So basically I have a couple separate ideas for a Star Wars RP. The first one (which is already up here.) it's set after Return of the Jedi, and it's about a group of criminals and bounty hunters who attempt to pull off a daring heist. Check that out if you're interested.
Another is set during the height of the Empire. It's about a squad of special ops troopers, each with unique abilities, performing advanced missions.
And the last is about a squad of troopers (either Republic or Empire era) who are sent to a mysterious facility on a planet in the Unknown Regions. There was a distress signal sent out, but nothing could prepare them for the horrors that lay inside.
Race: Chiss Gender: Male Age: 23 Personality: Trim is an enigmatic member of the team, a gunslinger with a mouth. His skill with a blaster pistol is legendary, and he's not afraid to let other people know. His bragging prone-personality has upset more than a couple dangerous people, and he often finds himself shooting his way out of a situation. That being said, once he realizes his mistakes, he tries (and often fails) to talk his way out of it. Trim is also quite the romantic, and he often jokes that he got into the bounty-hunting business for the beautiful women. Despite that, he is very clearly trying to make a name for himself in the business, to little avail. That is, until he found this job...
Bio: Trim hails from the planet Csilla of the Unknown Regions. The Chiss had little contact with the outside world, and as such were often viewed as nothing more than a legend. However, Trim was never one for anonymity. He dreamed of flying among the stars just like the legendary Thrawn. He found his chance when an Imperial Patrol stumbled across Csilla. Trim hailed them with broken Basic, but their goal was not peace. They quickly attacked him, and Trim was forced to fight back. Once he had eliminated the threat, he stole their ship and fled to the Outer Rim. This exchange quickly made him a fugitive of the Empire. He worked doing jobs for whoever he could, which often meant seedy people, and even seedier work. Finally, he decided he was done with petty theft, and when the Empire fell, he took his chance to start a new life. He found work as a bounty hunter, taking up the job of hunting down thieves who would dare steal from the large Cartels. However, he got tired of the boring work, and wanted larger scores. It was when he tried to hunt down a New Republic officer. His investigation spread quickly, and his ship was stormed by New Republic soldiers, who made short work of him and locked him up...
Equipment:
-An LL-30S blaster pistol. -A beskar pauldron stolen from one of his targets. -A helmet used to obscure his face from targets. -A duster. -A pair of worn durasteel-tipped boots. -His full outfit.
With the fall of the tyrannical EMPIRE comes a new struggle, and as the heroic NEW REPUBLIC struggles to fill a power vacuum left behind, the Outer Rim is divided! Disgraced Imperial Warlords vie for control as Bounty Hunters and Smugglers work with little interference. These scum of the galaxy plague the Outer Rim, robbing and killing as they see fit. A group of these scourges look to make a name for themselves, and take up a dangerous job to do so, but they face the rising NEW REPUBLIC, villainous Imperial Warlords, and Bounty Hunters who seek to turn them in for credits. With such obstacles, will our "heroes" be able to rise? Only time will tell...
This roleplay takes place after Return of the Jedi, centering in the Outer Rim. It's heavily inspired by the Disney+ series The Mandalorian, but it takes place before, and there won't be any connections between the two plots. Anyways, the basic plot is as follows:
Diwnam the Hutt is a greedy crook who has succeeded Jabba's reign. He took over via force, finding his opportunity in the chaos that followed Jabba's murder. The many members of Jabba's Cartel had been desperate for a leader, and Diwnam removed all candidates other than himself. Once the Empire fell, the Cartels were the strongest forces in the galaxy. Diwnam and his criminals were able to beat out most of the other Cartels, growing in power and popularity as he did. And with this newfound power came wealth. Diwnam attacked the remnants of the Empire, striking at weaker warlords, taking their resources and weapons for himself. However, one day Diwnam decided he was tired of the smaller fish. Jillana Avamarc was a prominent Imperial officer whose forces grew with the Empire's fall, and with the leftover resources she acquired, she had a target on her back. Once Diwnam attacked her compound and robbed her of her cargo, he was baffled by the value of what he had stolen. He had expected wealth, but what he found exceeded his wildest dreams: kyber crystals. These crystals were able to power the most dangerous weapons imaginable, and Officer Avamarc was broken when she lost them. While the Empire had often viewed bounty hunters as the worst of the worst, Avamarc could no longer afford to see things that way. She sent out a cry for help, promising copious amounts of credits for whoever could assist her in obtaining her stolen cargo. That's where our "heroes" come in. Currently, they're locked up in a New Republic prison for various abhorrent crimes. But when they heard news of the job, they found each other, and their peculiar skills. And a team like that? They might just be able to make a name for themselves.
Rules: 1. What I say goes. 2. Romance is allowed, but anything past PG-13 should fade to black. 3. No OP characters. I mean it. 4. No Jedi. You're criminals. Not peace-loving Jedi. Force-sensitives like Chirrut Imwe are allowed, but refer to rule #3 when making them.' 5. No Sith. Same thing as above, but yada-yada this job is too insignificant, yada-yada. 6. No arguing in OOC. Take it to DMs. 7. Do not kill another person's character without permission.
Is there any room left aboard? I've never played D&D before, but I'm totally excited to try it! Again, only if there's room. I don't want to impose myself.