no particle - only magic energy acting upon other matter in a way that simulates the existence of another particle. Due to this, VPs possess an additional property: if given a magic-based marker that distinguishes one group of physical matter form another, then the simulated particle can be exempt from interacting from that group. In practice, this allows the VPs to exist inside physical objects, pass through them, and overlap eachother to any extent desired.

Implantation:

Aura Field Layers:

Godfists:


GRAVITY GUY + WHIP GIRL = HNNNNG GET DRAGGED INTO HELL BY THE PINKY FINGER
In Just Sayin' 8 yrs ago Forum: Spam Forum
I JUST HAD SEX, TOO!!!


Is this tournament magic or smth?

Not even two weeks, and it's already brought in a bunch of newcomers and off-site fighters that i never knew were here. It's a good thing, but surprising at the same time.

One of RPG's natives should get in and represent too; it'd be a pity to have this event drift by the marrow of our community. Doc's hosting, and Divinity - he's been here for a while, but i dare say he's still deeper rooted in other places. :P
Devil sure is snappy.
@Rogue Colm At least you know now. :P
n-necropost

OP hasn't been on for the last 5 months
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